14L Whackamatt (Axis) vs. Steveo (Allies +11) TECH TOKENS

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Egypt to Western Germany
                2 armour moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour
                    British defend with 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Northern Italy
                Italians undo move 1.
                3 infantry placed in Egypt
                1 artillery and 2 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Southern France to France

    Non Combat Move - French

    Turn Complete - French
                French collect 20 PUs; end with 20 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 5 artilleries and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Norway does 3 damage to factory_minor owned by British
                    Rockets in Western Germany roll: 3
                Rocket attack in Norway does 3 damage to factory_minor owned by British
                    Rockets in Novgorod roll: 6
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery and 2 infantry moved from Germany to Slovakia Hungary
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                3 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Novgorod to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Baltic States to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Poland to Novgorod
                1 fighter moved from Egypt to Western Germany

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 artilleries and 2 infantry
                    French defend with 1 factory_minor and 1 harbour; British defend with 1 fighter
                    Germans win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Yugoslavia
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Yugoslavia from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 armour
                    Germans win, taking Bryansk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Bryansk to Novgorod
                1 armour moved from Vyborg to Novgorod
                2 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 3 artilleries and 2 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 35 PUs; end with 35 PUs total
                Germans collect 2 PUs from War Bonds; end with 37 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                3 mech_infantrys moved from Russia to Archangel
                3 mech_infantrys moved from Russia to Archangel
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                2 mech_infantrys moved from Romania to Slovakia Hungary
                1 infantry moved from Romania to Slovakia Hungary
                1 armour moved from Romania to Slovakia Hungary
                1 fighter moved from Romania to Slovakia Hungary
                3 mech_infantrys moved from Ukraine to Bryansk
                5 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 infantry and 6 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Archangel from Germans with 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 6 infantry and 3 mech_infantrys
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Slovakia Hungary to Romania
                1 armour moved from Albania to Romania

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Romania
                3 mech_infantrys placed in Ukraine
                2 bombers and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 armour and 1 infantry moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
                1 fighter and 1 tactical_bomber moved from Sumatra to India
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from New South Wales to New Zealand
                1 infantry moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 artillery, 1 harbour, 7 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                    UK_Pacific win with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 armour, 1 fighter and 1 infantry
                    Casualties for British: 3 infantry
                    2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese retreated
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in New Zealand
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking New Zealand from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from New Zealand to New South Wales
                1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Sumatra
                1 fighter and 1 tactical_bomber moved from Sumatra to Philippines
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales
                Japanese undo move 2.
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,6
                Japanese collect 32 PUs (5 lost to blockades); end with 52 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 6 artilleries, 3 submarines and 6 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from France to Holland Belgium
                      Americans take Holland Belgium from Germans
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                2 submarines moved from 20 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangtung to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in 63 Sea Zone
                    Americans attack with 1 destroyer and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 6 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in New Zealand
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 3 submarines
                    Japanese defend with 1 destroyer
                    Americans win, taking 36 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 35 Sea Zone
                    Americans attack with 3 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                2 artilleries moved from Kwangtung to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Formosa to 20 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 8 destroyers, 3 infantry, 1 submarine and 3 transports moved from 20 Sea Zone to 37 Sea Zone
                2 artilleries moved from 37 Sea Zone to Shan State
                3 infantry moved from 37 Sea Zone to Shan State
                1 aaGun moved from 37 Sea Zone to Shan State
                2 fighters moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Americans
                6 artilleries placed in Eastern United States
                6 transports placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs;
                British buy 3 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Karelia to Vyborg
                      Russians take Vyborg from Germans
                1 armour moved from Vyborg to Karelia
                3 mech_infantrys moved from Norway to Finland
                3 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 armour and 2 mech_infantrys moved from Iraq to Egypt
                1 mech_infantry moved from India to Eastern Persia

    Combat - British
                Battle in Egypt
                    British attack with 4 armour and 4 mech_infantrys
                    Italians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    British win, taking Egypt from Italians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 artillery moved from Kwangsi to Yunnan
                3 aaGuns moved from Kwangsi to Yunnan

    Place Units - British
                3 destroyers placed in 106 Sea Zone
                2 infantry placed in Norway

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                3 submarines placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,3
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in 39 Sea Zone change ownership: 3 submarines

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                2 fighters and 2 infantry moved from Western Germany to France
                1 artillery and 2 infantry moved from Northern Italy to France

    Combat - Italians
                Battle in France
                    Italians attack with 1 artillery, 2 fighters and 4 infantry
                    French defend with 1 airfield, 1 factory_minor and 6 infantry; Americans defend with 1 artillery
                    retreated to France
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for French: 5 infantry
                    Casualties for Italians: 1 artillery and 4 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Belgian Congo from British to Italians
                EDIT: Changing ownership of Rhodesia from British to Italians
                EDIT: Turning off Edit Mode
                2 armour moved from Anglo Egyptian Sudan to Rhodesia
                2 fighters moved from France to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                Italians undo move 1.
                1 artillery and 2 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - French
                French buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - French

    Place Units - French
                1 armour, 1 artillery and 1 fighter placed in France

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs total

  • '20 '18 '17 '15

    I will concede now, sir.  I got distracted by taking AU as Japan.  Fun, though!


  • Ya that move certainly had me on my toes :-D Great game thank you

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