Nearly a catastrophic mistake there.
L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from Persia to Eastern Persia
2 infantry moved from Trans-Jordan to IraqCombat - British
Battle in Sumatra
Battle in Burma
British attack with 1 fighter and 9 infantry
Japanese defend with 2 armour
British roll dice for 1 fighter and 9 infantry in Burma, round 2 : 4/10 hits
Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British win, taking Sumatra from Japanese, taking Burma from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
2 artilleries and 1 infantry moved from West India to India
2 infantry moved from 79 Sea Zone to West India
1 artillery and 4 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Tobruk to Eastern Persia
2 aaGuns moved from India to BurmaPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 32 / 32
Japanese : 55 / 56
Americans : 55 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 9 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 93 Sea Zone
1 transport owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Romania : 1 artillery, 1 infantry and 1 mech_infantry
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag, 2 armour
Bessarabia : 1 flag
95 Sea Zone : 1 transport
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 55 / 65
Russians : 32 / 32
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 cruiser and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 : 1/3 hits
ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transportNon Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 55 / 65
Russians : 32 / 32
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Egypt to 94 Sea Zone
1 infantry moved from Tobruk to AlexandriaCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from 94 Sea Zone to Tunisia
1 infantry moved from Iraq to Northwest Persia
French take Northwest Persia from Neutral_AlliesTurn Complete - French
Production/PUs Summary :
Germans : 55 / 65
Russians : 32 / 32
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 1 bomber, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from Normandy Bordeaux to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to Normandy Bordeaux
1 fighter moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 armour moved from Baltic States to Eastern Poland
6 armour, 3 artilleries and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to PolandPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 aaGun, 1 armour and 1 bomber placed in Germany
1 fighter placed in United Kingdom
1 fighter placed in Normandy Bordeaux
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Poland : 4 infantry
Germany : 1 aaGun, 1 armour, 1 bomber and 1 factory_major
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 10 armour, 3 artilleries and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 57 / 67
Russians : 30 / 32
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
6 armour moved from Western Ukraine to Bryansk
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Ukraine to BryanskCombat - Russians
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to BryanskPlace Units - Russians
3 infantry placed in Ukraine
7 infantry placed in Russia
Russians undo move 1.
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs totalProduction/PUs Summary :
Germans : 57 / 67
Russians : 30 / 32
Japanese : 55 / 56
Americans : 52 / 75
Chinese : 5 / 5
British : 26 / 0
UK_Pacific : 10 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Shensi to Kazakhstan
Japanese take Sikang from Chinese
Japanese take Kazakhstan from Russians
1 armour and 2 mech_infantrys moved from Hunan to Burma
3 fighters and 2 tactical_bombers moved from Hunan to Burma
1 fighter moved from Malaya to 41 Sea Zone
1 tactical_bomber moved from Malaya to Burma
2 bombers moved from Kwangsi to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 2 aaGuns and 8 infantry
AA fire in Burma : 1/6 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 6/10 hits
UK_Pacific roll dice for 2 aaGuns and 8 infantry in Burma, round 2 : 2/8 hits
4 infantry owned by the British, 2 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Burma, round 3 : 4/8 hits
UK_Pacific roll dice for 4 infantry in Burma, round 3 : 1/4 hits
4 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 aaGuns and 8 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Malaya
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 fighter moved from 41 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Kiangsu to HunanPlace Units - Japanese
1 airfield placed in Malaya
1 destroyer and 1 transport placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,6,5,6,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6
Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield
Korea : 1 aaGun, 4 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 armour and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag, 1 armour
Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 2 armour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
37 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 29 / 32
Japanese : 58 / 54
Americans : 52 / 75
Chinese : 4 / 5
British : 26 / 0
UK_Pacific : 9 / 10
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Tunisia to Tobruk
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 2 submarines and 4 transports
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 cruiser, 3 destroyers and 4 transports in 93 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 cruiser, 3 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 95 Sea Zone
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Southern France, round 2 : 1/8 hits
Italians roll dice for 1 artillery in Southern France, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Wake Island to Eastern United StatesPlace Units - Americans
3 submarines placed in 10 Sea Zone
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsProduction/PUs Summary :
Germans : 57 / 67
Russians : 29 / 32
Japanese : 58 / 54
Americans : 55 / 76
Chinese : 4 / 5
British : 26 / 0
UK_Pacific : 9 / 10
Italians : 9 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalProduction/PUs Summary :
Germans : 57 / 67
Russians : 29 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 10
Italians : 9 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
2 infantry moved from Eastern Persia to West India
2 infantry moved from West India to India
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
1 infantry moved from India to Burma
1 carrier moved from 91 Sea Zone to 93 Sea ZoneCombat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 1 fighter moved from Burma to India
2 infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 57 / 67
Russians : 29 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 9 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Italians roll dice for 2 armour in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag, 1 artillery and 1 mech_infantry
Western Ukraine : 1 flag, 2 armour
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 57 / 67
Russians : 27 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
3 submarines moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
Battle in 37 Sea Zone
ANZAC attack with 4 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 transport
ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 : 1/4 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 3 submarines in 37 Sea Zone, round 3 : 1/3 hits
1 transport owned by the Japanese lost in 37 Sea Zone
3 submarines owned by the ANZAC Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 submarine
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Paulau Island, round 3 : 1/1 hits
1 infantry owned by the ANZAC lost in Paulau Island
ANZAC roll dice for 1 artillery in Paulau Island, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Paulau Island, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Paulau Island
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
Moving scrambled unit from 37 Sea Zone back to originating territory: MalayaNon Combat Move - ANZAC
3 fighters moved from Sumatra to IndiaPlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 57 / 67
Russians : 27 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Alexandria to Egypt
1 fighter moved from Tunisia to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 57 / 67
Russians : 27 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 110 Sea Zone to 104 Sea Zone
3 fighters moved from United Kingdom to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Novgorod to Belarus
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Germany to Southern FranceCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Americans defend with 2 destroyers
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
retreated to 104 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer
Battle in Southern France
Germans attack with 1 bomber and 6 fighters
Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 bomber and 6 fighters in Southern France, round 2 : 3/7 hits
Americans roll dice for 4 artilleries and 3 infantry in Southern France, round 2 : 2/7 hits
3 infantry owned by the Americans and 2 fighters owned by the Germans lost in Southern France
Germans roll dice for 1 bomber and 4 fighters in Southern France, round 3 : 4/5 hits
Americans roll dice for 4 artilleries in Southern France, round 3 : 3/4 hits
4 artilleries owned by the Americans and 3 fighters owned by the Germans lost in Southern France
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -25
Casualties for Germans: 5 fighters
Casualties for Americans: 4 artilleries and 3 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 fighter moved from Southern France to Normandy Bordeaux
4 infantry moved from Poland to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 fighter moved from 104 Sea Zone to 110 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 artilleries and 1 mech_infantry placed in Novgorod
3 infantry placed in France
2 armour and 1 mech_infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Germany : 1 aaGun, 2 armour, 1 factory_major and 1 mech_infantry
Denmark : 2 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Eastern Poland : 11 armour, 3 artilleries, 5 infantry and 2 mech_infantrys
Ukraine : 1 flag, 1 armour and 1 factory_minor
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 61 / 71
Russians : 23 / 32
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 11 / 11
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Vologda
7 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
8 armour, 2 artilleries and 13 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Smolensk
Russians attack with 7 infantry
Germans defend with 1 infantry
Russians roll dice for 7 infantry in Smolensk, round 2 : 0/7 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 6 infantry in Smolensk, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 8 armour, 2 artilleries and 13 infantry
Italians defend with 2 armour
Russians roll dice for 8 armour, 2 artilleries and 13 infantry in Western Ukraine, round 2 : 7/23 hits
Italians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
2 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 8 armour, 2 artilleries and 13 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 2 armourNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
1 fighter moved from Ukraine to RussiaPlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 57 / 71
Russians : 29 / 29
Japanese : 57 / 54
Americans : 55 / 76
Chinese : 5 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 9 / 11
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Malaya to Volgograd
1 bomber moved from Malaya to Volgograd
2 armour moved from Kazakhstan to Volgograd
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Hunan to Szechwan
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 tactical_bomber moved from Korea to 19 Sea Zone
1 fighter moved from Japan to 19 Sea ZoneCombat - Japanese
Battle in Volgograd
Japanese attack with 2 armour and 2 bombers
Russians defend with 1 factory_minor and 3 infantry
Japanese roll dice for 2 armour and 2 bombers in Volgograd, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Korea
1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Kiangsu to Kiangsi
2 bombers moved from Volgograd to KazakhstanPlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,3,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Japanese collect 54 PUs (6 lost to blockades); end with 54 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 mech_infantry
Korea : 1 aaGun, 4 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag, 1 artillery
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 artilleries and 1 infantry
Burma : 1 flag
Malaya : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
Kazakhstan : 1 flag, 2 bombers
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 artillery
37 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarine
Volgograd : 1 flag, 2 armour and 1 factory_minorProduction/PUs Summary :
Germans : 57 / 71
Russians : 27 / 29
Japanese : 60 / 54
Americans : 55 / 76
Chinese : 4 / 7
British : 26 / 0
UK_Pacific : 9 / 9
Italians : 9 / 11
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 1 fighter, 7 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 95 Sea Zone to 92 Sea Zone
4 transports moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to Suriname
3 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 carrier, 3 destroyers, 1 fighter and 5 submarines moved from 26 Sea Zone to 6 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to Morocco -
Scramble in SZ6?
-
No scramble





