@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
L14 G40 arathorn vs. MrRoboto
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 bombers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Volgograd to Persia
1 armour and 4 infantry moved from West India to Eastern Persia
18 armour, 1 infantry and 15 mech_infantrys moved from Turkey to Syria
1 armour and 3 mech_infantrys moved from Caucasus to Syria
3 mech_infantrys moved from Rostov to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
1 mech_infantry moved from Southern France to Portugal
Germans take Portugal from Americans
1 mech_infantry moved from Southern France to Gibraltar
Germans take Gibraltar from British
5 infantry and 1 mech_infantry moved from Norway to 113 Sea Zone
5 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 111 Sea Zone
2 bombers, 1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Western Germany to United Kingdom
5 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 armour moved from Buryatia to Sakha
Germans take Sakha from Russians
1 armour moved from Sakha to AmurCombat - Germans
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in United Kingdom rolls: 6,4,6 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 21 damage total. Damaged units is as follows: harbour = 1, factory_major = 14, airfield = 6
Battle in Scotland
Germans attack with 5 infantry and 1 mech_infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
Germans attack with 1 armour and 4 infantry
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Germans attack with 19 armour, 1 infantry and 18 mech_infantrys
French defend with 1 infantry
Germans win, taking Syria from French with 19 armour, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Amur
Germans attack with 1 armour
Russians defend with 1 aaGun and 1 infantry
Russians win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Northwest Persia
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Turkey to Syria
3 armour moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Western Ukraine to Rostov
3 mech_infantrys moved from Russia to Rostov
1 mech_infantry moved from Southern France to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from United Kingdom to 111 Sea Zone
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Normandy Bordeaux to 111 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 artilleries and 4 infantry moved from Southern France to France
2 bombers moved from Northwest Persia to Rostov
1 bomber moved from Persia to RostovPlace Units - Germans
1 transport placed in 113 Sea Zone
6 bombers, 2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 80 PUs; end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs -
I have accepted the edit, simply because I want to pass along some of the generosity I have been shown at times.
But this last one could have been game over for you, and I had positioned myself to move if you forgot syria. That was my “silent plan” and hope that you would forget. But I don’t want to take this victory by doing that, so I have allowed it, but please be careful with such important moves ;)You’re welcome.
AND YES; you owe me one ;) hehe :mrgreen: -
I was aware of the Syria problem after I saw your Japanese planes in India after your Japanese move. I just forgot about it for a second when doing my French move.
However, I almost immediately remembered it after I that “post turn” button. I thank you for allowing the edit, since it’s not granted by the rules of course and yes, it would have maybe meant game over.
I don’t think it’s that big of a deal, however. I allow my opponents small forgotten fights all the time, as long as nothing else has been done afterwards.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 17 infantry moved from Kwangsi to YunnanTurn Complete - Russians
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I was aware of the Syria problem after I saw your Japanese planes in India after your Japanese move. I just forgot about it for a second when doing my French move.
However, I almost immediately remembered it after I that “post turn” button. I thank you for allowing the edit, since it’s not granted by the rules of course and yes, it would have maybe meant game over.
I don’t think it’s that big of a deal, however. I allow my opponents small forgotten fights all the time, as long as nothing else has been done afterwards.
Usually I am extremely flexible, with NCM and with Walk-ins… with combat - not as flexible. But I like to be on the more generous side. It would have been game over, as you would have had to attack, and it would have been a very small percentage battle for you.
Also, I don’t want to win that way - not after such a good game against a worthy opponent. ;)
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I have traveled internationally from USA to Europe the last day, so I will post tomorrow.
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There is something wrong with the marti dice - it got stuck on a string so if you don’t mind I’ll roll the SBR on the forum and we’ll edit it afterward.
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SBR Egypt
Rolls: 1@1; Total Hits: 11@1: (1)if no hit damage is:
Rolls: 1@6; Total Hits: 11@6: (2)+2SBR Iraq
Rolls: 1@1; Total Hits: 01@1: (5)if no hit damage is:
Rolls: 1@6; Total Hits: 11@6: (5)+2SBR Persia
Rolls: 1@1; Total Hits: 01@1: (5)if no hit damage is:
Rolls: 1@6; Total Hits: 11@6: (5)+2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 14 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 3 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
3 fighters moved from Turkey to Saudi Arabia
1 tactical_bomber moved from India to Saudi Arabia
1 bomber moved from Timguska to Persia
1 bomber moved from Turkey to Iraq
1 bomber moved from Turkey to Egypt
8 fighters moved from India to Iraq
1 tactical_bomber moved from India to 41 Sea Zone
2 battleships moved from 39 Sea Zone to 76 Sea ZoneCombat - Japanese
Air Battle in Egypt
Japanese attacks with 1 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Iraq
Japanese attacks with 9 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Strategic bombing raid in Persia
1 bomber killed by AA
Bombing raid in Persia causes 0 damage total.
Strategic bombing raid in Iraq
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Saudi Arabia
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor and 1 infantry
Japanese win, taking Saudi Arabia from British with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 tactical_bomber moved from 41 Sea Zone to India
2 tactical_bombers moved from India to Syria
8 fighters moved from Iraq to Syria
1 fighter and 1 tactical_bomber moved from Saudi Arabia to 76 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Mozambique
Japanese take Mozambique from Neutral_True
2 fighters moved from Saudi Arabia to 72 Sea Zone
4 carriers and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 carrier moved from 39 Sea Zone to 72 Sea ZonePlace Units - Japanese
3 infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,5,5,5,2,4,4,4,6,2,6,4,3,6,4,3,2,2,1,1,2,5,1,6,3,5,2,4,3,1,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,2,1,2,1,5,2,4
Japanese collect 9 PUs (9 lost to blockades); end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
EDIT: Changing unit bombing damage for these British owned units to: factory_minor = 6
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Syria: 2 bombers
EDIT: Turning off Edit Mode -
yeah… I won’t win this anymore. Congrats.
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If you want to play another, let me know. I would start bidding allies+15.
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yeah… I won’t win this anymore. Congrats.
Thanks!
It was a good game!
I’ll accept your bid at 15 for Allies :)
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i’ll take the med sub and 3 british inf…. in sudan, alexandria and egypt





