Pretty sure that’s right now.
UnknownSoldier (Axis) vs. dawgoneit (Allies+12), no tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 bombers moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 armour and 3 mech_infantrys moved from Shantung to Anhwe
1 artillery moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
2 infantry moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
2 battleships moved from 20 Sea Zone to 19 Sea Zone
1 cruiser moved from 20 Sea Zone to 19 Sea Zone
1 armour moved from Amur to Jehol
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.Combat - Japanese
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
British defend with 4 artilleries; Chinese defend with 3 artilleries and 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers in Anhwe, round 2 : 4/16 hits
Chinese roll dice for 7 artilleries and 7 infantry in Anhwe, round 2 : 5/14 hits
3 infantry owned by the Japanese, 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Anhwe, round 3 : 7/11 hits
Chinese roll dice for 7 artilleries and 3 infantry in Anhwe, round 3 : 2/10 hits
4 artilleries owned by the British, 3 infantry owned by the Chinese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Anhwe, round 4 : 5/9 hits
Chinese roll dice for 3 artilleries in Anhwe, round 4 : 0/3 hits
3 artilleries owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery, 3 infantry and 3 mech_infantrys
Casualties for British: 4 artilleries
Casualties for Chinese: 3 artilleries and 7 infantry
Battle in Jehol
Japanese attack with 1 armour and 4 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Jehol, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 4 infantry in Jehol, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
1 artillery owned by the Chinese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 bombers in 25 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
2 destroyers moved from 6 Sea Zone to 19 Sea Zone
4 carriers, 2 destroyers, 1 submarine and 2 transports moved from 20 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 aaGun and 1 infantry moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to KwangtungPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 armour and 3 infantry
Manchuria : 1 flag
Hunan : 1 flag, 1 infantry
Anhwe : 1 flag, 1 armour
Kwangtung : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Aleutian Islands : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
19 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 52 / 69
Russians : 24 / 30
Japanese : 37 / 42
Americans : 52 / 77
Chinese : 11 / 20
British : 15 / 18
UK_Pacific : 17 / 15
Italians : 33 / 47
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
12 submarines moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
12 submarines moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 transports
Americans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in 94 Sea Zone
Americans attack with 2 fighters and 12 submarines
Germans defend with 1 carrier and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports -
I hit 4 times with my subs in sz94. what would you like your ool to be
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Tip both carriers, sink the German carrier, and 1 destroyer
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
12 submarines moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 transports
Americans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in 94 Sea Zone
Americans attack with 2 fighters and 12 submarines
Germans defend with 1 carrier and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians -
And then I hit with 2 fighters. ool for those please sir
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other carrier and destroyer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
12 submarines moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Eastern United States
1 armour, 4 artilleries, 1 cruiser, 1 destroyer, 5 infantry, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
1 armour and 1 artillery moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to 94 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 transports
Americans win with 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Battle in Hawaiian Islands
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 3 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 harbour
Americans win, taking Gibraltar from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in 94 Sea Zone
Americans attack with 2 fighters and 12 submarines
Germans defend with 1 carrier and 1 tactical_bomber; Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Italians
7 submarines owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 carrier and 1 tactical_bomber
Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Casualties for Americans: 2 fighters and 5 submarines
2 fighters owned by the Italians forced to land in AlgeriaNon Combat Move - Americans
Place Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
Americans undo move 3.
1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 artillery moved from Kweichow to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Chahar
1 artillery and 2 infantry placed in Hopei
1 artillery and 1 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 fighters moved from United Kingdom to Morocco
2 artilleries and 8 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from India to West India
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 59 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 transports; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Morocco
2 artilleries and 8 infantry moved from West India to Eastern Persia
1 artillery and 5 infantry moved from India to West India
1 cruiser moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 59 Sea ZoneNon Combat Move - British
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 15 PUs; end with 19 PUs totalPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Algeria to Tunisia
Italians take Tunisia from Americans
1 fighter moved from Libya to 94 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
2 destroyers moved from 95 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 armour moved from Eastern Poland to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 3 fighters
Americans defend with 7 submarines
Italians roll dice for 1 bomber, 2 destroyers and 3 fighters in 94 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 7 submarines in 94 Sea Zone, round 2 : 1/7 hits
2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 5 submarines in 94 Sea Zone, round 3 : 0/5 hits
2 submarines owned by the Americans lost in 94 Sea Zone
Italians roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 4 : 1/5 hits
Americans roll dice for 3 submarines in 94 Sea Zone, round 4 : 1/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
retreated to 94 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Italians: 2 destroyers
Casualties for Americans: 5 submarinesNon Combat Move - Italians
1 bomber and 3 fighters moved from 94 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
5 armour moved from Egypt to Iraq
3 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 aaGun moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to BelarusPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 2 mech_infantrys
EDIT: Adding units owned by Italians to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
Italians undo move 4.
Italians undo move 2.
3 infantry placed in Northern Italy
3 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 1 armour
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 4 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Gold Coast : 1 flag
South West Africa : 1 flag
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag, 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 2 infantry
Belarus : 1 aaGun
Archangel : 1 flag, 1 armour
Eastern Poland : 1 flag, 1 aaGun
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Iraq : 5 armour
92 Sea Zone : 1 destroyer
81 Sea Zone : 3 transports
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour, 6 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 52 / 69
Russians : 23 / 30
Japanese : 34 / 42
Americans : 53 / 74
Chinese : 13 / 19
British : 15 / 19
UK_Pacific : 17 / 17
Italians : 34 / 48
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 3 armour and 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
ANZAC take 36 Sea Zone from Japanese
4 fighters moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Hainan to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber moved from Shan State to YunnanCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 armour and 2 infantry placed in New South Wales
2 armour and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour, 1 artillery and 1 infantry moved from Belarus to Bryansk
3 armour, 4 artilleries and 5 infantry moved from Belarus to Smolensk
5 armour moved from Eastern Poland to Smolensk
3 armour moved from Novgorod to Smolensk
2 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Algeria to BessarabiaCombat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 11 armour, 4 artilleries and 5 infantry
Russians defend with 8 artilleries and 10 infantry
Germans roll dice for 11 armour, 4 artilleries and 5 infantry in Smolensk, round 2 : 11/20 hits
Russians roll dice for 8 artilleries and 10 infantry in Smolensk, round 2 : 8/18 hits
10 infantry owned by the Russians, 5 infantry owned by the Germans, 1 artillery owned by the Russians and 3 artilleries owned by the Germans lost in Smolensk
11 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
Russians win with 7 artilleries remaining. Battle score for attacker is 7
Casualties for Germans: 3 artilleries and 5 infantry
Casualties for Russians: 1 artillery and 10 infantryNon Combat Move - Germans
1 aaGun, 4 artilleries and 4 infantry moved from Novgorod to Belarus
1 bomber moved from Bessarabia to Romania
2 aaGuns moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Romania
3 artilleries moved from Eastern Poland to Romania
12 artilleries and 22 infantry moved from Eastern Poland to Belarus
4 artilleries and 6 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 6 infantry moved from Holland Belgium to Western Germany
5 transports moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Algeria to Western GermanyPlace Units - Germans
3 destroyers placed in 110 Sea Zone
3 infantry placed in Novgorod
6 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour and 6 infantry
Romania : 2 aaGuns, 3 artilleries, 1 bomber and 3 infantry
Poland : 4 artilleries and 6 infantry
Germany : 2 aaGuns, 6 armour and 1 factory_major
Belarus : 1 flag, 1 aaGun, 11 armour, 17 artilleries and 26 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 artillery and 1 infantry
Vyborg : 1 flag
Bessarabia : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 5 transports
104 Sea Zone : 1 destroyer
Greece : 1 flag
Iraq : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 70
Russians : 22 / 30
Japanese : 34 / 42
Americans : 53 / 74
Chinese : 13 / 19
British : 15 / 19
UK_Pacific : 17 / 17
Italians : 34 / 48
ANZAC : 21 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 artilleries moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
8 armour, 3 artilleries, 2 fighters, 27 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Nenetsia
2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 artilleries moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
8 armour, 3 artilleries, 2 fighters, 27 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Nenetsia
2 infantry moved from Caucasus to Rostov
1 artillery and 2 infantry moved from Timguska to Yenisey
Russians take Yenisey from JapaneseCombat - Russians
Battle in Bryansk
Russians attack with 8 armour, 4 artilleries, 2 fighters, 31 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 8 armour, 4 artilleries, 2 fighters, 31 infantry, 8 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 15/54 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Bryansk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 8 armour, 4 artilleries, 2 fighters, 29 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 aaGuns moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Yenisey : 1 artillery and 2 infantry
Bryansk : 3 aaGuns, 8 armour, 4 artilleries, 29 infantry and 8 mech_infantrys
Rostov : 2 infantry
Nenetsia : 1 mech_infantry
Russia : 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 fighters, 11 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 1 infantryProduction/PUs Summary :
Germans : 52 / 70
Russians : 24 / 24
Japanese : 33 / 42
Americans : 53 / 74
Chinese : 13 / 19
British : 15 / 19
UK_Pacific : 17 / 17
Italians : 34 / 48
ANZAC : 21 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.211
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 57Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.259
Median : 3.000
Variance : 0.302
Standard Deviation : 0.549
Total rolls : 54 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 battleships, 4 carriers, 1 cruiser and 3 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangtung to Philippines
1 infantry moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
2 artilleries moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 infantry moved from Jehol to Chahar
2 bombers moved from Japan to Chahar
2 infantry moved from Jehol to ChaharCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports
British defend with 1 destroyer
Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports in 35 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 battleships, 4 carriers, 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Chahar, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Chahar to Shantung
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kwangtung
2 artilleries and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 2 artilleries, 2 bombers, 1 factory_minor and 1 infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 artilleries
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
Aleutian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
36 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 tactical_bombers and 2 transports
20 Sea Zone : 1 submarine
6 Sea Zone : 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 52 / 70
Russians : 24 / 24
Japanese : 38 / 38
Americans : 51 / 74
Chinese : 10 / 19
British : 15 / 19
UK_Pacific : 17 / 17
Italians : 34 / 48
ANZAC : 21 / 35
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





