L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 2 armour, 2 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                5 destroyers and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                ANZAC creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 3 destroyers
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers in 6 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 3 destroyers remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                1 armour moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                ANZAC undo move 1.
                1 transport placed in 54 Sea Zone
                2 armour placed in Queensland
                2 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 harbour
        Formosa : 1 flag
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 armour, 1 artillery and 3 infantry
        Borneo : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 6 destroyers, 12 submarines and 2 transports
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        54 Sea Zone : 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 0 / 0
        Japanese : 21 / 22
        Americans : 52 / 72
        Chinese : 22 / 28
        British : 28 / 30
        UK_Pacific : 20 / 25
        Italians : 15 / 39
        ANZAC : 23 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 78 / 105
        Russians : 0 / 0
        Japanese : 21 / 22
        Americans : 52 / 72
        Chinese : 22 / 28
        British : 28 / 30
        UK_Pacific : 20 / 25
        Italians : 15 / 39
        ANZAC : 23 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Japanese Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 bombers, 4 destroyers and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 artilleries, 6 fighters and 3 infantry moved from Alexandria to Egypt
                1 armour and 2 tactical_bombers moved from Tobruk to Egypt
                14 armour, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
                3 armour moved from Iraq to Egypt
                3 bombers moved from Persia to Egypt
                5 armour and 2 infantry moved from Kansu to Tsinghai
                1 armour moved from Kazakhstan to Tsinghai
                1 armour, 2 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 102 Sea Zone
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from Morocco to Trans-Jordan
                1 fighter moved from Western Germany to Morocco
                3 armour moved from Caucasus to Tsinghai

    Combat - Germans
                Battle in Tsinghai
                    Germans attack with 9 armour and 2 infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 9 armour and 2 infantry in Tsinghai, round 2 :  6/11 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 9 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Egypt
                    Germans attack with 19 armour, 4 artilleries, 3 bombers, 6 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 11 armour, 1 factory_minor, 5 fighters, 1 harbour and 3 mech_infantrys
                        Germans roll dice for 19 armour, 4 artilleries, 3 bombers, 6 fighters, 11 infantry, 2 mech_infantrys and 2 tactical_bombers in Egypt, round 2 :  20/47 hits
                        British roll dice for 11 armour, 5 fighters and 3 mech_infantrys in Egypt, round 2 :  9/19 hits
                        11 armour owned by the British, 9 infantry owned by the Germans, 3 mech_infantrys owned by the British and 5 fighters owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 19 armour, 4 artilleries, 3 bombers, 6 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 101
                    Casualties for Germans: 9 infantry
                    Casualties for British: 11 armour, 5 fighters and 3 mech_infantrys

    Non Combat Move - Germans
                3 bombers moved from Egypt to Persia
                2 tactical_bombers moved from Egypt to Iraq
                6 fighters moved from Egypt to Persia
                3 infantry moved from Rostov to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 armour moved from Slovakia Hungary to Northern Italy
                1 infantry moved from France to Western Germany

    Place Units - Germans
                4 destroyers and 2 submarines placed in 112 Sea Zone
                2 bombers placed in Western Germany
                3 armour placed in Persia
                3 armour placed in Russia

    Turn Complete - Germans
                Germans collect 81 PUs; end with 82 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 98 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 113 PUs

    Production/PUs Summary :

    Germans : 81 / 113
        Russians : 0 / 0
        Japanese : 21 / 22
        Americans : 52 / 72
        Chinese : 21 / 28
        British : 26 / 30
        UK_Pacific : 20 / 25
        Italians : 15 / 39
        ANZAC : 23 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3,526
            Median : 3,500
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 78

    Germans Combat
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3,483
            Median : 3,500
            Variance : 0,772
            Standard Deviation : 0,879
            Total rolls : 58

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,684
            Median : 5,000
            Variance : 1,833
            Standard Deviation : 1,354
            Total rolls : 19

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - Russians

    Turn Complete - Russians

    Production/PUs Summary :

    Germans : 81 / 113
        Russians : 0 / 0
        Japanese : 21 / 22
        Americans : 52 / 72
        Chinese : 21 / 28
        British : 26 / 30
        UK_Pacific : 20 / 25
        Italians : 15 / 39
        ANZAC : 23 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 16 times
                6 was rolled 14 times
            Average roll : 3,526
            Median : 3,500
            Variance : 0,571
            Standard Deviation : 0,756
            Total rolls : 78

    Germans Combat
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3,483
            Median : 3,500
            Variance : 0,772
            Standard Deviation : 0,879
            Total rolls : 58

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,684
            Median : 5,000
            Variance : 1,833
            Standard Deviation : 1,354
            Total rolls : 19

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 artillery and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Manchuria
                      Japanese take Manchuria from Chinese
                1 armour moved from Manchuria to Korea
                2 armour moved from Amur to Korea
                2 fighters moved from Buryatia to Korea
                5 tactical_bombers moved from Buryatia to 4 Sea Zone
                2 fighters moved from Buryatia to 4 Sea Zone
                1 fighter moved from Buryatia to 4 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 4 Sea Zone
                    Japanese attack with 3 fighters and 5 tactical_bombers
                    Americans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Japanese roll dice for 3 fighters and 5 tactical_bombers in 4 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 :  2/3 hits
                        1 fighter owned by the Americans, 1 carrier owned by the Americans, 2 tactical_bombers owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 4 Sea Zone
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 2 tactical_bombers
                    Casualties for Americans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 4 Sea Zone to Soviet Far East
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                2 artilleries and 1 infantry moved from Iraq to Persia

    Place Units - Japanese
                1 airfield, 1 artillery and 1 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

    Production/PUs Summary :

    Germans : 81 / 113
        Russians : 0 / 0
        Japanese : 24 / 24
        Americans : 52 / 72
        Chinese : 18 / 28
        British : 26 / 30
        UK_Pacific : 20 / 25
        Italians : 15 / 39
        ANZAC : 23 / 38
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 12 times
                3 was rolled 17 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 14 times
            Average roll : 3,517
            Median : 3,000
            Variance : 0,420
            Standard Deviation : 0,648
            Total rolls : 89

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3,625
            Median : 3,500
            Variance : 1,143
            Standard Deviation : 1,069
            Total rolls : 8

    Germans Combat
                1 was rolled 12 times
                2 was rolled 5 times
                3 was rolled 12 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 8 times
            Average roll : 3,483
            Median : 3,500
            Variance : 0,772
            Standard Deviation : 0,879
            Total rolls : 58

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3,684
            Median : 5,000
            Variance : 1,833
            Standard Deviation : 1,354
            Total rolls : 19

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • I have now my 8 victory cities…

    If you think you can retake one, good luck!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    no man. you’ve had this one for a while. your win.

    you win.jpg


  • You want a rematch?


  • I love the way you play and you play fast!
    We are loggued frequently the same time so our game was play fast!
    Thank you for the game! it was a pleasure!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    log 4 more games and we will be able to play a couple more.
    is A&A the only game you play?
    theres a few of us that play the napoleon game and we’re looking for a couple more players for team games.
    we are all fairly new and they are super players.
    just a thought.


  • I could try but I never play that game!


  • So?

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I am sorry. I wasn’t sure you wanted to try it out. I just let them no. I play with some real cool players. its in the team game area. they are wittmann , UnknownSoldier , and Degrasse . they are real nice and will help you out in any way they they can. if you get a chance leave a message in our game. its the Witt and Dawgoneit(Coalition)vs Unknown and Degrasse(Carolingia  game.
    it would be real nice to have you there.


  • Thank you!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    UnknownSoldier says lets go :-D

Suggested Topics

  • 122
  • 17
  • 156
  • 77
  • 107
  • 55
  • 88
  • 59
Axis & Allies Boardgaming Custom Painted Miniatures

41

Online

17.9k

Users

40.7k

Topics

1.8m

Posts