14L G40 Degrasse (Allies +9) vs Shin Ji Take Three!

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 2 fighters, 7 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Japan
                1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                2 artilleries moved from Caroline Islands to 33 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
                1 destroyer and 2 submarines moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 6,1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,6
                Battle in 5 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 5 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 6 Sea Zone
                    Americans attack with 3 fighters, 3 submarines and 4 transports
                    Japanese defend with 2 destroyers and 2 transports
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 3 fighters and 4 transports in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 2 destroyers and 2 transports in 6 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                    Americans win, taking 6 Sea Zone from Japanese with 3 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 destroyers and 2 transports
                    Casualties for Americans: 1 submarine
                Battle in Japan
                    Americans attack with 4 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
                        AA fire in Japan :  0/1 hits
                        Americans roll dice for 4 artilleries, 1 fighter and 4 infantry in Japan, round 2 :  2/9 hits
                        Japanese roll dice for 3 aaGuns, 3 fighters and 4 infantry in Japan, round 2 :  4/7 hits
                        2 aaGuns owned by the Japanese and 4 infantry owned by the Americans lost in Japan
                        Americans roll dice for 4 artilleries and 1 fighter in Japan, round 3 :  3/5 hits
                        Japanese roll dice for 1 aaGun, 3 fighters and 4 infantry in Japan, round 3 :  2/7 hits
                        2 artilleries owned by the Americans, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Japan
                        Americans roll dice for 2 artilleries and 1 fighter in Japan, round 4 :  1/3 hits
                        Japanese roll dice for 3 fighters and 2 infantry in Japan, round 4 :  2/5 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Japanese lost in Japan
                        Americans roll dice for 1 fighter in Japan, round 5 :  1/1 hits
                        Japanese roll dice for 3 fighters and 1 infantry in Japan, round 5 :  3/4 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Japan
                    Japanese win with 3 fighters remaining. Battle score for attacker is -11
                    Casualties for Japanese: 3 aaGuns and 4 infantry
                    Casualties for Americans: 4 artilleries, 1 fighter and 4 infantry

    Non Combat Move - Americans
                1 carrier moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to Guam
                1 fighter moved from Caroline Islands to Guam
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 123 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 carriers and 2 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 7 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2,1,3,6,6,2,4,4,1,6,5,5
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 airfield and 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 mech_infantry
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        7 Sea Zone : 1 destroyer
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 2 carriers, 4 fighters, 2 submarines and 4 transports
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Norway : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
        106 Sea Zone : 2 transports
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 4 submarines
        101 Sea Zone : 2 carriers and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 60 / 75
        Russians : 6 / 0
        Japanese : 74 / 78
        Americans : 63 / 86
        Chinese : 1 / 1
        British : 33 / 39
        UK_Pacific : 0 / 0
        Italians : 14 / 12
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 14 times
                3 was rolled 26 times
                4 was rolled 18 times
                5 was rolled 15 times
                6 was rolled 20 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.847
            Standard Deviation : 0.920
            Total rolls : 112

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.405
            Standard Deviation : 0.636
            Total rolls : 43

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.405
            Standard Deviation : 0.636
            Total rolls : 43

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.040
            Standard Deviation : 1.020
            Total rolls : 26

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Ukraine to Romania
                      British take Bessarabia from Germans
                      British take Romania from Germans
                1 mech_infantry moved from Ukraine to Western Ukraine
                      British take Western Ukraine from Germans
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Iraq to Caucasus
                1 fighter moved from Persia to Caucasus
                3 fighters moved from Norway to United Kingdom

    Combat - British
                Battle in Caucasus
                    British attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from Caucasus to Iraq
                2 aaGuns moved from Persia to Iraq
                3 artilleries moved from Persia to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Persia
                2 infantry placed in Ukraine

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
        Syria : 1 flag
        Romania : 1 flag, 1 armour
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 1 mech_infantry
        Caucasus : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 2 aaGuns, 3 artilleries, 1 fighter and 5 mech_infantrys
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 6 / 0
        Japanese : 74 / 78
        Americans : 63 / 86
        Chinese : 1 / 2
        British : 40 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 12
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 14 times
                3 was rolled 27 times
                4 was rolled 18 times
                5 was rolled 15 times
                6 was rolled 21 times
            Average roll : 3.496
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 115

    Null / Other
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.405
            Standard Deviation : 0.636
            Total rolls : 43

    Japanese Combat
                1 was rolled 7 times
                2 was rolled 5 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.605
            Median : 4.000
            Variance : 0.405
            Standard Deviation : 0.636
            Total rolls : 43

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.154
            Median : 3.000
            Variance : 1.040
            Standard Deviation : 1.020
            Total rolls : 26

  • '21 '19 '18 '17 '16

    Drat, it was worth trying to win the game but the American troops didn’t roll very well.  :(

  • '15

    Oh yea, it was a good call trying it.  I won my game against Whackamatt with similar odds.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,1,3,5,6,5
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 5 infantry
                EDIT: Adding units owned by Italians to Southern France: 3 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
                EDIT: Turning off Edit Mode

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 bomber moved from New South Wales to Hawaiian Islands
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

  • '21 '19 '18 '17 '16

    I tried again in Japan, scramble or kamikazes?

  • '15

    No scramble, no Kami.

    Unless there’s a shore bombardment coming, in which case I’ll send one kami.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 bomber moved from New South Wales to Hawaiian Islands
                1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from 33 Sea Zone to 6 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 3 fighters and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Japan, round 2 :  1/2 hits
                        Japanese roll dice for 3 fighters in Japan, round 2 :  2/3 hits
                        1 infantry owned by the ANZAC, 1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Japan
                    Japanese win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 carrier moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 2 armour, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 1 aaGun and 2 infantry
        Hawaiian Islands : 1 bomber
        42 Sea Zone : 1 flag, 1 submarine
        41 Sea Zone : 1 flag, 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 6 / 0
        Japanese : 74 / 78
        Americans : 63 / 86
        Chinese : 1 / 2
        British : 40 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 53 / 75
        Russians : 6 / 0
        Japanese : 74 / 78
        Americans : 63 / 86
        Chinese : 1 / 2
        British : 40 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour and 17 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry and 11 mech_infantrys moved from Finland to Norway
                1 tactical_bomber moved from Novgorod to Norway
                1 mech_infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from British
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 bomber moved from Russia to Romania
                1 bomber moved from Russia to Western Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Kazakhstan to Tsinghai
                      Germans take Tsinghai from Chinese
                1 mech_infantry moved from Volgograd to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 mech_infantry moved from Russia to Urals
                      Germans take Urals from Russians
                5 armour and 1 mech_infantry moved from Rostov to Caucasus
                1 armour and 1 mech_infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Western Germany to Norway
                1 tactical_bomber moved from Russia to Western Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                1 armour and 1 mech_infantry moved from Bryansk to Caucasus
                2 mech_infantrys moved from Russia to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from British with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Romania
                    Germans attack with 1 bomber and 4 mech_infantrys
                    British defend with 1 armour
                    Germans win, taking Romania from British with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 5 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Western Ukraine from British with 2 bombers, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 7 armour and 3 mech_infantrys
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from British with 7 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Norway
                    Germans attack with 1 infantry, 11 mech_infantrys and 2 tactical_bombers
                    Americans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Germans win, taking Norway from Americans with 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 3 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Norway to Western Germany
                2 bombers moved from Western Ukraine to France
                1 bomber moved from Romania to France
                2 bombers moved from Ukraine to France
                1 tactical_bomber moved from Western Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Russia
                3 mech_infantrys moved from Novgorod to Bryansk
                3 aaGuns moved from Bryansk to Rostov
                10 mech_infantrys moved from Germany to Eastern Poland
                2 mech_infantrys moved from Western Germany to Poland
                2 artilleries and 2 infantry moved from France to Western Germany
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,3,5
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 62 PUs (5 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        113 Sea Zone : 1 submarine
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 5 / 0
        Japanese : 74 / 78
        Americans : 60 / 86
        Chinese : 0 / 2
        British : 31 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 tactical_bombers moved from Borneo to Kiangsi
                4 fighters moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 10 mech_infantrys moved from Eastern Persia to Persia
                7 mech_infantrys moved from West India to Persia
                6 mech_infantrys moved from India to Eastern Persia
                9 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 bomber moved from Rostov to Anhwe
                1 artillery moved from Amur to Siberia
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

  • '15

    Terribly sorry for forgetting there’s no Russia to move again.  Would you like to scramble off Guam?

  • '21 '19 '18 '17 '16

    No scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 tactical_bombers moved from Borneo to Kiangsi
                4 fighters moved from Java to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 10 mech_infantrys moved from Eastern Persia to Persia
                7 mech_infantrys moved from West India to Persia
                6 mech_infantrys moved from India to Eastern Persia
                9 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from Yunnan to Burma
                3 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Hunan to Burma
                1 bomber moved from Rostov to Anhwe
                1 artillery moved from Amur to Siberia
                2 fighters moved from Japan to 7 Sea Zone
                2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 submarine
                    Japanese win with 4 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Battle in Persia
                    Japanese attack with 1 armour and 17 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                    Japanese win, taking Persia from British with 1 armour and 16 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                4 fighters moved from 42 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to Kiangsi
                2 carriers and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 7 Sea Zone to Japan

    Place Units - Japanese
                3 mech_infantrys placed in India
                3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6,6,3,5,3,2,1,1,2,6,4,5,6,4
                Japanese collect 63 PUs (13 lost to blockades); end with 63 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 6 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Guam to 21 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 21 Sea Zone
                4 transports moved from 6 Sea Zone to 23 Sea Zone
                2 carriers moved from 6 Sea Zone to 23 Sea Zone
                4 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 infantry moved from Morocco to Algeria
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 destroyer and 6 fighters in 21 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - Americans
                4 fighters moved from 21 Sea Zone to 23 Sea Zone
                2 fighters moved from 21 Sea Zone to Guam
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Morocco
                6 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Philippines : 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Guam : 1 airfield and 2 fighters
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 mech_infantry
        23 Sea Zone : 2 carriers, 4 fighters and 4 transports
        22 Sea Zone : 1 flag
        21 Sea Zone : 1 destroyer
        17 Sea Zone : 1 flag
        5 Sea Zone : 1 destroyer
        6 Sea Zone : 1 flag, 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Morocco : 1 flag, 1 airfield, 1 artillery and 3 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 armour
        93 Sea Zone : 1 flag, 2 submarines
        97 Sea Zone : 1 flag, 6 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag
        91 Sea Zone : 2 carriers, 2 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 5 / 0
        Japanese : 76 / 68
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 45
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Morocco
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - British
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Iraq to Northwest Persia
                2 aaGuns, 3 artilleries, 1 fighter and 4 mech_infantrys moved from Iraq to Trans-Jordan
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 carrier and 1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British and UK_Pacific :

    39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 aaGuns, 6 artilleries, 4 infantry and 4 mech_infantrys
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 aaGun, 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 10 infantry
        Morocco : 3 fighters
        Syria : 1 flag
        106 Sea Zone : 1 flag, 1 carrier and 1 destroyer
        Eire : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 67 / 88
        Russians : 5 / 0
        Japanese : 76 / 68
        Americans : 60 / 85
        Chinese : 0 / 2
        British : 29 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 15
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Japanese Combat
                4 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                3 infantry moved from Northern Italy to Southern Italy
                3 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,4,1,2,2,6,3,5,5,3
                Italians collect 3 PUs (11 lost to blockades); end with 3 PUs total

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