G40 l14 mrcunego (axis) vs dawgoneit (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 armour moved from Belgian Congo to Egypt
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 3 armour, 1 bomber and 1 fighter
                    Germans defend with 1 armour, 1 fighter and 2 infantry; Italians defend with 1 harbour and 2 mech_infantrys
                        British roll dice for 3 armour, 1 bomber and 1 fighter in Egypt, round 2 :  3/5 hits
                        Italians roll dice for 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys in Egypt, round 2 :  2/6 hits
                        2 armour owned by the British, 2 infantry owned by the Germans and 1 mech_infantry owned by the Italians lost in Egypt
                    1 armour owned by the British retreated to Anglo Egyptian Sudan
                    Italians win with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Changing ownership of Northwest Persia from Italians to British
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from Egypt to Belgian Congo
                1 aaGun and 2 infantry moved from West India to India
                1 artillery and 2 infantry moved from Persia to Eastern Persia
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 cruiser placed in 110 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 3 mech_infantrys
        37 Sea Zone : 1 battleship and 1 destroyer
        Belgian Congo : 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
        Anglo Egyptian Sudan : 1 armour
        Normandy Bordeaux : 2 infantry and 2 mech_infantrys
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag, 1 artillery and 2 infantry
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 infantry
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 33 / 61
        Russians : 32 / 44
        Japanese : 67 / 69
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 28 / 28
        UK_Pacific : 5 / 5
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.794
            Median : 4.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Italians Combat
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.929
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Iraq to Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Iraq to Northwest Persia
                1 armour moved from Ukraine to Rostov
                1 fighter moved from Iraq to Persia
                1 fighter moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Persia
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Persia, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 3 infantry in Persia, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Persia, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 armour moved from Ukraine to Romania
                1 fighter moved from Northwest Persia to Egypt
                1 fighter moved from Persia to Iraq
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt

    Place Units - Italians
                1 fighter placed in Southern Italy
                4 infantry placed in Northern Italy
                3 mech_infantrys placed in Iraq

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 7 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 bomber moved from Western Germany to 109 Sea Zone
                4 mech_infantrys moved from Ukraine to Volgograd
                3 mech_infantrys moved from Ukraine to Caucasus
                5 armour moved from Ukraine to Volgograd
                5 armour moved from Ukraine to Caucasus
                2 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Ukraine to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from France to Southern France
                1 armour moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 3 transports
                        3 transports owned by the Americans lost in 109 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in Volgograd
                    Germans attack with 5 armour and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 5 armour and 4 mech_infantrys in Volgograd, round 2 :  7/9 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 :  3/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Southern France
                    Germans attack with 1 armour and 4 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 2 :  0/3 hits
                        1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 1 armour and 4 infantry in Southern France, round 3 :  1/5 hits
                        Americans roll dice for 1 armour and 1 artillery in Southern France, round 3 :  1/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour and 3 infantry in Southern France, round 4 :  0/4 hits
                        Americans roll dice for 1 armour in Southern France, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour and 2 infantry in Southern France, round 5 :  2/3 hits
                        Americans roll dice for 1 armour in Southern France, round 5 :  0/1 hits
                        1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 3 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 3 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 5 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 3 mech_infantrys in Caucasus, round 2 :  5/8 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 5 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Poland to Baltic States
                1 fighter moved from Eastern Poland to Baltic States
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour and 1 infantry moved from Western Germany to Northern Italy
                1 bomber moved from 109 Sea Zone to Western Germany
                1 infantry moved from Germany to Poland
                3 infantry moved from Germany to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                3 infantry placed in France
                4 infantry placed in Germany
                Germans undo move 3.
                1 infantry placed in Ukraine
                3 infantry and 2 mech_infantrys placed in Germany
                5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Russia to Samara
                2 armour moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Timguska


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 armour moved from Bryansk to Eastern Poland
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Tambov
                1 infantry moved from Russia to Samara
                2 armour moved from Kazakhstan to Szechwan
                1 armour moved from Kazakhstan to Timguska

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Rostov, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Szechwan
                    Russians attack with 2 armour
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 armour in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Russians win, taking Szechwan from Japanese with 1 armour remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  0/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 4 :  1/4 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour in Eastern Poland, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Russia to Tambov
                2 artilleries and 3 infantry moved from Russia to Samara
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Tambov
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                1 armour moved from Bryansk to Ukraine
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Karelia to Novgorod
                2 armour moved from Novgorod to Bryansk

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                2 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs

    Territory Summary for Russians :

    Szechwan : 1 armour
        Timguska : 1 armour
        Kazakhstan : 1 armour
        Norway : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 armour
        Rostov : 1 aaGun, 1 artillery and 4 infantry
        Russia : 1 airfield, 2 armour, 1 artillery, 1 factory_major and 5 infantry
        Tambov : 2 aaGuns, 1 armour, 2 artilleries and 4 infantry
        Ukraine : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
        Western Ukraine : 1 artillery and 3 infantry
        Novgorod : 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
        Samara : 2 artilleries and 4 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 29 / 40
        Japanese : 62 / 69
        Americans : 54 / 80
        Chinese : 6 / 5
        British : 26 / 28
        UK_Pacific : 5 / 5
        Italians : 21 / 39
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 8 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.537
            Median : 4.000
            Variance : 0.575
            Standard Deviation : 0.758
            Total rolls : 41

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.700
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Russians Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.483
            Median : 4.000
            Variance : 1.107
            Standard Deviation : 1.052
            Total rolls : 29

    Italians Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from Japan to 37 Sea Zone
                3 fighters moved from Malaya to 37 Sea Zone
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 2 fighters and 4 submarines moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 5 destroyers, 7 fighters and 4 submarines
                    ANZAC defend with 6 destroyers and 3 submarines; British defend with 1 battleship and 1 destroyer; Americans defend with 6 destroyers and 6 submarines
                        Japanese roll dice for 4 submarines in 37 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 5 destroyers and 7 fighters in 37 Sea Zone, round 2 :  11/16 hits
                        Americans roll dice for 9 submarines in 37 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 2 battleships owned by the Japanese
                        Americans roll dice for 1 battleship and 13 destroyers in 37 Sea Zone, round 2 :  5/14 hits
                        6 submarines owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 4 submarines owned by the Japanese and 3 submarines owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 4 destroyers and 7 fighters in 37 Sea Zone, round 3 :  6/15 hits
                        Americans roll dice for 1 battleship and 10 destroyers in 37 Sea Zone, round 3 :  3/11 hits
                        2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 3 destroyers owned by the ANZAC and 1 destroyer owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 7 fighters in 37 Sea Zone, round 4 :  8/12 hits
                        Americans roll dice for 1 battleship and 4 destroyers in 37 Sea Zone, round 4 :  2/5 hits
                        1 destroyer owned by the Americans, 1 battleship owned by the British, 3 destroyers owned by the ANZAC and 2 fighters owned by the Japanese lost in 37 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans, taking 37 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 86
                    Casualties for Japanese: 1 carrier, 4 destroyers, 2 fighters and 4 submarines
                    Casualties for ANZAC: 6 destroyers and 3 submarines
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Americans: 6 destroyers and 6 submarines

    Non Combat Move - Japanese
                1 armour moved from French Indo China to Burma
                1 aaGun and 1 artillery moved from Yunnan to Burma
                1 armour and 4 mech_infantrys moved from Hunan to Yunnan
                2 mech_infantrys moved from Shantung to Manchuria
                3 mech_infantrys moved from Kiangsu to Hunan
                1 mech_infantry moved from Malaya to Burma
                1 infantry moved from Siam to Shan State
                5 fighters moved from 37 Sea Zone to Burma
                1 transport moved from 36 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 artilleries and 2 infantry placed in Japan
                3 mech_infantrys placed in Shantung
                1 mech_infantry placed in Kiangsu
                2 armour placed in Kiangsu
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 bomber placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
                Japanese collect 59 PUs (3 lost to blockades); end with 60 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 armour, 3 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 armour moved from Normandy Bordeaux to Southern France
                2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to France
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 armour, 3 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 armour moved from Normandy Bordeaux to Southern France
                2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to France
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode


  • my Sub hit in sz37 what would you like to loose. is there an ool?


  • hit the cruiser.
    And if your two destroyers hit. Please remove cruiser before detroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 armour, 3 artilleries, 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 armour moved from Normandy Bordeaux to Southern France
                2 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 armour and 2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to France
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to France
                2 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                    Japanese win with 2 battleships, 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 cruisers
                    Casualties for Americans: 2 destroyers and 2 submarines
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Holland Belgium
                    Americans attack with 3 armour and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Germans win with 1 artillery remaining. Battle score for attacker is -18
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 3 armour and 2 infantry
                Battle in Southern France
                    Americans attack with 2 armour, 1 artillery and 2 infantry
                    Germans defend with 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                    1 armour owned by the Americans retreated to Normandy Bordeaux
                    Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in France
                    Americans attack with 1 armour and 2 fighters
                    Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Americans
                2 fighters moved from France to Normandy Bordeaux

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Adding units owned by Americans to 54 Sea Zone: 1 destroyer and 2 submarines
                EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by Americans to United Kingdom: 1 armour, 2 artilleries and 3 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 armour, 2 artilleries and 3 infantry
                EDIT: Adding units owned by Americans to 106 Sea Zone: 1 armour, 2 artilleries and 3 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in Western United States
                3 armour placed in Normandy Bordeaux
                1 armour, 2 artilleries and 3 infantry placed in Eastern United States
                1 armour placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 cruiser placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Shensi : 4 infantry
        Kweichow : 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 42 / 62
        Russians : 29 / 40
        Japanese : 59 / 60
        Americans : 54 / 69
        Chinese : 9 / 11
        British : 26 / 28
        UK_Pacific : 5 / 5
        Italians : 21 / 39
        ANZAC : 14 / 20
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 8 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.567
            Median : 3.500
            Variance : 0.780
            Standard Deviation : 0.883
            Total rolls : 60

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.611
            Median : 2.500
            Variance : 1.529
            Standard Deviation : 1.237
            Total rolls : 18

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.207
            Standard Deviation : 1.486
            Total rolls : 30


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                1 artillery and 2 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to France
                      French take France from Germans
                      French take Morocco from Americans
                      French take Normandy Bordeaux from Americans
                      French take Algeria from Americans
                1 artillery and 2 infantry moved from Eastern Persia to West India
                2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        British roll dice for 1 cruiser in Holland Belgium, round 2 :  1/1 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                1 artillery placed in United Kingdom
                1 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 infantry
        India : 1 aaGun, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 8 infantry and 3 mech_infantrys
        West India : 1 artillery and 2 infantry
        Belgian Congo : 1 armour and 1 bomber
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 3 armour, 1 fighter and 1 mech_infantry
        Rhodesia : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 infantry and 2 mech_infantrys
        France : 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        Eire : 1 flag
        Eastern Persia : 1 flag
        91 Sea Zone : 2 destroyers
        110 Sea Zone : 1 cruiser, 1 destroyer and 2 transports

    Production/PUs Summary :

    Germans : 35 / 62
        Russians : 29 / 40
        Japanese : 59 / 60
        Americans : 50 / 69
        Chinese : 9 / 11
        British : 29 / 29
        UK_Pacific : 5 / 7
        Italians : 21 / 39
        ANZAC : 14 / 20
        French : 12 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.516
            Median : 3.000
            Variance : 0.689
            Standard Deviation : 0.830
            Total rolls : 62

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 4.417
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Germans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.579
            Median : 2.000
            Variance : 1.833
            Standard Deviation : 1.354
            Total rolls : 19

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 2.207
            Standard Deviation : 1.486
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 armour, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 fighter moved from Iraq to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 armour
                        Italians roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Kazakhstan to Volgograd
                1 fighter moved from Southern Italy to Volgograd
                1 mech_infantry moved from Iraq to Northwest Persia
                2 infantry moved from Persia to Northwest Persia
                2 mech_infantrys moved from Iraq to Egypt
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 armour and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • you forgot to move the three transporters in your non-combat edit moves in the US turn that brought the troops over to the UK.


  • well I figured seems I all ready have 3 by Canada I would forgo that move. I hope that’s cool.

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