Dawgoneit allies -vs- wittmann axis 1942


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 cruisers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 49 Sea Zone
                2 fighters moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour moved from Egypt to Iraq
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                1 bomber moved from Morocco to Iraq
                3 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 cruisers, 2 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 30 Sea Zone to 49 Sea Zone
                2 fighters moved from 30 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 armour moved from Egypt to Iraq
                2 artilleries and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Tobruk to Egypt
                2 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Tunisia to Libya
                2 artilleries and 2 infantry moved from Algeria to Tunisia
                1 bomber moved from Morocco to Iraq
                3 infantry moved from Morocco to Algeria
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 49 Sea Zone
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 30 Sea Zone

    Place Units - Americans
                2 cruisers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 2 infantry
        New Britain : 1 armour
        Northern Territory : 2 artilleries and 2 infantry
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        49 Sea Zone : 1 submarine
        30 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 cruisers, 1 destroyer and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Alberta Saskatchewan Manitoba : 1 infantry and 1 mech_infantry
        Alexandria : 2 artilleries and 1 infantry
        Egypt : 1 armour
        Algeria : 3 infantry
        Tunisia : 2 artilleries and 2 infantry
        Tobruk : 2 infantry
        Libya : 1 artillery and 2 infantry
        Iraq : 1 armour and 1 bomber
        101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 3 transports
        91 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 87 / 97
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 97
        British : 33 / 31
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 aaGun, 1 artillery and 1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                4 armour, 3 artilleries and 4 infantry moved from Ukraine to Rostov
                4 armour moved from Rostov to Caucasus
                1 fighter and 2 tactical_bombers moved from Rostov to Caucasus
                1 bomber moved from Rostov to Southern Italy
                1 bomber moved from Bryansk to Southern Italy
                2 armour moved from Russia to Kazakhstan
                1 artillery and 8 infantry moved from Western Ukraine to Ukraine
                5 infantry moved from Germany to Greater Southern Germany
                1 artillery moved from Western Germany to Greater Southern Germany

    Place Units - Germans
                1 factory_minor placed in Yugoslavia
                1 armour and 2 mech_infantrys placed in Russia
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in Rostov
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bryansk: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Novgorod: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Smolensk: 1 artillery and 2 infantry
                EDIT: Removing units owned by Germans from Archangel: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery, 2 bombers and 3 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 8 fighters and 4 tactical_bombers moved from Eastern Persia to India
                7 armour moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber, 8 fighters and 4 tactical_bombers moved from Eastern Persia to India
                7 armour moved from Eastern Persia to West India
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 tactical_bomber moved from Egypt to Northwest Persia

    Combat - British
                Battle in India
                    British attack with 1 bomber, 8 fighters and 4 tactical_bombers
                    Japanese defend with 2 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
                    Japanese win with 6 armour remaining. Battle score for attacker is -85
                    Casualties for Japanese: 2 aaGuns, 3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    Casualties for British: 1 bomber, 8 fighters and 4 tactical_bombers
                Battle in Northwest Persia
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    British win, taking Northwest Persia from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in West India
                    British attack with 7 armour
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking West India from Japanese with 6 armour remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - British
                3 armour moved from Iraq to Eastern Persia
                4 armour and 1 mech_infantry moved from Egypt to Iraq
                1 tactical_bomber moved from Northwest Persia to Iraq
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                2 armour and 1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Rhodesia to Belgian Congo

    Place Units - British
                3 armour placed in Egypt
                1 fighter and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,5,2
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone
                1 mech_infantry moved from Vologda to Tambov
                1 mech_infantry moved from Caucasus to Turkmenistan

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Tambov : 1 flag, 1 mech_infantry
        Vologda : 1 flag
        Turkmenistan : 1 mech_infantry
        95 Sea Zone : 1 destroyer
        97 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 85 / 97
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 84
        British : 33 / 25
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Northern Territory to Queensland


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 infantry moved from Northern Territory to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6,3,6,4,3,4,3,2,1,4,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 8 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 85 / 97
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 84
        British : 33 / 25
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry
        Tobruk : 1 infantry
        Libya : 1 flag
        Iraq : 1 infantry
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 85 / 97
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 84
        British : 33 / 25
        UK_Pacific : 2 / 0
        Italians : 10 / 15
        ANZAC : 10 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.917
            Median : 4.000
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12


  • TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Japanese

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 3 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Japan to 25 Sea Zone
                1 fighter moved from Wake Island to 25 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 fighter moved from 54 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
                6 armour moved from India to West India
                1 armour and 2 mech_infantrys moved from Burma to West India
                1 fighter and 2 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                3 artilleries and 7 infantry moved from Philippines to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 49 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 35 Sea Zone to 55 Sea Zone
                4 artilleries and 8 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 fighter moved from 54 Sea Zone to Northern Territory
                1 battleship moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Philippines to Northern Territory

    Combat - Japanese
                Battle in 49 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in West India
                    Japanese attack with 7 armour and 2 mech_infantrys
                    British defend with 6 armour
                    Japanese win, taking West India from UK_Pacific with 6 armour remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for British: 6 armour
                Battle in Northern Territory
                    Japanese attack with 4 artilleries, 1 bomber, 3 fighters and 8 infantry
                    Americans defend with 2 artilleries and 2 infantry
                    Japanese win, taking Northern Territory from ANZAC with 4 artilleries, 1 bomber, 3 fighters and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Northwest Persia
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Caucasus
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Northwest Persia to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 artillery moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Samara to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Turkmenistan
                1 armour moved from Urals to Novosibirsk
                1 armour moved from Novosibirsk to Kazakhstan
                1 fighter moved from 49 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to 55 Sea Zone
                3 carriers moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                1 bomber moved from 42 Sea Zone to Java
                3 fighters moved from Northern Territory to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to 23 Sea Zone
                1 bomber moved from 23 Sea Zone to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                3 destroyers moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 transport placed in 20 Sea Zone
                1 submarine placed in 20 Sea Zone
                1 transport placed in 6 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in India
                2 infantry placed in Volgograd
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 88 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 98 PUs


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 30 Sea Zone to 49 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 49 Sea Zone, round 2 :  5/7 hits
                        Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
                    Americans win with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 6 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 7 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 8 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 8 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 9 :  1/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 9 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                2 cruisers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from Alberta Saskatchewan Manitoba to Central United States
                2 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
                1 armour moved from Egypt to Iraq
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Libya to Tobruk
                2 artilleries and 2 infantry moved from Tunisia to Libya
                3 infantry moved from Algeria to Tunisia
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                2 armour, 1 artillery and 5 infantry placed in Eastern United States
                1 cruiser and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    New Britain : 1 armour
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 artillery and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        49 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
        30 Sea Zone : 2 cruisers and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Alberta Saskatchewan Manitoba : 2 infantry
        Alexandria : 2 infantry
        Egypt : 2 artilleries and 1 infantry
        Morocco : 1 mech_infantry
        Tunisia : 3 infantry
        Tobruk : 1 artillery and 2 infantry
        Libya : 2 artilleries and 2 infantry
        104 Sea Zone : 1 destroyer
        Iraq : 2 armour and 1 bomber
        101 Sea Zone : 1 cruiser, 1 submarine and 4 transports
        91 Sea Zone : 1 carrier, 4 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 88 / 98
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 84
        British : 33 / 25
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 9 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 88 / 98
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 84
        British : 33 / 25
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 9 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.741
            Standard Deviation : 0.861
            Total rolls : 28

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.444
            Median : 3.500
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans buy 3 armour, 2 destroyers, 2 infantry, 6 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 fighter moved from 112 Sea Zone to 104 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Gibraltar
                2 armour moved from Kazakhstan to Eastern Persia
                1 tactical_bomber moved from Caucasus to Eastern Persia
                1 tactical_bomber moved from Caucasus to Eastern Persia
                5 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia

    Combat - Germans
                Strategic bombing raid in Egypt
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 15 damage total.
                Strategic bombing raid in Gibraltar
                    Bombing raid in Gibraltar rolls: 8 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter remaining. Battle score for attacker is -16
                    Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Northwest Persia
                    Germans attack with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Northwest Persia from British with 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Eastern Persia
                    Germans attack with 2 armour and 2 tactical_bombers
                    British defend with 3 armour
                    Germans win, taking Eastern Persia from British with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to India
                1 fighter moved from Caucasus to Cyprus
                1 bomber moved from Egypt to Cyprus
                1 bomber moved from Gibraltar to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from France to Southern France
                1 infantry moved from Western Germany to France
                1 artillery moved from France to Southern France
                1 fighter moved from Western Germany to 112 Sea Zone
                4 artilleries and 6 infantry moved from Rostov to Caucasus
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 artillery and 8 infantry moved from Ukraine to Rostov
                1 aaGun moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Bryansk to Caucasus
                1 armour and 2 mech_infantrys moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Smolensk to Russia
                1 artillery and 5 infantry moved from Greater Southern Germany to Yugoslavia

    Place Units - Germans
                1 destroyer and 2 transports placed in 97 Sea Zone
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 armour and 1 mech_infantry placed in Rostov
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    India : 2 tactical_bombers
        Cyprus : 1 bomber and 1 fighter
        Malta : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag
        Southern France : 1 flag, 1 artillery, 1 bomber, 1 harbour and 6 infantry
        France : 1 flag, 1 airfield, 4 artilleries, 2 bombers, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 8 infantry
        Germany : 1 factory_major
        Southern Italy : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 8 infantry and 1 mech_infantry
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 armour and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 2 armour, 4 artilleries, 6 infantry and 3 mech_infantrys
        Smolensk : 1 flag
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 2 transports
        Eastern Persia : 1 flag, 1 armour
        Northwest Persia : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 infantry and 3 mech_infantrys
        Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 5 infantry
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 88 / 98
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 86
        British : 33 / 25
        UK_Pacific : 0 / 0
        Italians : 10 / 15
        ANZAC : 9 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair 14 damage on 1 factory_major and 1 factory_minor; Remaining resources: 18 PUs;
                British buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                3 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Egypt


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair 14 damage on 1 factory_major and 1 factory_minor; Remaining resources: 18 PUs;
                British buy 3 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour moved from Belgian Congo to Egypt
                3 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                3 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Union of South Africa to Egypt

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Eastern Persia from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Eastern Persia to Iraq

    Place Units - British
                3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,3,6
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Turkmenistan to Caucasus

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Tambov : 1 flag, 1 mech_infantry
        Vologda : 1 flag
        Caucasus : 1 mech_infantry
        95 Sea Zone : 1 destroyer
        97 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        98 Sea Zone : 2 submarines

    Production/PUs Summary :

    Russians : 0 / 0
        Japanese : 88 / 98
        Americans : 50 / 70
        Chinese : 0 / 1
        Germans : 64 / 86
        British : 33 / 25
        UK_Pacific : 0 / 0
        Italians : 10 / 16
        ANZAC : 9 / 8
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                8 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales

    Place Units - ANZAC
                2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total

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