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14L arathorn (Axis) vs Ziggurat (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians
                2 artilleries moved from Volgograd to Tambov
                18 infantry moved from Volgograd to Tambov
                3 artilleries and 7 infantry moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                11 infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 artilleries and 18 infantry
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 2 artilleries and 18 infantry in Tambov, round 2 :  7/20 hits
                        Germans roll dice for 3 mech_infantrys in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 17 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 3 artilleries and 18 infantry
                    Germans defend with 2 infantry and 1 mech_infantry
                        Russians roll dice for 3 artilleries and 18 infantry in Rostov, round 2 :  4/21 hits
                        Germans roll dice for 2 infantry and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 3 artilleries and 17 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 4 artilleries and 22 infantry moved from Caucasus to Northwest Persia
                1 aaGun moved from Volgograd to Rostov
                1 aaGun moved from Volgograd to Tambov
                1 infantry moved from Kazakhstan to Volgograd
                3 infantry moved from Yenisey to Timguska

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Persia: 3 aaGuns
                EDIT: Removing units owned by Germans from Persia: 3 artilleries
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Timguska : 3 infantry
        Rostov : 1 aaGun, 3 artilleries and 17 infantry
        Tambov : 1 aaGun, 2 artilleries and 17 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Eastern Persia : 1 flag, 2 aaGuns and 6 infantry
        Northwest Persia : 1 flag, 2 aaGuns, 4 artilleries and 23 infantry

    Production/PUs Summary :

    Germans : 65 / 73
        Russians : 10 / 0
        Japanese : 21 / 10
        Americans : 69 / 98
        Chinese : 23 / 30
        British : 18 / 20
        UK_Pacific : 17 / 22
        Italians : 13 / 8
        ANZAC : 26 / 36
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 13

    The file is too large. I will send it by email.


  • Reply sent. Never had a file too large for the site before :P.

  • 19 13

    Yeah, that’s strange ;)

    File sent


  • F16 sent. Gotta admit, I love that Japanese fighter you built. I didn’t get why you built it there at first, but when the light bulb went off was like “that’s bloody brilliant.” Though you had to know you wouldn’t get away with it :P.

  • 19 13

    @Ziggurat:

    F16 sent. Gotta admit, I love that Japanese fighter you built. I didn’t get why you built it there at first, but when the light bulb went off was like “that’s bloody brilliant.” Though you had to know you wouldn’t get away with it :P.

    It was worth a try wasn’t it? Hainan could still play a vital role ;) haha

  • 19 13

    Haha! That was just so typical of the game - especially in Persia. LOL!

    It’s time to end this. Good game Ziggurat.

    Let me know if you’re up for a rematch!


  • Good game man. That was by far the longest game I’ve ever played. I’d be up for a rematch in a few days. Need some time to decompress first :P. Want to swap sides or rebid?

  • 12

    Great game guys


  • @Ziggurat:

    F16 sent. Gotta admit, I love that Japanese fighter you built. I didn’t get why you built it there at first, but when the light bulb went off was like “that’s bloody brilliant.” Though you had to know you wouldn’t get away with it :P.

    Okay, I’m going to need one of you to send me a map so I could see this brilliant fighter move. Because now my curiosity is piqued and I can’t see this move.  :?

  • 19 13

    @Ziggurat:

    Good game man. That was by far the longest game I’ve ever played. I’d be up for a rematch in a few days. Need some time to decompress first :P. Want to swap sides or rebid?

    It was a good game. I’ll be up for another one soon if you are. Let’s bid again.

    I offer to take axis and will give you +12 for Allies - will you accept or up it?


  • I’ll offer up 15 for a straight side swap.

  • 19 13

    @Ziggurat:

    I’ll offer up 15 for a straight side swap.

    I’ll offer you 16 :)


  • 12

    bids are finally going up - finally.

  • 19 13

    hmmm - I am assuming we’re doing max one unit per territory:

    let’s go to 18…


  • Aight, I’ll bite at 18. Sub in 91/98, inf in AES/NG please.


  • 18? Wow! Interested to see how Game 2 turns out. Great Game 1. I would like a copy of the map please to see how this game turned out. Just out of curiosity, where did the +15 bid go in this game. Didn’t see it in the posts. Thanks.

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