I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?G40 L14 mrcunego (axis) vs juanspain (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 bomber moved from Hunan to JeholCombat - British
Battle in Volgograd
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
British win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in West India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking West India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Jehol
British attack with 1 bomber
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern FranceNon Combat Move - British
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
4 armour moved from Bryansk to Russia
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Caucasus to Iraq
1 mech_infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 38 PUs (4 lost to blockades); end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to UkraineCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 4 : 1/5 hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
3 armour moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Nenetsia to Archangel
1 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 fighter moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 bomber and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France
2 bombers moved from Ukraine to Southern France
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
2 tactical_bombers moved from Novgorod to Volgograd
3 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 1/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Volgograd
Germans roll dice for 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Volgograd, round 3 : 5/8 hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 fighter in Southern France, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 armour owned by the Germans lost in Southern France
retreated to Southern France
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Southern France to Western Germany
1 infantry moved from Germany to Western Germany
1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Northern Italy
5 armour and 2 mech_infantrys moved from Ukraine to Caucasus
4 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Caucasus
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
3 aaGuns moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Non Combat Move - Russians
15 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
1 infantry moved from Vologda to Russia
4 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
Japanese take 6 Sea Zone from Americans
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from Burma to Kwangsi
2 fighters moved from Burma to West India
2 fighters and 2 tactical_bombers moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from India to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 3/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Italian Somaliland
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Italian Somaliland from Russians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Buryatia
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Buryatia to Yakut S.S.R.
2 fighters moved from Kwangsi to Burma
1 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from West India to Burma
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 battleships and 1 cruiser moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in India
1 armour and 2 infantry placed in Malaya
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,5,2,5,2,5,1,6,3,3,2,6,3,3,3,2,6,1,1,1,5,1,6,4,1,2,5,3,2,3,4,2,5,4,5,4,1,5
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 carriers and 1 fighter; Remaining resources: 9 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 38 Sea Zone
10 fighters moved from 19 Sea Zone to Kwangsi
2 fighters moved from 19 Sea Zone to Kwangsi
1 bomber moved from United Kingdom to 127 Sea Zone
2 bombers moved from United Kingdom to 97 Sea ZoneCombat - Americans
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 127 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangsi
Americans attack with 12 fighters
Japanese defend with 1 artillery
Americans win with 11 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 bombers could not land in 97 Sea Zone and were removed
1 carrier moved from 35 Sea Zone to 36 Sea Zone
11 fighters moved from Kwangsi to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
5 carriers moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Korea to Amur
3 infantry moved from Korea to Amur
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
2 infantry moved from Western United States to Central United States
3 mech_infantrys moved from Western United States to Southeast Mexico
2 transports moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from 127 Sea Zone to Urals
5 fighters moved from Western United States to 101 Sea ZonePlace Units - Americans
3 carriers placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 armour placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Iraq to 76 Sea Zone
1 fighter moved from Russia to Evenkiyskiy
1 tactical_bomber moved from Russia to Evenkiyskiy
1 fighter moved from Iraq to Volgograd
1 fighter moved from Russia to Volgograd
2 armour moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour
Battle in Evenkiyskiy
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for British: 1 tactical_bomber
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from Evenkiyskiy to Urals
2 fighters moved from Volgograd to Tambov
1 fighter moved from 76 Sea Zone to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
5 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to IraqPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 38 PUs (4 lost to blockades); end with 40 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tobruk: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 armour moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Vologda
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Vologda
Italians attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Italians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Vologda
Italians roll dice for 2 fighters and 4 infantry in Vologda, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Italians roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits
1 armour owned by the Italians lost in Northwest Persia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to Ukraine
2 fighters moved from Vologda to Archangel
1 mech_infantry moved from Caucasus to Tsinghai
1 armour moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to BryanskPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in Borneo
Battle in French Indo ChinaNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour and 6 mech_infantrys moved from Ukraine to Russia
1 fighter and 5 tactical_bombers moved from Caucasus to Russia
1 bomber moved from Northern Italy to Northwest Persia
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Northern Italy to Volgograd
2 infantry moved from Rostov to Volgograd
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Northwest Persia
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 0/3 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Northwest Persia
Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 3 : 2/2 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Russia
Germans attack with 3 armour, 1 fighter, 6 mech_infantrys and 5 tactical_bombers
British defend with 2 armour; Russians defend with 1 airfield, 1 factory_major and 13 infantry
Germans roll dice for 3 armour, 1 fighter, 6 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 7/15 hits
Russians roll dice for 2 armour and 13 infantry in Russia, round 2 : 7/15 hits
7 infantry owned by the Russians, 1 armour owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 2 armour, 1 fighter and 5 tactical_bombers in Russia, round 3 : 4/8 hits
Russians roll dice for 2 armour and 6 infantry in Russia, round 3 : 3/8 hits
4 infantry owned by the Russians, 1 tactical_bomber owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Germans lost in Russia
Germans roll dice for 1 armour and 4 tactical_bombers in Russia, round 4 : 2/5 hits
Russians roll dice for 2 armour and 2 infantry in Russia, round 4 : 1/4 hits
2 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Russia
Germans roll dice for 1 armour and 3 tactical_bombers in Russia, round 5 : 3/4 hits
Russians roll dice for 2 armour in Russia, round 5 : 0/2 hits
2 armour owned by the British lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour, 1 fighter, 6 mech_infantrys and 2 tactical_bombers
Casualties for British: 2 armour
Casualties for Russians: 13 infantryNon Combat Move - Germans
3 tactical_bombers moved from Russia to Bryansk
4 infantry moved from Archangel to Vologda
4 aaGuns, 1 artillery and 3 infantry moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Bryansk
2 infantry moved from Bessarabia to Ukraine
1 bomber moved from Northwest Persia to Caucasus
1 bomber moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Caucasus
5 armour moved from Caucasus to Kazakhstan
5 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
2 fighters moved from Western Germany to BryanskPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 bomber placed in Western Germany
1 armour and 2 fighters placed in Novgorod
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Italians
18 infantry moved from Tambov to Volgograd
4 artilleries moved from Tambov to Volgograd
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from GermansCombat - Russians
Battle in Volgograd
Russians attack with 4 artilleries and 18 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 4 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 tactical_bomber moved from Burma to 43 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Japanese take Kenya from British
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 39 Sea Zone to 38 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
5 fighters moved from Burma to 38 Sea Zone
1 fighter moved from Burma to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 6 fighters in 38 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 38 Sea Zone
Japanese win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Malaya
2 infantry moved from Burma to India
6 fighters moved from 38 Sea Zone to 37 Sea Zone
3 fighters moved from Japan to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 tactical_bomber moved from Yakut S.S.R. to Tsinghai
1 destroyer moved from 3 Sea Zone to 9 Sea Zone
3 transports moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea ZonePlace Units - Japanese
2 carriers and 1 submarine placed in 37 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,4,5,4,2,4,5,5,4,4,2,1,2,6,6,2
Japanese collect 20 PUs (8 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 3 fighters, 4 infantry, 1 submarine and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
7 fighters moved from 6 Sea Zone to 37 Sea Zone
6 carriers moved from 36 Sea Zone to 37 Sea Zone
12 fighters moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
3 cruisers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 bomber moved from Urals to Eastern PersiaCombat - Americans
Battle in Eastern Persia
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Formosa
Battle in Okinawa
Battle in 37 Sea Zone
Americans attack with 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 19 fighters and 1 submarine
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 11 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Units damaged: 6 carriers owned by the Japanese and 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Japanese win, taking Formosa from Japanese, taking Okinawa from Japanese with 2 battleships, 3 fighters and 3 transports remaining. Battle score for attacker is -103
Casualties for Japanese: 6 carriers, 2 cruisers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 battleship, 6 carriers, 3 cruisers, 2 destroyers, 19 fighters and 1 submarine
3 fighters owned by the Japanese forced to land in MalayaNon Combat Move - Americans
1 bomber moved from Eastern Persia to Persia
2 bombers moved from Tobruk to Persia
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 88 Sea Zone
3 carriers and 6 fighters moved from 101 Sea Zone to 88 Sea Zone
3 carriers, 6 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 11 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to Central United States
1 artillery moved from Sakha to Buryatia
1 infantry moved from Sakha to Buryatia
2 infantry moved from Siberia to Sakha
2 artilleries moved from Amur to Buryatia
3 infantry moved from Amur to Buryatia
3 armour moved from Korea to BuryatiaPlace Units - Americans
3 fighters placed in 6 Sea Zone
1 submarine and 5 transports placed in 101 Sea Zone
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kweichow to Shensi
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to KiangsuPlace Units - Chinese
9 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Persia to West India
British take Eastern Persia from Japanese
UK_Pacific take West India from Japanese
1 fighter moved from Iraq to Caucasus
2 fighters moved from Tambov to Caucasus
1 fighter moved from Urals to Caucasus
1 armour moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Persia to Northwest Persia
6 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 2 armour and 9 infantry
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 2 armour and 9 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
British attack with 4 fighters
Germans defend with 1 bomber and 1 infantry
British win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 bomber and 1 infantry
Casualties for British: 1 fighterNon Combat Move - British
3 fighters moved from Caucasus to Volgograd
4 armour moved from Persia to West India
5 mech_infantrys moved from Persia to West India
4 mech_infantrys moved from Persia to West IndiaPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 35 PUs (3 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Trans-Jordan: 2 infantry
EDIT: Adding units owned by British to Iraq: 2 infantry
EDIT: Removing units owned by British from Egypt: 3 infantry
EDIT: Adding units owned by British to Trans-Jordan: 3 infantry
EDIT: Removing units owned by British from Tobruk: 2 infantry
EDIT: Adding units owned by British to Alexandria: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Tsinghai to Timguska
Italians take Kansu from Chinese
Italians take Timguska from Russians
1 infantry moved from Vologda to Urals
Italians take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Italians take Novosibirsk from Russians
1 infantry moved from Vologda to Samara
Italians take Samara from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 fighters moved from Archangel to Rostov
1 bomber moved from Ukraine to TambovCombat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Rostov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Tsinghai to Caucasus
1 bomber moved from Tambov to Ukraine
1 infantry moved from Vologda to Novosibirsk
2 infantry moved from Southern France to Northern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Rostov
1 artillery and 3 infantry moved from Bryansk to Rostov
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 fighter moved from Rostov to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 32 PUs; end with 32 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs





