Scramble to Vyborg?
G40 L14 mrcunego (axis) vs juanspain (allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
ANZAC take 41 Sea Zone from Japanese
2 carriers moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 infantry moved from French Indo China to Shan State
ANZAC take Shan State from Japanese
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 8 Sea Zone to 9 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 carriers, 1 destroyer and 1 fighter
Japanese defend with 2 battleships and 3 transports
ANZAC win, taking 37 Sea Zone from Japanese with 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 45
Casualties for Japanese: 2 battleships and 3 transports
Casualties for ANZAC: 1 carrier
Battle in 9 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 transport moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest PersiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 101 PUs;
Germans buy 6 armour, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 infantry moved from Western Germany to France
1 bomber moved from Kazakhstan to Caucasus
5 armour moved from Kazakhstan to Caucasus
4 armour and 2 mech_infantrys moved from Bryansk to Caucasus
2 fighters and 3 tactical_bombers moved from Bryansk to Caucasus
4 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Rostov
2 infantry moved from Ukraine to Rostov
1 armour moved from Russia to Rostov
3 artilleries moved from Belarus to Bryansk
1 infantry moved from Smolensk to Bryansk
1 armour moved from Novgorod to Bryansk
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter moved from Novgorod to Rostov
4 infantry moved from Vologda to Russia
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Novgorod to CaucasusPlace Units - Germans
2 fighters placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Russia
1 factory_minor placed in Caucasus
2 submarines placed in 113 Sea Zone
2 infantry placed in Normandy Bordeaux
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
4 artilleries and 18 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Evenkiyskiy to YeniseyTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Japanese take 41 Sea Zone from ANZAC
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea ZoneCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 carrier, 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 carrier, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 fighter owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - Japanese
1 bomber moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
1 fighter moved from 20 Sea Zone to Hainan
1 fighter moved from 19 Sea Zone to JapanPlace Units - Japanese
2 fighters and 1 infantry placed in India
1 infantry placed in Malaya
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsinghai: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caucasus: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,6,1,1
Japanese collect 18 PUs (4 lost to blockades); end with 18 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Buryatia to Yakut S.S.R.
4 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
3 bombers moved from Persia to Kenya
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone -
I will assume no scramble, we can easily launch them with forum dice if you prefer that battle.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 armour, 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries moved from Buryatia to Yakut S.S.R.
4 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Buryatia to Yakut S.S.R.
2 infantry moved from Sakha to Buryatia
3 bombers moved from Persia to Kenya
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 carriers moved from 91 Sea Zone to 104 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 fighters moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 carriers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Kenya
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 3 armour, 3 artilleries and 4 infantry
Japanese defend with 1 aaGun
Americans win, taking Yakut S.S.R. from Japanese with 3 armour, 3 artilleries and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Denmark
Battle in Norway
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking Denmark from Germans, taking Norway from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to 91 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 89 Sea Zone
3 artilleries, 7 infantry, 2 mech_infantrys and 6 transports moved from 89 Sea Zone to 91 Sea Zone
7 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Morocco
2 carriers moved from 6 Sea Zone to 9 Sea Zone
3 bombers moved from Kenya to Egypt
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 88 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea ZonePlace Units - Americans
3 armour placed in Korea
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Italians
1 infantry moved from Shensi to Kansu
Chinese take Kansu from ItaliansCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
8 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Kenya
British take Kenya from JapaneseCombat - British
Non Combat Move - British
5 armour moved from West India to Eastern Persia
3 armour moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to West India
3 fighters moved from Volgograd to Persia
2 armour moved from Northwest Persia to Eastern Persia
9 infantry moved from Northwest Persia to Persia
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Alexandria to Egypt
4 infantry moved from Iraq to Persia
1 infantry moved from Iraq to PersiaPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 39 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Ukraine to Northwest Persia
1 fighter moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 bomber, 1 fighter and 3 mech_infantrys
French defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Northwest Persia, round 2 : 3/5 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits
2 infantry owned by the French lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 fighter moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
2 fighters moved from Caucasus to India
1 artillery and 5 infantry moved from Rostov to Caucasus
2 infantry moved from Novosibirsk to Timguska
1 infantry moved from Urals to Timguska
1 infantry moved from Samara to Tambov
1 infantry moved from Tambov to Rostov
3 infantry moved from Ukraine to Rostov
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries moved from New South Wales to Queensland
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 45 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
2 submarines moved from 9 Sea Zone to 7 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry and 6 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber and 2 fighters moved from Western Germany to Norway
4 infantry moved from Western Germany to Denmark
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Rostov to Iraq
2 mech_infantrys moved from Caucasus to Iraq
7 armour moved from Caucasus to Iraq
1 armour moved from Vyborg to FinlandCombat - Germans
Battle in Denmark
Germans attack with 4 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 4 infantry in Denmark, round 2 : 1/4 hits
Americans roll dice for 1 mech_infantry in Denmark, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Germans win, taking Denmark from Americans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 2 fighters in Norway, round 2 : 1/3 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits
1 bomber owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 2 fighters in Norway, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Norway, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Germans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Iraq
Germans attack with 7 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; British defend with 1 factory_minor, 6 infantry and 3 mech_infantrys
Germans roll dice for 7 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 6/13 hits
British roll dice for 8 infantry and 3 mech_infantrys in Iraq, round 2 : 3/11 hits
4 infantry owned by the British, 2 infantry owned by the ANZAC, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Iraq
Germans roll dice for 6 armour, 1 bomber, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 7/10 hits
British roll dice for 2 infantry and 3 mech_infantrys in Iraq, round 3 : 1/5 hits
2 infantry owned by the British, 1 armour owned by the Germans and 3 mech_infantrys owned by the British lost in Iraq
Germans win, taking Iraq from British with 5 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 infantry
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 6 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Iraq to Southern Italy
2 fighters and 2 tactical_bombers moved from Caucasus to India
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Iraq to Northwest Persia
4 aaGuns, 1 armour, 1 artillery and 5 infantry moved from Rostov to Caucasus
1 armour moved from Bryansk to Caucasus
5 armour and 1 mech_infantry moved from Ukraine to Caucasus
3 artilleries and 1 infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Norway to Western Germany
3 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
4 infantry moved from Russia to Tambov
3 armour moved from Russia to Rostov
2 armour moved from Novgorod to KareliaPlace Units - Germans
3 infantry placed in Caucasus
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 54 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 fighter moved from Hainan to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from Malaya to West India
1 tactical_bomber moved from Caucasus to West India
5 fighters, 5 infantry and 1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in Shan State
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 2/2 hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 bomber, 5 fighters, 5 infantry and 2 tactical_bombers
British defend with 11 mech_infantrys
Japanese roll dice for 1 bomber, 5 fighters, 5 infantry and 2 tactical_bombers in West India, round 2 : 6/13 hits
UK_Pacific roll dice for 11 mech_infantrys in West India, round 2 : 3/11 hits
3 infantry owned by the Japanese and 6 mech_infantrys owned by the British lost in West India
Japanese roll dice for 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in West India, round 3 : 4/10 hits
UK_Pacific roll dice for 5 mech_infantrys in West India, round 3 : 3/5 hits
2 infantry owned by the Japanese, 1 tactical_bomber owned by the Japanese and 4 mech_infantrys owned by the British lost in West India
retreated to West India
UK_Pacific win with 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 5 infantry and 1 tactical_bomber
Casualties for British: 10 mech_infantrysNon Combat Move - Japanese
1 bomber, 5 fighters and 1 tactical_bomber moved from West India to India
1 fighter moved from Shan State to Malaya
2 fighters moved from Japan to HainanPlace Units - Japanese
3 infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,4,2,3
Japanese collect 8 PUs (8 lost to blockades); end with 13 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Italians
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 bombers moved from Egypt to Caucasus -
Scramble in Denmark?
Intercept 0/1 german or italian/2 fighters in Caucasus?
-
No scramble. And intercept with both german and italian fighter
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 7 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Americans take Evenkiyskiy from Italians
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Denmark
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
4 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 112 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 112 Sea Zone to 109 Sea Zone
3 bombers moved from Egypt to CaucasusCombat - Americans
Air Battle in Caucasus
Americans attacks with 3 units heading to Caucasus
Germans launches 2 interceptors out of Caucasus
1 bomber owned by the Americans lost in Caucasus
1 fighter owned by the Germans lost in Caucasus
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Caucasus
1 bomber killed by AA
Bombing raid in Caucasus rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Caucasus causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Denmark
Americans attack with 1 bomber, 4 fighters and 4 infantry
Germans defend with 3 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Caucasus to Persia
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
2 mech_infantrys moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Denmark to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to United Kingdom
3 fighters moved from Denmark to Norway
1 fighter moved from 112 Sea Zone to Norway
2 fighters moved from 101 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Central United States to Eastern United States
2 armour, 3 artilleries and 4 infantry moved from Yakut S.S.R. to Yenisey
2 infantry moved from Buryatia to Yakut S.S.R.
3 armour moved from Korea to Buryatia
2 carriers moved from 9 Sea Zone to 10 Sea Zone
1 carrier moved from 6 Sea Zone to 9 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
3 mech_infantrys placed in Korea
4 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
2 artilleries placed in Central United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs