good stuff. Please check my edits. I think I did it correctly. Thank you
G40 l14 Mrcunego (axis) vs bjergmose (allies +12)
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satans. Det slag gik ikke som det skulle.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 aaGun, 4 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Samara
1 infantry moved from Vologda to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Tambov to Bryansk
1 infantry moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour, 4 artilleries, 1 fighter and 5 infantry moved from Russia to Bryansk
1 armour moved from Caucasus to BryanskCombat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 2 armour, 1 fighter and 8 mech_infantrys; Italians defend with 1 infantry
Russians win, taking Bryansk from Germans with 3 armour and 3 artilleries remaining. Battle score for attacker is 28
Casualties for Germans: 2 aaGuns, 2 armour, 1 fighter and 8 mech_infantrys
Casualties for Russians: 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Archangel to Smolensk
1 infantry moved from Northwest Persia to Caucasus
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Samara to VolgogradPlace Units - Russians
1 aaGun and 2 infantry placed in Volgograd
4 artilleries, 1 fighter and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Normandy Bordeaux: 1 armour
EDIT: Removing units owned by Russians from Norway: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
Russians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs -
satans. Det slag gik ikke som det skulle.
afhænger af hvad vej man vender kikkerten :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Novosibirsk to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 mech_infantry moved from Kwangtung to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 fighter moved from Kansu to Szechwan
2 bombers, 3 fighters and 5 tactical_bombers moved from Kansu to Szechwan
1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
2 fighters moved from Japan to Sakha
1 fighter moved from Japan to SakhaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 20 Sea Zone, round 2 : 2/7 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sakha
Japanese attack with 3 fighters
Americans defend with 1 armour
Japanese roll dice for 3 fighters in Sakha, round 2 : 1/3 hits
Russians roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 armour owned by the Americans and 1 fighter owned by the Japanese lost in Sakha
Japanese win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 6 tactical_bombers
Chinese defend with 1 artillery, 1 fighter and 3 infantry
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Szechwan, round 2 : 8/13 hits
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Szechwan, round 2 : 2/5 hits
1 fighter owned by the Chinese, 1 artillery owned by the Chinese, 1 tactical_bomber owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery, 1 fighter and 3 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Kwangtung
4 fighters and 5 tactical_bombers moved from Szechwan to Hunan
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Kiangsu to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 infantry moved from Timguska to Kansu
1 infantry moved from Manchuria to Amur
2 fighters moved from Sakha to Amur
1 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 armour moved from Kwangtung to Hunan
1 infantry moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 20 Sea Zone
1 destroyer placed in 19 Sea Zone
1 fighter placed in Japan
2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,3,5,3,4,3,1,1,2
Japanese collect 49 PUs (11 lost to blockades); end with 49 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Northern Italy
2 submarines moved from 7 Sea Zone to 19 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to JavaCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 19 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in JavaNon Combat Move - Americans
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern France to 110 Sea Zone
1 tactical_bomber moved from Southern France to Normandy Bordeaux
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
4 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 91 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 armour, 2 fighters and 1 infantry placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Northern Italy
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Northern Italy
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
4 infantry moved from Shan State to YunnanCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Morocco
Battle in Yunnan
British attack with 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Morocco from Germans, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tanganyika Territory
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Battle in Northern Italy
British attack with 1 armour and 1 fighter
Germans defend with 1 infantry; Italians defend with 1 factory_major
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Northern Italy to Southern France
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Eastern Persia to Persia
1 mech_infantry moved from West India to Persia
2 infantry moved from India to Burma
3 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Gibraltar to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
3 fighters moved from Bessarabia to Caucasus
1 submarine moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits
British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Ukraine
2 aaGuns moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Egypt to Trans-JordanPlace Units - Italians
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 mech_infantry moved from Trans-Jordan to Syria
Italians take Syria from French
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
3 fighters moved from Bessarabia to Caucasus
1 submarine moved from 95 Sea Zone to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
British defend with 1 armour and 1 factory_minor
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 0/3 hits
British roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 3 : 0/3 hits
British roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 4 : 2/3 hits
British roll dice for 1 armour in Northern Italy, round 4 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Northern Italy
Italians win, taking Northern Italy from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Caucasus
Italians attack with 1 armour and 3 fighters
Russians defend with 1 infantry
Italians roll dice for 1 armour and 3 fighters in Caucasus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Caucasus to Ukraine
2 aaGuns moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Egypt to Trans-JordanPlace Units - Italians
3 infantry placed in Ukraine
2 infantry and 1 mech_infantry placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 3 destroyers and 2 submarines
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to 97 Sea Zone: 3 destroyers and 2 submarines
EDIT: Turning off Edit Mode -
glemte lige at rykke min flåde. Så brug den seneste post
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Shan State to Persia
1 fighter moved from Queensland to Shan State
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 bomber moved from New South Wales to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Southern France
3 infantry moved from Novgorod to Karelia
1 bomber and 2 fighters moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 4 infantry
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Holland Belgium, round 2 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
2 infantry owned by the British and 1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Karelia
Germans attack with 3 infantry
Russians defend with 1 artillery
Germans roll dice for 3 infantry in Karelia, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Karelia, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Karelia, round 4 : 1/3 hits
Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Southern France
Germans attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 3/6 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Southern France, round 2 : 0/3 hits
1 artillery owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from Southern France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 carrier and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 artillery moved from Western Germany to France
1 aaGun moved from Western Germany to FrancePlace Units - Germans
1 armour and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 1.
1 armour and 1 infantry placed in Novgorod
6 infantry placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 bomber
EDIT: Turning off Edit Mode
6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
Jeg tror axis smider håndklædet i ringen. Det er gået helt skævt.
Tak for spillet og tillykke med sejren! -
takker og bukker 8-)
du kørte også stenhårdt efter Moskva.
havde du nappet kremlin havde jeg
været på spanden. -
ja det endte lige pludselig med at blive et lidt make-it-or-break-it strategi. Men med ruslands økonomi så stor var det simpelthen for fristende (samt nødvendigt) at gå efter den.