@fasthard scramble?
13 Playoff game - Whackamatt (Axis) vs. Karl7 (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 aaGun, 6 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 armour moved from Persia to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
1 armour moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from South West Africa to Belgian Congo
1 armour moved from French Equatorial Africa to French West Africa
Italians take French Central Africa from French
Italians take French West Africa from French
2 armour moved from French Equatorial Africa to Nigeria
1 tactical_bomber moved from Southern Italy to Gibraltar
1 destroyer moved from 93 Sea Zone to 91 Sea ZoneCombat - Italians
Battle in Nigeria
Italians attack with 2 armour
Americans defend with 1 infantry
Italians win, taking Nigeria from British with 2 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in British SomalilandNon Combat Move - Italians
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraPlace Units - Italians
3 infantry placed in West India
3 armour placed in Persia
3 armour placed in Iraq
1 infantry placed in Egypt
1 aaGun and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 43 PUs; end with 43 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 54 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
2 fighters and 1 infantry moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 6 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 3 artilleries, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Southern Italy to Bessarabia
4 artilleries moved from Romania to Bessarabia
8 mech_infantrys moved from Slovakia Hungary to Bessarabia
2 bombers moved from Western Germany to Bessarabia
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Poland
1 submarine moved from 91 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Poland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Poland from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 artilleries, 2 bombers, 4 fighters, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 9 armour, 6 infantry and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 3 artilleries, 2 bombers, 1 fighter and 8 mech_infantrys
Casualties for Russians: 9 armour, 6 infantry and 2 mech_infantrysNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Bessarabia to Romania
2 mech_infantrys moved from Germany to Romania
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
2 armour and 1 mech_infantry moved from Germany to 113 Sea Zone
2 armour, 3 destroyers, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 112 Sea Zone
2 armour and 1 mech_infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 aaGun and 2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Romania
3 artilleries and 3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Bessarabia
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Baltic States to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Caucasus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Baltic States
2 infantry moved from Novgorod to Belarus
2 fighters moved from Bessarabia to Ukraine
1 armour moved from Russia to Ukraine
5 infantry moved from Western Ukraine to Ukraine
8 infantry moved from Volgograd to Rostov
1 armour moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
2 fighters moved from Caucasus to UkrainePlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs -
Kill!
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KILL!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
3 tactical_bombers moved from Malaya to Kwangsi
2 fighters moved from 37 Sea Zone to Kwangsi
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
3 fighters moved from 37 Sea Zone to West India
2 cruisers and 2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to India
1 bomber moved from Malaya to India
2 fighters moved from Manchuria to 6 Sea ZoneCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in India rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in India causes 6 damage total. Damaged units is as follows: factory_minor = 3, airfield = 3
Battle in 6 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer, 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 29
Casualties for Americans: 1 destroyer and 3 transportsNon Combat Move - Japanese
2 fighters moved from 6 Sea Zone to Manchuria
3 fighters moved from Manchuria to 36 Sea Zone
2 battleships, 6 carriers and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
2 bombers moved from India to West IndiaTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 destroyers, 4 fighters, 8 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 102 Sea Zone to 91 Sea Zone
1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 destroyer moved from 90 Sea Zone to 91 Sea Zone
2 fighters moved from 103 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Suriname to Gibraltar
1 carrier moved from 103 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea ZoneCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 91 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 2 transports
Italians defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 2 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Gibraltar
Americans attack with 4 bombers, 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry; Italians defend with 1 tactical_bomber
Americans win, taking Gibraltar from Germans with 4 bombers, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 infantry
Casualties for Italians: 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 submarine moved from 103 Sea Zone to 92 Sea Zone
4 bombers moved from Gibraltar to French Guiana
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 battleship, 5 carriers, 2 cruisers, 12 destroyers, 3 fighters, 5 submarines and 1 tactical_bomber moved from 18 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
1 fighter and 6 infantry placed in Eastern United States
2 infantry placed in Japan
1 transport placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries and 7 infantry moved from Jehol to ManchuriaCombat - Chinese
Battle in Manchuria
Chinese attack with 2 artilleries and 7 infantry
Japanese defend with 1 factory_minor and 2 fighters
Chinese win, taking Manchuria from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 2 fighters
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific repair 1 damage on 1 factory_minor; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneNon Combat Move - British
1 artillery and 4 infantry moved from Burma to India
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Central United States to Eastern United StatesPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,2,2,1,4,5,4,5,6,6,3,5,3,5,3,4,4,3,4,4,3,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 4 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour moved from Nigeria to Anglo Egyptian Sudan
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Turkmenistan to Kazakhstan
1 bomber moved from West India to Kazakhstan
3 artilleries and 5 infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
2 armour moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
3 armour moved from Persia to Caucasus
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Italians
Battle in French Indo China
Battle in Caucasus
Italians attack with 8 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking French Indo China from UK_Pacific, taking Caucasus from Russians with 8 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Kazakhstan to West India
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 airfield and 3 artilleries placed in West India
1 armour, 1 artillery and 1 infantry placed in Southern Italy
3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from British Somaliland: 1 infantry
EDIT: Removing units owned by Italians from 76 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 79 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to West India: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 63 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in JavaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from Korea to Kiangsi
1 cruiser moved from 33 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter and 14 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Poland to Baltic States
2 armour and 1 mech_infantry moved from Norway to Finland
2 mech_infantrys moved from Romania to Eastern Poland
1 mech_infantry moved from Romania to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Romania to Southern Italy
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 destroyers and 3 transports moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Eastern Poland to RomaniaPlace Units - Germans
3 infantry placed in Romania
3 infantry placed in United Kingdom
Germans undo move 2.
3 infantry placed in United Kingdom
2 artilleries and 3 infantry placed in Western Germany
5 infantry placed in Germany
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 2 destroyers
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 108 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Ukraine to Kazakhstan
1 infantry moved from Belarus to Baltic States
1 artillery and 1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Baltic StatesCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 armour
Russians win, taking Kazakhstan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Eastern Poland to Ukraine
3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Rostov
1 artillery moved from Volgograd to Rostov
1 fighter moved from Bessarabia to Rostov
1 fighter moved from Kazakhstan to Samara
1 infantry moved from Russia to Samara
5 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
1 aaGun moved from Belarus to Bryansk
3 infantry moved from Novgorod to KareliaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
Italy at 60 is insane!
:mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Japanese
2 bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 cruisers and 2 submarines moved from 41 Sea Zone to 36 Sea Zone
4 fighters moved from West India to 36 Sea ZoneCombat - Japanese
Battle in Borneo
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 6,3 and causes: 5 damage to unit: factory_minor
Bombing raid in India causes 5 damage total.Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from India to West India
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 fighter moved from West India to 36 Sea ZoneTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from 86 Sea Zone to Brazil
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 108 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 108 Sea Zone
4 bombers moved from French Guiana to Algeria
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 108 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
5 fighters moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to Yakut S.S.R.
1 submarine moved from 46 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Battle in Brazil
Battle in 108 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win, taking Morocco from Italians, taking Brazil from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 4 bombers, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans win, taking Algeria from Italians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
4 bombers moved from Algeria to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 108 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
6 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea ZonePlace Units - Americans
2 fighters placed in 6 Sea Zone
1 mech_infantry placed in Korea
1 infantry placed in Japan
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Americans undo move 6.
2 artilleries and 1 infantry placed in Eastern United States
1 infantry placed in JapanTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs





