G40 l14 mrcunego (axis) vs dawgoneit (allies +10)


  • hit the cruiser.
    And if your two destroyers hit. Please remove cruiser before detroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 armour, 3 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 armour moved from Normandy Bordeaux to Southern France
                2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to France
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 cruisers
                    Casualties for Americans: 2 destroyers and 2 submarines
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 3 armour and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 armour and 2 infantry
                Battle in Southern France
                    Americans attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    1 armour owned by the Americans retreated to Normandy Bordeaux
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in France
                    Americans attack with 1 armour and 2 fighters
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from France to Normandy Bordeaux

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by Americans to United Kingdom: 1 armour, 2 artilleries and 3 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western United States
                3 armour placed in Normandy Bordeaux
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 armour placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 29 / 40
        Japanese : 59 / 60
        Americans : 54 / 69
        Chinese : 9 / 11
        British : 26 / 28
        UK_Pacific : 5 / 5
        Italians : 21 / 39
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.567
            Median : 3.500
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 60

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.611
            Median : 2.500
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.207
            Standard Deviation : 1.486
            Total rolls : 30


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                1 artillery and 2 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                1 artillery and 2 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry and 3 mech_infantrys
        West India : 1 artillery and 2 infantry
        Belgian Congo : 1 armour and 1 bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 3 armour, 1 fighter and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 infantry and 2 mech_infantrys
        France : 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 35 / 62
        Russians : 29 / 40
        Japanese : 59 / 60
        Americans : 50 / 69
        Chinese : 9 / 11
        British : 29 / 29
        UK_Pacific : 5 / 7
        Italians : 21 / 39
        ANZAC : 14 / 20
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.689
            Standard Deviation : 0.830
            Total rolls : 62

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.579
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 19

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.207
            Standard Deviation : 1.486
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 fighter moved from Iraq to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Kazakhstan to Volgograd
                1 fighter moved from Southern Italy to Volgograd
                1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Egypt
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • you forgot to move the three transporters in your non-combat edit moves in the US turn that brought the troops over to the UK.


  • well I figured seems I all ready have 3 by Canada I would forgo that move. I hope that’s cool.


  • oh I see


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    India : 2 infantry
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        39 Sea Zone : 1 transport
        54 Sea Zone : 1 destroyer and 2 submarines
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 35 / 62
        Russians : 29 / 40
        Japanese : 55 / 60
        Americans : 50 / 69
        Chinese : 9 / 11
        British : 29 / 29
        UK_Pacific : 5 / 7
        Italians : 21 / 38
        ANZAC : 18 / 23
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 12 PUs; end with 12 PUs total

    Territory Summary for French :

    Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
        France : 1 airfield, 1 factory_minor and 4 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 35 / 62
        Russians : 29 / 40
        Japanese : 55 / 60
        Americans : 50 / 69
        Chinese : 9 / 11
        British : 29 / 29
        UK_Pacific : 5 / 7
        Italians : 21 / 38
        ANZAC : 18 / 23
        French : 12 / 12
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • It’s ok for me if you want to edit move some of you US/Uk fleet to protect the transporters.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French
                French collect 12 PUs; end with 12 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Americans to 109 Sea Zone: 1 cruiser


  • thank you. sorry it took so long. I went camping for the weekend.


  • The game was in edit mode without me noticing it. So the battle i france got a bit fucked up because either side took casulties. I’ll roll the remaining dice in here in the forum after the first round of combat.


  • I made two kills in first round and you made three.
    So the second round of combat is 1 inf, 2 mech, 2 tanks and 1 bomber from the germans and 1 UK inf and 2 french inf.
    Germans:
    DiceRolls: 3@1 ; Total Hits: 03@1: (5, 5, 5)


  • : aaa 2@3 :


  • DiceRolls: 2@3 ; Total Hits: 22@3: (2, 1)


  • DiceRolls: 1@4 ; Total Hits: 11@4: (4)


  • three hits from the germans.
    Then the three reamining inf from france and UK
    DiceRolls: 3@2 ; Total Hits: 13@2: (3, 4, 2)

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