G40 l14 mrcunego (axis) vs dawgoneit (allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                3 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Rostov
                1 artillery moved from Bryansk to Rostov
                2 infantry moved from Bryansk to Tambov
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 armour moved from Russia to Kazakhstan
                1 armour moved from Russia to Novosibirsk
                1 armour moved from Russia to Urals
                2 artilleries and 2 infantry moved from Norway to Finland

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 artillery and 3 infantry
                    Italians defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 :  2/4 hits
                        Italians roll dice for 2 infantry in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Bryansk
                1 artillery and 2 infantry moved from Russia to Tambov

    Place Units - Russians
                4 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

    Territory Summary for Russians :

    Kazakhstan : 1 armour
        Norway : 1 flag
        Belarus : 1 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 4 aaGuns, 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry
        Rostov : 1 artillery and 1 infantry
        Urals : 1 armour
        Russia : 1 airfield, 4 armour, 1 artillery, 1 factory_major and 5 infantry
        Tambov : 2 artilleries and 3 infantry
        Western Ukraine : 1 artillery and 2 infantry
        Novosibirsk : 1 armour
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 2 artilleries and 2 infantry

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 27 / 38
        Japanese : 56 / 60
        Americans : 53 / 75
        Chinese : 10 / 13
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 20 / 35
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.062
            Median : 3.000
            Variance : 0.774
            Standard Deviation : 0.880
            Total rolls : 32

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.087
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Italians Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 armour, 2 artilleries and 1 mech_infantry moved from French Indo China to Yunnan
                1 bomber and 1 fighter moved from Kwangtung to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from 36 Sea Zone to Yunnan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 mech_infantry moved from Kiangsi to Kwangsi
                1 mech_infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 mech_infantry moved from Shantung to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 artillery moved from Timguska to Kansu
                1 bomber moved from Yenisey to Kansu
                3 mech_infantrys moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry
                    British defend with 2 artilleries, 1 infantry and 1 mech_infantry; Americans defend with 1 tactical_bomber; Chinese defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Yunnan, round 2 :  3/10 hits
                        Chinese roll dice for 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  2/9 hits
                        1 infantry owned by the British, 2 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Yunnan, round 3 :  3/8 hits
                        Chinese roll dice for 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  2/6 hits
                        2 artilleries owned by the Chinese, 1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 armour, 1 bomber and 3 fighters in Yunnan, round 4 :  5/6 hits
                        Chinese roll dice for 2 artilleries and 1 tactical_bomber in Yunnan, round 4 :  3/3 hits
                        1 armour owned by the Japanese, 1 bomber owned by the Japanese, 2 artilleries owned by the British, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry
                    Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Chinese: 2 artilleries and 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 1 infantry and 4 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 battleships in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Yunnan to Malaya
                3 mech_infantrys moved from Kiangsi to Yunnan
                1 aaGun moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Shantung to Hunan
                1 armour moved from Amur to Yakut S.S.R.
                1 fighter moved from Japan to French Indo China
                1 bomber moved from Kansu to Yakut S.S.R.
                2 transports moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kiangsu
                3 mech_infantrys placed in Shantung
                2 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
                Japanese collect 61 PUs; end with 62 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 5 destroyers, 3 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kansu
                Chinese undo move 1.
                4 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Kansu : 4 infantry

    Production/PUs Summary :

    Germans : 39 / 71
        Russians : 27 / 38
        Japanese : 61 / 62
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 20 / 35
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - British
                4 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour, 1 bomber and 12 fighters moved from Belgian Congo to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour, 1 bomber and 12 fighters moved from Belgian Congo to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 6 armour, 1 bomber, 12 fighters and 1 infantry
                    Germans defend with 1 armour, 2 fighters and 1 infantry; Italians defend with 2 aaGuns, 1 fighter, 1 harbour, 3 infantry and 6 mech_infantrys
                        AA fire in Egypt :  0/6 hits
                        British roll dice for 6 armour, 1 bomber, 12 fighters and 1 infantry in Egypt, round 2 :  9/20 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 3 fighters, 4 infantry and 6 mech_infantrys in Egypt, round 2 :  10/14 hits
                        1 infantry owned by the British, 2 aaGuns owned by the Italians, 6 armour owned by the British, 1 infantry owned by the Germans, 3 mech_infantrys owned by the Italians, 3 fighters owned by the British and 3 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 bomber and 9 fighters in Egypt, round 3 :  4/10 hits
                        Italians roll dice for 1 armour, 3 fighters and 3 mech_infantrys in Egypt, round 3 :  5/7 hits
                        3 mech_infantrys owned by the Italians, 1 armour owned by the Germans and 5 fighters owned by the British lost in Egypt
                        British roll dice for 1 bomber and 4 fighters in Egypt, round 4 :  3/5 hits
                        Italians roll dice for 3 fighters in Egypt, round 4 :  3/3 hits
                        1 fighter owned by the Italians, 3 fighters owned by the British and 2 fighters owned by the Germans lost in Egypt
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is -67
                    Casualties for Germans: 1 armour, 2 fighters and 1 infantry
                    Casualties for British: 6 armour, 11 fighters and 1 infantry
                    Casualties for Italians: 2 aaGuns, 1 fighter, 3 infantry and 6 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Scotland to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 119 Sea Zone to 104 Sea Zone
                1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Shan State to India
                1 artillery moved from Burma to India
                1 infantry moved from Burma to India
                1 artillery and 4 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to West India
                2 infantry moved from Eastern Persia to West India

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Tsinghai : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        37 Sea Zone : 1 battleship and 1 destroyer
        West India : 1 aaGun and 2 infantry
        Belgian Congo : 3 armour
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun and 1 airfield
        Malta : 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 bomber and 1 fighter
        Normandy Bordeaux : 1 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        Eire : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 artillery and 4 infantry
        110 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 71
        Russians : 27 / 38
        Japanese : 61 / 62
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 20 / 35
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 19 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 11 times
                6 was rolled 9 times
            Average roll : 3.308
            Median : 3.000
            Variance : 1.547
            Standard Deviation : 1.244
            Total rolls : 65

    British Combat
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 9 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 35

    Italians Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.966
            Standard Deviation : 0.983
            Total rolls : 30


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                2 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Ukraine to Iraq
                1 fighter moved from Southern Italy to Iraq
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                3 infantry placed in Iraq
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                5 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                5 destroyers and 3 submarines moved from 54 Sea Zone to 37 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        37 Sea Zone : 5 destroyers and 3 submarines
        54 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 39 / 71
        Russians : 27 / 38
        Japanese : 61 / 62
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 20 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French
                1 fighter moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 fighter
                    Italians defend with 1 harbour and 2 mech_infantrys
                        French roll dice for 1 fighter in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 2 mech_infantrys in Egypt, round 2 :  1/2 hits
                        1 fighter owned by the French lost in Egypt
                    Italians win with 2 mech_infantrys remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 39 / 71
        Russians : 27 / 38
        Japanese : 61 / 62
        Americans : 58 / 78
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 20 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    French Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 15 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 fighter moved from Eastern Poland to Rostov
                1 armour moved from Volgograd to Rostov
                2 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Eastern Poland to Holland Belgium
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                2 artilleries moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 3 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 4 :  0/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 5 :  1/3 hits
                        Americans roll dice for 1 artillery in Holland Belgium, round 5 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 fighter and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 infantry in Rostov, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  2/2 hits
                        2 infantry owned by the Germans lost in Rostov
                    1 armour owned by the Germans retreated to Ukraine
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Germans
                1 fighter moved from Ukraine to Egypt
                1 fighter moved from Rostov to Ukraine
                1 bomber moved from Holland Belgium to Western Germany
                1 armour and 2 infantry moved from Tunisia to 94 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
                1 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                4 submarines moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                2 infantry moved from Western Germany to Northern Italy
                3 mech_infantrys moved from Volgograd to Kazakhstan
                1 aaGun, 1 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 aaGun moved from Eastern Poland to Baltic States
                4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Baltic States
                4 infantry moved from Germany to Poland

    Place Units - Germans
                3 infantry placed in Ukraine
                1 infantry placed in Volgograd
                3 infantry placed in France
                3 infantry placed in Southern France
                1 artillery and 5 infantry placed in Western Germany
                Germans undo move 5.
                3 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                Germans undo move 2.
                2 infantry placed in France
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Timguska from Japanese
                      Russians take Yenisey from Japanese
                1 armour moved from Urals to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                4 armour moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 armour moved from Novosibirsk to Yenisey
                      Russians take Timguska from Japanese
                      Russians take Yenisey from Japanese
                1 armour moved from Urals to Kazakhstan
                1 infantry moved from Rostov to Caucasus
                      Russians take Caucasus from Germans
                4 armour moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  2/2 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 5 armour and 1 infantry
                    Germans defend with 1 armour and 4 mech_infantrys
                        Russians roll dice for 5 armour and 1 infantry in Kazakhstan, round 2 :  4/6 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Kazakhstan, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Kazakhstan
                        Russians roll dice for 5 armour in Kazakhstan, round 3 :  1/5 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 4 armour remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 1 armour and 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Rostov to Bryansk
                1 infantry moved from Tambov to Rostov
                2 artilleries and 1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Bryansk to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Finland to Karelia
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                2 armour placed in Novgorod
                1 infantry placed in Novgorod
                Russians undo move 1.
                Russians undo move 1.
                2 armour and 1 infantry placed in Novgorod
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    Territory Summary for Russians :

    Yenisey : 1 armour
        Kazakhstan : 4 armour
        Norway : 1 flag
        Belarus : 1 infantry
        Karelia : 2 artilleries and 2 infantry
        Bryansk : 4 aaGuns, 3 armour, 5 artilleries and 14 infantry
        Rostov : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 5 infantry
        Western Ukraine : 1 artillery
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Caucasus : 1 infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 39 / 61
        Russians : 33 / 44
        Japanese : 59 / 62
        Americans : 55 / 78
        Chinese : 5 / 6
        British : 28 / 28
        UK_Pacific : 11 / 11
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.458
            Median : 3.000
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

    Germans Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.562
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                2 mech_infantrys moved from Hunan to Burma
                4 mech_infantrys moved from Kwangsi to Burma
                1 mech_infantry moved from Kweichow to Burma
                2 mech_infantrys moved from Yunnan to Burma
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from Americans
                1 fighter moved from French Indo China to Burma
                1 armour moved from Yakut S.S.R. to Yenisey
                1 bomber moved from Yakut S.S.R. to Yenisey
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Malaya to Burma

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour and 3 infantry in Borneo, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 armour and 3 infantry in Borneo, round 3 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  1/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 3 fighters and 9 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 fighters and 9 mech_infantrys in Burma, round 2 :  3/13 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 3 fighters and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yenisey
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Yenisey, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 bomber in Yenisey, round 3 :  2/2 hits
                        Russians roll dice for 1 armour in Yenisey, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 bomber owned by the Japanese lost in Yenisey
                    Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Yunnan to Malaya
                3 fighters moved from Burma to Malaya
                1 artillery moved from Kwangsi to Yunnan
                2 fighters moved from Japan to 36 Sea Zone
                3 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                3 mech_infantrys moved from Shantung to Hunan
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 aaGun moved from Kwangsi to Yunnan

    Place Units - Japanese
                2 submarines placed in 36 Sea Zone
                1 armour placed in French Indo China
                3 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,3,1,4,4,4,5,6,5,5,1,5,5,4,6,5,1,6,4,6,6,6,1
                Japanese collect 64 PUs (5 lost to blockades); end with 64 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 1 cruiser, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 submarine moved from 37 Sea Zone to 43 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 armour, 2 artilleries, 1 cruiser, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 armour, 1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 :  2/5 hits
                        Germans roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Southern France, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Holland Belgium, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - Americans
                1 destroyer and 4 submarines moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 mech_infantrys moved from Alberta Saskatchewan Manitoba to Quebec
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to New Brunswick Nova Scotia
                4 destroyers moved from 101 Sea Zone to 91 Sea Zone
                8 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 armour, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from Southern France to Normandy Bordeaux
                1 artillery moved from British Columbia to Alberta Saskatchewan Manitoba

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                1 armour and 2 artilleries placed in Eastern United States
                3 infantry placed in Eastern United States
                1 cruiser placed in 101 Sea Zone
                3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 6 destroyers and 6 submarines
        26 Sea Zone : 1 destroyer and 2 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 submarines and 1 transport
        2 Sea Zone : 1 flag
        54 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Quebec : 3 mech_infantrys
        Alberta Saskatchewan Manitoba : 1 artillery
        New Brunswick Nova Scotia : 1 armour, 2 artilleries and 3 infantry
        United Kingdom : 2 armour, 3 infantry and 1 mech_infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Algeria : 1 flag
        Southern France : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery
        106 Sea Zone : 1 flag, 3 transports
        109 Sea Zone : 3 transports
        101 Sea Zone : 1 cruiser
        91 Sea Zone : 5 destroyers and 8 submarines
        110 Sea Zone : 1 carrier, 1 cruiser and 3 transports
        68 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 33 / 61
        Russians : 32 / 44
        Japanese : 69 / 69
        Americans : 60 / 80
        Chinese : 3 / 6
        British : 28 / 28
        UK_Pacific : 5 / 11
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 5.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.929
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Kansu to Shensi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Suiyuyan : 1 infantry

    Production/PUs Summary :

    Germans : 33 / 61
        Russians : 32 / 44
        Japanese : 67 / 69
        Americans : 60 / 80
        Chinese : 5 / 5
        British : 28 / 28
        UK_Pacific : 5 / 11
        Italians : 19 / 34
        ANZAC : 10 / 16
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.957
            Median : 5.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 23

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.929
            Median : 4.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Combat Move - British
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                3 armour moved from Belgian Congo to Egypt
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt

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