That went perfectly!
L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)
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ANZAC inf fisrt
Uk inf after
art and then
Bomber last! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Tobruk to Egypt
Italians take Alexandria from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 : 2/6 hits
1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
British win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to Libya
2 armour moved from Albania to Romania
2 infantry moved from Albania to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Romania : 2 armour
Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
Libya : 1 artillery and 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
95 Sea Zone : 1 destroyer
Yugoslavia : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 5
British : 31 / 38
UK_Pacific : 13 / 13
Italians : 13 / 15
ANZAC : 10 / 12
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 5
British : 31 / 38
UK_Pacific : 13 / 13
Italians : 13 / 15
ANZAC : 10 / 19
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa -
Is that it for France?
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I dont know why, but I post that:
Scramble in SZ95 and OOL if you do?
I’m sure ÉI post it… :)
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Scramble the fighter. Kill the DD first
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 fighter moved from Algeria to 95 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
French attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 fighter
French roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the French lost in 95 Sea Zone
retreated to 95 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - French
1 fighter moved from 95 Sea Zone to MaltaTurn Complete - French
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 5
British : 31 / 38
UK_Pacific : 13 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom -
Scramble for 110?
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No scramble…
Go Churchill go!
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Western Germany to United Kingdom
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
AA fire in United Kingdom : 0/3 hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 : 11/15 hits
British roll dice for 1 aaGun, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 : 3/14 hits
10 infantry owned by the British, 3 infantry owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 3 artilleries, 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 : 10/12 hits
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 3 : 2/4 hits
1 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 2 fighters owned by the British and 1 fighter owned by the Germans lost in United Kingdom
Germans captures 38PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 2 fighters, 11 infantry and 1 mech_infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
3 aaGuns, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 2 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
6 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 7 infantry moved from Germany to Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 108 Sea Zone
2 fighters moved from United Kingdom to 108 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
1 artillery and 9 infantry placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUsTerritory Summary for Germans :
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
Romania : 1 armour
Poland : 1 artillery and 7 infantry
Germany : 1 artillery, 1 factory_major and 9 infantry
Denmark : 2 infantry
Karelia : 1 flag, 7 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
108 Sea Zone : 1 carrier and 2 fighters
104 Sea Zone : 1 destroyer
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 52 / 95
Russians : 34 / 37
Japanese : 40 / 43
Americans : 50 / 70
Chinese : 6 / 5
British : 25 / 0
UK_Pacific : 13 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
5 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 artilleries and 10 infantry moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
2 artilleries moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
17 infantry moved from Amur to KoreaCombat - Russians
Russians creates battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser and 3 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Germans lost in 110 Sea Zone
3 transports owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 1/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 33
Casualties for Germans: 1 cruiser and 3 transports
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun and 10 infantry
Russians roll dice for 17 infantry in Korea, round 2 : 3/17 hits
Japanese roll dice for 1 aaGun and 10 infantry in Korea, round 2 : 4/10 hits
4 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 13 infantry in Korea, round 3 : 2/13 hits
Japanese roll dice for 8 infantry in Korea, round 3 : 3/8 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians roll dice for 10 infantry in Korea, round 4 : 2/10 hits
Japanese roll dice for 6 infantry in Korea, round 4 : 0/6 hits
2 infantry owned by the Japanese lost in Korea
Russians roll dice for 10 infantry in Korea, round 5 : 2/10 hits
Japanese roll dice for 4 infantry in Korea, round 5 : 0/4 hits
2 infantry owned by the Japanese lost in Korea
10 infantry owned by the Russians retreated to Amur
Japanese win with 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 8 infantry
Casualties for Russians: 7 infantry
Battle in Baltic States
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bessarabia
Russians attack with 3 artilleries
Germans defend with 1 infantry
Russians roll dice for 3 artilleries in Bessarabia, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 8 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
AA fire in Eastern Poland : 1/3 hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 12/38 hits
Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Eastern Poland, round 2 : 10/27 hits
10 infantry owned by the Russians, 9 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/28 hits
Germans roll dice for 8 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Poland, round 3 : 4/18 hits
4 infantry owned by the Russians, 7 infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 9/24 hits
Germans roll dice for 8 armour and 1 artillery in Eastern Poland, round 4 : 2/9 hits
2 infantry owned by the Russians, 8 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 armour, 8 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
Casualties for Russians: 1 fighter and 16 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 artillery and 5 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Novgorod
2 armour and 1 artillery placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs totalProduction/PUs Summary :
Germans : 51 / 95
Russians : 35 / 35
Japanese : 37 / 43
Americans : 50 / 70
Chinese : 9 / 5
British : 25 / 0
UK_Pacific : 13 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 46 times
3 was rolled 46 times
4 was rolled 45 times
5 was rolled 36 times
6 was rolled 35 times
Average roll : 3,467
Median : 3,000
Variance : 0,845
Standard Deviation : 0,919
Total rolls : 240Japanese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3,857
Median : 4,000
Variance : 0,741
Standard Deviation : 0,861
Total rolls : 28Germans Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3,661
Median : 4,000
Variance : 1,475
Standard Deviation : 1,215
Total rolls : 62Russians Combat
1 was rolled 24 times
2 was rolled 34 times
3 was rolled 25 times
4 was rolled 25 times
5 was rolled 22 times
6 was rolled 20 times
Average roll : 3,313
Median : 3,000
Variance : 0,779
Standard Deviation : 0,882
Total rolls : 150 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery and 3 infantry moved from Kweichow to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 : 4/8 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Borneo
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/4 hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits
2 infantry owned by the British lost in French Indo China
Japanese win, taking Java from Dutch, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Manchuria to KoreaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in Malaya
2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Korea : 3 fighters, 2 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
43 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 flag, 2 transports
19 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombersProduction/PUs Summary :
Germans : 51 / 95
Russians : 35 / 35
Japanese : 53 / 53
Americans : 50 / 70
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 7 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone -
Scramble 3 Fighters. Kamis on each of the Carriers, the BB and a Cruiser
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And your OOL?
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Tip the carriers then the battleship, sink the destroyers, then the carriers, Tachs, battleship fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber and 2 fighters moved from Midway to 6 Sea Zone
2 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 91 Sea Zone to 104 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 1
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Battle in 104 Sea Zone
Americans attack with 1 cruiser and 3 destroyers
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser and 3 destroyers in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 6 Sea Zone
Americans attack with 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 7/13 hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 8/12 hits
Japanese roll dice for 1 battleship, 1 cruiser, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 7/9 hits
4 fighters owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 2 tactical_bombers owned by the Japanese, 1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 2 fighters in 6 Sea Zone, round 4 : 4/5 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 5 fighters and 2 tactical_bombers
Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomberNon Combat Move - Americans
1 artillery, 3 infantry and 2 transports moved from 16 Sea Zone to 5 Sea Zone
1 artillery and 3 infantry moved from 5 Sea Zone to Amur
1 bomber moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandPlace Units - Americans
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
6 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsProduction/PUs Summary :
Germans : 51 / 95
Russians : 35 / 35
Japanese : 53 / 53
Americans : 50 / 70
Chinese : 3 / 5
British : 25 / 0
UK_Pacific : 7 / 13
Italians : 12 / 15
ANZAC : 10 / 19
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





