L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 armour moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Burma
                1 armour moved from Shan State to Burma
                2 bombers moved from Hunan to Burma
                3 armour moved from Hunan to Shensi
                3 fighters and 2 tactical_bombers moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 3 fighters and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 3 armour, 3 fighters and 2 tactical_bombers in Shensi, round 2 :  5/8 hits
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  1/5 hits
                        1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 5 infantry
                Battle in Burma
                    Japanese attack with 2 armour and 2 bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 armour and 2 bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour and 2 bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 bombers moved from Burma to Kwangsi
                3 fighters and 2 tactical_bombers moved from Shensi to Hunan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter moved from Korea to Japan
                1 tactical_bomber moved from Korea to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 armour and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,4,6,2,1,1,5,4,5,3,1,2,1,6
                Japanese collect 49 PUs (11 lost to blockades); end with 51 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield and 2 bombers
        Korea : 1 aaGun, 4 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 2 armour
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 2 armour
        Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 cruiser and 1 transport
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 60 / 56
        Americans : 52 / 72
        Chinese : 5 / 9
        British : 26 / 0
        UK_Pacific : 5 / 6
        Italians : 12 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                3 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Soviet Far East to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone


  • Hi

    I need your scramble order and OOL in SZ6

    Thanks

  • '20 '19 '18 '17 '16

    Scramble all the fighters, kill a DD, Carrier, second DD then the fighters.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 destroyers and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                3 submarines moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 3 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Soviet Far East to 6 Sea Zone
                2 fighters moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Southern France
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 10 submarines
                    Japanese defend with 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber
                        Americans roll dice for 10 submarines in 6 Sea Zone, round 2 :  3/10 hits
                        Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 2 :  0/5 hits
                        Japanese roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/8 hits
                        3 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 7 submarines in 6 Sea Zone, round 3 :  4/7 hits
                        Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  5/6 hits
                        5 submarines owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Americans roll dice for 1 bomber and 4 fighters in 6 Sea Zone, round 4 :  1/5 hits
                        Japanese roll dice for 3 fighters in 6 Sea Zone, round 4 :  3/3 hits
                        3 fighters owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win, taking Southern France from Italians with 2 fighters remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for Americans: 3 fighters and 8 submarines
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                2 destroyers moved from 7 Sea Zone to 25 Sea Zone
                1 bomber moved from 6 Sea Zone to Wake Island
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                5 destroyers placed in 101 Sea Zone
                1 destroyer and 4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 60 / 56
        Americans : 55 / 75
        Chinese : 5 / 9
        British : 26 / 0
        UK_Pacific : 5 / 6
        Italians : 9 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 60 / 56
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 5 / 6
        Italians : 9 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    and the Brits?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                4 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from Persia to Eastern Persia
                2 infantry moved from Trans-Jordan to Iraq

    Combat - British
                Battle in Sumatra
                Battle in Burma
                    British attack with 1 fighter and 9 infantry
                    Japanese defend with 2 armour
                        British roll dice for 1 fighter and 9 infantry in Burma, round 2 :  4/10 hits
                        Japanese roll dice for 2 armour in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Japanese lost in Burma
                    British win, taking Sumatra from Japanese, taking Burma from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                2 artilleries and 1 infantry moved from West India to India
                2 infantry moved from 79 Sea Zone to West India
                1 artillery and 4 infantry moved from Alexandria to Egypt
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                1 bomber moved from Tobruk to Eastern Persia
                2 aaGuns moved from India to Burma

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 55 / 56
        Americans : 55 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 9 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer and 1 transport
                        Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 93 Sea Zone
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Romania : 1 artillery, 1 infantry and 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag, 2 armour
        Bessarabia : 1 flag
        95 Sea Zone : 1 transport
        94 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 submarines
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 3 submarines in 42 Sea Zone, round 3 :  1/3 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 submarines remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 fighters moved from Queensland to Sumatra

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from Egypt to 94 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 destroyer
                        French roll dice for 1 fighter in 94 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 94 Sea Zone to Tunisia
                1 infantry moved from Iraq to Northwest Persia
                      French take Northwest Persia from Neutral_Allies

    Turn Complete - French

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 32 / 32
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 2 armour, 1 bomber, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Normandy Bordeaux to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to Normandy Bordeaux
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                3 armour moved from Baltic States to Eastern Poland
                6 armour, 3 artilleries and 1 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                1 aaGun, 1 armour and 1 bomber placed in Germany
                1 fighter placed in United Kingdom
                1 fighter placed in Normandy Bordeaux
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 4 infantry
        Germany : 1 aaGun, 1 armour, 1 bomber and 1 factory_major
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 10 armour, 3 artilleries and 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 30 / 32
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                6 armour moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                10 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Ukraine to Bryansk

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry placed in Russia
                Russians undo move 1.
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 32 PUs total

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 30 / 32
        Japanese : 55 / 56
        Americans : 52 / 75
        Chinese : 5 / 5
        British : 26 / 0
        UK_Pacific : 10 / 10
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shensi to Kazakhstan
                      Japanese take Sikang from Chinese
                      Japanese take Kazakhstan from Russians
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                3 fighters and 2 tactical_bombers moved from Hunan to Burma
                1 fighter moved from Malaya to 41 Sea Zone
                1 tactical_bomber moved from Malaya to Burma
                2 bombers moved from Kwangsi to Burma

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 2 aaGuns and 8 infantry
                        AA fire in Burma :  1/6 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  6/10 hits
                        UK_Pacific roll dice for 2 aaGuns and 8 infantry in Burma, round 2 :  2/8 hits
                        4 infantry owned by the British, 2 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers in Burma, round 3 :  4/8 hits
                        UK_Pacific roll dice for 4 infantry in Burma, round 3 :  1/4 hits
                        4 infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 aaGuns and 8 infantry

    Non Combat Move - Japanese
                2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Malaya
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 fighter moved from 41 Sea Zone to Malaya
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                1 airfield placed in Malaya
                1 destroyer and 1 transport placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,6,5,6,6
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,6
                Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Korea : 1 aaGun, 4 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 2 artilleries and 1 infantry
        Burma : 1 flag, 1 armour
        Malaya : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 2 tactical_bombers
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 2 armour
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag, 1 artillery
        37 Sea Zone : 1 destroyer and 1 transport
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 29 / 32
        Japanese : 58 / 54
        Americans : 52 / 75
        Chinese : 4 / 5
        British : 26 / 0
        UK_Pacific : 9 / 10
        Italians : 12 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                4 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 3 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                4 artilleries and 4 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Tunisia to Tobruk
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
                1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 cruiser, 3 destroyers, 2 submarines and 4 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 4 transports in 93 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 1 cruiser, 3 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 95 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Southern France
                    Americans attack with 4 artilleries and 4 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 4 artilleries and 4 infantry in Southern France, round 2 :  1/8 hits
                        Italians roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern France
                    Americans win, taking Southern France from Italians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 bomber moved from Wake Island to Eastern United States

    Place Units - Americans
                3 submarines placed in 10 Sea Zone
                4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 29 / 32
        Japanese : 58 / 54
        Americans : 55 / 76
        Chinese : 4 / 5
        British : 26 / 0
        UK_Pacific : 9 / 10
        Italians : 9 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 29 / 32
        Japanese : 57 / 54
        Americans : 55 / 76
        Chinese : 5 / 7
        British : 26 / 0
        UK_Pacific : 9 / 10
        Italians : 9 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry moved from Eastern Persia to West India
                2 infantry moved from West India to India
                1 bomber moved from Eastern Persia to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma
                1 carrier moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Burma
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Burma to India
                2 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 29 / 32
        Japanese : 57 / 54
        Americans : 55 / 76
        Chinese : 5 / 7
        British : 26 / 0
        UK_Pacific : 9 / 9
        Italians : 9 / 17
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                2 armour moved from Eastern Poland to Western Ukraine

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                2 armour moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 2 armour in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  3/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    Territory Summary for Italians :

    Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 1 mech_infantry
        Western Ukraine : 1 flag, 2 armour
        95 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 27 / 32
        Japanese : 57 / 54
        Americans : 55 / 76
        Chinese : 5 / 7
        British : 26 / 0
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                3 submarines moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Japanese scrambles 3 units out of Malaya to defend against the attack in 37 Sea Zone
                Battle in 37 Sea Zone
                    ANZAC attack with 4 submarines
                    Japanese defend with 1 destroyer, 3 fighters and 1 transport
                        ANZAC roll dice for 4 submarines in 37 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 37 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 3 submarines in 37 Sea Zone, round 3 :  1/3 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    3 submarines owned by the ANZAC Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 submarine
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Paulau Island
                        ANZAC roll dice for 1 artillery in Paulau Island, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya
                Moving scrambled unit from 37 Sea Zone back to originating territory: Malaya

    Non Combat Move - ANZAC
                3 fighters moved from Sumatra to India

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 57 / 67
        Russians : 27 / 32
        Japanese : 57 / 54
        Americans : 55 / 76
        Chinese : 5 / 7
        British : 26 / 0
        UK_Pacific : 9 / 9
        Italians : 11 / 11
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 19
  • 46
  • 44
  • 41
  • 91
  • 56
  • 235
  • 2.8k
Axis & Allies Boardgaming Custom Painted Miniatures

49

Online

17.9k

Users

40.6k

Topics

1.8m

Posts