L14 G40 Vold vs JuanSpain (allies+9) tie breaker

  • '13

    Cool - let me know when you start your week out so I’m not hovering over the ‘reload’ button looking for a turn  :mrgreen:

  • '19 '18 '17 '16 '15

    Sure, I am leaving tonight.

  • '13

    Have fun - I think I’ll need the week to ponder my moves here…heh.

  • '19 '18 '17 '16 '15

    Thanks!!, Yeah, it is tight!! Dice is going to be important if you launch all those bombers against thristy british in middle east…

    If you move on saturday, I think I will be able to send my next move on sunday.

    Have fun!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to Greece

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 bomber and 3 fighters
                    Americans defend with 1 infantry
                    Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters could not land in Greece and were removed
                1 fighter moved from 99 Sea Zone to Volgograd
                1 bomber moved from Greece to Southern Italy
                4 artilleries and 4 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
                EDIT: Adding units owned by Italians to Volgograd: 1 fighter
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total

  • '13

    re: edits, TripleA got confused and wouldn’t let me move the fighters out of Greece.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 45 Sea Zone to 20 Sea Zone
                2 submarines moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
                5 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                5 submarines moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Ukraine
                3 fighters placed in Western Ukraine
                Germans undo move 4.
                1 infantry and 2 mech_infantrys placed in Western Ukraine
                3 fighters placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
                EDIT: Turning off Edit Mode

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Novosibirsk to Volgograd
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 armour and 3 mech_infantrys moved from Northern Italy to Bulgaria
                5 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Northern Italy
                5 submarines moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 armour placed in Russia
                3 mech_infantrys placed in Ukraine
                3 fighters placed in Western Ukraine
                Germans undo move 4.
                1 infantry and 2 mech_infantrys placed in Western Ukraine
                3 fighters placed in Novgorod

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 79 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 114 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Romania: 2 armour and 3 mech_infantrys
                EDIT: Removing units owned by Germans from Bulgaria: 2 armour and 3 mech_infantrys
                EDIT: Turning off Edit Mode

  • '13

    the last one has a non-com edit

    V

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Korea to Siberia
                      Japanese take Siberia from Russians
                2 mech_infantrys moved from Korea to Buryatia
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 36 Sea Zone

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery and 3 infantry
                    British defend with 1 artillery; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in 36 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 19 Sea Zone to Japan
                1 bomber moved from 36 Sea Zone to Paulau Island

    Place Units - Japanese
                1 artillery and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 18 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to 114 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 2 transports moved from 92 Sea Zone to 104 Sea Zone
                2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                Battle in 114 Sea Zone
                    Americans attack with 4 bombers
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 5 submarines and 9 transports
                    5 submarines owned by the Germans Submerged
                    Units damaged: 1 carrier owned by the Germans
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 3 bombers remaining. Battle score for attacker is 95
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers and 9 transports
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from 114 Sea Zone to Vyborg
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 carriers moved from 91 Sea Zone to 104 Sea Zone
                4 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 carriers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                5 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands

    Place Units - Americans
                1 submarine and 4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries moved from Manchuria to Jehol
                3 infantry moved from Manchuria to Jehol
                2 artilleries and 7 infantry moved from Anhwe to Kiangsi

    Place Units - Chinese
                10 infantry placed in Kwangsi
                Chinese undo move 1.
                10 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in 35 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 2 transports
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - British
                1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Sikang to Kazakhstan
                1 artillery moved from Sikang to Kazakhstan
                4 armour, 12 infantry and 3 mech_infantrys moved from Northwest Persia to Caucasus
                2 armour moved from Persia to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 armour moved from Iraq to Caucasus
                5 infantry moved from Iraq to Northwest Persia
                3 mech_infantrys moved from Eastern Persia to Northwest Persia
                4 armour moved from Eastern Persia to Northwest Persia
                6 armour moved from India to Eastern Persia
                2 artilleries moved from Kwangsi to Yunnan
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 92 Sea Zone to 104 Sea Zone
                1 cruiser moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - British
                3 armour placed in Persia
                1 infantry and 2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                6 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 33 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 6 armour and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone

    Place Units - Italians
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 46 Sea Zone
                2 fighters moved from 46 Sea Zone to Paulau Island
                2 fighters moved from 20 Sea Zone to Philippines
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 submarines moved from 45 Sea Zone to 34 Sea Zone
                2 carriers moved from 20 Sea Zone to 34 Sea Zone

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Paulau Island
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 bomber and 1 infantry
                    retreated to Paulau Island
                    Japanese win with 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from Paulau Island to 34 Sea Zone
                2 fighters moved from Philippines to 34 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 cruiser moved from 92 Sea Zone to 94 Sea Zone

    Combat - French
                Battle in 94 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 destroyer
                    French win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

  • '19 '18 '17 '16 '15

    If you prefer Japan infantry as casualty, I would continue attacking the bomber with one fighter, we can do it with forum dice.

    Cheers

    Juan

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