@cwglee51 Hey what version of tripleA is this?
L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 fighter moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 carrier and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Egypt
3 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
1 fighter moved from India to Burma
1 artillery moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in 38 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Burma
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 fighter and 3 infantry in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour, 1 artillery and 4 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 carrier and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to United KingdomPlace Units - British
3 infantry placed in Egypt
3 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
2 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Tobruk to Southern Italy
1 artillery and 3 infantry moved from Tobruk to Libya
2 armour and 2 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Northern Italy to Slovakia HungaryPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 1 mech_infantry
Romania : 2 armour and 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Libya : 1 artillery and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
2 destroyers and 3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 infantry moved from Alexandria to TobrukNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 battleship and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom -
Scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 battleship and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 1 artillery, 5 bombers, 4 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in United Kingdom, round 2 : 6/12 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 5 infantry in United Kingdom, round 2 : 4/9 hits
4 infantry owned by the British, 1 artillery owned by the Americans, 1 artillery owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Germans and 3 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 5 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in United Kingdom, round 3 : 5/8 hits
British roll dice for 1 armour and 1 fighter in United Kingdom, round 3 : 1/2 hits
1 armour owned by the British, 1 bomber owned by the Germans and 1 fighter owned by the British lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans win, taking United Kingdom from British with 4 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery, 1 bomber and 3 fighters
Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 bombers moved from United Kingdom to Western Germany
2 armour moved from Germany to Poland
3 infantry moved from Germany to PolandPlace Units - Germans
1 artillery, 1 bomber and 1 infantry placed in Normandy Bordeaux
3 armour and 1 fighter placed in Western Germany
1 infantry placed in Germany
Germans undo move 1.
1 artillery and 1 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 92 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 3 armour, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
Poland : 2 armour, 2 artilleries and 19 infantry
Germany : 1 factory_major and 1 infantry
Denmark : 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 54 / 102
Russians : 31 / 34
Japanese : 58 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 27 / 0
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Slovakia Hungary
4 armour, 11 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Poland
2 artilleries and 2 infantry moved from Belarus to Novgorod
3 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to NovgorodCombat - Russians
Battle in Poland
Russians attack with 4 armour, 11 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 artilleries and 19 infantry
Russians roll dice for 4 armour, 11 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 10/28 hits
Germans roll dice for 2 armour, 2 artilleries and 19 infantry in Poland, round 2 : 5/23 hits
5 infantry owned by the Russians and 10 infantry owned by the Germans lost in Poland
Russians roll dice for 4 armour, 11 artilleries, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 3 : 12/23 hits
Germans roll dice for 2 armour, 2 artilleries and 9 infantry in Poland, round 3 : 4/13 hits
4 infantry owned by the Russians, 9 infantry owned by the Germans, 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Poland
Russians roll dice for 4 armour, 11 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Poland, round 4 : 6/19 hits
Germans roll dice for 1 armour in Poland, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 4 armour, 11 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 2 armour, 2 artilleries and 19 infantry
Casualties for Russians: 10 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Novgorod, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Novgorod, round 3 : 2/6 hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Battle in Novosibirsk
Russians attack with 3 armour and 1 mech_infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 3 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits
1 armour owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Novosibirsk
Russians roll dice for 2 armour in Novosibirsk, round 3 : 2/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Russians
2 aaGuns and 2 infantry moved from Amur to Buryatia
1 artillery moved from Western Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 fighter moved from Slovakia Hungary to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
2 aaGuns moved from Eastern Poland to Poland
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Western Ukraine
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 57 / 67
Americans : 52 / 74
Chinese : 6 / 6
British : 27 / 0
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 artillery and 4 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery and 4 infantry in Burma, round 2 : 0/5 hits
2 infantry owned by the British and 1 aaGun owned by the British lost in Burma
Japanese roll dice for 2 artilleries and 2 infantry in Burma, round 3 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Burma
Japanese roll dice for 2 artilleries in Burma, round 4 : 0/2 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits
1 artillery owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery in Burma, round 5 : 1/1 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 5 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits
UK_Pacific roll dice for 1 artillery in Burma, round 6 : 1/1 hits
1 artillery owned by the Japanese lost in Burma
UK_Pacific win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 12 infantry
Japanese roll dice for 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 5/11 hits
Chinese roll dice for 12 infantry in Yunnan, round 2 : 2/12 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 5/9 hits
Chinese roll dice for 7 infantry in Yunnan, round 3 : 0/7 hits
5 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 4 : 4/9 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 3 mech_infantrys
Casualties for Chinese: 12 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Japan to Kwangsi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - Japanese
3 armour placed in Malaya
3 armour placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,1
Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 2 tactical_bombers
Korea : 1 aaGun, 1 fighter, 4 infantry and 4 tactical_bombers
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 1 transport
36 Sea Zone : 1 flag
38 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 59 / 59
Americans : 52 / 74
Chinese : 5 / 6
British : 27 / 0
UK_Pacific : 6 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone -
I need your scrmable order and OOL in SZ6 and your OOL in SZ110 please!
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Sz 110 tip BB, Sink Carrier, Sink Destroyer, Tach, Fighter BB
Sz 6 Scramble 3 fighters. OOL Sub Destroyer transports
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 4 destroyers and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
6 submarines moved from 26 Sea Zone to 6 Sea Zone
1 cruiser, 3 destroyers and 2 submarines moved from 91 Sea Zone to 110 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 6 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Americans, 1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
6 submarines owned by the Americans retreated to 16 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 2 submarines
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 3 destroyers and 2 submarines
Germans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 cruiser and 3 destroyers in 110 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 2 : 4/5 hits
2 submarines owned by the Americans and 2 destroyers owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 110 Sea Zone, round 3 : 2/5 hits
1 destroyer owned by the Americans and 1 cruiser owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -48
Casualties for Americans: 1 cruiser, 3 destroyers and 2 submarines
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 armour and 1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 cruiser, 3 destroyers and 3 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 59 / 59
Americans : 52 / 72
Chinese : 5 / 6
British : 27 / 0
UK_Pacific : 6 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 59 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 6 / 7
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea Zone -
I need your scramble order for SZ95
-
No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
1 artillery and 4 infantry moved from Alexandria to Tobruk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 95 Sea ZoneCombat - British
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 1 battleship, 1 bomber and 1 destroyer in 95 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Shan State
British attack with 1 artillery, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 infantry owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Trans-Jordan to Iraq
1 bomber moved from 95 Sea Zone to Egypt
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 104 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 47 / 102
Russians : 39 / 47
Japanese : 58 / 59
Americans : 52 / 72
Chinese : 5 / 11
British : 27 / 0
UK_Pacific : 7 / 6
Italians : 12 / 22
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





