scramble 39 ?
Elrood (Axis) vs. nerquen (Allies +11) Global 1940 LowLuckAA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 factory_minor placed in Queensland
2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
3 infantry moved from Tunisia to Algeria
1 infantry moved from French Equatorial Africa to Belgian Congo -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 destroyer, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Vyborg to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Karelia to Vyborg
6 armour and 2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 armour, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
8 armour moved from Germany to Eastern Poland
1 armour and 2 artilleries moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
19 infantry moved from Poland to Eastern Poland
1 aaGun moved from Germany to Poland
2 tactical_bombers moved from Western Germany to France
1 artillery moved from Holland Belgium to France
1 artillery moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Bulgaria to Romania
2 fighters moved from Syria to Southern Italy
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Albania to BulgariaPlace Units - Germans
3 submarines placed in 93 Sea Zone
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 artillery and 3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Western Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Bryansk to Caucasus
1 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Bryansk
3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun, 6 artilleries and 10 infantry moved from Western Ukraine to Bryansk
3 artilleries and 7 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Bessarabia to Russia
1 submarine moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 11 infantry moved from Buryatia to Amur
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Yunnan to IndiaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Malaya to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 battleship moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kweichow
2 fighters and 2 tactical_bombers moved from Hunan to Shensi
1 bomber moved from Malaya to Kweichow
1 bomber moved from Malaya to KweichowCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 battleship
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Shensi to Hunan
2 bombers moved from Kweichow to Hunan
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter and 1 tactical_bomber moved from Japan to Korea
1 fighter moved from 6 Sea Zone to Korea
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to JeholPlace Units - Japanese
2 armour and 4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
1 tactical_bomber placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 battleship
Americans win with 1 bomber remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleshipNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to Queensland
1 fighter moved from United Kingdom to Gibraltar
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 carriers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Western United States to Eastern United StatesPlace Units - Americans
2 carriers, 2 destroyers and 1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
1 infantry placed in Kansu
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 92 Sea Zone to 94 Sea ZoneCombat - British
Battle in 94 Sea Zone
British attack with 2 fighters
Italians defend with 1 destroyer
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter moved from 94 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 86 Sea Zone
1 battleship, 1 carrier and 3 cruisers moved from 92 Sea Zone to 102 Sea Zone
1 destroyer moved from 90 Sea Zone to 106 Sea Zone
1 fighter moved from India to Yunnan
2 infantry and 1 mech_infantry moved from Kenya to Belgian Congo
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 transport moved from 75 Sea Zone to 71 Sea ZonePlace Units - British
1 fighter, 1 infantry and 1 tactical_bomber placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 22 PUs (4 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 6 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 12 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to South Australia
2 mech_infantrys moved from New South Wales to Queensland
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - ANZAC
3 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 114 Sea Zone
1 submarine moved from 110 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Vyborg to Novgorod
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 submarine
Russians defend with 1 cruiser
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Novgorod
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
2 aaGuns, 17 armour, 4 artilleries and 24 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
4 bombers moved from 114 Sea Zone to Eastern Poland
1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 2 infantry moved from 115 Sea Zone to Novgorod
2 tactical_bombers moved from France to Western Germany
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Syria
2 fighters moved from Syria to Iraq
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
4 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour moved from Rostov to Volgograd
1 mech_infantry moved from Volgograd to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Kansu
5 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Caucasus to Volgograd
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Yunnan to Sikang
2 aaGuns and 11 infantry moved from Amur to Buryatia
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 destroyers, 2 fighters, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Hunan to Kweichow
2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Kweichow
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Shan StateCombat - Japanese
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers, 2 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 armour, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 4 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 armour and 2 mech_infantrys moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Hunan
1 tactical_bomber moved from Korea to Hunan
2 fighters moved from 6 Sea Zone to Caroline Islands
1 tactical_bomber moved from Japan to 6 Sea Zone
2 fighters moved from Korea to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Malaya
2 fighters placed in Japan
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
Americans take 26 Sea Zone from Japanese
1 bomber moved from Queensland to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 1 bomber, 2 destroyers and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 bomber, 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Gibraltar to Scotland
2 infantry moved from Brazil to 86 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 carriers and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 bomber moved from 54 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Central United States
3 fighters placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
7 infantry moved from Yunnan to Burma
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 artilleries and 7 infantry moved from Yunnan to Szechwan
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 18 PUs;
British buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 aaGuns, 1 fighter and 6 infantry moved from Yunnan to Burma
2 artilleries and 12 infantry moved from India to Burma
1 fighter moved from Persia to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 1 carrier and 3 cruisers moved from 102 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 cruiser moved from 71 Sea Zone to 58 Sea ZonePlace Units - British
1 fighter and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
3 fighters moved from Iraq to Northwest Persia
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from RussiansCombat - Italians
Battle in Northwest Persia
Italians attack with 3 fighters and 1 infantry
Russians defend with 1 mech_infantry
Italians win, taking Northwest Persia from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Northwest Persia to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Eastern Poland to EgyptPlace Units - Italians
2 fighters placed in Southern Italy
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to South Australia
3 infantry moved from Queensland to South Australia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 54 Sea Zone
2 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Scotland
3 infantry moved from Algeria to TunisiaTurn Complete - French