@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
14 G 40 Gamer vs Bold game 1 of 2, same bid switch sides. no tech, 1 unit per t
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The poker player is all-in once again
Scramble 3 fighters, 1 kamikaze at each cruiser, 1 at 4 different destroyers
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11 hits round 1 after your kamis hit a cruiser and 2 destroyers
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8 subs, 3 carrier hits
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Max defense, keep fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
6 fighters moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 9 fighters and 3 submarines
Japanese defend with 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 4 destroyers and 3 fighters remaining. Battle score for attacker is 100
Casualties for Japanese: 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 8 submarines, 2 tactical_bombers and 2 transports
Casualties for Americans: 1 bomber, 3 carriers, 1 destroyer, 6 fighters and 3 submarinesNon Combat Move - Americans
2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 14 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 123 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
1 bomber and 3 fighters moved from 6 Sea Zone to Soviet Far EastPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 carrier and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 bomber and 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 fighter and 2 infantry moved from West India to India
3 fighters and 2 tactical_bombers moved from Persia to IndiaCombat - British
Battle in India
British attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from India to Hunan
3 fighters and 2 tactical_bombers moved from India to West India
1 mech_infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 aaGun and 3 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry and 1 mech_infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier and 2 submarines moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
4 aaGuns and 1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 bomber and 2 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,2,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
British collect 23 PUs (8 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,4,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 armour, 1 harbour and 2 infantry
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Rostov to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Bessarabia to Rostov
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Romania
1 artillery moved from France to Northern Italy
2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from France to Northern Italy
1 bomber moved from Yunnan to JapanPlace Units - Italians
1 destroyer, 2 submarines and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
Holy cow, I’ve done it again.
Looking for 1 hit on an Italian amphibious assault, I take the whole stack down! Unbelievable
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Golden, charmed Italian tank wreaking havoc!
I guess I paid my dues in 98 and now the dice owe me!
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Go ahead, throw another Frenchman on the long list of casualties the Italian tank has to it’s credit….
Or… will a lone Frenchman do what 2 Australian fighters could only dream of?? :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 17 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-JordanTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,6
ANZAC collect 6 PUs (4 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 113 Sea Zone to 112 Sea Zone
3 armour moved from Caucasus to Iraq
2 fighters and 1 tactical_bomber moved from Rostov to Iraq
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
3 fighters moved from Western Germany to 112 Sea Zone
2 artilleries moved from Rostov to Volgograd
11 infantry moved from Rostov to Volgograd
2 armour and 5 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
1 armour moved from Rostov to VolgogradCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Morocco
Battle in Volgograd
Germans attack with 3 armour, 2 artilleries, 11 infantry and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking 109 Sea Zone from Americans, taking Morocco from French, taking Volgograd from Russians with 3 armour, 2 artilleries, 11 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters
French defend with 1 cruiser; British defend with 1 transport
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 fighters remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser
Casualties for British: 1 transport
Battle in Iraq
Germans attack with 3 armour, 2 fighters and 1 tactical_bomber
British defend with 1 aaGun and 3 infantry
Germans win, taking Iraq from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for British: 1 aaGun and 3 infantryNon Combat Move - Germans
1 fighter moved from Rostov to Southern Italy
1 tactical_bomber moved from Rostov to Southern Italy
1 armour, 1 artillery and 2 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 2 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from 112 Sea Zone to Finland
1 fighter moved from 112 Sea Zone to Gibraltar
1 aaGun, 3 artilleries and 6 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
3 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 armour moved from Evenkiyskiy to Kansu
1 mech_infantry moved from Rostov to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 armour moved from Rostov to Kazakhstan
2 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 mech_infantry moved from Rostov to Northwest Persia
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
5 mech_infantrys moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Novgorod to Finland
2 infantry moved from Archangel to Belarus
1 aaGun moved from Rostov to Ukraine
1 tactical_bomber moved from Novgorod to Western Germany
1 bomber moved from Novgorod to Western Germany
1 aaGun moved from Southern France to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
Germans undo move 1.
3 infantry placed in Novgorod
1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
1 infantry placed in Ukraine
3 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 83 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Russians repair 6 damage on 1 factory_major; Remaining resources: 28 PUs;
Russians buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Vologda to Novosibirsk
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 bomber moved from Russia to Novosibirsk
1 armour, 9 infantry and 6 mech_infantrys moved from Vologda to Samara
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
9 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 1 armour, 18 infantry and 6 mech_infantrys
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 armour, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber, 2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 aaGun, 6 artilleries and 25 infantry moved from Russia to Tambov
3 aaGuns moved from Vologda to Samara
1 fighter moved from Norway to Russia
2 infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Kenya to EgyptPlace Units - Russians
3 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Korea to Jehol
2 artilleries and 2 infantry moved from Manchuria to Jehol
2 bombers moved from Japan to 6 Sea Zone
2 battleships, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
3 infantry moved from Burma to India
1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Kazakhstan to NovosibirskCombat - Japanese
Battle in Jehol
Japanese attack with 2 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 destroyer and 2 tactical_bombers
Americans defend with 1 battleship, 1 cruiser and 4 destroyers
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 2 bombers and 1 carrier remaining. Battle score for attacker is 34
Casualties for Japanese: 1 destroyer and 2 tactical_bombers
Casualties for Americans: 1 battleship, 1 cruiser and 4 destroyers
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in India
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 2PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 75 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 75 Sea Zone
2 infantry moved from Yunnan to Burma
1 armour moved from Yunnan to Burma
1 aaGun moved from Manchuria to Amur
1 artillery and 1 infantry moved from Korea to Amur
3 transports moved from 19 Sea Zone to 6 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 6 Sea Zone to Burma
2 mech_infantrys moved from Malaya to Shan State
1 infantry moved from Szechwan to Shensi
1 armour moved from Yunnan to Shensi
1 armour moved from Yunnan to Burma
1 bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 armour, 1 artillery, 2 fighters and 3 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in MalayaTurn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
2 fighters and 2 tactical_bombers moved from West India to India
2 infantry moved from West India to India
1 fighter moved from West India to IndiaCombat - British
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 armour
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for British: 2 infantry and 1 mech_infantry
Battle in India
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to Shantung
2 fighters and 1 tactical_bomber moved from India to West India
1 battleship moved from 81 Sea Zone to 77 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to West India
4 aaGuns and 1 infantry moved from Scotland to United Kingdom
1 battleship, 1 carrier and 2 submarines moved from 123 Sea Zone to 106 Sea Zone
9 fighters moved from Norway to United Kingdom
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to West IndiaPlace Units - British
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
British undo move 3.
2 infantry placed in Union of South Africa
4 infantry placed in United Kingdom
British undo move 4.
1 infantry placed in Union of South Africa
3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Iraq
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in French West Africa
Battle in Algeria
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 airfield and 1 infantry
Italians win, taking French West Africa from French, taking Algeria from French, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to Iraq
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
2 aaGuns moved from Southern Italy to Northern Italy
1 armour moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 destroyer and 3 submarines moved from 95 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to Germany
1 bomber moved from Bryansk to CaucasusPlace Units - Italians
1 bomber placed in Southern Italy
1 armour and 1 infantry placed in Northern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Japan: 1 bomber
EDIT: Adding units owned by Italians to Burma: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Norway to United Kingdom
2 infantry moved from Scotland to United KingdomTurn Complete - French





