UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Italians
                2 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Italians defend with 1 armour
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        Italians roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Sikang
                    Chinese win, taking Sikang from Italians with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Hunan
                2 infantry placed in Hunan
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Hunan : 3 infantry
        Tsinghai : 3 infantry
        Sikang : 3 infantry

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 13
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 12 / 18
        British : 17 / 17
        UK_Pacific : 17 / 17
        Italians : 38 / 60
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 10 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.216
            Median : 3.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 37

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 16

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 artillery moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians
                1 armour, 5 artilleries and 26 infantry moved from West India to Eastern Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Union of South Africa to Rhodesia
                      British take Rhodesia from Italians
                1 artillery moved from Union of South Africa to South West Africa
                      British take South West Africa from Italians
                1 armour, 5 artilleries and 26 infantry moved from West India to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 5 artilleries and 26 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 5 artilleries and 26 infantry in Eastern Persia, round 2 :  6/32 hits
                        Italians roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Eastern Persia
                    British win, taking Eastern Persia from Italians with 1 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                4 infantry moved from India to West India
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                12 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 19 PUs; end with 20 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,2,4,5,2,1
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 infantry
        Malaya : 1 harbour
        French Indo China : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 cruiser
        West India : 4 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield, 1 armour and 15 infantry
        South West Africa : 1 artillery
        United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Rhodesia : 1 infantry
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour, 5 artilleries and 25 infantry
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 13
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 12 / 18
        British : 19 / 20
        UK_Pacific : 17 / 15
        Italians : 36 / 60
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 24 times
                3 was rolled 13 times
                4 was rolled 10 times
                5 was rolled 7 times
                6 was rolled 12 times
            Average roll : 3.182
            Median : 3.000
            Variance : 2.303
            Standard Deviation : 1.517
            Total rolls : 77

    Null / Other
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                1 was rolled 3 times
                2 was rolled 14 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.281
            Median : 2.000
            Variance : 3.419
            Standard Deviation : 1.849
            Total rolls : 32

    Italians Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.611
            Standard Deviation : 0.782
            Total rolls : 19

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 4 artilleries, 1 destroyer, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Novosibirsk to Suiyuyan
                      Italians take Kansu from Chinese
                      Italians take Suiyuyan from Chinese
                1 armour moved from Belgian Congo to Rhodesia
                1 bomber moved from Tanganyika Territory to Rhodesia
                1 armour and 2 mech_infantrys moved from Algeria to 92 Sea Zone
                1 armour and 2 mech_infantrys moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Rhodesia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Rhodesia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Italians win, taking Rhodesia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 armour, 2 fighters and 2 mech_infantrys
                    British defend with 1 harbour; Americans defend with 2 armour and 1 artillery
                        Italians roll dice for 1 armour, 2 fighters and 2 mech_infantrys in Gibraltar, round 2 :  3/5 hits
                        British roll dice for 2 armour and 1 artillery in Gibraltar, round 2 :  0/3 hits
                        1 artillery owned by the Americans and 2 armour owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 armour and 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                6 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Egypt to Belgian Congo
                1 bomber moved from Rhodesia to Belgian Congo
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Place Units - Italians
                3 artilleries placed in Persia
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                Italians undo move 4.
                1 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 39 PUs; end with 39 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Italians :

    Suiyuyan : 1 flag, 1 armour
        Kansu : 1 flag
        Kazakhstan : 1 flag
        Belgian Congo : 1 flag, 4 armour, 1 bomber and 1 mech_infantry
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 armour, 1 harbour and 2 mech_infantrys
        Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Gold Coast : 1 flag
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag
        Rhodesia : 1 flag, 1 armour
        Tanganyika Territory : 1 flag
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        French Central Africa : 1 flag
        Algeria : 1 flag
        Southern France : 6 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Bryansk : 2 aaGuns
        Eastern Poland : 1 flag
        Novosibirsk : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Turkmenistan : 1 flag
        Caucasus : 1 flag
        95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 3 transports
        Northwest Persia : 1 flag, 2 armour and 1 mech_infantry
        Persia : 1 flag, 5 armour, 9 artilleries, 1 factory_minor, 2 fighters, 10 infantry and 4 mech_infantrys
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 13
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 10 / 18
        British : 18 / 20
        UK_Pacific : 17 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 54 Sea Zone
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        54 Sea Zone : 1 cruiser, 3 destroyers, 10 submarines and 2 transports
        62 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 13
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 10 / 18
        British : 18 / 20
        UK_Pacific : 17 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 62 / 84
        Russians : 13 / 13
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 10 / 18
        British : 18 / 20
        UK_Pacific : 17 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • sorry it took so long to get back to you. there was a bad accident with a couple kids that live in our town. one works for me. he is ok but the other one is real bad. we are hopeful now that he has made it a couple of days.  :-(

  • '13

    @dawgoneit:

    sorry it took so long to get back to you. there was a bad accident with a couple kids that live in our town. one works for me. he is ok but the other one is real bad. we are hopeful now that he has made it a couple of days.  :-(

    That is sad news my friend. Hopefully he will recover now then a couple of days have past.

    This is just a game and no apology is ever needed for any wait.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                9 artilleries, 9 infantry and 3 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Vologda to Russia
                3 bombers moved from Novgorod to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Russia
                    Germans attack with 9 artilleries, 3 bombers, 11 infantry and 3 mech_infantrys
                    Russians defend with 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber
                        Germans roll dice for 9 artilleries, 3 bombers, 11 infantry and 3 mech_infantrys in Russia, round 2 :  10/26 hits
                        Russians roll dice for 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 :  2/18 hits
                        10 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                        Germans roll dice for 9 artilleries, 3 bombers, 9 infantry and 3 mech_infantrys in Russia, round 3 :  12/24 hits
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 :  5/8 hits
                        3 infantry owned by the Russians, 1 tactical_bomber owned by the Russians, 5 infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 fighters owned by the Russians lost in Russia
                    Germans captures 13PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 9 artilleries, 3 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 57
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 1 artillery, 2 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
                3 artilleries, 1 carrier, 2 destroyers, 7 infantry, 2 submarines and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                7 infantry moved from Western Germany to Holland Belgium
                3 armour moved from Novgorod to Poland
                3 bombers moved from Russia to Poland
                5 artilleries and 8 infantry moved from Belarus to Baltic States
                3 armour moved from Ukraine to Caucasus
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Ukraine to Rostov

    Place Units - Germans
                1 carrier, 1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                3 submarines placed in 93 Sea Zone
                1 destroyer placed in 113 Sea Zone
                2 armour and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 80 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 92 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 infantry
        Poland : 3 armour and 3 bombers
        Germany : 1 factory_major
        Holland Belgium : 7 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag, 5 artilleries and 8 infantry
        Bryansk : 1 flag
        Rostov : 1 flag, 1 aaGun
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 aaGun, 1 airfield, 9 artilleries, 1 factory_minor, 4 infantry and 3 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 3 armour
        Smolensk : 1 flag
        125 Sea Zone : 1 flag
        113 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 3 submarines
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 3 submarines
        Finland : 1 flag
        110 Sea Zone : 3 artilleries, 2 carriers, 2 destroyers, 2 fighters, 7 infantry, 3 submarines, 2 tactical_bombers and 5 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 67 / 107
        Russians : 8 / 0
        Japanese : 30 / 30
        Americans : 52 / 77
        Chinese : 10 / 18
        British : 18 / 20
        UK_Pacific : 17 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    I was wondering if you forgot the US fighter in Iceland. I keep thinking it is a trap and it has made me wary and change a couple of moves now.


  • I have forgotten it but it sounds like its doing all rite for me.
    oh yeah seems I have forgotten about it feel free to ignore it. :evil:


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese

  • '13

    @dawgoneit:

    I have forgotten it but it sounds like its doing all rite for me.
    oh yeah seems I have forgotten about it feel free to ignore it. :evil:

    “I don’t think so Tim”

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 bomber moved from Korea to Siberia
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Hainan to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 infantry moved from Kiangsi to Hunan
                3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 battleships moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangtung to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to Hunan

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 battleships in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  4/8 hits
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        3 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in French Indo China

    Non Combat Move - Japanese
                2 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 bomber moved from 37 Sea Zone to Kwangtung
                5 fighters and 1 tactical_bomber moved from Hunan to 36 Sea Zone
                1 infantry moved from Shantung to Anhwe
                1 bomber moved from Siberia to Anhwe

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 1 infantry placed in Japan
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Hunan : 1 flag, 1 armour and 1 infantry
        Anhwe : 1 flag, 1 bomber and 1 infantry
        Kwangtung : 1 flag, 2 aaGuns, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        Soviet Far East : 1 flag
        Siberia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 infantry
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 67 / 107
        Russians : 8 / 0
        Japanese : 34 / 34
        Americans : 52 / 77
        Chinese : 8 / 18
        British : 18 / 20
        UK_Pacific : 15 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 3 infantry
                    Italians defend with 1 armour, 1 harbour and 2 mech_infantrys
                        Americans roll dice for 3 cruisers in Gibraltar, round 2 :  1/3 hits
                        Americans roll dice for 2 artilleries and 3 infantry in Gibraltar, round 2 :  1/5 hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Gibraltar, round 2 :  3/3 hits
                        2 mech_infantrys owned by the Italians and 3 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 artilleries in Gibraltar, round 3 :  1/2 hits
                        Italians roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Iceland to 91 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        37 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 1 flag
        54 Sea Zone : 3 cruisers, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery
        United Kingdom : 3 artilleries, 3 infantry and 1 tactical_bomber
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
        91 Sea Zone : 1 armour, 1 carrier, 3 cruisers, 5 destroyers, 2 fighters, 5 submarines and 7 transports

    Production/PUs Summary :

    Germans : 67 / 107
        Russians : 8 / 0
        Japanese : 34 / 34
        Americans : 52 / 77
        Chinese : 8 / 18
        British : 18 / 20
        UK_Pacific : 15 / 15
        Italians : 39 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.842
            Median : 3.000
            Variance : 1.944
            Standard Deviation : 1.394
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
            Average roll : 1.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Italians

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Shensi
                2 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Yunnan : 6 infantry
        Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 67 / 107
        Russians : 8 / 0
        Japanese : 34 / 34
        Americans : 52 / 77
        Chinese : 9 / 15
        British : 18 / 20
        UK_Pacific : 15 / 15
        Italians : 38 / 58
        ANZAC : 21 / 31
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2.842
            Median : 3.000
            Variance : 1.944
            Standard Deviation : 1.394
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
            Average roll : 1.250
            Median : 1.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.429
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - British
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from South West Africa to Rhodesia
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Italians
                      British take Kazakhstan from Italians
                24 infantry moved from Eastern Persia to West India
                5 artilleries moved from Eastern Persia to West India
                2 artilleries and 3 infantry moved from India to West India

  • '13

    I think I may have gotten the dice rolls for this Wayne. Did you roll and forget to post?

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