Game History
Round: 1 Purchase Units - Americans Americans buy nothing; Remaining resources: 0 PUs; Turn Complete - Americans Americans collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 artilleries and 18 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Germany to Ukraine
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
5 infantry moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to 115 Sea Zone
1 submarine moved from 92 Sea Zone to 86 Sea Zone
Combat - Germans
Battle in 86 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer and 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports
Russians defend with 1 submarine
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Germans attack with 3 artilleries and 8 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Novgorod from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries and 18 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 5 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
5 armour moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun, 4 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 4 tactical_bombers moved from Poland to Belarus
8 armour and 5 infantry moved from Baltic States to Belarus
2 fighters and 1 tactical_bomber moved from 115 Sea Zone to Belarus
2 bombers moved from Ukraine to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Gibraltar
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Southern France
4 artilleries, 1 bomber and 3 infantry placed in Western Germany
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
I’ll be in the woods for the weekend and have a sketchy week next week, so I’ll be playing off-pace for a week.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 artillery and 3 infantry moved from Archangel to Novgorod
4 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 artilleries and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Novgorod to Vologda
1 aaGun moved from Archangel to Vologda
1 infantry moved from Smolensk to Archangel
2 artilleries and 3 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Ukraine
4 armour and 4 mech_infantrys moved from Tambov to Vologda
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
5 infantry moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Dzavhan to Olgiy
1 aaGun moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yenisey to Evenkiyskiy
1 aaGun moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Central Mongolia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers and 1 tactical_bomber moved from Kwangsi to Yunnan
2 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 mech_infantry moved from Shensi to Yunnan
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
2 fighters moved from 45 Sea Zone to Malaya
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 destroyers, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 2 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 aaGun and 2 infantry
Battle in Sumatra
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
retreated to Shan State
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from Malaya to 41 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 carrier moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 carrier and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangtung to Kwangsi
2 bombers and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Amur to Korea
5 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 fighter moved from Yakut S.S.R. to Buryatia
Place Units - Japanese
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Southern France
1 destroyer and 1 fighter moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Southern France
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
retreated to 86 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Japanese win with 1 battleship, 1 cruiser, 1 fighter and 2 transports remaining. Battle score for attacker is -42
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in Java
Non Combat Move - Americans
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 86 Sea Zone to Brazil
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber placed in 10 Sea Zone
2 infantry placed in Western United States
1 bomber placed in Eastern United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Sikang
1 infantry moved from Sikang to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Yunnan
Combat - British
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in 119 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 41 Sea Zone
British attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
Japanese win with 2 fighters and 2 transports remaining. Battle score for attacker is -26
Casualties for Japanese: 1 carrier, 1 cruiser and 1 submarine
Casualties for British: 1 destroyer, 3 fighters and 2 tactical_bombers
2 fighters owned by the Japanese forced to land in Sumatra
Non Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to 79 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 cruiser moved from 80 Sea Zone to 79 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour and 4 infantry moved from Iraq to Northwest Persia
1 aaGun moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 fighter moved from 119 Sea Zone to Scotland
1 bomber moved from Southern France to United Kingdom
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,1,4,6,6,5,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3,4,6,1,1,4
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 10 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 bomber moved from Romania to Bryansk
1 armour moved from Belarus to Archangel
1 bomber moved from Romania to Archangel
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
French defend with 1 infantry; British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to Gibraltar
1 bomber moved from Bryansk to Greece
1 bomber moved from Archangel to Romania
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 10 PUs;
Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 bomber moved from Romania to Bryansk
1 armour moved from Belarus to Archangel
1 bomber moved from Romania to Archangel
3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Morocco
1 armour moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Archangel
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
French defend with 1 infantry; British defend with 1 artillery and 1 infantry; Americans defend with 1 artillery and 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 3 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Italians
2 fighters moved from Morocco to Gibraltar
1 bomber moved from Bryansk to Greece
1 bomber moved from Archangel to Romania
Place Units - Italians
2 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 2 artilleries and 4 infantry
EDIT: Adding units owned by Italians to Tobruk: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
one ncm that got missed.
41 bonez for Italy - niiiice 8-)
Hey Meat - Pop your turnip!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 battleship, 1 cruiser and 2 transports
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 46
Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 cruiser and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 1 fighter, 3 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
4 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Western Ukraine to Ukraine
3 bombers moved from Western Germany to Russia
12 armour, 3 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Belarus to Vologda
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
1 bomber moved from Eastern Poland to Vologda
Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,5,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Vologda
Germans attack with 12 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 5 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans win, taking Vologda from Russians with 5 armour, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Germans: 7 armour and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 4 fighters, 4 mech_infantrys and 1 tactical_bomber
Battle in Ukraine
Germans attack with 3 armour and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns, 2 armour, 5 artilleries and 19 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Russia to Bryansk
1 bomber, 3 fighters and 5 tactical_bombers moved from Vologda to Bryansk
1 aaGun and 5 infantry moved from Belarus to Bryansk
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
3 submarines placed in 112 Sea Zone
1 factory_minor placed in Western Ukraine
1 fighter and 2 tactical_bombers placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Alright Meat - time to bring some of that 'Murica heat 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 6 damage on 1 factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
5 infantry moved from Novosibirsk to Vologda
3 artilleries moved from Russia to Vologda
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 artillery moved from Novgorod to Baltic States
Russians take Baltic States from Germans
Combat - Russians
Battle in Vologda
Russians attack with 3 artilleries and 5 infantry
Germans defend with 5 armour
Russians win, taking Vologda from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 5 armour
Casualties for Russians: 4 infantry
Non Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Caucasus to Rostov
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 aaGun and 3 infantry moved from Evenkiyskiy to Urals
1 aaGun and 4 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Olgiy to Timguska
1 infantry moved from Central Mongolia to Dzavhan
1 infantry moved from Central Mongolia to Tsagaan Olom
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 5 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from Sumatra to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
1 artillery moved from Kwangsi to Yunnan
1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
1 armour moved from Ulaanbaatar to Yenisey
3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 destroyers, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 6 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Americans
Japanese win with 3 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 3 destroyers and 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yenisey
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 3 artilleries and 5 infantry
ANZAC defend with 2 fighters; British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 fighters
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 bomber moved from French Indo China to Kwangsi
2 fighters moved from 39 Sea Zone to 37 Sea Zone
2 fighters moved from 42 Sea Zone to Malaya
2 transports moved from 37 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Shan State
1 bomber and 1 tactical_bomber moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Jehol to Anhwe
1 fighter moved from Buryatia to Anhwe
5 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea Zone
Place Units - Japanese
1 carrier, 5 destroyers and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Also you can’t land the ANZAC plane in Java the turn you take it. TripleA lets you which made us think that it was legal, but it’s a documented bug. No worries this time as it is not a factor in anything, just for future reference.
I stand corrected - UK and ANZAC CAN land in DEI neutrals: http://www.axisandallies.org/forums/index.php?topic=33777.new#new
I read point 16e in the TripleA bug notes and did not realize that there was a specific rule allowing it in 2e
https://docs.google.com/document/d/1cS3hFwoBP0rWr3208jw1LAtCvHYa9Ji9uU8PwbCMIwM/edit
So - Happy Landings!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Brazil to 86 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
Combat - Americans
Battle in 86 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 33 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 3 destroyers
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 3 destroyers
Casualties for Americans: 1 destroyer and 2 fighters
Non Combat Move - Americans
1 fighter moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 91 Sea Zone to Brazil
Place Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Yunnan
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs