@cwglee51 Looks great! I’m going to pull a farmboy and ask for full scramble in both 111 and 110.
L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 104 Sea Zone
Americans attack with 1 cruiser and 3 destroyers
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser and 3 destroyers in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/13 hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 8/12 hits
Japanese roll dice for 1 battleship, 1 cruiser, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/9 hits
4 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 4 : 4/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandPlace Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 51 / 95
Russians : 35 / 35
Japanese : 53 / 53
Americans : 50 / 70
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 7 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
10 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalProduction/PUs Summary :
Germans : 51 / 95
Russians : 35 / 35
Japanese : 52 / 53
Americans : 50 / 70
Chinese : 4 / 6
British : 25 / 0
UK_Pacific : 7 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 108 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
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Scramble in SZ95?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from 91 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 108 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from Kenya to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 artillery and 4 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in 95 Sea Zone
British attack with 3 cruisers and 1 destroyer
Italians defend with 1 destroyer
British roll dice for 3 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 3/4 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 95 Sea Zone
British win with 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in United Kingdom
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 2 : 2/5 hits
Germans roll dice for 3 artilleries in United Kingdom, round 2 : 1/3 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in United Kingdom, round 3 : 3/4 hits
Germans roll dice for 1 artillery in United Kingdom, round 3 : 0/1 hits
1 artillery owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 2 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 3 infantry in Iraq, round 3 : 0/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
British roll dice for 1 bomber and 3 infantry in Iraq, round 4 : 2/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 108 Sea Zone
British attack with 1 submarine
Germans defend with 1 carrier and 2 fighters
British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 carrier in 108 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 carrier in 108 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the British lost in 108 Sea Zone
Germans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
Casualties for British: 1 submarineNon Combat Move - British
1 carrier and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from United Kingdom to Scotland
2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Iraq to Egypt
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Yunnan to India
3 aaGuns moved from Burma to IndiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 45 / 95
Russians : 35 / 35
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Tunisia
1 artillery and 1 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 2 infantry in Tunisia, round 2 : 2/2 hits
2 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Tunisia to Tobruk
1 artillery and 3 infantry moved from Alexandria to Tobruk
2 armour moved from Romania to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Slovakia Hungary : 2 armour and 2 infantry
Tobruk : 1 artillery, 1 fighter and 3 infantry
Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantryProduction/PUs Summary :
Germans : 45 / 95
Russians : 35 / 35
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 13
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 45 / 95
Russians : 35 / 35
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 fighter moved from Malta to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 45 / 95
Russians : 35 / 35
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
7 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
3 bombers and 1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from 108 Sea Zone to 109 Sea Zone -
Scramble?
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No scramble!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
7 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
3 bombers and 1 fighter moved from Western Germany to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
2 fighters moved from 108 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 95 Sea Zone
Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 cruisers and 1 destroyer
Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/5 hits
British roll dice for 3 cruisers and 1 destroyer in 95 Sea Zone, round 2 : 2/4 hits
1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 95 Sea Zone
Germans roll dice for 3 bombers in 95 Sea Zone, round 3 : 3/3 hits
British roll dice for 2 cruisers in 95 Sea Zone, round 3 : 0/2 hits
2 cruisers owned by the British lost in 95 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 3 cruisers and 1 destroyer
Battle in Novgorod
Germans attack with 1 bomber and 7 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 : 5/8 hits
Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 1/6 hits
4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 : 0/7 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 4 : 0/7 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 5 : 2/7 hits
Russians roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 4 infantry
Battle in 109 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 2 transports; Americans defend with 1 transport
2 transports owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for British: 2 transports
Casualties for Americans: 1 transportNon Combat Move - Germans
1 carrier moved from 108 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 infantry moved from Bulgaria to Romania
1 artillery and 9 infantry moved from Germany to Poland
1 bomber moved from Novgorod to Germany
3 bombers moved from 95 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 bomber and 2 fighters placed in Western Germany
1 battleship and 1 transport placed in 112 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
2 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters and 1 harbour
Romania : 1 armour and 1 infantry
Poland : 2 artilleries and 16 infantry
Germany : 2 armour, 1 bomber, 1 factory_major and 3 infantry
Denmark : 2 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
112 Sea Zone : 1 battleship and 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 48 / 58
Russians : 32 / 35
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
2 artilleries moved from Bessarabia to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Belarus
2 armour moved from Russia to Belarus
1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Ukraine to Western Ukraine
2 armour moved from Ukraine to Eastern Poland
10 infantry moved from Amur to KoreaCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in Korea
Russians attack with 10 infantry
Japanese defend with 3 fighters, 2 infantry and 3 tactical_bombers
Russians roll dice for 10 infantry in Korea, round 2 : 1/10 hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Korea, round 2 : 2/8 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Russians roll dice for 8 infantry in Korea, round 3 : 0/8 hits
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Korea, round 3 : 6/7 hits
6 infantry owned by the Russians lost in Korea
2 infantry owned by the Russians retreated to Amur
Japanese win with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 1 infantry
Casualties for Russians: 8 infantry
Battle in Belarus
Russians attack with 2 armour, 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 1 destroyer and 2 fighters
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/4 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Romania, round 2 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Romania to Eastern PolandPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
3 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs totalProduction/PUs Summary :
Germans : 46 / 58
Russians : 34 / 34
Japanese : 51 / 53
Americans : 50 / 70
Chinese : 5 / 6
British : 33 / 33
UK_Pacific : 7 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Korea kill all my infantry…
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Korea kill all my infantry…
I didn’t see that coming, but I have to say that I’m relieved!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 fighter moved from Korea to 5 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 battleship and 1 carrier
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 battleship and 1 carrier in 6 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the Americans and 1 carrier owned by the Americans lost in 6 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 1 battleship and 1 carrier
Battle in Burma
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 7/10 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits
3 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Yunnan
Japanese win, taking Burma from UK_Pacific, taking Sumatra from Dutch, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 3 infantry
Battle in CelebesNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from Manchuria to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Japan
2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from 5 Sea Zone to Japan
1 transport moved from 36 Sea Zone to 41 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 transport placed in 6 Sea Zone
1 fighter and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Korea : 1 aaGun, 1 fighter, 4 infantry and 4 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Yunnan : 1 flag, 2 artilleries
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Burma : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
44 Sea Zone : 1 transport
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
38 Sea Zone : 1 destroyer and 1 transport
6 Sea Zone : 1 destroyer and 2 transports
Novosibirsk : 1 flag, 1 artillery, 1 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 33 / 34
Japanese : 61 / 67
Americans : 50 / 70
Chinese : 4 / 6
British : 33 / 33
UK_Pacific : 6 / 6
Italians : 12 / 13
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Amur to 6 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Scotland to United Kingdom
1 cruiser and 2 destroyers moved from 104 Sea Zone to 91 Sea Zone -
OOL and scramble order in SZ6
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No Scramble





