14L G40 Ghost vs. Bold - no tech, 1 unit per TT

  • '12

    in my rush to post, i neglected to move some russians into korea as planned.  convoy dice have been rolled so i am asking your permission to allow.  i planned to move 12 inf and an AA gun to korea.

    Cheers

  • '12

    here’s the map, if you will allow.  if not, just go with the original post.

    Cheers


  • My preference is the original map

  • '12

    Whatever you say.  It’s your right to deny it per our agreement.  Because of the convoy roll.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 carriers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Timguska to Novosibirsk
                1 bomber moved from Suiyuyan to Novosibirsk
                1 artillery moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Chahar to Korea
                1 fighter moved from Japan to Korea
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 12 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 9 Sea Zone
                3 artilleries and 9 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                1 battleship moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 3 fighters and 2 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 9 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 12 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hawaiian Islands
                    Japanese attack with 3 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers
                    Americans defend with 2 aaGuns, 1 airfield, 1 harbour, 6 infantry and 2 mech_infantrys
                    Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 fighter and 4 infantry
                    Casualties for Americans: 2 aaGuns, 6 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 12 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 9 Sea Zone to 26 Sea Zone
                2 fighters moved from Japan to 26 Sea Zone
                1 fighter moved from Korea to Japan
                2 fighters moved from Korea to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Suiyuyan to 6 Sea Zone
                1 fighter moved from Kiangsu to Japan
                3 artilleries and 2 infantry moved from Hunan to Kiangsi
                1 infantry moved from Chahar to Anhwe
                1 bomber moved from Novosibirsk to Kansu
                1 bomber moved from Kansu to Shensi
                6 mech_infantrys moved from Kweichow to Shensi
                1 submarine moved from 80 Sea Zone to 75 Sea Zone
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer and 6 submarines moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Hunan to Kiangsi
                3 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from French Indo China to Kwangsi
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                2 infantry placed in Kiangsu
                1 submarine placed in 19 Sea Zone
                4 carriers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • I probably shouldn’t say anything here as 3rd party. But can I shout “Bold, did you forget to visit Buckingham Palace?” :roll:


  • It is because he wants to produce units in Scotland!

  • '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 4 fighters and 1 tactical_bomber moved from Queensland to 30 Sea Zone
                2 bombers, 4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 10 Sea Zone to 27 Sea Zone
                1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 submarine moved from 27 Sea Zone to 26 Sea Zone
                2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 12 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                      British take United Kingdom from Germans
                      British take Scotland from Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

  • '12

    18 hits round 1 in z26 - please let me know how you wish to allocate the hits and I will continue the battle.  Please do not roll your own defense dice (i had an opponent do this once).

    Cheers


  • Rolling own dice in opponents turn should only be allowed when playing face to face!  :-D
    18 casulties in round 1:
    7xAC (one hit only)
    2xBB (one hit only)
    7xSUB (keep one sub alive)
    2xDD
    Total: 18 hits
    Very close to average dice - Will we be able to have one of the important battles actually going according to average dice… Please continue to ask for OOL round by round in this battle.
    Go D#

  • '12

    little under on your defense and my round 2 attack was a little under i think…?

    losses?


  • 12 casulties: SUB, 6 AC, 4 DD, 1 CRU
    (keep 1 AC - hit)


  • Remaining OOL:
    ACs, CRUs, T.BMBs, FTRs, BBs, thanks (= always keep best defense)

  • '12

    oh my goodness….  you’re not going to believe this.  i didn’t bring the 3 ftr from WUS to the battle.

  • '12

    i will be taking different casualties from the last round of battle than i selected on tripleA…  :roll:

  • '12

    ii sure got lucky that i won that battle….  i obviously had meant to bring the 3 ftr from WUS in but i know what your answer would have been - no way right?  :wink:

  • '12

    if i had them in the battle, it may have gone much worse for me - we will never know!


  • For an all or nothing battle, you are naturally allowed to bring all your units that legally can attack. Leaving units behind to cover the retreat is only for other games!
    Feel free to reroll the battle with all units present if you like  :-P - I will use the same OOL as I did the first time.

  • '12

    haha, i actually enjoy your sense of humor ghost.  however, i know very well the conundrum i would be facing if you had won the battle.  at best, you would allow me to roll in each round for the missing (but obviously intended for the attack) fighters but with all other dice remaining as they were.  Obviously now that the battle has been won by me (against all odds) you would not want to allow me to roll additional dice in the battle that can only make the loss worse for you.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 2 carriers, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers, 4 fighters and 1 tactical_bomber moved from Queensland to 30 Sea Zone
                2 bombers, 4 fighters and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 13 Sea Zone
                1 submarine moved from 10 Sea Zone to 12 Sea Zone
                1 submarine moved from 10 Sea Zone to 27 Sea Zone
                1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 submarine moved from 27 Sea Zone to 26 Sea Zone
                2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 64 Sea Zone to 26 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 12 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 112 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from Scotland to 111 Sea Zone
                1 infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Scotland to United Kingdom
                      British take United Kingdom from Germans
                      British take Scotland from Americans
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 4 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 4 carriers, 3 cruisers, 16 destroyers, 7 fighters, 7 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 8 fighters, 8 submarines, 6 tactical_bombers and 6 transports
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                    Units damaged: 6 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 97
                    Casualties for Japanese: 2 battleships, 7 carriers, 2 cruisers, 6 destroyers, 8 fighters, 8 submarines, 6 tactical_bombers and 6 transports
                    Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 16 destroyers, 4 fighters, 7 submarines and 3 tactical_bombers

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode
                2 bombers moved from 26 Sea Zone to 12 Sea Zone
                1 fighter moved from 26 Sea Zone to Johnston Island
                2 bombers moved from 12 Sea Zone to Western United States
                1 fighter moved from 64 Sea Zone to Johnston Island
                1 aaGun and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 carrier and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 carriers and 3 transports placed in 10 Sea Zone
                1 artillery, 3 infantry and 1 tactical_bomber placed in Western United States
                Americans undo move 2.
                1 armour, 1 artillery and 3 infantry placed in Western United States
                1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Johnston Island: 1 tactical_bomber
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 3 fighters
                EDIT: Adding units owned by Americans to Johnston Island: 3 fighters
                EDIT: Turning off Edit Mode

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