L14 G40 Round 2 Helmutpower (Allies+8) vs Entek (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                3 fighters moved from Hawaiian Islands to 16 Sea Zone
                1 fighter moved from 10 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 artillery, 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from 16 Sea Zone to Midway
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Midway

    Place Units - Americans
                2 destroyers placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 11 / 18
        Italians : 14 / 10
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Sikang

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 5 / 5
        British : 28 / 35
        UK_Pacific : 11 / 18
        Italians : 14 / 10
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 aaGun, 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                2 artilleries and 1 infantry moved from Ethiopia to Kenya
                1 armour moved from Egypt to Kenya
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                3 infantry moved from Shan State to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 fighter moved from India to French Indo China
                5 infantry moved from Burma to Yunnan

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 5 infantry
                    Japanese defend with 1 armour
                        British roll dice for 5 infantry in Yunnan, round 2 :  0/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        British roll dice for 5 infantry in Yunnan, round 3 :  1/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Malaya
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Malaya, round 6 :  0/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 6 :  1/1 hits
                        1 infantry owned by the British lost in Malaya
                    retreated to Malaya
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Kenya
                    British attack with 1 armour, 2 artilleries and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Kenya, round 2 :  1/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Malaya to Burma
                1 artillery and 4 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Malta to Egypt
                1 carrier and 1 fighter moved from 93 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - British
                1 factory_minor placed in Egypt
                1 aaGun, 1 fighter and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 6 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 31 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 10
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    OOL?


  • ANZAC inf fisrt
    Uk inf after
    art and then
    Bomber last!

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 artillery, 1 bomber and 4 infantry in Egypt, round 2 :  2/6 hits
                        1 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Egypt
                    British win with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 armour moved from Albania to Romania
                2 infantry moved from Albania to Yugoslavia
                2 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Romania : 2 armour
        Northern Italy : 2 artilleries, 1 factory_major and 1 infantry
        Libya : 1 artillery and 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        95 Sea Zone : 1 destroyer
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 31 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 15
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 31 / 38
        UK_Pacific : 13 / 13
        Italians : 13 / 15
        ANZAC : 10 / 19
        French : 7 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Algeria to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

  • '20 '19 '18 '17 '16

    Is that it for France?


  • I dont know why, but I post that:

    Scramble in SZ95 and OOL if you do?

    I’m sure ÉI post it… :)

  • '20 '19 '18 '17 '16

    Scramble the fighter. Kill the DD first


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Algeria to 95 Sea Zone
                1 destroyer moved from 81 Sea Zone to 95 Sea Zone
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer and 1 fighter
                        French roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French lost in 95 Sea Zone
                    retreated to 95 Sea Zone
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for French: 1 destroyer
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - French
                1 fighter moved from 95 Sea Zone to Malta

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 31 / 38
        UK_Pacific : 13 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom

  • '20 '19 '18 '17 '16

    Scramble for 110?


  • No scramble…

    Go Churchill go!

  • '20 '19 '18 '17 '16

    @Helmutpower:

    No scramble…

    Go Churchill go!

    Lol

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Slovakia Hungary to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Holland Belgium to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 tactical_bombers moved from Normandy Bordeaux to United Kingdom
                3 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  0/3 hits
                        Germans roll dice for 1 cruiser in United Kingdom, round 2 :  0/1 hits
                        Germans roll dice for 3 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 2 :  11/15 hits
                        British roll dice for 1 aaGun, 2 fighters, 11 infantry and 1 mech_infantry in United Kingdom, round 2 :  3/14 hits
                        10 infantry owned by the British, 3 infantry owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
                        Germans roll dice for 3 artilleries, 3 bombers, 3 fighters and 3 tactical_bombers in United Kingdom, round 3 :  10/12 hits
                        British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 3 :  2/4 hits
                        1 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 mech_infantry owned by the British, 2 fighters owned by the British and 1 fighter owned by the Germans lost in United Kingdom
                    Germans captures 38PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 artilleries, 3 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for British: 1 aaGun, 2 fighters, 11 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                3 bombers moved from United Kingdom to Western Germany
                2 tactical_bombers moved from United Kingdom to Normandy Bordeaux
                3 aaGuns, 2 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Greece to Romania
                6 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 7 infantry moved from Germany to Poland
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 carrier moved from 110 Sea Zone to 108 Sea Zone
                2 fighters moved from United Kingdom to 108 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 fighter placed in Western Germany
                1 artillery and 9 infantry placed in Germany
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 90 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    Territory Summary for Germans :

    United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 fighter and 1 harbour
        Romania : 1 armour
        Poland : 1 artillery and 7 infantry
        Germany : 1 artillery, 1 factory_major and 9 infantry
        Denmark : 2 infantry
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
        Bessarabia : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        108 Sea Zone : 1 carrier and 2 fighters
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 cruiser and 3 transports

    Production/PUs Summary :

    Germans : 52 / 95
        Russians : 34 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 5
        British : 25 / 0
        UK_Pacific : 13 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                5 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 artilleries and 10 infantry moved from Belarus to Eastern Poland
                1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
                2 artilleries moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                3 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                17 infantry moved from Amur to Korea

    Combat - Russians
                Russians creates battle in territory 110 Sea Zone
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 3 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 3 transports in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  1/1 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 5 :  1/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 cruiser and 3 transports
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 aaGun and 10 infantry
                        Russians roll dice for 17 infantry in Korea, round 2 :  3/17 hits
                        Japanese roll dice for 1 aaGun and 10 infantry in Korea, round 2 :  4/10 hits
                        4 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                        Russians roll dice for 13 infantry in Korea, round 3 :  2/13 hits
                        Japanese roll dice for 8 infantry in Korea, round 3 :  3/8 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 4 :  2/10 hits
                        Japanese roll dice for 6 infantry in Korea, round 4 :  0/6 hits
                        2 infantry owned by the Japanese lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 5 :  2/10 hits
                        Japanese roll dice for 4 infantry in Korea, round 5 :  0/4 hits
                        2 infantry owned by the Japanese lost in Korea
                    10 infantry owned by the Russians retreated to Amur
                    Japanese win with 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 8 infantry
                    Casualties for Russians: 7 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 artillery owned by the Russians lost in Baltic States
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 3 artilleries in Bessarabia, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 armour, 8 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                        AA fire in Eastern Poland :  1/3 hits
                        1 fighter owned by the Russians lost in Eastern Poland
                        Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  12/38 hits
                        Germans roll dice for 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry in Eastern Poland, round 2 :  10/27 hits
                        10 infantry owned by the Russians, 9 infantry owned by the Germans and 3 aaGuns owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  9/28 hits
                        Germans roll dice for 8 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Eastern Poland, round 3 :  4/18 hits
                        4 infantry owned by the Russians, 7 infantry owned by the Germans, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 8 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  9/24 hits
                        Germans roll dice for 8 armour and 1 artillery in Eastern Poland, round 4 :  2/9 hits
                        2 infantry owned by the Russians, 8 armour owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 armour, 8 artilleries, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 65
                    Casualties for Germans: 3 aaGuns, 8 armour, 2 artilleries, 16 infantry and 1 mech_infantry
                    Casualties for Russians: 1 fighter and 16 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Eastern Poland
                2 aaGuns moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 2 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                2 armour and 1 artillery placed in Ukraine
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Production/PUs Summary :

    Germans : 51 / 95
        Russians : 35 / 35
        Japanese : 37 / 43
        Americans : 50 / 70
        Chinese : 9 / 5
        British : 25 / 0
        UK_Pacific : 13 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 32 times
                2 was rolled 46 times
                3 was rolled 46 times
                4 was rolled 45 times
                5 was rolled 36 times
                6 was rolled 35 times
            Average roll : 3,467
            Median : 3,000
            Variance : 0,845
            Standard Deviation : 0,919
            Total rolls : 240

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3,857
            Median : 4,000
            Variance : 0,741
            Standard Deviation : 0,861
            Total rolls : 28

    Germans Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3,661
            Median : 4,000
            Variance : 1,475
            Standard Deviation : 1,215
            Total rolls : 62

    Russians Combat
                1 was rolled 24 times
                2 was rolled 34 times
                3 was rolled 25 times
                4 was rolled 25 times
                5 was rolled 22 times
                6 was rolled 20 times
            Average roll : 3,313
            Median : 3,000
            Variance : 0,779
            Standard Deviation : 0,882
            Total rolls : 150

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 3 infantry moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangsi to Manchuria
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Manchuria, round 2 :  4/8 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  3/4 hits
                        UK_Pacific roll dice for 2 infantry in French Indo China, round 2 :  0/2 hits
                        2 infantry owned by the British lost in French Indo China
                    Japanese win, taking Java from Dutch, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                3 fighters and 3 tactical_bombers moved from Manchuria to Korea

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 factory_minor placed in Malaya
                2 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
        Korea : 3 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        43 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 flag, 2 transports
        19 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 51 / 95
        Russians : 35 / 35
        Japanese : 53 / 53
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 25 / 0
        UK_Pacific : 7 / 13
        Italians : 12 / 15
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 destroyer, 8 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Guam to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to 6 Sea Zone
                2 destroyers moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

Suggested Topics

  • 2
  • 7
  • 32
  • 41
  • 53
  • 115
  • 89
  • 53
Axis & Allies Boardgaming Custom Painted Miniatures

54

Online

17.9k

Users

40.7k

Topics

1.8m

Posts