G40 L14 mrcunego (axis) vs juanspain (allies +10)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                6 infantry moved from Bryansk to Belarus
                10 infantry moved from Russia to Bryansk
                1 infantry moved from Tambov to Samara
                1 mech_infantry moved from Kazakhstan to Novosibirsk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone

    Non Combat Move - Russians
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Szechwan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 infantry
                    British defend with 1 aaGun
                        1 aaGun owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kweichow to Yunnan
                3 infantry moved from Szechwan to Yunnan
                1 armour, 2 artilleries and 1 mech_infantry moved from Szechwan to Yunnan
                1 fighter moved from Korea to Kiangsu
                1 aaGun and 4 infantry moved from Korea to Amur
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                3 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from Malaya to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
                4 fighters moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 fighter moved from Japan to Kiangsu
                2 mech_infantrys moved from Kiangsu to Hunan
                3 fighters moved from Szechwan to Malaya
                1 fighter moved from Kiangsu to Hunan
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 56 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 armour and 2 infantry placed in Malaya
                1 armour and 2 infantry placed in Kiangsu
                2 fighters and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 57 PUs total

  • '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from 6 Sea Zone to Korea

    Combat - Americans

  • '19 '18 '17 '16 '15

    scramble and kami decisions pls


  • no K-attacks and no scramble

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 destroyers, 3 fighters, 2 infantry and 2 transports; Remaining resources: 7 PUs;

    Combat Move - Americans
                1 battleship, 7 carriers, 3 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 mech_infantrys moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 submarine and 2 transports
                    Japanese defend with 1 submarine
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 8 carriers, 3 cruisers, 2 destroyers, 7 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Korea

    Non Combat Move - Americans
                1 armour, 2 carriers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry moved from 4 Sea Zone to Soviet Far East
                1 armour moved from 4 Sea Zone to Soviet Far East
                4 fighters moved from Western United States to Soviet Far East
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 fighters placed in Western United States
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
                Americans collect 60 PUs (2 lost to blockades); end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                11 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - British
                British buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Belarus to Rostov
                1 armour moved from Kazakhstan to Rostov
                1 armour moved from Caucasus to Rostov
                4 infantry moved from Caucasus to Rostov
                4 mech_infantrys moved from Kazakhstan to Rostov
                1 tactical_bomber moved from Kazakhstan to Rostov
                1 infantry moved from Morocco to Algeria
                      British take Algeria from Italians
                2 mech_infantrys moved from Caucasus to Rostov

    Combat - British
                Battle in Rostov
                    British attack with 2 armour, 1 bomber, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 8 infantry
                    British win, taking Rostov from Germans with 2 armour, 1 bomber, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 8 infantry
                    Casualties for British: 4 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Rostov to Belarus
                1 bomber moved from Rostov to Northwest Persia
                4 mech_infantrys moved from Caucasus to Bryansk
                2 infantry moved from Kazakhstan to Novosibirsk
                2 artilleries moved from Kazakhstan to Novosibirsk
                2 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Persia to West India
                1 aaGun moved from Burma to India
                8 infantry moved from Burma to India
                3 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Iraq to Caucasus
                3 mech_infantrys moved from Egypt to Iraq
                1 tactical_bomber moved from Gibraltar to Tobruk
                2 fighters moved from Gibraltar to Tobruk

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 39 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,6,4,4,3,1,1,5,1,4,1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,5,4,3,6,2,6,1,6,5,4,5,2,1
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 101 Sea Zone to 116 Sea Zone
                      Italians take 106 Sea Zone from British

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 2 fighters and 1 harbour
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        British roll dice for 2 fighters in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 2 fighters in Gibraltar, round 3 :  2/2 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    British win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 118 Sea Zone to 124 Sea Zone
                1 transport moved from 117 Sea Zone to 124 Sea Zone
                2 infantry moved from France to Western Germany
                1 infantry moved from Northern Italy to Yugoslavia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 fighter moved from Bessarabia to Ukraine
                1 armour moved from Romania to Ukraine
                1 fighter moved from Southern Italy to Ukraine

    Place Units - Italians
                3 infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 carriers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea
                4 fighters moved from 6 Sea Zone to Korea
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern France to Belarus
                6 armour, 13 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                4 tactical_bombers moved from Ukraine to Belarus
                1 submarine moved from 125 Sea Zone to 124 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers
                    British defend with 1 tactical_bomber; Russians defend with 4 aaGuns, 4 artilleries and 45 infantry
                        AA fire in Belarus :  0/8 hits
                        Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers in Belarus, round 2 :  14/55 hits
                        Russians roll dice for 4 aaGuns, 4 artilleries, 45 infantry and 1 tactical_bomber in Belarus, round 2 :  19/50 hits
                        10 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 9 infantry and 5 tactical_bombers in Belarus, round 3 :  15/36 hits
                        Russians roll dice for 4 artilleries, 35 infantry and 1 tactical_bomber in Belarus, round 3 :  15/40 hits
                        15 infantry owned by the Russians, 9 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 4 :  12/21 hits
                        Russians roll dice for 4 artilleries, 20 infantry and 1 tactical_bomber in Belarus, round 4 :  6/25 hits
                        12 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 5 :  7/15 hits
                        Russians roll dice for 4 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 5 :  4/13 hits
                        7 infantry owned by the Russians, 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 6 :  8/11 hits
                        Russians roll dice for 4 artilleries, 1 infantry and 1 tactical_bomber in Belarus, round 6 :  3/6 hits
                        1 infantry owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 4 artilleries owned by the Russians lost in Belarus
                    Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 6 armour, 13 artilleries and 28 infantry
                    Casualties for British: 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 4 artilleries and 45 infantry

    Non Combat Move - Germans
                5 tactical_bombers moved from Belarus to Ukraine
                2 bombers and 1 fighter moved from Belarus to Novgorod
                3 aaGuns moved from Baltic States to Novgorod
                1 infantry moved from Western Ukraine to Ukraine
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                2 submarines moved from 105 Sea Zone to 124 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun and 3 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 destroyer placed in 105 Sea Zone
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Southern France to Belarus
                6 armour, 13 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Baltic States to Belarus
                1 infantry moved from Novgorod to Belarus
                4 tactical_bombers moved from Ukraine to Belarus
                1 submarine moved from 125 Sea Zone to 124 Sea Zone

    Combat - Germans
                Battle in Belarus
                    Germans attack with 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers
                    British defend with 1 tactical_bomber; Russians defend with 4 aaGuns, 4 artilleries and 45 infantry
                        AA fire in Belarus :  0/8 hits
                        Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 28 infantry and 5 tactical_bombers in Belarus, round 2 :  14/55 hits
                        Russians roll dice for 4 aaGuns, 4 artilleries, 45 infantry and 1 tactical_bomber in Belarus, round 2 :  19/50 hits
                        10 infantry owned by the Russians, 19 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
                        Germans roll dice for 6 armour, 13 artilleries, 2 bombers, 1 fighter, 9 infantry and 5 tactical_bombers in Belarus, round 3 :  15/36 hits
                        Russians roll dice for 4 artilleries, 35 infantry and 1 tactical_bomber in Belarus, round 3 :  15/40 hits
                        15 infantry owned by the Russians, 9 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 4 :  12/21 hits
                        Russians roll dice for 4 artilleries, 20 infantry and 1 tactical_bomber in Belarus, round 4 :  6/25 hits
                        12 infantry owned by the Russians and 6 artilleries owned by the Germans lost in Belarus
                        Germans roll dice for 6 armour, 1 artillery, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 5 :  7/15 hits
                        Russians roll dice for 4 artilleries, 8 infantry and 1 tactical_bomber in Belarus, round 5 :  4/13 hits
                        7 infantry owned by the Russians, 3 armour owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Germans roll dice for 3 armour, 2 bombers, 1 fighter and 5 tactical_bombers in Belarus, round 6 :  8/11 hits
                        Russians roll dice for 4 artilleries, 1 infantry and 1 tactical_bomber in Belarus, round 6 :  3/6 hits
                        1 infantry owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 4 artilleries owned by the Russians lost in Belarus
                    Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 6 armour, 13 artilleries and 28 infantry
                    Casualties for British: 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 4 artilleries and 45 infantry

    Non Combat Move - Germans
                5 tactical_bombers moved from Belarus to Ukraine
                2 bombers and 1 fighter moved from Belarus to Novgorod
                3 aaGuns moved from Baltic States to Novgorod
                1 infantry moved from Western Ukraine to Ukraine
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Poland to Eastern Poland
                2 submarines moved from 105 Sea Zone to 124 Sea Zone
                2 submarines moved from 91 Sea Zone to 105 Sea Zone
                1 aaGun and 3 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 destroyer placed in 105 Sea Zone
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 105 Sea Zone: 2 submarines
                EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode


  • Use file number two. Just edit non combat movement of two subs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Novosibirsk to Yenisey
                1 submarine moved from 125 Sea Zone to 124 Sea Zone

    Combat - Russians
                Battle in 124 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 3 submarines; Italians defend with 2 transports
                    Germans win with 3 submarines and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Samara to Volgograd
                5 artilleries and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Bryansk to Belarus

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Amur to Korea
                1 mech_infantry moved from Siberia to Korea
                4 fighters and 1 tactical_bomber moved from Japan to Korea
                3 fighters moved from Kiangsu to Korea
                1 infantry moved from Yunnan to Szechwan
                1 fighter moved from Malaya to Szechwan
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter moved from Malaya to Szechwan
                3 fighters moved from Malaya to Szechwan

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Burma, round 2 :  1/9 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 5 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 5 fighters and 1 infantry in Szechwan, round 2 :  3/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 4 fighters and 2 infantry; Americans defend with 2 infantry and 2 mech_infantrys
                        Japanese roll dice for 7 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 :  7/13 hits
                        Americans roll dice for 1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys in Korea, round 2 :  5/11 hits
                        2 mech_infantrys owned by the Americans, 2 infantry owned by the ANZAC, 4 infantry owned by the Japanese, 2 infantry owned by the Americans, 1 artillery owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Korea
                        Japanese roll dice for 7 fighters and 1 tactical_bomber in Korea, round 3 :  3/8 hits
                        Americans roll dice for 4 fighters in Korea, round 3 :  2/4 hits
                        2 fighters owned by the Japanese and 3 fighters owned by the ANZAC lost in Korea
                        Japanese roll dice for 5 fighters and 1 tactical_bomber in Korea, round 4 :  2/6 hits
                        Americans roll dice for 1 fighter in Korea, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Korea
                    Japanese win with 5 fighters remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery, 4 fighters and 2 infantry
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 fighters moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Amur
                1 armour moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 aaGun moved from Amur to Buryatia
                1 armour moved from Kiangsu to Jehol
                1 fighter moved from Hunan to Kiangsu
                2 mech_infantrys moved from Hunan to Burma
                5 fighters moved from Szechwan to Yunnan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Kiangsu to Shantung
                1 submarine moved from 56 Sea Zone to 44 Sea Zone
                1 armour moved from Malaya to Burma
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 transport moved from 37 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Amur: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                3 infantry placed in Kiangsu
                3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,3,6,6,2,4,6,1,5,3,4,1,2,4,5,5,2,2,4,1,3,2
                Japanese collect 45 PUs (8 lost to blockades); end with 46 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 5 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Soviet Far East to Amur
                      Russians take Amur from Japanese
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                      Americans take 106 Sea Zone from Italians
                1 destroyer moved from 101 Sea Zone to 116 Sea Zone
                4 fighters moved from 6 Sea Zone to Jehol
                3 fighters moved from 6 Sea Zone to Jehol

    Combat - Americans
                Battle in 116 Sea Zone
                    Americans attack with 2 destroyers
                    Italians defend with 1 submarine
                    Americans win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Jehol
                    Americans attack with 7 fighters
                    Japanese defend with 1 armour
                    Americans win with 6 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                6 fighters moved from Jehol to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                2 fighters moved from Soviet Far East to 4 Sea Zone
                1 carrier moved from 6 Sea Zone to 4 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                2 fighters moved from Soviet Far East to 6 Sea Zone
                1 transport moved from 4 Sea Zone to 1 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                2 mech_infantrys moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                2 mech_infantrys moved from 4 Sea Zone to Soviet Far East
                2 transports moved from 6 Sea Zone to 4 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery, 5 fighters and 1 infantry placed in Western United States
                1 factory_minor and 1 harbour placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Americans collect 59 PUs (3 lost to blockades); end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                10 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                3 mech_infantrys moved from West India to India
                2 armour moved from Rostov to Bryansk
                3 armour moved from Caucasus to Bryansk
                3 mech_infantrys moved from Caucasus to Rostov
                2 infantry moved from Caucasus to Rostov
                1 artillery moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Persia to West India
                2 mech_infantrys moved from Persia to West India
                3 mech_infantrys moved from Iraq to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                2 infantry moved from Novosibirsk to Samara
                2 artilleries moved from Novosibirsk to Samara
                1 tactical_bomber moved from Tobruk to Caucasus
                2 fighters moved from Tobruk to Caucasus
                3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from 92 Sea Zone to Tobruk
                1 fighter moved from Gibraltar to Tobruk
                1 transport moved from 122 Sea Zone to 106 Sea Zone
                1 infantry moved from Eastern United States to Quebec
                1 artillery moved from Eastern United States to Quebec
                1 armour moved from Central United States to British Columbia
                1 infantry moved from Eastern United States to Central United States
                1 bomber moved from Northwest Persia to Eastern Persia

    Place Units - British
                3 armour placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,6,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 36 PUs (3 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,6,3,4,4,5,6,5,5,3,5
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 fighter in Western Ukraine, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Western Ukraine
                    Russians win with no units remaining. Battle score for attacker is -10
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Western Germany
                2 transports moved from 124 Sea Zone to 112 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 artillery and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from France: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

Suggested Topics

  • 47
  • 76
  • 176
  • 34
  • 65
  • 43
  • 89
  • 158
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.8k

Users

40.5k

Topics

1.8m

Posts