L14 G40 Vold vs JuanSpain (allies+9) tie breaker

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Urals to Novosibirsk
                1 mech_infantry moved from Egypt to Iraq

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Japan to Anhwe
                2 mech_infantrys moved from Kwangsi to Anhwe
                1 bomber moved from Japan to Anhwe
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Amur

    Non Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Jehol
                2 bombers moved from Anhwe to Jehol
                4 artilleries moved from Kwangsi to Kiangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Japan
                Japanese undo move 2.
                2 artilleries and 2 infantry placed in Japan
                1 fighter and 1 tactical_bomber placed in Kiangsu
                Japanese undo move 3.
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 32 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 bombers moved from United Kingdom to 104 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone
                4 bombers moved from 104 Sea Zone to 92 Sea Zone
                1 bomber moved from Johnston Island to Hawaiian Islands

    Combat - Americans
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 bombers
                    Italians defend with 3 destroyers
                    Americans win with 3 bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 3 destroyers
                    Casualties for Americans: 1 bomber
                Battle in Hawaiian Islands
                    Americans attack with 1 bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 bomber

    Non Combat Move - Americans
                3 bombers moved from 92 Sea Zone to Gibraltar
                1 bomber moved from 93 Sea Zone to Gibraltar
                1 aaGun moved from Western United States to 10 Sea Zone
                1 carrier moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 89 Sea Zone to 90 Sea Zone
                1 carrier moved from 90 Sea Zone to 91 Sea Zone
                2 destroyers moved from 90 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 aaGun, 6 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 aaGun moved from 89 Sea Zone to Southeast Mexico

    Place Units - Americans
                1 carrier and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Japanese
                1 artillery moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                4 artilleries moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 fighter moved from Yunnan to Anhwe
                1 infantry moved from Chahar to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 artillery and 5 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 fighter moved from India to Kazakhstan
                1 armour moved from Caucasus to Tambov
                4 mech_infantrys moved from Caucasus to Tambov
                1 destroyer moved from 38 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 battleship moved from 43 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese
                1 carrier and 1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 fighters moved from 91 Sea Zone to 94 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone

    Combat - British
                Battle in Philippines
                    British attack with 2 artilleries and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    British win, taking Philippines from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 36 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 36 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 destroyer
                    British win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Kwangtung
                Battle in Kazakhstan
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangtung from Japanese, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    British attack with 1 armour and 4 mech_infantrys
                    Italians defend with 3 armour
                    Italians win with 2 armour remaining. Battle score for attacker is -16
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 fighter moved from Kazakhstan to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Szechwan to Sikang
                1 aaGun moved from Szechwan to Sikang
                1 aaGun moved from Yunnan to Szechwan
                11 infantry moved from Yunnan to Szechwan
                4 artilleries moved from Yunnan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Siam to French Indo China
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                2 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                7 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 32 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
                Some Units in India change ownership: 7 mech_infantrys

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 armour moved from Tambov to Kazakhstan
                      Italians take Samara from Russians
                1 bomber moved from Ukraine to Kazakhstan

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 armour and 1 bomber
                    British defend with 1 mech_infantry
                    Italians win, taking Kazakhstan from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Ukraine
                2 aaGuns moved from Romania to Yugoslavia
                3 artilleries and 3 infantry moved from Greece to 97 Sea Zone
                3 artilleries, 1 battleship, 1 cruiser, 3 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 2 infantry moved from Northern Italy to France
                3 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy
                3 fighters moved from Southern Italy to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - ANZAC
                Battle in Hawaiian Islands

    Non Combat Move - ANZAC
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 carrier moved from 62 Sea Zone to 45 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
                Germans buy 4 armour, 2 bombers, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers moved from Ukraine to Caucasus
                1 armour moved from Russia to Volgograd
                1 bomber moved from Ukraine to Volgograd
                2 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 armour, 4 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 fighter and 8 mech_infantrys
                    Germans win with 4 bombers and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour, 2 fighters and 1 mech_infantry
                    Casualties for British: 1 fighter and 8 mech_infantrys

    Non Combat Move - Germans
                4 bombers and 2 tactical_bombers moved from Caucasus to Ukraine
                1 bomber moved from Volgograd to Ukraine
                3 mech_infantrys moved from Western Ukraine to Rostov
                1 aaGun moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                3 mech_infantrys placed in Western Ukraine
                2 bombers placed in Western Germany
                1 factory_minor placed in Yugoslavia
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                7 infantry moved from Korea to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Novosibirsk to Samara
                      Russians take Samara from Italians
                1 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Novosibirsk to Samara
                1 mech_infantry moved from Iraq to Caucasus

    Combat - Russians
                Battle in Amur
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Korea to Amur
                1 aaGun moved from Manchuria to Amur

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 destroyers and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                3 mech_infantrys moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Alaska
                Battle in Korea

    Non Combat Move - Japanese
                2 bombers moved from Jehol to Japan
                4 artilleries moved from Kiangsi to Kiangsu
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 27 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Gibraltar to 92 Sea Zone
                2 bombers moved from Gibraltar to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer
                    Americans win with 2 bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 cruiser
                    Americans win with 2 bombers remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser

    Non Combat Move - Americans
                2 bombers moved from 92 Sea Zone to Gibraltar
                2 bombers moved from 110 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Southeast Mexico to 89 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 6 submarines and 3 transports moved from 89 Sea Zone to 88 Sea Zone
                1 aaGun, 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 6 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 armour and 1 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries moved from Hunan to Anhwe
                1 infantry moved from Hunan to Anhwe
                1 artillery moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Yunnan to Shensi

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Sikang to Kazakhstan
                3 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 destroyer and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    British win, taking 20 Sea Zone from Japanese with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Kazakhstan
                    British attack with 1 infantry and 3 mech_infantrys
                    Italians defend with 2 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -9
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                11 infantry moved from Szechwan to Sikang
                4 artilleries moved from Szechwan to Sikang
                1 aaGun moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 aaGun moved from Yunnan to Szechwan
                1 artillery moved from French Indo China to Kwangsi
                1 artillery moved from Shan State to Yunnan
                1 infantry moved from Shan State to Yunnan
                7 mech_infantrys moved from India to Eastern Persia
                7 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                4 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 32 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 37 PUs
                Some Units in India change ownership: 4 armour and 3 mech_infantrys

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Samara
                1 armour moved from Kazakhstan to Samara
                1 bomber moved from Ukraine to Samara

    Combat - Italians
                Battle in Samara
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                    Italians win, taking Samara from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Samara to Ukraine
                3 artilleries and 2 infantry moved from France to Southern France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 carrier moved from 45 Sea Zone to 35 Sea Zone
                2 fighters moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser
                    Italians defend with 1 destroyer
                    French win with 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Russia to Vologda
                3 bombers moved from Ukraine to Caucasus
                2 bombers moved from Ukraine to Vologda
                2 tactical_bombers moved from Ukraine to Vologda
                2 mech_infantrys moved from Rostov to Volgograd
                      Germans take Volgograd from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 bombers, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 3 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Caucasus to Ukraine
                3 armour moved from Ukraine to Volgograd
                2 aaGuns moved from Rostov to Volgograd
                1 mech_infantry moved from Western Ukraine to Rostov
                2 mech_infantrys moved from Western Ukraine to Tambov
                1 armour and 1 mech_infantry moved from Russia to Volgograd
                1 aaGun moved from Russia to Tambov
                2 tactical_bombers moved from Vologda to Russia
                2 bombers moved from Vologda to Ukraine
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                5 artilleries and 6 infantry moved from France to Northern Italy
                1 fighter moved from 112 Sea Zone to Southern Italy
                1 fighter moved from 112 Sea Zone to Northern Italy
                2 fighters moved from Western Germany to Ukraine
                1 carrier, 1 cruiser, 5 submarines and 9 transports moved from 112 Sea Zone to 113 Sea Zone
                4 mech_infantrys moved from Western Germany to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                2 fighters placed in Western Ukraine
                4 armour and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians
                6 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 infantry moved from Amur to Buryatia

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries moved from Kiangsu to 19 Sea Zone
                2 artilleries moved from Kiangsu to Kiangsi
                2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Japan to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 bomber, 3 fighters and 1 tactical_bomber moved from Japan to Korea
                1 artillery moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                3 mech_infantrys moved from Manchuria to Korea

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    British defend with 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Kiangsi
                    Japanese attack with 2 artilleries
                    Chinese defend with 1 artillery
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Aleutian Islands
                Battle in Korea
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns and 5 infantry
                    Japanese win, taking Aleutian Islands from Americans, taking Korea from Russians with 2 artilleries, 1 bomber, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 aaGuns and 5 infantry
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 bomber, 3 fighters and 1 tactical_bomber moved from Korea to Japan
                1 bomber moved from 20 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 27 PUs; end with 28 PUs total

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