Will have to come to this later.
G40 L14 mrcunego (axis) vs juanspain (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Ukraine to Volgograd
2 bombers moved from Novgorod to Volgograd
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 armour moved from Ukraine to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Belarus to Archangel
3 tactical_bombers moved from Novgorod to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Novgorod to Western Ukraine
1 mech_infantry moved from Ukraine to VolgogradCombat - Germans
Battle in Archangel
Germans attack with 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 3 tactical_bombers in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys
British defend with 2 artilleries and 2 infantry; Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 4 mech_infantrys in Volgograd, round 2 : 3/8 hits
Russians roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 1/5 hits
1 infantry owned by the Russians, 2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Volgograd
Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Volgograd, round 3 : 3/7 hits
Russians roll dice for 2 artilleries in Volgograd, round 3 : 0/2 hits
2 artilleries owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Western Ukraine to Ukraine
2 bombers and 1 fighter moved from Volgograd to Ukraine
3 infantry moved from Bessarabia to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour moved from Novgorod to Nenetsia
2 infantry moved from Northern Italy to Western Germany
1 destroyer and 5 submarines moved from 109 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
1 armour placed in Western Germany
4 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
thanks for the headup.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
6 infantry moved from Russia to Vologda
17 infantry moved from Bryansk to Russia
3 artilleries moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 24 PUs -
I found a way to have some access to internet during the week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 45 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 79 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 79 Sea Zone to West India
4 fighters moved from 39 Sea Zone to West India
2 fighters and 2 tactical_bombers moved from Shan State to West India
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Buryatia to Amur
1 fighter moved from Japan to Anhwe
1 infantry moved from Kiangsu to AnhweCombat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers
British defend with 6 armour and 1 mech_infantry
Japanese roll dice for 2 battleships and 1 cruiser in West India, round 2 : 2/3 hits
Japanese roll dice for 1 armour, 1 artillery, 6 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/11 hits
UK_Pacific roll dice for 6 armour and 1 mech_infantry in West India, round 2 : 2/7 hits
6 armour owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 6 armour and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 artillery and 1 fighter in Kwangtung, round 3 : 2/2 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Amur
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Amur
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 fighter moved from Anhwe to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
1 carrier, 5 destroyers, 2 submarines and 1 transport moved from 37 Sea Zone to 39 Sea Zone
2 transports moved from 79 Sea Zone to 39 Sea Zone
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
4 fighters moved from West India to Burma
1 fighter moved from West India to India
1 fighter moved from West India to India
2 tactical_bombers moved from West India to IndiaPlace Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,3,3,4,5,5,6,2,6,6,6,2,1,5,6,5,3,3,1
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 fighters, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
5 carriers moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
10 fighters moved from 6 Sea Zone to Kiangsu
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
9 fighters moved from 35 Sea Zone to 20 Sea Zone
9 fighters moved from 20 Sea Zone to KiangsuCombat - Americans
Battle in Kiangsu
Americans attack with 19 fighters
Japanese defend with 1 armour, 1 factory_minor, 2 fighters, 8 infantry and 1 mech_infantry
Americans win with 17 fighters remaining. Battle score for attacker is 34
Casualties for Japanese: 1 armour, 2 fighters, 8 infantry and 1 mech_infantry
Casualties for Americans: 2 fightersNon Combat Move - Americans
17 fighters moved from Kiangsu to 19 Sea Zone
4 carriers moved from 35 Sea Zone to 19 Sea Zone
3 fighters moved from Soviet Far East to 19 Sea Zone
1 carrier moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to Siberia
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to British Columbia
2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 119 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
4 bombers moved from Eastern United States to United KingdomPlace Units - Americans
3 infantry placed in Korea
3 infantry and 4 mech_infantrys placed in Western United States
3 fighters placed in Western United States
Americans undo move 2.
2 infantry and 2 mech_infantrys placed in Western United States
2 fighters placed in Western United States
1 mech_infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Americans collect 60 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
6 infantry moved from Hunan to Kiangsi
4 infantry moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Hunan to YunnanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Bryansk to Volgograd
1 mech_infantry moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to 99 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Eastern Persia to West India
1 armour moved from Eastern Persia to West India
1 bomber moved from Hunan to JeholCombat - British
Battle in Volgograd
British attack with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys
British win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for British: 2 mech_infantrys
Battle in West India
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British win, taking West India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Caucasus
British attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Jehol
British attack with 1 bomber
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 1 bomber
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern FranceNon Combat Move - British
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
4 armour moved from Bryansk to Russia
1 fighter moved from 99 Sea Zone to Iraq
1 fighter moved from Caucasus to Iraq
1 mech_infantry moved from Eastern Persia to Persia
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 38 PUs (4 lost to blockades); end with 38 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
3 infantry moved from Ukraine to Rostov
2 fighters moved from Ukraine to Rostov
1 armour moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to UkraineCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 2 fighters and 3 infantry
Russians defend with 2 artilleries and 1 infantry
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 0/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 2 : 0/3 hits
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Rostov, round 3 : 0/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
Italians roll dice for 2 fighters and 3 infantry in Rostov, round 4 : 1/5 hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Italians
2 fighters moved from Rostov to Ukraine
3 armour moved from Ukraine to Caucasus
4 mech_infantrys moved from Ukraine to Caucasus
2 fighters moved from Ukraine to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
4 infantry moved from Nenetsia to Archangel
1 infantry moved from Western Germany to Northern Italy
1 aaGun and 1 fighter moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Ukraine
1 bomber and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to KiangsuCombat - ANZAC
Battle in Kiangsu
Trigger Chinese Destroy Factories Kiangsu ANZAC: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - ANZAC
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to Southern France
1 armour moved from Western Germany to Southern France
2 bombers moved from Ukraine to Southern France
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Archangel to Belarus
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 2 tactical_bombers moved from Ukraine to Volgograd
2 tactical_bombers moved from Novgorod to Volgograd
3 mech_infantrys moved from Ukraine to VolgogradCombat - Germans
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 3 mech_infantrys and 4 tactical_bombers
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Volgograd, round 2 : 1/8 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the British lost in Volgograd
Germans roll dice for 1 fighter, 3 mech_infantrys and 4 tactical_bombers in Volgograd, round 3 : 5/8 hits
Russians roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Southern France
Germans attack with 1 armour, 2 bombers and 1 fighter
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 fighter in Southern France, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 armour owned by the Germans lost in Southern France
retreated to Southern France
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armourNon Combat Move - Germans
2 bombers moved from Southern France to Northern Italy
1 fighter moved from Southern France to Western Germany
1 infantry moved from Germany to Western Germany
1 destroyer and 5 submarines moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Northern Italy
5 armour and 2 mech_infantrys moved from Ukraine to Caucasus
4 tactical_bombers moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
6 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Belarus to Caucasus
4 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
3 aaGuns moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
4 armour and 2 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from ItaliansCombat - Russians
Non Combat Move - Russians
15 infantry moved from Russia to Tambov
4 artilleries moved from Russia to Tambov
1 infantry moved from Vologda to Russia
4 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to Buryatia
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
Japanese take 6 Sea Zone from Americans
1 artillery moved from Kwangtung to Kwangsi
2 fighters moved from Burma to Kwangsi
2 fighters moved from Burma to West India
2 fighters and 2 tactical_bombers moved from India to West India
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from India to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 3/7 hits
UK_Pacific roll dice for 1 armour and 1 mech_infantry in West India, round 2 : 1/2 hits
1 armour owned by the British, 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in West India
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 2 fighters
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Kwangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Italian Somaliland
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win, taking Italian Somaliland from Russians with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Buryatia
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Buryatia to Yakut S.S.R.
2 fighters moved from Kwangsi to Burma
1 infantry moved from India to Burma
4 fighters and 2 tactical_bombers moved from West India to Burma
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 transports moved from 79 Sea Zone to 39 Sea Zone
2 battleships and 1 cruiser moved from 79 Sea Zone to 39 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in India
1 armour and 2 infantry placed in Malaya
1 bomber and 1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,4,5,2,5,2,5,1,6,3,3,2,6,3,3,3,2,6,1,1,1,5,1,6,4,1,2,5,3,2,3,4,2,5,4,5,4,1,5
Japanese collect 34 PUs (4 lost to blockades); end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 3 carriers and 1 fighter; Remaining resources: 9 PUs;Combat Move - Americans
1 submarine moved from 35 Sea Zone to 38 Sea Zone
10 fighters moved from 19 Sea Zone to Kwangsi
2 fighters moved from 19 Sea Zone to Kwangsi
1 bomber moved from United Kingdom to 127 Sea Zone
2 bombers moved from United Kingdom to 97 Sea ZoneCombat - Americans
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 127 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangsi
Americans attack with 12 fighters
Japanese defend with 1 artillery
Americans win with 11 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 bombers could not land in 97 Sea Zone and were removed
1 carrier moved from 35 Sea Zone to 36 Sea Zone
11 fighters moved from Kwangsi to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
3 cruisers moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
5 carriers moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
7 fighters moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Korea to Amur
3 infantry moved from Korea to Amur
1 artillery moved from Siberia to Sakha
1 infantry moved from Siberia to Sakha
2 infantry moved from Soviet Far East to Siberia
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 11 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
2 infantry moved from Western United States to Central United States
3 mech_infantrys moved from Western United States to Southeast Mexico
2 transports moved from 10 Sea Zone to 89 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
1 bomber moved from 127 Sea Zone to Urals
5 fighters moved from Western United States to 101 Sea ZonePlace Units - Americans
3 carriers placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 armour placed in KoreaTurn Complete - Americans
Americans collect 62 PUs; end with 71 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Anhwe to KweichowCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Iraq to 76 Sea Zone
1 fighter moved from Russia to Evenkiyskiy
1 tactical_bomber moved from Russia to Evenkiyskiy
1 fighter moved from Iraq to Volgograd
1 fighter moved from Russia to Volgograd
2 armour moved from Russia to VolgogradCombat - British
Battle in Volgograd
British attack with 2 armour and 2 fighters
Germans defend with 1 factory_minor and 3 mech_infantrys
British win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour
Battle in Evenkiyskiy
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 armour
British win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour
Casualties for British: 1 tactical_bomber
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from Evenkiyskiy to Urals
2 fighters moved from Volgograd to Tambov
1 fighter moved from 76 Sea Zone to Iraq
1 infantry moved from Libya to Tobruk
1 infantry moved from Egypt to Anglo Egyptian Sudan
5 mech_infantrys moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Persia
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to IraqPlace Units - British
3 armour placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 38 PUs (4 lost to blockades); end with 40 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to Tobruk: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
1 armour moved from Caucasus to Tsinghai
Italians take Kazakhstan from Russians
Italians take Tsinghai from Chinese
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Vologda
3 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Vologda
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Vologda
Italians attack with 2 fighters and 4 infantry
Russians defend with 3 infantry
Italians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 2/6 hits
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Vologda
Italians roll dice for 2 fighters and 4 infantry in Vologda, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Italians roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits
Italians roll dice for 1 armour in Northwest Persia, round 4 : 0/1 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 4 : 1/1 hits
1 armour owned by the Italians lost in Northwest Persia
Russians win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from Bryansk to Ukraine
2 fighters moved from Vologda to Archangel
1 mech_infantry moved from Caucasus to Tsinghai
1 armour moved from Ukraine to Bryansk
1 artillery and 5 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Caucasus to BryanskPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in Borneo
Battle in French Indo ChinaNon Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Scotland to United KingdomTurn Complete - French