I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?G40 L14 mrcunego (axis) vs juanspain (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 4 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 fighters moved from 6 Sea Zone to 37 Sea Zone
6 carriers moved from 36 Sea Zone to 37 Sea Zone
12 fighters moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Urals to Eastern PersiaCombat - Americans
Battle in Eastern Persia
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Formosa
Battle in Okinawa
Battle in 37 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 19 fighters and 1 submarine
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Formosa from Japanese, taking Okinawa from Japanese with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -103
Casualties for Japanese: 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 19 fighters and 1 submarine
3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 bomber moved from Eastern Persia to Persia
2 bombers moved from Tobruk to Persia
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
3 carriers and 6 fighters moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 6 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 artillery moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Siberia to Sakha
2 artilleries moved from Amur to Buryatia
3 infantry moved from Amur to Buryatia
3 armour moved from Korea to BuryatiaPlace Units - Americans
3 fighters placed in 6 Sea Zone
1 submarine and 5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
9 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 fighter moved from Iraq to Caucasus
2 fighters moved from Tambov to Caucasus
1 fighter moved from Urals to Caucasus
1 armour moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
6 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 armour and 9 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 armour and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters
Germans defend with 1 bomber and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
3 fighters moved from Caucasus to Volgograd
4 armour moved from Persia to West India
5 mech_infantrys moved from Persia to West India
4 mech_infantrys moved from Persia to West IndiaPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 35 PUs (3 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Removing units owned by British from Tobruk: 2 infantry
EDIT: Adding units owned by British to Alexandria: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tsinghai to Timguska
Italians take Kansu from Chinese
Italians take Timguska from Russians
1 infantry moved from Vologda to Urals
Italians take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Italians take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 fighters moved from Archangel to Rostov
1 bomber moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 bomber moved from Tambov to Ukraine
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Southern France to Northern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 artillery and 3 infantry moved from Bryansk to Rostov
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
ANZAC take Shan State from Japanese
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 8 Sea Zone to 9 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer and 1 fighter
Japanese defend with 2 battleships and 3 transports
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 battleships and 3 transports
Casualties for ANZAC: 1 carrier
Battle in 9 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 101 PUs;
Germans buy 6 armour, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
1 bomber moved from Kazakhstan to Caucasus
5 armour moved from Kazakhstan to Caucasus
4 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
4 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Russia to Rostov
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Rostov
4 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to CaucasusPlace Units - Germans
2 fighters placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Russia
1 factory_minor placed in Caucasus
2 submarines placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
4 artilleries and 18 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Evenkiyskiy to YeniseyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 20 Sea Zone to Hainan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
2 fighters and 1 infantry placed in India
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,6,1,1
Japanese collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Buryatia to Yakut S.S.R.
4 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
3 bombers moved from Persia to Kenya
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone -
I will assume no scramble, we can easily launch them with forum dice if you prefer that battle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Buryatia to Yakut S.S.R.
4 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
3 bombers moved from Persia to Kenya
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kenya
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 3 armour, 3 artilleries and 4 infantry
Japanese defend with 1 aaGun
Americans win, taking Yakut S.S.R. from Japanese with 3 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Denmark
Battle in Norway
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 89 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
2 carriers moved from 6 Sea Zone to 9 Sea Zone
3 bombers moved from Kenya to Egypt
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea ZonePlace Units - Americans
3 armour placed in Korea
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from ItaliansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from JapaneseCombat - British
Non Combat Move - British
5 armour moved from West India to Eastern Persia
3 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to West India
3 fighters moved from Volgograd to Persia
2 armour moved from Northwest Persia to Eastern Persia
9 infantry moved from Northwest Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
4 infantry moved from Iraq to Persia
1 infantry moved from Iraq to PersiaPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
French defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Northwest Persia, round 2 : 3/5 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the French lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
1 artillery and 5 infantry moved from Rostov to Caucasus
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
1 infantry moved from Samara to Tambov
1 infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 45 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Western Germany to Norway
4 infantry moved from Western Germany to Denmark
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Rostov to Iraq
2 mech_infantrys moved from Caucasus to Iraq
7 armour moved from Caucasus to Iraq
1 armour moved from Vyborg to FinlandCombat - Germans
Battle in Denmark
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 fighters in Norway, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 2 fighters in Norway, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Norway, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 7 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; British defend with 1 factory_minor, 6 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/13 hits
British roll dice for 8 infantry and 3 mech_infantrys in Iraq, round 2 : 3/11 hits
4 infantry owned by the British, 2 infantry owned by the ANZAC, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 7/10 hits
British roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 3 : 1/5 hits
2 infantry owned by the British, 1 armour owned by the Germans and 3 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 6 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Iraq to Southern Italy
2 fighters and 2 tactical_bombers moved from Caucasus to India
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Iraq to Northwest Persia
4 aaGuns, 1 armour, 1 artillery and 5 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
5 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Norway to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Russia to Tambov
3 armour moved from Russia to Rostov
2 armour moved from Novgorod to KareliaPlace Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from Hainan to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from Malaya to West India
1 tactical_bomber moved from Caucasus to West India
5 fighters, 5 infantry and 1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 bomber, 5 fighters, 5 infantry and 2 tactical_bombers
British defend with 11 mech_infantrys
Japanese roll dice for 1 bomber, 5 fighters, 5 infantry and 2 tactical_bombers in West India, round 2 : 6/13 hits
UK_Pacific roll dice for 11 mech_infantrys in West India, round 2 : 3/11 hits
3 infantry owned by the Japanese and 6 mech_infantrys owned by the British lost in West India
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in West India, round 3 : 4/10 hits
UK_Pacific roll dice for 5 mech_infantrys in West India, round 3 : 3/5 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 mech_infantrys owned by the British lost in West India
retreated to West India
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 5 infantry and 1 tactical_bomber
Casualties for British: 10 mech_infantrysNon Combat Move - Japanese
1 bomber, 5 fighters and 1 tactical_bomber moved from West India to India
1 fighter moved from Shan State to Malaya
2 fighters moved from Japan to HainanPlace Units - Japanese
3 infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,4,2,3
Japanese collect 8 PUs (8 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs





