Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
G40 L14 mrcunego (axis) vs juanspain (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Yunnan
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British buy 2 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Persia to Iraq
3 fighters moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 3 fighters and 7 infantry
Germans defend with 5 armour and 1 factory_minor
British win, taking Iraq from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 5 armour
Casualties for British: 5 infantryNon Combat Move - British
5 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Iraq to Persia
10 armour moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
1 mech_infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - British
2 armour and 1 fighter placed in Persia
1 artillery, 1 fighter and 1 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 3 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Timguska to Evenkiyskiy
1 bomber moved from Caucasus to Evenkiyskiy
1 fighter moved from Caucasus to Iraq
1 fighter moved from India to 41 Sea ZoneCombat - Italians
Battle in 41 Sea Zone
Italians attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Evenkiyskiy
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 armour
Italians roll dice for 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 1/2 hits
Americans roll dice for 1 armour in Evenkiyskiy, round 2 : 0/1 hits
1 armour owned by the Americans lost in Evenkiyskiy
Italians win, taking Evenkiyskiy from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Iraq
Italians attack with 2 armour, 1 fighter and 6 mech_infantrys
British defend with 1 factory_minor and 2 infantry
Italians roll dice for 2 armour, 1 fighter and 6 mech_infantrys in Iraq, round 2 : 1/9 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Iraq, round 3 : 3/8 hits
British roll dice for 1 infantry in Iraq, round 3 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Iraq
Italians win, taking Iraq from British with 2 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from 41 Sea Zone to India
2 infantry moved from Rostov to Caucasus
1 bomber moved from Evenkiyskiy to Urals
1 armour and 2 infantry moved from Timguska to Urals
2 submarines moved from 97 Sea Zone to 95 Sea Zone
7 infantry moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
7 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Iraq to Caucasus
1 fighter moved from India to CaucasusPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Southern France
3 infantry placed in France
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 2 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 54 Sea Zone
2 infantry placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 70 PUs;
Germans buy 14 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 bomber moved from Southern Italy to Denmark
1 infantry moved from Volgograd to Kazakhstan
9 armour, 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Kazakhstan
4 armour and 1 mech_infantry moved from Rostov to Kazakhstan
3 mech_infantrys moved from Russia to Kazakhstan
2 fighters and 2 tactical_bombers moved from India to Kazakhstan
1 fighter moved from Northwest Persia to KazakhstanCombat - Germans
Battle in Kazakhstan
Germans attack with 13 armour, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers
Russians defend with 4 artilleries and 18 infantry
Germans roll dice for 13 armour, 1 artillery, 3 fighters, 9 infantry, 5 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 2 : 14/34 hits
Russians roll dice for 4 artilleries and 18 infantry in Kazakhstan, round 2 : 5/22 hits
14 infantry owned by the Russians and 5 infantry owned by the Germans lost in Kazakhstan
Germans roll dice for 13 armour, 1 artillery, 3 fighters, 4 infantry, 5 mech_infantrys and 3 tactical_bombers in Kazakhstan, round 3 : 14/29 hits
Russians roll dice for 4 artilleries and 4 infantry in Kazakhstan, round 3 : 3/8 hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 13 armour, 1 artillery, 3 fighters, 1 infantry, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 8 infantry
Casualties for Russians: 4 artilleries and 18 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Denmark to Western Germany
3 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
3 artilleries and 1 infantry moved from Rostov to Caucasus
2 armour and 5 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Tambov to Volgograd
1 armour moved from Finland to Karelia
3 armour moved from Karelia to Novgorod
2 infantry moved from Western Germany to FrancePlace Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Russia
4 infantry and 1 mech_infantry placed in Western Germany
7 infantry placed in Germany
Germans undo move 5.
5 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Malaya to French Indo China
Japanese take Shan State from ANZAC
Japanese take French Indo China from ANZAC
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Non Combat Move - Japanese
2 fighters moved from Hainan to Malaya
1 fighter moved from India to Malaya
1 fighter moved from India to MalayaPlace Units - Japanese
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,1,3,3,1,2,4,4,6
Japanese collect 10 PUs (11 lost to blockades); end with 10 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 6 armour, 3 artilleries, 4 infantry and 5 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from Persia to Volgograd
1 infantry moved from Yenisey to Timguska
Americans take Timguska from Italians
2 artilleries moved from Yenisey to Evenkiyskiy
2 armour moved from Yenisey to Evenkiyskiy
1 artillery moved from Yenisey to Evenkiyskiy
3 infantry moved from Yenisey to Evenkiyskiy
2 infantry moved from Yakut S.S.R. to Yenisey
3 armour moved from Buryatia to Yenisey
3 mech_infantrys moved from Korea to Buryatia
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
3 transports moved from 112 Sea Zone to 110 Sea Zone
2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from Germans
4 fighters moved from Norway to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from United Kingdom to Denmark
1 bomber moved from United Kingdom to DenmarkCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Denmark
Americans attack with 1 artillery, 1 bomber, 6 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking 93 Sea Zone from Italians, taking Denmark from Germans with 1 artillery, 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Evenkiyskiy
Americans attack with 2 armour, 3 artilleries and 3 infantry
Italians defend with 1 infantry
Americans win, taking Evenkiyskiy from Italians with 2 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.Non Combat Move - Americans
2 mech_infantrys moved from Tunisia to Tobruk
1 artillery moved from 112 Sea Zone to Norway
4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
6 fighters moved from Denmark to 112 Sea Zone
1 bomber moved from Denmark to United Kingdom
5 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries moved from 91 Sea Zone to Morocco
4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 carriers moved from 10 Sea Zone to 64 Sea Zone
1 carrier moved from 9 Sea Zone to 10 Sea Zone
2 carriers moved from 64 Sea Zone to 89 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United States
3 armour placed in Norway
3 armour placed in KoreaTurn Complete - Americans
Americans collect 79 PUs; end with 82 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 107 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
9 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Norway: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
5 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Egypt to Iraq
4 fighters moved from Persia to Iraq
1 infantry moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 5 fighters and 6 infantry
Italians defend with 2 armour, 1 factory_minor and 4 mech_infantrys
British win, taking Iraq from Italians with 5 fighters and 4 infantry remaining. Battle score for attacker is 22
Casualties for British: 2 infantry
Casualties for Italians: 2 armour and 4 mech_infantrysNon Combat Move - British
5 fighters moved from Iraq to Persia
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from 112 Sea Zone to Norway
7 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from British Columbia to OntarioPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Urals to Timguska
1 bomber moved from Urals to TimguskaCombat - Italians
Battle in Timguska
Italians attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Timguska, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Timguska
Italians win, taking Timguska from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 bomber moved from Timguska to Novgorod
1 armour moved from Urals to Archangel
3 mech_infantrys moved from Ukraine to Belarus
2 infantry moved from Rostov to Bryansk
1 infantry moved from Tambov to Bryansk
1 artillery and 7 infantry moved from Caucasus to Northwest Persia
1 fighter moved from India to Northwest Persia
1 artillery and 13 infantry moved from Northern Italy to Southern Italy
3 infantry moved from France to Western Germany
1 artillery and 9 infantry moved from Southern France to Northern Italy
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Caucasus to Novgorod
1 fighter moved from Caucasus to NovgorodPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Italians collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
3 artilleries moved from Queensland to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 54 Sea Zone to 35 Sea Zone
3 destroyers moved from 54 Sea Zone to 35 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
3 artilleries moved from 35 Sea Zone to PhilippinesPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Turn Complete - French
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Hi Juan
I’ll be off the next four days. Small vacation house and no internet -
Enjoy!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
3 infantry moved from France to Holland Belgium
4 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
3 mech_infantrys moved from Caucasus to Iraq
3 tactical_bombers moved from Caucasus to Iraq
1 bomber moved from Western Germany to Iraq
1 mech_infantry moved from Caucasus to IraqCombat - Germans
Battle in Holland Belgium
Germans attack with 3 infantry
Americans defend with 1 infantry
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 4 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 4 infantry in Denmark, round 2 : 1/5 hits
Americans roll dice for 1 artillery in Denmark, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Iraq
Germans attack with 1 bomber, 4 mech_infantrys and 3 tactical_bombers
British defend with 1 factory_minor and 4 infantry
Germans roll dice for 1 bomber, 4 mech_infantrys and 3 tactical_bombers in Iraq, round 2 : 4/8 hits
British roll dice for 4 infantry in Iraq, round 2 : 2/4 hits
4 infantry owned by the British and 2 mech_infantrys owned by the Germans lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 infantryNon Combat Move - Germans
1 bomber moved from Iraq to Northwest Persia
3 tactical_bombers moved from Iraq to Northwest Persia
2 fighters moved from Caucasus to Novgorod
4 aaGuns, 2 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
13 armour and 5 mech_infantrys moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Volgograd to Northwest Persia
4 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Novosibirsk
1 artillery moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Russia to Belarus
1 fighter moved from Denmark to Novgorod
4 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Caucasus
3 infantry placed in Novgorod
3 mech_infantrys placed in Russia
Germans undo move 1.
3 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in Caucasus
1 fighter and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in Tanganyika TerritoryNon Combat Move - Japanese
1 armour moved from French Indo China to Malaya
1 fighter moved from Malaya to India
1 infantry moved from West India to India
1 fighter moved from Malaya to IndiaPlace Units - Japanese
3 infantry placed in Malaya
1 armour placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,6,1,5,5,2,2,6
Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
5 infantry moved from Kwangsi to YunnanPlace Units - Chinese
9 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total