Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsG40 L14 mrcunego (axis) vs juanspain (allies +10)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters, 6 infantry and 4 tactical_bombers moved from Karelia to Novgorod
4 armour and 4 mech_infantrys moved from Poland to Novgorod
Germans take Baltic States from Russians
2 bombers and 1 fighter moved from Western Germany to Novgorod
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Poland to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 4 armour, 2 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 1 airfield, 2 armour, 7 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Germans roll dice for 4 armour, 2 bombers, 3 fighters, 6 infantry, 4 mech_infantrys and 4 tactical_bombers in Novgorod, round 2 : 10/23 hits
Russians roll dice for 2 armour, 7 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 7/20 hits
6 infantry owned by the Russians, 6 infantry owned by the Germans, 3 artilleries owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans roll dice for 4 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers in Novgorod, round 3 : 6/16 hits
Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 2 tactical_bombers in Novgorod, round 3 : 4/10 hits
2 armour owned by the Russians, 1 armour owned by the Germans, 4 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod
Germans roll dice for 3 armour, 2 bombers, 3 fighters and 4 tactical_bombers in Novgorod, round 4 : 4/12 hits
Russians roll dice for 2 fighters and 2 tactical_bombers in Novgorod, round 4 : 2/4 hits
2 tactical_bombers owned by the Russians, 2 armour owned by the Germans and 2 fighters owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Germans: 3 armour, 6 infantry and 4 mech_infantrys
Casualties for Russians: 2 armour, 7 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombersNon Combat Move - Germans
1 fighter moved from Novgorod to Romania
1 fighter moved from Novgorod to Romania
1 armour moved from Germany to Romania
2 bombers moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to Karelia
2 tactical_bombers moved from Novgorod to Poland
3 infantry moved from Germany to Slovakia Hungary
1 artillery and 5 infantry moved from Germany to Poland
1 armour moved from Ukraine to Rostov
12 infantry moved from Ukraine to Rostov
1 fighter moved from 89 Sea Zone to Central America
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from France to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
5 artilleries and 4 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Belarus to Novgorod
2 artilleries moved from Belarus to Novgorod
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns, 4 artilleries and 24 infantry moved from Belarus to Bryansk
9 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Soviet Far East to Siberia
8 infantry moved from Amur to Korea
1 aaGun moved from Amur to Korea
1 mech_infantry moved from Egypt to KenyaPlace Units - Russians
3 infantry placed in Volgograd
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 3 fighters moved from Kiangsu to Korea
1 mech_infantry moved from Jehol to Korea
1 armour moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Korea
3 fighters, 9 infantry and 1 tactical_bomber moved from Manchuria to Korea
3 fighters moved from Japan to Korea
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese lost in 36 Sea Zone
retreated to 36 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 43 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 1 armour, 2 bombers, 9 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 16 infantry; Americans defend with 1 bomber
AA fire in Korea : 1/6 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 9/22 hits
Russians roll dice for 2 aaGuns, 1 bomber and 16 infantry in Korea, round 2 : 4/17 hits
6 infantry owned by the Russians, 4 infantry owned by the Japanese, 1 bomber owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 8/18 hits
Russians roll dice for 10 infantry in Korea, round 3 : 0/10 hits
8 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 4 : 8/18 hits
Russians roll dice for 2 infantry in Korea, round 4 : 0/2 hits
2 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Japanese: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Americans: 1 bomberNon Combat Move - Japanese
2 bombers moved from Korea to Kiangsu
1 fighter moved from Korea to Kiangsu
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
3 fighters moved from Korea to Kiangsu
1 tactical_bomber moved from Korea to Kiangsu
2 fighters moved from Korea to Manchuria
2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Szechwan
2 fighters moved from Korea to Kiangsu
2 artilleries and 2 infantry moved from Shan State to Malaya
1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from Kiangsu to Hunan
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kiangsu to JeholPlace Units - Japanese
1 destroyer and 1 submarine placed in 37 Sea Zone
1 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Central United States to Southeast Mexico
4 fighters moved from Western United States to Southeast Mexico
1 mech_infantry moved from Southeast Mexico to Central America
4 fighters moved from Southeast Mexico to Central America
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 infantry moved from 64 Sea Zone to Central America
1 armour moved from 64 Sea Zone to Central America
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Americans take 35 Sea Zone from Japanese
3 fighters moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to JavaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Central America
Americans attack with 1 armour, 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 artillery and 3 infantry
Americans win, taking Central America from Italians with 1 armour, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Americans
4 fighters moved from Central America to Central United States
2 infantry moved from Central United States to Western United States
2 mech_infantrys moved from Eastern United States to Western United States
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
3 fighters moved from 26 Sea Zone to 33 Sea Zone
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 4,1,2,5,6,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,2
Americans collect 53 PUs (6 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
10 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
3 fighters moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from 94 Sea Zone to TunisiaCombat - British
Battle in Gibraltar
Battle in Tunisia
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries; Italians defend with 1 infantry
British win, taking Gibraltar from Italians with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters moved from Tunisia to 94 Sea Zone
1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 infantry moved from Tobruk to Libya
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 tactical_bomber moved from Egypt to Caucasus
4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 fighter moved from Burma to India
7 infantry moved from Burma to Shan State
6 artilleries moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to India
1 transport moved from 116 Sea Zone to 118 Sea ZonePlace Units - British
1 armour placed in Persia
2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,1,5,1,2,2,3,6,4,5,1,1,2,4,2,5,3,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 submarines; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Bulgaria to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
1 armour moved from Bulgaria to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern Italy to KenyaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians roll dice for 1 bomber in Kenya, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits
1 bomber owned by the Italians lost in Kenya
British win with 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 92 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 89 Sea Zone to 103 Sea Zone
1 fighter moved from Bulgaria to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
1 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
these italians troops need to fight a little better.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 4 fighters and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 transports moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
2 armour moved from Ukraine to Volgograd
12 infantry moved from Rostov to Volgograd
14 infantry moved from Poland to Baltic States
2 artilleries moved from Poland to Baltic States
2 fighters moved from Romania to Novgorod
1 fighter moved from Karelia to Novgorod
2 bombers and 4 tactical_bombers moved from Poland to Novgorod
1 armour moved from Romania to Baltic StatesCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 3 armour and 12 infantry
Russians defend with 1 factory_minor and 7 infantry
Germans roll dice for 3 armour and 12 infantry in Volgograd, round 2 : 6/15 hits
Russians roll dice for 7 infantry in Volgograd, round 2 : 4/7 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Volgograd
Germans roll dice for 3 armour and 8 infantry in Volgograd, round 3 : 3/11 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 8 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 7 infantry
Battle in Novgorod
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in Novgorod, round 2 : 5/9 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 fighters owned by the Germans lost in Novgorod
Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 2 fighters
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Baltic States
Germans attack with 1 armour, 2 artilleries and 14 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 14 infantry in Baltic States, round 2 : 4/17 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 2 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 tactical_bombers moved from Novgorod to Poland
1 fighter moved from Novgorod to Poland
2 bombers moved from Novgorod to Western Germany
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
2 artilleries moved from Western Ukraine to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Western Germany to Northern Italy
3 artilleries and 8 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
6 artilleries and 4 infantry moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
2 submarines placed in 105 Sea Zone
5 armour placed in Germany
1 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from GermansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
4 aaGuns, 4 artilleries and 39 infantry moved from Bryansk to Belarus
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Russia to SamaraPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 fighters, 4 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 bombers moved from Kiangsu to 43 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Korea to Amur
1 fighter moved from Manchuria to Amur
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
3 fighters moved from Kiangsu to Yunnan
1 infantry moved from Szechwan to Yunnan
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 36 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC lost in 43 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Amur
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Manchuria to Korea
1 fighter moved from Amur to Korea
1 mech_infantry moved from Jehol to Kiangsu
3 fighters moved from Yunnan to Szechwan
1 armour moved from Hunan to Szechwan
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to Malaya
2 bombers moved from 43 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 fighters moved from Japan to Kiangsu
1 armour and 1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 submarine placed in 37 Sea Zone
1 submarine placed in 19 Sea Zone
2 infantry placed in Kiangsu
2 infantry placed in Malaya
3 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to Malaya
4 fighters moved from 35 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 3 tactical_bombers -
4 hits in Malaya. OOL applied as Max defense, I will edit before continuing if you wish another.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from 35 Sea Zone to Malaya
4 fighters moved from 35 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Americans attack with 4 fighters and 1 tactical_bomber
Japanese defend with 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 3 tactical_bombers
Japanese win with 3 artilleries, 1 fighter, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 2 bombers and 2 infantry
Casualties for Americans: 4 fighters and 1 tactical_bomberNon Combat Move - Americans
1 battleship, 4 carriers, 3 cruisers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
4 fighters moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 4 fighters, 2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Central America to 64 Sea Zone
1 infantry moved from Central America to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Central America to Central United States
4 fighters moved from Central United States to Western United States
2 fighters moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,6
Americans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
Edit defense hits to save bombers?
-
no it’s all good. I would have taken the bombers first of all regardless of number of hits.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
6 artilleries moved from Shan State to Malaya
9 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Libya to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in Morocco
Battle in Malaya
British attack with 6 artilleries, 1 fighter and 9 infantry
Japanese defend with 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 3 tactical_bombers
Japanese win, taking Morocco from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 3 artilleries, 7 infantry and 2 tactical_bombers
Casualties for British: 6 artilleries, 1 fighter and 9 infantryNon Combat Move - British
1 aaGun moved from Shan State to Yunnan
9 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 91 Sea Zone
4 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
2 mech_infantrys moved from Persia to Caucasus
4 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 mech_infantrys moved from Caucasus to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 artilleries moved from Caucasus to Kazakhstan
1 tactical_bomber moved from Caucasus to Kazakhstan
1 armour moved from Caucasus to Kazakhstan
1 transport moved from 118 Sea Zone to 122 Sea Zone
1 bomber moved from United Kingdom to BelarusPlace Units - British
3 mech_infantrys placed in Persia
3 armour placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 36 PUs (2 lost to blockades); end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,3,1,3,5,6,6,1,4,3,5,3,1,6,4,4,2,2,2,5,3,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 fighter moved from 103 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Romania to UkraineCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 3 fighters and 2 submarines
British defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 transport