L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 mech_infantry moved from Bessarabia to Ukraine
                1 artillery and 4 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Ukraine
                        Italians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                    1 artillery owned by the Italians retreated to Bessarabia
                    Russians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 4 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 :  3/5 hits
                        Americans roll dice for 3 infantry in Southern France, round 2 :  0/3 hits
                        3 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 3 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 destroyer and 1 submarine
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery
        95 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 27 / 29
        Japanese : 56 / 54
        Americans : 52 / 75
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                3 submarines moved from 37 Sea Zone to 55 Sea Zone
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 destroyers moved from 34 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 27 / 29
        Japanese : 52 / 54
        Americans : 52 / 75
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Iraq
                1 infantry moved from Caucasus to Rostov

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 57 / 71
        Russians : 27 / 29
        Japanese : 52 / 54
        Americans : 52 / 75
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    I’m going to be away from the comp until Monday, have a fun and safe Fourth of July!


  • Ok, no problem…

    Good 4th of July!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 3 :  3/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Ukraine
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour in Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Ukraine, round 6 :  1/1 hits
                        Russians roll dice for 1 infantry in Ukraine, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Novgorod to Eastern Poland
                2 artilleries moved from Novgorod to Belarus
                2 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 infantry moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 aaGun moved from Germany to Poland
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in Normandy Bordeaux
                1 fighter placed in United Kingdom
                1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
                4 armour placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Poland : 1 aaGun
        Germany : 4 armour and 1 factory_major
        Denmark : 2 infantry
        Northern Italy : 3 infantry
        Belarus : 1 flag, 2 artilleries and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag
        Eastern Poland : 12 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 59 / 69
        Russians : 25 / 29
        Japanese : 52 / 54
        Americans : 52 / 75
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                4 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                2 infantry moved from Western Ukraine to Ukraine
                1 fighter moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                2 aaGuns, 8 armour, 2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                2 artilleries and 5 infantry moved from Russia to Tambov
                1 infantry moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 28 / 28
        Japanese : 52 / 54
        Americans : 52 / 75
        Chinese : 7 / 8
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                2 armour moved from Kiangsu to Chahar
                1 armour and 1 mech_infantry moved from Szechwan to Burma
                2 artilleries and 1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Kwangsi to Burma
                1 fighter moved from Malaya to 42 Sea Zone
                1 armour moved from Kiangsu to Hopei
                2 bombers moved from Kazakhstan to Hopei
                1 armour moved from Volgograd to Samara
                      Japanese take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Caucasus
                      Japanese take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd

    Combat - Japanese
                Japanese creates battle in territory 37 Sea Zone
                Battle in Burma
                    Japanese attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking 37 Sea Zone from ANZAC, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Chahar, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 armour owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour in Chahar, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to Malaya
                1 artillery moved from Kiangsi to Kwangsi
                2 bombers moved from Hopei to Kwangsi

    Place Units - Japanese
                3 infantry placed in Volgograd
                1 artillery and 1 infantry placed in Malaya
                1 destroyer placed in 37 Sea Zone
                1 fighter placed in Japan
                3 armour placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,2,3,4,4,5,5,3,1,1,1
                Japanese collect 43 PUs (14 lost to blockades); end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery and 2 bombers
        Korea : 1 aaGun, 4 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Yunnan : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour
        Szechwan : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Kazakhstan : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        37 Sea Zone : 1 flag, 2 destroyers and 1 transport
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 3 infantry
        Caucasus : 1 flag
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 56 / 69
        Russians : 25 / 28
        Japanese : 57 / 45
        Americans : 52 / 75
        Chinese : 6 / 8
        British : 26 / 0
        UK_Pacific : 9 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
                1 cruiser moved from 91 Sea Zone to 108 Sea Zone
                4 destroyers moved from 91 Sea Zone to 108 Sea Zone
                3 destroyers moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 7 destroyers moved from 108 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Morocco to 104 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone


  • I need your scramble order in SZ 109

  • '20 '19 '18 '17 '16

    No Scramble!  Good luck!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 108 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 108 Sea Zone to 109 Sea Zone
                1 cruiser moved from 91 Sea Zone to 108 Sea Zone
                4 destroyers moved from 91 Sea Zone to 108 Sea Zone
                3 destroyers moved from 91 Sea Zone to 108 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 cruiser and 7 destroyers moved from 108 Sea Zone to 109 Sea Zone
                4 artilleries and 4 infantry moved from 109 Sea Zone to United Kingdom
                1 bomber moved from Morocco to 104 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in United Kingdom
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
                        Americans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Americans roll dice for 4 artilleries and 4 infantry in United Kingdom, round 2 :  2/8 hits
                        Germans roll dice for 2 fighters and 2 infantry in United Kingdom, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Americans lost in United Kingdom
                        Americans roll dice for 4 artilleries and 2 infantry in United Kingdom, round 3 :  1/6 hits
                        Germans roll dice for 2 fighters in United Kingdom, round 3 :  1/2 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in United Kingdom
                        Americans roll dice for 4 artilleries and 1 infantry in United Kingdom, round 4 :  4/5 hits
                        Germans roll dice for 1 fighter in United Kingdom, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in United Kingdom
                    Americans win, taking United Kingdom from Germans with 4 artilleries and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 2 fighters and 2 infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Americans
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 104 Sea Zone to Morocco
                1 infantry moved from Central United States to Eastern United States
                1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 23 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to 23 Sea Zone
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 25 / 28
        Japanese : 57 / 45
        Americans : 52 / 73
        Chinese : 6 / 8
        British : 32 / 0
        UK_Pacific : 9 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Kweichow to Yunnan
                      Chinese take Yunnan from Japanese
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Hopei, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 25 / 28
        Japanese : 54 / 45
        Americans : 52 / 73
        Chinese : 9 / 11
        British : 32 / 0
        UK_Pacific : 9 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                6 infantry moved from India to Burma
                3 artilleries moved from India to Burma
                1 bomber and 1 fighter moved from India to Burma
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                2 infantry moved from West India to India

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries, 1 bomber, 1 fighter and 6 infantry
                    Japanese defend with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                        British roll dice for 3 artilleries, 1 bomber, 1 fighter and 6 infantry in Burma, round 2 :  6/11 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Burma, round 2 :  3/6 hits
                        3 infantry owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Burma to India
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 transport moved from 72 Sea Zone to 70 Sea Zone

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 25 / 28
        Japanese : 53 / 45
        Americans : 52 / 73
        Chinese : 9 / 11
        British : 32 / 32
        UK_Pacific : 10 / 10
        Italians : 12 / 12
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery
        95 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 25 / 28
        Japanese : 53 / 45
        Americans : 52 / 73
        Chinese : 9 / 11
        British : 32 / 32
        UK_Pacific : 10 / 10
        Italians : 12 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 55 Sea Zone to 37 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from India to 37 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Iraq to Northwest Persia


  • I need your scramble order in SZ37 Malaya

  • '20 '19 '18 '17 '16

    I really shouldn’t do this, but scramble all fighters!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 submarines moved from 55 Sea Zone to 37 Sea Zone
                2 submarines moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone
                3 fighters moved from India to 37 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers, 3 fighters and 5 submarines
                    Japanese defend with 2 destroyers, 3 fighters and 1 transport
                        ANZAC roll dice for 5 submarines in 37 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 2 destroyers and 3 fighters in 37 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 2 destroyers, 3 fighters and 1 transport in 37 Sea Zone, round 2 :  4/5 hits
                        2 destroyers owned by the Japanese, 3 fighters owned by the Japanese and 4 submarines owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 37 Sea Zone from Japanese with 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 29
                    Casualties for Japanese: 2 destroyers, 3 fighters and 1 transport
                    Casualties for ANZAC: 4 submarines

    Non Combat Move - ANZAC
                3 fighters moved from 37 Sea Zone to Burma
                1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 25 / 28
        Japanese : 53 / 45
        Americans : 52 / 73
        Chinese : 9 / 11
        British : 32 / 32
        UK_Pacific : 10 / 10
        Italians : 12 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Japanese
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Iraq to Bryansk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 50 / 69
        Russians : 27 / 28
        Japanese : 51 / 45
        Americans : 52 / 73
        Chinese : 9 / 11
        British : 32 / 32
        UK_Pacific : 10 / 10
        Italians : 12 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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