14 G 40 Gamer vs Bold game 1 of 2, same bid switch sides. no tech, 1 unit per t

  • 12

    oops forgot the atlantic french - hang on

  • 12

    here you go

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Ah, sweet, I am going to get a rare chance to experience some of the mid-game joys of G40 now

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Ukraine
                3 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
                1 fighter moved from Rostov to Russia
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Ukraine
                3 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
                1 fighter moved from Rostov to Russia
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Norway
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 fighter; British defend with 1 artillery, 5 fighters and 1 infantry; Americans defend with 1 artillery and 1 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    OK, if you want to intercept Moscow, it’s fighter/bomber vs. 1 fighter.  You cannot possibly stop the SBR so I rolled it.  If you want to roll my 2 dice against your 1, just tell me before we continue and I can roll it on the forum.

    I need a casualty choice for Norway for my lucky 2 bombard hits.  I checked the rules to make sure - you do have to decide bombardment casualties before we roll more dice.  If you don’t mind, perhaps you can tell me what you will take off if my infantry/artillery also get hits to expedite things.  If not, that’s fine, you’ll probably be available late Thurs. morning when I resume.

    2 SBR’s of Moscow and there is only 7 damage (rolled a 1 and then a 2) but of course I’m happy I didn’t get shot down

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @Gamerman01:

    If you don’t mind, perhaps you can tell me what you will take off if my infantry/artillery also get hits to expedite things.

    Of course, you’d better hope I don’t just mow down half your stack…. or more  :wink:

  • 12

    lose 2 infantry

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from Smolensk to Bryansk
                      Germans take Bryansk from Russians
                2 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 battleship moved from 112 Sea Zone to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 fighter moved from Rostov to Ukraine
                1 tactical_bomber moved from Rostov to Ukraine
                1 bomber moved from Rostov to Russia
                1 fighter moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Volgograd
                1 tactical_bomber moved from Rostov to Ukraine
                3 armour, 2 artilleries and 4 infantry moved from Rostov to Caucasus
                1 fighter moved from Rostov to Russia
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in Norway
                    Germans attack with 1 artillery and 1 infantry
                    French defend with 1 fighter; British defend with 1 artillery, 5 fighters and 1 infantry; Americans defend with 1 artillery and 1 infantry
                    Americans win with 2 artilleries and 6 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 factory_minor
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Caucasus
                    Germans attack with 3 armour, 2 artilleries and 6 infantry
                    French defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 3 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 mech_infantrys
                    Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
                1 aaGun moved from Rostov to Caucasus
                7 armour and 14 mech_infantrys moved from Bessarabia to Rostov
                1 fighter and 2 tactical_bombers moved from Ukraine to Novgorod
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 aaGun and 1 artillery moved from Northern Italy to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 fighter moved from Russia to Rostov
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Suiyuyan to Japan
                1 bomber moved from Russia to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                1 destroyer moved from 91 Sea Zone to 83 Sea Zone
                3 infantry moved from Bulgaria to Romania
                1 armour and 1 mech_infantry moved from Nenetsia to Novgorod
                1 infantry moved from Novgorod to Vyborg
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 infantry moved from Novgorod to Vyborg
                1 artillery moved from Rostov to Caucasus
                1 artillery moved from Novgorod to Vyborg
                1 artillery moved from Archangel to Belarus

    Place Units - Germans
                1 carrier and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 3 infantry placed in Western Germany
                Germans undo move 4.
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Southern France: 1 aaGun
                EDIT: Turning off Edit Mode
                1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                1 carrier and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                3 infantry placed in Novgorod
                1 armour, 1 artillery and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I edited noncoms before placing purchases, I just didn’t want to make it messier by undoing the purchases again that last time

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                1 artillery, 1 fighter and 2 infantry moved from Tambov to Volgograd
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 armour, 11 infantry and 6 mech_infantrys moved from Russia to Vologda
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 armour, 11 infantry and 6 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 armour, 11 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 2 infantry
                    Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 fighter moved from Smolensk to Norway
                3 aaGuns moved from Russia to Vologda
                6 artilleries and 35 infantry moved from Tambov to Russia
                2 infantry moved from Amur to Buryatia
                2 aaGuns and 13 infantry moved from Amur to Manchuria

    Place Units - Russians
                1 bomber, 1 fighter and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,3,2,4,2
                Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs

  • 12

    i tried my very very best - over and over and over i tried - at least 8 iterations.  and i just COULD NOT RESIST making this build.  it’s probably the beginning of the end for me, but so be it.

    cheers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Evil insane genius

  • 25 24 23 22 15 11 10 Official Q&A Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 fighter, 4 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter, 9 infantry and 1 tactical_bomber moved from Jehol to Manchuria
                2 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Manchuria
                2 fighters moved from 6 Sea Zone to Manchuria
                2 artilleries, 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                2 battleships moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Sikang to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Kwangsi to Yunnan
                      Japanese take Hunan from Chinese
                2 tactical_bombers moved from 38 Sea Zone to India
                1 fighter moved from French Indo China to India
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from Shan State to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 mech_infantry moved from Timguska to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry
                Battle in Ceylon
                Battle in Korea
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Ceylon from UK_Pacific, taking Korea from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 2 artilleries, 2 bombers, 5 fighters, 11 infantry and 2 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                    Japanese win, taking Manchuria from Chinese with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 fighter and 9 infantry
                    Casualties for Russians: 2 aaGuns and 14 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Jehol to Manchuria
                2 bombers moved from Manchuria to Japan
                1 carrier and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 carrier and 1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 carrier and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Caroline Islands to Japan
                1 fighter moved from Manchuria to Japan
                2 armour moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Shan State to Burma
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Manchuria to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from French Indo China to 19 Sea Zone
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 submarine moved from 54 Sea Zone to 63 Sea Zone
                1 submarine moved from 54 Sea Zone to 62 Sea Zone

    Place Units - Japanese
                1 fighter and 6 submarines placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Malaya
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Buryatia to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone

  • 25 24 23 22 15 11 10 Official Q&A Mod

    The poker player is all-in once again

    Scramble 3 fighters, 1 kamikaze at each cruiser, 1 at 4 different destroyers

  • 12

    11 hits round 1 after your kamis hit a cruiser and 2 destroyers

  • 25 24 23 22 15 11 10 Official Q&A Mod

    8 subs, 3 carrier hits

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Max defense, keep fighters

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 3 fighters and 2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Buryatia to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                6 fighters moved from Western United States to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 2 bombers, 3 carriers, 1 cruiser, 5 destroyers, 9 fighters and 3 submarines
                    Japanese defend with 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 8 submarines, 2 tactical_bombers and 2 transports
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 4 destroyers and 3 fighters remaining. Battle score for attacker is 100
                    Casualties for Japanese: 3 carriers, 1 cruiser, 4 destroyers, 7 fighters, 8 submarines, 2 tactical_bombers and 2 transports
                    Casualties for Americans: 1 bomber, 3 carriers, 1 destroyer, 6 fighters and 3 submarines

    Non Combat Move - Americans
                2 infantry, 2 mech_infantrys and 2 transports moved from 7 Sea Zone to 14 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 125 Sea Zone to 123 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 bomber and 3 fighters moved from 6 Sea Zone to Soviet Far East

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                1 carrier and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

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