@crockett36 Thanks! :)
G40 l14 mrcunego (axis) vs dawgoneit (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Poland
2 mech_infantrys moved from Germany to Poland
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
2 fighters moved from Eastern Poland to Poland
4 armour moved from Western Ukraine to Ukraine
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 armour, 2 fighters and 3 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 armour, 2 fighters and 3 mech_infantrys in Poland, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 6 armour and 7 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 6 armour and 7 mech_infantrys in Ukraine, round 2 : 3/13 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 6 armour and 7 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 armour
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 1/2 hits
2 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 2 armourNon Combat Move - Germans
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports moved from 81 Sea Zone to 95 Sea Zone
4 submarines moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 bomber moved from Bessarabia to Eastern Poland
1 infantry moved from Western Germany to Northern Italy
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern PolandPlace Units - Germans
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 9 infantry moved from Finland to Norway
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Urals to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 9 infantry moved from Finland to Norway
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour, 3 infantry and 1 mech_infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
3 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Belarus to Bryansk
2 infantry moved from Urals to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 3 infantry in Timguska, round 2 : 1/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Timguska, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Timguska, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 2 artilleries and 9 infantry
Germans defend with 2 artilleries and 5 infantry
Russians roll dice for 2 artilleries and 9 infantry in Norway, round 2 : 2/11 hits
Germans roll dice for 2 artilleries and 5 infantry in Norway, round 2 : 2/7 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 7 infantry in Norway, round 3 : 2/9 hits
Germans roll dice for 2 artilleries and 3 infantry in Norway, round 3 : 2/5 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 5 infantry in Norway, round 4 : 2/7 hits
Germans roll dice for 2 artilleries and 1 infantry in Norway, round 4 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Norway
Russians roll dice for 2 artilleries and 3 infantry in Norway, round 5 : 2/5 hits
Germans roll dice for 1 artillery in Norway, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 5 infantry
Casualties for Russians: 7 infantryNon Combat Move - Russians
Place Units - Russians
3 infantry placed in Novgorod
3 armour, 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Norway : 1 flag, 2 artilleries and 2 infantry
Belarus : 3 aaGuns, 4 artilleries and 16 infantry
Baltic States : 1 infantry
Bryansk : 1 aaGun, 3 armour, 2 artilleries, 8 infantry and 1 mech_infantry
Rostov : 1 infantry
Russia : 1 airfield, 3 armour, 2 artilleries, 1 factory_major and 3 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 41 / 53
Russians : 32 / 43
Japanese : 57 / 72
Americans : 53 / 65
Chinese : 8 / 10
British : 27 / 28
UK_Pacific : 11 / 6
Italians : 20 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.193
Median : 3.000
Variance : 0.554
Standard Deviation : 0.744
Total rolls : 57Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.250
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Germans Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.125
Median : 3.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Russians Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.324
Median : 3.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37 -
hey there, nice seeing you back. I was worried about ya.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Sumatra to 41 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from 36 Sea Zone to French Indo China
3 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Kwangsi to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to French Indo China
1 bomber and 1 fighter moved from Kiangsu to French Indo China
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kiangsu to Kiangsi
1 fighter moved from Japan to Anhwe
1 fighter moved from Japan to Kiangsi
1 artillery moved from Yenisey to Timguska
1 bomber moved from Yenisey to Timguska
2 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Kiangsi
1 submarine moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 3 armour, 3 artilleries, 1 bomber, 3 fighters, 3 infantry and 3 mech_infantrys
British defend with 2 aaGuns, 4 artilleries and 4 infantry; Americans defend with 1 armour, 1 bomber, 1 factory_minor and 1 infantry
AA fire in French Indo China : 2/4 hits
2 fighters owned by the Japanese lost in French Indo China
Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 2/4 hits
Japanese roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys in French Indo China, round 2 : 6/14 hits
Americans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 1 bomber and 5 infantry in French Indo China, round 2 : 3/11 hits
4 infantry owned by the British, 3 infantry owned by the Japanese, 1 bomber owned by the Americans, 1 infantry owned by the Americans and 2 aaGuns owned by the British lost in French Indo China
Japanese roll dice for 3 armour, 3 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys in French Indo China, round 3 : 4/11 hits
Americans roll dice for 1 armour and 4 artilleries in French Indo China, round 3 : 3/5 hits
4 artilleries owned by the British, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in French Indo China
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in French Indo China, round 4 : 2/8 hits
Americans roll dice for 1 armour in French Indo China, round 4 : 0/1 hits
1 armour owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 3 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 18
Casualties for Japanese: 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys
Casualties for British: 2 aaGuns, 4 artilleries and 4 infantry
Casualties for Americans: 1 armour, 1 bomber and 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter and 5 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 fighter and 5 mech_infantrys in Kiangsi, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Timguska
Japanese attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Timguska, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 bomber moved from French Indo China to Kwangtung
1 aaGun moved from Kwangsi to Kwangtung
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Anhwe to Kiangsu
1 armour moved from Soviet Far East to Amur
1 bomber moved from Timguska to YeniseyPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 60 PUs (2 lost to blockades); end with 60 PUs total -
yeah it has been a hectic family weekend
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 mech_infantrys moved from British Columbia to Alaska -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Germans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 3 mech_infantrys moved from British Columbia to AlaskaCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Alaska
Americans attack with 1 artillery and 3 mech_infantrys
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 mech_infantrys in Alaska, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 destroyer moved from 15 Sea Zone to 25 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 destroyers and 1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
8 submarines moved from 92 Sea Zone to 104 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 mech_infantry moved from British Columbia to Central United States
1 armour, 2 artilleries and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 42 Sea Zone to 37 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 armour and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Siam : 1 flag
Kweichow : 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 artillery and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 submarine
2 Sea Zone : 1 flag
54 Sea Zone : 3 destroyers and 3 submarines
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 armour, 2 artilleries and 3 infantry
United Kingdom : 1 armour, 2 artilleries and 3 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
104 Sea Zone : 8 submarines
106 Sea Zone : 1 flag, 3 transports
109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
101 Sea Zone : 3 transports
68 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 40 / 53
Russians : 31 / 43
Japanese : 60 / 60
Americans : 54 / 75
Chinese : 6 / 10
British : 27 / 28
UK_Pacific : 11 / 6
Italians : 20 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 1.125
Standard Deviation : 1.061
Total rolls : 9Japanese Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Kweichow to YunnanPlace Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kweichow: 1 tactical_bomber
EDIT: Adding units owned by Americans to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Chinese undo move 1.
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,1,6,1,4,4,4
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Yunnan : 2 artilleries and 2 infantry
Hopei : 1 infantryProduction/PUs Summary :
Germans : 40 / 53
Russians : 31 / 43
Japanese : 58 / 60
Americans : 54 / 75
Chinese : 8 / 13
British : 27 / 28
UK_Pacific : 11 / 6
Italians : 20 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.571
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 28Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian Sudan
7 fighters moved from French Central Africa to Anglo Egyptian Sudan
4 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Persia to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eire to Scotland
1 destroyer moved from 125 Sea Zone to 119 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
4 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from French West Africa to Anglo Egyptian Sudan
7 fighters moved from French Central Africa to Anglo Egyptian Sudan
4 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
2 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
2 artilleries and 1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Shan State
1 mech_infantry moved from India to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Persia to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 battleship and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Eire to Scotland
1 destroyer moved from 125 Sea Zone to 119 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 4 armour, 1 bomber, 12 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 4 armour, 1 bomber, 12 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 11/19 hits
Germans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Germans with 4 armour, 1 bomber, 12 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 bomber and 12 fighters moved from Anglo Egyptian Sudan to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 2 artilleries, 1 infantry and 1 mech_infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Shan State : 1 mech_infantry
Burma : 1 artillery and 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
39 Sea Zone : 1 battleship and 1 destroyer
Belgian Congo : 2 armour, 1 bomber and 12 fighters
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 4 armour and 1 infantry
Ethiopia : 1 flag
119 Sea Zone : 1 destroyer
125 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 transport
Eastern Persia : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Persia : 1 flagProduction/PUs Summary :
Germans : 39 / 53
Russians : 31 / 43
Japanese : 56 / 60
Americans : 54 / 75
Chinese : 10 / 13
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 20 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 8 times
3 was rolled 2 times
4 was rolled 11 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.354
Median : 4.000
Variance : 1.319
Standard Deviation : 1.149
Total rolls : 48Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.818
Median : 4.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Germans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.105
Median : 2.000
Variance : 0.944
Standard Deviation : 0.972
Total rolls : 19Americans Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Eastern Poland to Baltic States
2 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 2 fighters
Russians defend with 1 infantry
Italians roll dice for 2 fighters in Rostov, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Italians lost in Rostov
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry
Casualties for Italians: 1 fighter
Battle in Baltic States
Italians attack with 3 infantry
Russians defend with 1 infantry
Italians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 aaGun moved from Southern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
4 mech_infantrys moved from Iraq to Egypt
2 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Northwest Persia to Iraq
3 submarines moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 mech_infantrys placed in Iraq
1 fighter placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
54 Sea Zone : 5 destroyers and 3 submarinesProduction/PUs Summary :
Germans : 39 / 53
Russians : 30 / 43
Japanese : 56 / 60
Americans : 54 / 75
Chinese : 10 / 13
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 21 / 35
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from Belgian Congo to Anglo Egyptian SudanTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 39 / 53
Russians : 30 / 43
Japanese : 56 / 60
Americans : 54 / 75
Chinese : 10 / 13
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 21 / 35
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to Caucasus
1 armour moved from Ukraine to Tambov
Germans take Rostov from Russians
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to NovgorodCombat - Germans
Battle in Tunisia
Germans attack with 1 armour and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Tunisia, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 bomber in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Ukraine
1 bomber and 1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Volgograd
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 submarines moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Germans
2 infantry placed in Southern France
9 infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Southern France
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 armour and 3 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Egypt to Caucasus
1 armour moved from Ukraine to Tambov
Germans take Rostov from Russians
Germans take Tambov from Russians
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour and 1 mech_infantry moved from Ukraine to Caucasus
1 armour and 2 mech_infantrys moved from Poland to Novgorod
1 bomber moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to NovgorodCombat - Germans
Battle in Tunisia
Germans attack with 1 armour and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Tunisia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 3 infantry in Tunisia, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Tunisia
Germans win, taking Tunisia from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 3/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 1 bomber in Caucasus, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 bomber in Caucasus, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 bomber owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -13
Casualties for Germans: 1 bomber and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Ukraine
1 bomber and 1 fighter moved from Novgorod to Eastern Poland
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Ukraine to Rostov
3 mech_infantrys moved from Ukraine to Volgograd
3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
5 submarines moved from 95 Sea Zone to 93 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea ZonePlace Units - Germans
2 infantry placed in Southern France
9 infantry placed in Western Germany
2 armour and 2 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
2 armour, 4 infantry and 2 mech_infantrys placed in Western Germany
5 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Southern France
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 3 infantry
EDIT: Adding units owned by Germans to Ukraine: 3 infantry
EDIT: Turning off Edit Mode -
Misplaced my bought units. Use the second upload
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Urals
2 artilleries and 2 infantry moved from Norway to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
2 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 armour moved from Russia to Kazakhstan
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Urals
2 artilleries and 2 infantry moved from Norway to FinlandCombat - Russians
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Italians defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Russia to TambovPlace Units - Russians
4 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Kazakhstan : 1 armour
Norway : 1 flag
Belarus : 1 infantry
Baltic States : 1 artillery and 1 infantry
Bryansk : 4 aaGuns, 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Rostov : 1 artillery and 1 infantry
Urals : 1 armour
Russia : 1 airfield, 4 armour, 1 artillery, 1 factory_major and 5 infantry
Tambov : 2 artilleries and 3 infantry
Western Ukraine : 1 artillery and 2 infantry
Novosibirsk : 1 armour
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Samara : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 44 / 71
Russians : 27 / 38
Japanese : 56 / 60
Americans : 53 / 75
Chinese : 10 / 13
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 20 / 35
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.062
Median : 3.000
Variance : 0.774
Standard Deviation : 0.880
Total rolls : 32Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Russians Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.087
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 23Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 armour, 2 artilleries and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber and 1 fighter moved from Kwangtung to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Shantung to Kweichow
Japanese take Kweichow from Chinese
1 infantry and 1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
1 artillery moved from Timguska to Kansu
1 bomber moved from Yenisey to Kansu
3 mech_infantrys moved from Kiangsu to KwangsiCombat - Japanese
Battle in Hopei
Japanese attack with 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 mech_infantrys in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry
British defend with 2 artilleries, 1 infantry and 1 mech_infantry; Americans defend with 1 tactical_bomber; Chinese defend with 2 artilleries and 2 infantry
Japanese roll dice for 3 armour, 2 artilleries, 1 bomber, 3 fighters and 1 mech_infantry in Yunnan, round 2 : 3/10 hits
Chinese roll dice for 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/9 hits
1 infantry owned by the British, 2 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 3 armour, 1 artillery, 1 bomber and 3 fighters in Yunnan, round 3 : 3/8 hits
Chinese roll dice for 4 artilleries, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits
2 artilleries owned by the Chinese, 1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 1 bomber and 3 fighters in Yunnan, round 4 : 5/6 hits
Chinese roll dice for 2 artilleries and 1 tactical_bomber in Yunnan, round 4 : 3/3 hits
1 armour owned by the Japanese, 1 bomber owned by the Japanese, 2 artilleries owned by the British, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 tactical_bomber
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Kansu
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Kansu
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 4 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Yunnan to Malaya
3 mech_infantrys moved from Kiangsi to Yunnan
1 aaGun moved from Kwangtung to Kwangsi
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Amur to Yakut S.S.R.
1 fighter moved from Japan to French Indo China
1 bomber moved from Kansu to Yakut S.S.R.
2 transports moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in Kiangsu
3 mech_infantrys placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 61 PUs; end with 62 PUs total