I think I erred there, I’d normally have troops on Finland ready to counter a Norway landing.
13P G40 MagicQ (Axis) vs JDOW (Allies +12) dice nt
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 bomber, 1 destroyer, 3 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
2 bombers moved from Egypt to Iraq
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya -
I just realized I had a brain fart and killed the Celebs sub with US sub instead of Anzac sub. If you don’t mind I would like to exchange US by Anzac sub.
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I meant Celebs TT of course.
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no problem
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Tsinghai: 2 infantry
EDIT: Adding units owned by Chinese to Kansu: 2 infantry
EDIT: Removing units owned by Chinese from Tsinghai: 1 fighter
EDIT: Adding units owned by Chinese to Kansu: 1 fighter
EDIT: Turning off Edit Mode -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 1 armour, 1 artillery, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 infantry
EDIT: Removing units owned by Americans from Morocco: 1 artillery
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 infantry
EDIT: Adding units owned by Americans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Italians
1 mech_infantry moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Trans-Jordan to Syria
British take Syria from ItaliansCombat - British
Battle in Ukraine
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Ukraine to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
3 aaGuns, 6 artilleries, 1 fighter and 19 infantry moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
1 infantry moved from Rhodesia to Union of South Africa
1 armour moved from Belgian Congo to Union of South Africa
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns, 1 armour, 4 artilleries and 13 infantry moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Norway to 110 Sea Zone
2 fighters moved from Norway to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Persia to Egypt
1 fighter moved from 110 Sea Zone to NorwayPlace Units - British
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from France to Holland Belgium
1 bomber moved from Southern Italy to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 3 infantry
French defend with 1 fighter and 1 infantry
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to Southern Italy
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from France to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from France to Germany
1 armour moved from Romania to Germany
1 armour moved from France to GermanyPlace Units - Italians
2 destroyers placed in 97 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 armour moved from New Guinea to 46 Sea Zone
1 armour and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Gibraltar to EgyptPlace Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Karelia to Finland
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Greece
Germans take Greece from Americans
1 infantry moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Archangel to Western Germany
2 tactical_bombers moved from Archangel to Germany
9 artilleries and 7 infantry moved from Novgorod to Baltic States
1 armour moved from Romania to Northern Italy
3 infantry moved from Bessarabia to Eastern Poland
7 artilleries and 8 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Northern Italy
1 armour moved from Germany to Northern Italy
1 armour moved from Germany to France
1 armour moved from Germany to France
3 mech_infantrys moved from Western Germany to France
10 armour moved from Germany to Western Germany
9 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Germany to Poland
2 armour moved from Poland to Western Germany
1 armour moved from Western Germany to France
1 armour moved from Western Germany to Northern Italy
7 mech_infantrys moved from Poland to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Caucasus to Iraq
Russians take Iraq from Japanese
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Rostov to Ukraine
1 infantry moved from Rostov to Caucasus
1 fighter moved from Caucasus to Russia
7 artilleries and 9 infantry moved from Smolensk to Belarus
1 armour moved from Smolensk to Belarus
12 infantry moved from Bryansk to Belarus
6 artilleries moved from Bryansk to Belarus
1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Bryansk to Ukraine
1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Nenetsia to Belarus
1 fighter moved from Archangel to Russia
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
5 infantry moved from Russia to Bryansk
1 artillery moved from Samara to Novosibirsk
1 armour moved from Bryansk to Ukraine
1 mech_infantry moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Bryansk
1 armour moved from Rostov to BryanskPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 artillery and 3 infantry placed in Russia
1 mech_infantry placed in Russia
Russians undo move 3.
1 mech_infantry placed in Volgograd
Russians undo move 3.
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 bomber moved from India to Malaya
1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
1 infantry and 2 mech_infantrys moved from Suiyuyan to Kansu
1 armour, 3 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 artillery and 8 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 fighter, 9 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 2 carriers, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 fighters and 2 tactical_bombers moved from 80 Sea Zone to Iraq
1 bomber moved from India to Malaya
1 tactical_bomber moved from Yunnan to Malaya
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
1 fighter and 2 tactical_bombers moved from Kweichow to Kansu
1 infantry and 2 mech_infantrys moved from Suiyuyan to Kansu
1 armour, 3 infantry and 2 mech_infantrys moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 artillery and 8 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from BritishCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 1 fighter, 4 infantry, 5 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 3 infantry
Japanese win, taking Kansu from Chinese with 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Iraq
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Japanese win, taking Iraq from Russians with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Iraq to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 submarines moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 bomber moved from Malaya to India
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from Kweichow to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Szechwan to Burma
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kansu to Shensi
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Tsinghai to Szechwan
1 tactical_bomber moved from Kansu to Szechwan
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Western Germany to Southern Italy
2 tactical_bombers moved from Western Germany to Southern ItalyPlace Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
3 infantry placed in India
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs