@max334 Any moves with France? DD in Indian ocean or Fighter in UK?
L14 G40 Vold vs JuanSpain (allies+9) tie breaker
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from 6 Sea Zone to Korea
3 mech_infantrys moved from Jehol to Manchuria
Japanese take Manchuria from ChineseCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
British defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alaska
Battle in KoreaNon Combat Move - Japanese
2 bombers moved from Jehol to Japan
4 artilleries moved from Kiangsi to Kiangsu
1 destroyer moved from 6 Sea Zone to 21 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to 92 Sea Zone
2 bombers moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers
Italians defend with 1 cruiser
Americans win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Gibraltar
2 bombers moved from 110 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Southeast Mexico to 89 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 6 submarines and 3 transports moved from 89 Sea Zone to 88 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 6 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 submarine placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
5 artilleries moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Kansu to Shensi
1 fighter moved from Yunnan to ShensiPlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Sikang to Kazakhstan
3 mech_infantrys moved from Eastern Persia to KazakhstanCombat - British
Battle in 20 Sea Zone
British attack with 1 destroyer and 1 tactical_bomber
Japanese defend with 1 destroyer
British win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kazakhstan
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 2 armour
Italians win with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 1 infantry and 3 mech_infantrys
Casualties for Italians: 1 armourNon Combat Move - British
11 infantry moved from Szechwan to Sikang
4 artilleries moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 aaGun moved from Yunnan to Szechwan
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from Shan State to Yunnan
1 infantry moved from Shan State to Yunnan
7 mech_infantrys moved from India to Eastern Persia
7 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to TurkmenistanPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 32 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Rostov to Samara
1 armour moved from Kazakhstan to Samara
1 bomber moved from Ukraine to SamaraCombat - Italians
Battle in Samara
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Samara to Ukraine
3 artilleries and 2 infantry moved from France to Southern France
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 45 Sea Zone to 35 Sea Zone
2 fighters moved from New South Wales to New GuineaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 destroyer
French win with 1 cruiser remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Russia to Vologda
3 bombers moved from Ukraine to Caucasus
2 bombers moved from Ukraine to Vologda
2 tactical_bombers moved from Ukraine to Vologda
2 mech_infantrys moved from Rostov to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 3 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Ukraine
3 armour moved from Ukraine to Volgograd
2 aaGuns moved from Rostov to Volgograd
1 mech_infantry moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Tambov
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 aaGun moved from Russia to Tambov
2 tactical_bombers moved from Vologda to Russia
2 bombers moved from Vologda to Ukraine
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
5 artilleries and 6 infantry moved from France to Northern Italy
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to Northern Italy
2 fighters moved from Western Germany to Ukraine
1 carrier, 1 cruiser, 5 submarines and 9 transports moved from 112 Sea Zone to 113 Sea Zone
4 mech_infantrys moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
2 fighters placed in Western Ukraine
4 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
6 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 artillery and 2 infantry
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 infantry moved from Amur to BuryatiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries moved from Kiangsu to 19 Sea Zone
2 artilleries moved from Kiangsu to Kiangsi
2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Japan to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to Korea
1 artillery moved from Alaska to British Columbia
Japanese take British Columbia from British
1 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
3 mech_infantrys moved from Manchuria to KoreaCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
British defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Kiangsi
Japanese attack with 2 artilleries
Chinese defend with 1 artillery
Japanese win, taking Kiangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Aleutian Islands
Battle in Korea
Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns and 5 infantry
Japanese win, taking Aleutian Islands from Americans, taking Korea from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Japan
1 bomber moved from 20 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 94 Sea Zone
2 carriers and 1 fighter moved from 94 Sea Zone to 95 Sea Zone
4 bombers moved from Gibraltar to 95 Sea Zone
6 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Southern ItalyCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Gibraltar to 95 Sea Zone
6 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 mech_infantry moved from 95 Sea Zone to Sicily
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British ColumbiaCombat - Americans
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scramble?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Gibraltar to 95 Sea Zone
6 submarines moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
2 destroyers moved from 91 Sea Zone to 95 Sea Zone
2 carriers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
2 fighters moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Southern Italy
4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Sicily
1 mech_infantry moved from 95 Sea Zone to Sicily
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 fighter moved from Eastern United States to British ColumbiaCombat - Americans
Battle in 95 Sea Zone
British loiter and taunt with ; Americans attack with 4 bombers, 2 carriers, 2 destroyers, 2 fighters, 6 submarines and 4 transports
Italians defend with 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
Units damaged: 2 carriers owned by the Italians
Units damaged: 1 battleship owned by the Italians
Americans win with 4 bombers, 1 carrier, 2 destroyers, 1 fighter and 4 transports remaining. Battle score for attacker is 67
Casualties for Italians: 1 battleship, 2 carriers, 2 destroyers, 4 fighters and 3 transports
Casualties for Americans: 1 carrier, 1 fighter and 6 submarines
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans win, taking British Columbia from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sicily
Battle in Southern Italy
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 fighter; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Italians win, taking Sicily from Italians with 1 aaGun, 3 fighters and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 1 aaGun
Casualties for Americans: 2 artilleries and 4 infantryNon Combat Move - Americans
1 carrier and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
4 bombers moved from 95 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from British Columbia to Western United StatesPlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 fighter moved from Shensi to Kiangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
7 artilleries moved from Anhwe to JeholCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 artilleries
Japanese win with 1 artillery remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
2 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
11 infantry moved from Sikang to Kazakhstan
British take Kazakhstan from Italians
4 artilleries moved from Sikang to Kazakhstan
1 artillery moved from Turkmenistan to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
7 mech_infantrys moved from Eastern Persia to Kazakhstan
6 mech_infantrys moved from Persia to Turkmenistan
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery moved from Kwangtung to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 battleship moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 artillery moved from 20 Sea Zone to FormosaCombat - British
Battle in 20 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers and 2 transports
Japanese defend with 1 destroyer
British win with 1 battleship, 1 carrier, 2 cruisers and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Formosa
Battle in Kiangsi
British attack with 2 artilleries and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Formosa from Japanese, taking Kiangsi from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
9 infantry moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from India to Eastern Persia
4 armour moved from India to Eastern Persia
2 aaGuns moved from Sikang to Kazakhstan
1 infantry moved from Szechwan to Sikang
1 aaGun moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to SzechwanPlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 32 PUs; end with 33 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 bomber moved from Ukraine to Southern Italy
2 artilleries and 1 infantry moved from Northern Italy to Southern Italy
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 armour moved from Samara to VolgogradPlace Units - Italians
1 armour and 2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Guinea to 21 Sea Zone
1 fighter moved from 35 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from 20 Sea Zone to Kiangsi
1 carrier moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 92 Sea Zone to 95 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Morocco: 1 infantry
EDIT: Adding units owned by French to Algeria: 1 infantry
EDIT: Removing units owned by British from 91 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by British to 95 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode