L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to 6 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

  • 20 '19 '18 '17 '16

    Scramble 3 Fighters. Kamis on each of the Carriers, the BB and a Cruiser


  • And your OOL?

  • 20 '19 '18 '17 '16

    Tip the carriers then the battleship, sink the destroyers, then the carriers, Tachs, battleship fighters


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to 6 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser and 3 destroyers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 cruiser and 3 destroyers in 104 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  6/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  7/13 hits
                        1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  8/12 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  7/9 hits
                        4 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 4 :  4/5 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
                    Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from 6 Sea Zone to Amur
                2 fighters moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland

    Place Units - Americans
                1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 51 / 95
        Russians : 35 / 35
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 7 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                10 infantry moved from Sikang to Szechwan
                1 fighter moved from Shensi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total

    Production/PUs Summary :

    Germans : 51 / 95
        Russians : 35 / 35
        Japanese : 52 / 53
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 25 / 0
        UK_Pacific : 7 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 108 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British


  • Scramble in SZ95?

  • 20 '19 '18 '17 '16

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 91 Sea Zone to United Kingdom
                1 submarine moved from 91 Sea Zone to 108 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                3 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 81 Sea Zone
                3 infantry moved from Persia to Iraq
                1 bomber moved from Egypt to Iraq
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 artillery moved from Kenya to Anglo Egyptian Sudan
                1 artillery and 4 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 3 cruisers and 1 destroyer
                    Italians defend with 1 destroyer
                        British roll dice for 3 cruisers and 1 destroyer in 95 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 95 Sea Zone
                    British win with 3 cruisers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in United Kingdom
                    British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in United Kingdom, round 2 :  2/5 hits
                        Germans roll dice for 3 artilleries in United Kingdom, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in United Kingdom, round 3 :  3/4 hits
                        Germans roll dice for 1 artillery in United Kingdom, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in United Kingdom
                    British win, taking United Kingdom from Germans with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 artilleries
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 3 :  0/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        British roll dice for 1 bomber and 3 infantry in Iraq, round 4 :  2/4 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 108 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 1 carrier and 2 fighters
                        British roll dice for 1 submarine in 108 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier in 108 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 108 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier in 108 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the British lost in 108 Sea Zone
                    Germans win with 1 carrier and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine

    Non Combat Move - British
                1 carrier and 2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from Iraq to Egypt
                1 tactical_bomber moved from Yunnan to India
                2 fighters moved from Yunnan to India
                3 aaGuns moved from Burma to India

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 35 / 35
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 2 infantry in Tunisia, round 2 :  2/2 hits
                        2 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Tunisia to Tobruk
                1 artillery and 3 infantry moved from Alexandria to Tobruk
                2 armour moved from Romania to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 2 armour and 2 infantry
        Tobruk : 1 artillery, 1 fighter and 3 infantry
        Northern Italy : 2 artilleries, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 35 / 35
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 13
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 35 / 35
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 13
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Malta to Alexandria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 45 / 95
        Russians : 35 / 35
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 13
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                7 infantry moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Novgorod
                3 bombers and 1 fighter moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                2 fighters moved from 108 Sea Zone to 109 Sea Zone

  • 20 '19 '18 '17 '16

    Scramble?


  • No scramble!

  • 20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 battleship, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                7 infantry moved from Karelia to Novgorod
                1 bomber moved from Western Germany to Novgorod
                3 bombers and 1 fighter moved from Western Germany to 95 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 95 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 109 Sea Zone
                2 fighters moved from 108 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 3 cruisers and 1 destroyer
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 3 cruisers and 1 destroyer in 95 Sea Zone, round 2 :  2/4 hits
                        1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 95 Sea Zone
                        Germans roll dice for 3 bombers in 95 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 2 cruisers in 95 Sea Zone, round 3 :  0/2 hits
                        2 cruisers owned by the British lost in 95 Sea Zone
                    Germans win with 3 bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 fighter and 1 tactical_bomber
                    Casualties for British: 3 cruisers and 1 destroyer
                Battle in Novgorod
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 1 bomber and 7 infantry in Novgorod, round 2 :  5/8 hits
                        Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 :  1/6 hits
                        4 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 3 :  0/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 4 :  0/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 4 :  0/1 hits
                        Germans roll dice for 1 bomber and 6 infantry in Novgorod, round 5 :  2/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 5 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 4 infantry
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters and 1 tactical_bomber
                    British defend with 2 transports; Americans defend with 1 transport
                        2 transports owned by the British and 1 transport owned by the Americans lost in 109 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for British: 2 transports
                    Casualties for Americans: 1 transport

    Non Combat Move - Germans
                1 carrier moved from 108 Sea Zone to 110 Sea Zone
                2 fighters moved from 109 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 infantry moved from Bulgaria to Romania
                1 artillery and 9 infantry moved from Germany to Poland
                1 bomber moved from Novgorod to Germany
                3 bombers moved from 95 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 bomber and 2 fighters placed in Western Germany
                1 battleship and 1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Normandy Bordeaux
                2 armour and 3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 2 fighters and 1 harbour
        Romania : 1 armour and 1 infantry
        Poland : 2 artilleries and 16 infantry
        Germany : 2 armour, 1 bomber, 1 factory_major and 3 infantry
        Denmark : 2 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        112 Sea Zone : 1 battleship and 1 transport
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 35
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 13
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Bessarabia to Romania
                1 infantry moved from Eastern Poland to Romania
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Romania
                2 artilleries moved from Bessarabia to Eastern Poland
                1 armour moved from Eastern Poland to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Baltic States to Eastern Poland
                2 artilleries and 2 infantry moved from Bryansk to Belarus
                2 armour moved from Russia to Belarus
                1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Ukraine to Western Ukraine
                2 armour moved from Ukraine to Eastern Poland
                10 infantry moved from Amur to Korea

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in Korea
                    Russians attack with 10 infantry
                    Japanese defend with 3 fighters, 2 infantry and 3 tactical_bombers
                        Russians roll dice for 10 infantry in Korea, round 2 :  1/10 hits
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Korea, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 8 infantry in Korea, round 3 :  0/8 hits
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Korea, round 3 :  6/7 hits
                        6 infantry owned by the Russians lost in Korea
                    2 infantry owned by the Russians retreated to Amur
                    Japanese win with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is -21
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 8 infantry
                Battle in Belarus
                    Russians attack with 2 armour, 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Belarus, round 2 :  3/6 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 2 fighters
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Romania, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Romania, round 2 :  2/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Romania
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                3 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 34 / 34
        Japanese : 51 / 53
        Americans : 50 / 70
        Chinese : 5 / 6
        British : 33 / 33
        UK_Pacific : 7 / 6
        Italians : 12 / 13
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Korea kill all my infantry…

  • 20 '19 '18 '17 '16

    @Helmutpower:

    Korea kill all my infantry…

    I didn’t see that coming, but I have to say that I’m relieved!

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