Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
G40 vold vs. meatgrinder (allies + 9)
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I wanted to keep all carriers off of queensland, so I edited the outcome in the last post.
The 2nd Moscow payday was a surprise - thanks :-D
I wasn’t supposed to take Persia, but since you took one of my bombers in Finland I thought “what the heck” 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Central Mongolia to Ulaanbaatar
Russians take Ulaanbaatar from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 3 infantry
Germans defend with 1 artillery
Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Samara
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
1 infantry owned by the Russians retreated to Novosibirsk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Urals
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 units repaired.
3 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 13 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
1 armour and 1 artillery moved from Evenkiyskiy to Timguska
4 infantry moved from Yenisey to Timguska
1 infantry moved from Siam to Shan State
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 carriers, 5 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Japanese: 2 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 battleship and 1 fighter
ANZAC defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship and 1 fighter remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Timguska
Japanese attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 bombers and 3 fighters moved from Shan State to Kwangsi
1 fighter moved from Java to Queensland
4 transports moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from 62 Sea Zone to QueenslandPlace Units - Japanese
1 factory_minor placed in Queensland
1 artillery and 3 infantry placed in Japan
4 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
You did have a unit in NW Persia - Italy took him out :evil:
Yea, this is just a dry run that I won’t hold against you - we can start a real one any time :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Brazil to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 8 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,2,4,6,1,6,1,6,6,6
Americans collect 51 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 3 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Hunan
1 infantry placed in Kweichow
1 artillery and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to IraqCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to West India
1 infantry moved from India to West India
1 armour moved from Burma to West India
1 infantry moved from Egypt to Trans-JordanPlace Units - British
1 armour and 2 infantry placed in Egypt
1 destroyer, 1 submarine and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to Alexandria
2 artilleries and 1 infantry moved from Syria to Trans-Jordan
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 battleship moved from 99 Sea Zone to 98 Sea Zone
2 cruisers moved from 99 Sea Zone to 98 Sea Zone
2 bombers moved from Greece to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Alexandria
Italians attack with 4 artilleries and 4 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Trans-Jordan
Italians attack with 2 artilleries and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 submarine
Italians win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Italians
2 fighters moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 bombers moved from Egypt to Greece
2 fighters moved from Southern Italy to GreecePlace Units - Italians
2 fighters placed in Southern Italy
2 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1
ANZAC collect 7 PUs (1 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 1 destroyer, 1 fighter, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Belarus to Archangel
1 mech_infantry moved from Russia to Vologda
2 armour and 2 mech_infantrys moved from Russia to Archangel
1 armour moved from Persia to Iraq
2 fighters and 2 tactical_bombers moved from Volgograd to Iraq
3 bombers moved from Western Germany to IraqCombat - Germans
Battle in Archangel
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Archangel from Russians with 2 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Vologda
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Vologda from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Iraq
Germans attack with 1 armour, 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 armour, 1 infantry and 1 mech_infantry
Germans win, taking Iraq from British with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers, 1 fighter and 1 tactical_bomber moved from Iraq to Persia
3 tactical_bombers moved from Ukraine to Alexandria
1 fighter moved from Ukraine to Alexandria
2 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
2 fighters moved from Southern Italy to Alexandria
3 artilleries moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
2 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Alexandria
1 armour moved from Russia to Volgograd
3 artilleries and 3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 transports placed in 97 Sea Zone
1 destroyer placed in 110 Sea Zone
3 armour placed in Persia
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
2 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians