Pretty sure that’s right now.
L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone -
I need your scramble order for SZ95
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 infantry owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from 95 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 infantry moved from Libya to TunisiaCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters
British defend with 1 battleship and 1 destroyer
Italians roll dice for 2 fighters in 95 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship and 1 destroyer in 95 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Italians, 1 battleship owned by the British and 1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 18
Casualties for British: 1 battleship and 1 destroyer
Casualties for Italians: 1 fighter
Battle in Slovakia Hungary
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 artillery and 2 infantry
Slovakia Hungary : 1 armour and 2 infantry
Romania : 1 armour
Northern Italy : 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
Libya : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
95 Sea Zone : 1 destroyer
Yugoslavia : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 50 / 102
Russians : 36 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8Russians Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from JapaneseCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 50 / 102
Russians : 36 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 13 / 18
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 fighter and 1 infantry moved from Tobruk to LibyaCombat - French
Battle in Libya
French attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
French roll dice for 1 fighter and 1 infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Libya to Egypt
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Production/PUs Summary :
Germans : 50 / 102
Russians : 36 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from Archangel to Novgorod
1 infantry moved from Baltic States to Novgorod
5 bombers moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 5 bombers, 1 fighter and 2 infantry
Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 bombers, 1 fighter and 2 infantry in Novgorod, round 2 : 5/8 hits
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 : 3/6 hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 4 bombers and 1 infantry in Novgorod, round 3 : 4/5 hits
Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits
1 armour owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 bomber, 1 fighter and 1 infantry
Casualties for Russians: 2 armour, 2 artilleries and 2 infantryNon Combat Move - Germans
4 bombers moved from Novgorod to Germany
1 fighter moved from 104 Sea Zone to 110 Sea Zone
3 aaGuns and 3 armour moved from Western Germany to Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to GermanyPlace Units - Germans
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 8 infantry placed in Germany
6 armour and 4 infantry placed in Western Germany
1 armour placed in FranceTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 armour and 1 factory_minor
Western Germany : 1 airfield, 6 armour, 1 factory_major, 1 harbour and 4 infantry
Germany : 3 aaGuns, 3 armour, 3 artilleries, 4 bombers, 1 factory_major and 10 infantry
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 34 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
4 armour, 11 artilleries and 2 mech_infantrys moved from Poland to Germany
1 armour moved from Eastern Poland to Germany
1 armour moved from Novosibirsk to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from Japanese -
I need your OOL in Germany!
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AAA, 5 Inf, 4 bombers, then inf, arty, tanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 6 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
4 armour, 11 artilleries and 2 mech_infantrys moved from Poland to Germany
1 armour moved from Eastern Poland to Germany
1 armour moved from Novosibirsk to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Romania
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits
Germans roll dice for 1 armour in Romania, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Romania, round 3 : 0/2 hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 artillery in Romania, round 4 : 0/1 hits
Germans roll dice for 1 armour in Romania, round 4 : 1/1 hits
1 artillery owned by the Russians lost in Romania
Germans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Germany
Russians attack with 5 armour, 11 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 3 artilleries, 4 bombers, 1 factory_major and 10 infantry
AA fire in Germany : 0/2 hits
Russians roll dice for 5 armour, 11 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Germany, round 2 : 9/20 hits
Germans roll dice for 3 aaGuns, 3 armour, 3 artilleries, 4 bombers and 10 infantry in Germany, round 2 : 9/20 hits
1 bomber owned by the Germans, 5 infantry owned by the Germans, 7 artilleries owned by the Russians, 2 mech_infantrys owned by the Russians and 3 aaGuns owned by the Germans lost in Germany
Russians roll dice for 5 armour, 4 artilleries, 1 fighter and 1 tactical_bomber in Germany, round 3 : 4/11 hits
Germans roll dice for 3 armour, 3 artilleries, 3 bombers and 5 infantry in Germany, round 3 : 5/14 hits
1 armour owned by the Russians, 3 bombers owned by the Germans, 1 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Germany
Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Germany, round 4 : 3/6 hits
Germans roll dice for 3 armour, 3 artilleries and 4 infantry in Germany, round 4 : 5/10 hits
1 tactical_bomber owned by the Russians, 4 armour owned by the Russians and 3 infantry owned by the Germans lost in Germany
retreated to Germany
Germans win with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 aaGuns, 4 bombers and 9 infantry
Casualties for Russians: 5 armour, 11 artilleries, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
1 fighter moved from Germany to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
6 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 51 / 62
Russians : 35 / 40
Japanese : 56 / 59
Americans : 52 / 72
Chinese : 7 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
OOL Soviet Far East please
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I need a files please! :)
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Crap, I thought i loaded it. Coming up, sorry about that!
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In soviet far east, my OOL:
inf
art
bomber
fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Kwangsi to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Suiyuyan
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 armour moved from Malaya to Shan State
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 armour moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
3 fighters moved from Japan to Siberia
1 fighter and 4 tactical_bombers moved from Korea to SiberiaCombat - Japanese
Battle in Burma
Battle in Siberia
Japanese attack with 4 fighters and 4 tactical_bombers
Americans defend with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Japanese roll dice for 4 fighters and 4 tactical_bombers in Siberia, round 2 : 2/8 hits
Russians roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Siberia, round 2 : 3/7 hits
2 tactical_bombers owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Siberia
retreated to Siberia
Russians win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is -26
Casualties for Japanese: 1 fighter and 2 tactical_bombers
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 armour
Japanese roll dice for 1 armour and 2 bombers in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 armour in Suiyuyan, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Japanese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Russians: 1 armour
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
retreated to 37 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 battleship, 1 carrier and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to Shan State
3 armour moved from Kiangsu to Hunan
2 bombers moved from Suiyuyan to Hunan
2 fighters moved from Siberia to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Siberia to KoreaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
2 artilleries and 1 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 3 fighters and 2 tactical_bombers
Korea : 1 aaGun, 1 fighter, 4 infantry and 2 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 armour and 2 bombers
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 2 armour
Burma : 1 flag, 1 armour
Malaya : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
36 Sea Zone : 1 flag
38 Sea Zone : 1 cruiser and 1 transport
6 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 51 / 62
Russians : 35 / 40
Japanese : 59 / 61
Americans : 52 / 72
Chinese : 6 / 11
British : 27 / 0
UK_Pacific : 5 / 6
Italians : 12 / 18
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 16 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Siberia to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 submarines moved from 101 Sea Zone to 104 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 armour and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone -
I need your scramble order in SZ 6 and your OOL!





