@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
2 artilleries moved from Samara to Russia
Russians take Russia from Germans
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Chahar to Jehol
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Territory Summary for Russians :
Jehol : 6 infantry
Russia : 1 airfield, 2 artilleries and 1 factory_minor
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
Finland : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 46 / 88
Russians : 21 / 29
Japanese : 48 / 57
Americans : 50 / 73
Chinese : 16 / 18
British : 39 / 46
UK_Pacific : 2 / 0
Italians : 16 / 13
ANZAC : 14 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 4 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from 35 Sea Zone to Java
2 mech_infantrys moved from Kwangtung to Hunan
1 artillery, 1 infantry and 1 mech_infantry moved from India to West India
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 armour moved from Shan State to Yunnan
1 armour moved from Kwangtung to Yunnan
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Japan to 46 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Japan to 46 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in West India
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in West India, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 bombers moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship, 2 carriers, 2 cruisers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Yunnan to Philippines
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 battleship and 4 destroyers moved from 35 Sea Zone to 6 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to Philippines
2 submarines moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
3 submarines placed in 37 Sea Zone
Japanese undo move 3.
1 fighter placed in Japan
3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 2 bombers
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield and 1 tactical_bomber
Korea : 1 aaGun
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 3 armour and 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag, 1 armour
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer, 2 submarines and 1 transport
6 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 10 submarines and 2 tactical_bombers
West India : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 46 / 88
Russians : 21 / 29
Japanese : 56 / 67
Americans : 50 / 73
Chinese : 14 / 18
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 3 bombers, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
3 artilleries, 3 infantry and 3 transports moved from 25 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Battle in Holland Belgium
Americans attack with 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry
Germans defend with 6 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 6/10 hits
Germans roll dice for 6 infantry in Holland Belgium, round 2 : 3/6 hits
6 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Caroline Islands from Japanese, taking Holland Belgium from Germans with 2 artilleries, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 6 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Americans
4 fighters moved from Holland Belgium to 110 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
3 artilleries and 3 infantry moved from Eastern United States to Quebec
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 18 Sea Zone
1 transport moved from 25 Sea Zone to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 fighter moved from Suiyuyan to Anhwe
Place Units - Americans
3 artilleries, 3 bombers and 3 infantry placed in Eastern United States
Americans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 infantry and 1 transport
EDIT: Adding units owned by Americans to 30 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit Mode
2 destroyers placed in 10 Sea Zone
3 artilleries, 3 bombers and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Anhwe : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 4 submarines
10 Sea Zone : 2 destroyers and 2 transports
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 1 harbour and 3 infantry
Quebec : 2 aaGuns, 3 artilleries and 3 infantry
United Kingdom : 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 2 artilleries and 1 mech_infantry
106 Sea Zone : 3 transports
109 Sea Zone : 3 transports
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 56 / 67
Americans : 53 / 73
Chinese : 14 / 18
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 1 fighter
EDIT: Adding units owned by Americans to Jehol: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Chahar to Hunan
9 infantry moved from Anhwe to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 9 infantry in Hunan, round 2 : 2/10 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Jehol
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Kweichow
4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Jehol : 1 fighter and 5 infantry
Manchuria : 3 infantry
Kweichow : 1 infantry
Hunan : 7 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 49 / 67
Americans : 53 / 73
Chinese : 21 / 21
British : 39 / 46
UK_Pacific : 0 / 0
Italians : 16 / 13
ANZAC : 10 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 6 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 79 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Iraq to West India
Combat - British
Battle in West India
British attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 2 cruisers in West India, round 2 : 3/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in West India, round 2 : 2/3 hits
2 infantry owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 infantry moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from West India to 79 Sea Zone
1 infantry moved from Tobruk to Alexandria
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 transports placed in 110 Sea Zone
3 infantry placed in Iraq
3 infantry placed in Egypt
1 armour and 2 artilleries placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
West India : 1 artillery, 2 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Normandy Bordeaux : 3 aaGuns, 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 47 / 67
Americans : 53 / 73
Chinese : 21 / 21
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 16 / 13
ANZAC : 10 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber, 2 fighters and 3 infantry
Americans defend with 2 artilleries and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Holland Belgium, round 2 : 0/6 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the Italians lost in Holland Belgium
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits
1 mech_infantry owned by the Americans, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Smolensk to Bryansk
Place Units - Italians
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1
Italians collect 12 PUs (4 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for Italians :
Western Germany : 3 artilleries, 2 fighters and 8 infantry
Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 13 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
Bryansk : 1 flag, 1 infantry
Rostov : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 47 / 67
Americans : 53 / 73
Chinese : 21 / 21
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 19
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Those guys in Holland deserve a medal :). And yes, the bomber crew has been executed. They were a little too drunk for the mission :P.
Those guys in Holland deserve a medal :). And yes, the bomber crew has been executed. They were a little too drunk for the mission :P.
last desperate attempt to rally
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 fighter moved from South Australia to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 25 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from 25 Sea Zone to Caroline Islands
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
16 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 47 / 67
Americans : 53 / 73
Chinese : 21 / 21
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Southern France : 1 factory_minor and 1 harbour
79 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 88
Russians : 21 / 29
Japanese : 47 / 67
Americans : 53 / 73
Chinese : 21 / 21
British : 39 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 16 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Germany to Holland Belgium
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Karelia to Finland
1 bomber moved from Romania to Finland
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Caucasus to Persia
1 armour moved from Caucasus to Persia
16 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
3 bombers moved from Southern Italy to Holland Belgium
3 bombers moved from Southern Italy to Holland Belgium
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
Combat - Germans
Battle in Holland Belgium
Germans attack with 6 bombers, 2 fighters and 3 infantry
Americans defend with 2 artilleries
Germans win, taking Holland Belgium from Americans with 6 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in Finland
Germans attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 3 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Persia
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Persia from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries and 1 factory_minor
Germans captures 29PUs while taking Russians capital
Germans win, taking Russia from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries
Battle in Iraq
Germans attack with 16 armour and 1 mech_infantry
British defend with 1 factory_minor and 3 infantry
Germans win, taking Iraq from British with 16 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 bomber moved from Finland to Novgorod
2 fighters moved from Holland Belgium to Germany
6 bombers moved from Holland Belgium to Southern Italy
2 armour and 3 mech_infantrys moved from Yugoslavia to Germany
1 mech_infantry moved from Greece to Yugoslavia
Place Units - Germans
1 mech_infantry placed in Novgorod
1 armour and 1 mech_infantry placed in Volgograd
1 armour and 1 mech_infantry placed in Ukraine
7 infantry and 3 mech_infantrys placed in Germany
1 artillery and 9 infantry placed in Western Germany
Germans undo move 4.
5 infantry and 3 mech_infantrys placed in Germany
2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1
Germans collect 53 PUs (2 lost to blockades); end with 82 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Tambov to Samara
6 infantry moved from Jehol to Manchuria
Turn Complete - Russians
Territory Summary for Russians :
Manchuria : 6 infantry
Urals : 1 infantry
Novosibirsk : 1 infantry
Samara : 1 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 108
Russians : 17 / 0
Japanese : 47 / 67
Americans : 50 / 73
Chinese : 21 / 21
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
1 bomber moved from Paulau Island to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 18 Sea Zone
Japanese take 6 Sea Zone from Americans
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Hunan
1 mech_infantry moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 armour and 2 mech_infantrys moved from French Indo China to Hunan
1 tactical_bomber moved from Kwangsi to Kweichow
2 tactical_bombers moved from Philippines to Hunan
1 bomber moved from Paulau Island to Kiangsi
1 fighter and 1 tactical_bomber moved from Philippines to Hunan
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 3 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 3 tactical_bombers in Hunan, round 2 : 5/10 hits
Chinese roll dice for 7 infantry in Hunan, round 2 : 3/7 hits
5 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Hunan
Japanese roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Hunan, round 3 : 4/7 hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 1/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour and 3 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber and 1 fighter moved from 16 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 carrier and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 3 tactical_bombers moved from Hunan to Kwangsi
1 bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
Place Units - Japanese
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Malaya
3 destroyers placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Japanese :
Kwangsi : 1 flag, 1 airfield, 1 bomber, 2 fighters and 5 tactical_bombers
Korea : 1 aaGun
Kiangsu : 1 flag, 1 artillery
Kiangsi : 1 flag, 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag, 2 armour
Szechwan : 1 flag, 1 armour and 1 mech_infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
36 Sea Zone : 3 destroyers
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 9 submarines, 3 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
19 Sea Zone : 1 transport
18 Sea Zone : 1 submarine
17 Sea Zone : 1 submarine
16 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 108
Russians : 17 / 0
Japanese : 54 / 64
Americans : 50 / 73
Chinese : 14 / 21
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 3 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 110 Sea Zone to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Jehol to 19 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 34 Sea Zone to 46 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits
Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 23 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 34 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 fighter in 34 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter moved from 19 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
2 fighters moved from 23 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
4 fighters moved from Holland Belgium to 110 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
3 bombers moved from Eastern United States to United Kingdom
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
3 artilleries and 3 infantry moved from 19 Sea Zone to Manchuria
Place Units - Americans
1 destroyer and 6 submarines placed in 10 Sea Zone
2 artilleries placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 fighter and 1 harbour
Manchuria : 3 artilleries and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 1 tactical_bomber
30 Sea Zone : 2 destroyers
34 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
22 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 1 destroyer, 6 submarines and 2 transports
19 Sea Zone : 3 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Quebec : 2 aaGuns, 3 artilleries and 3 infantry
United Kingdom : 5 artilleries, 3 bombers, 4 infantry and 1 mech_infantry
Normandy Bordeaux : 1 armour, 1 artillery and 2 infantry
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 3 transports
109 Sea Zone : 3 transports
110 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 51 / 108
Russians : 17 / 0
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 14 / 21
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
1 fighter moved from Jehol to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kiangsu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kiangsu, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
retreated to Kiangsu
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Jehol
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Shantung
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in Kansu
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Territory Summary for Chinese :
Shantung : 1 infantry
Jehol : 1 fighter and 6 infantry
Manchuria : 3 infantry
Shensi : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Sikang : 1 infantry
Anhwe : 1 infantry
Production/PUs Summary :
Germans : 51 / 108
Russians : 17 / 0
Japanese : 54 / 64
Americans : 53 / 73
Chinese : 14 / 14
British : 35 / 44
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 mech_infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from 79 Sea Zone to India
Combat - British
Battle in Sumatra
Battle in India
British attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in India
British win, taking Sumatra from Japanese, taking India from Japanese with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
1 transport moved from 110 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
Place Units - British
2 artilleries and 1 infantry placed in Egypt
10 infantry placed in United Kingdom
1 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 transport
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Territory Summary for British and UK_Pacific :
India : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
British Guiana : 2 infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 10 infantry
Normandy Bordeaux : 3 aaGuns, 2 armour, 7 artilleries, 15 infantry and 1 mech_infantry
Norway : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
97 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Brazil : 1 flag
110 Sea Zone : 1 carrier, 2 fighters and 6 transports
88 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 108
Russians : 17 / 0
Japanese : 47 / 64
Americans : 53 / 73
Chinese : 14 / 14
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 16 / 17
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
9 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Holland Belgium to Northern Italy
Place Units - Italians
1 artillery and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,6
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs total
Territory Summary for Italians :
Western Germany : 3 artilleries and 6 infantry
Holland Belgium : 1 infantry
Northern Italy : 4 aaGuns, 5 artilleries, 1 factory_major, 2 fighters and 26 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Smolensk : 1 flag
93 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 108
Russians : 16 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 14 / 14
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 23
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from New South Wales to 33 Sea Zone
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 2 fighters
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
62 Sea Zone : 1 carrier and 1 transport
Production/PUs Summary :
Germans : 54 / 108
Russians : 16 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 14 / 14
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Algeria : 2 infantry
Southern France : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 54 / 108
Russians : 16 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 14 / 14
British : 35 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 8 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Samara
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
15 armour moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
2 armour and 4 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from French
1 bomber moved from Novgorod to Samara
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
Combat - Germans
Battle in Sikang
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Trans-Jordan
Germans attack with 19 armour and 4 mech_infantrys
French defend with 1 infantry
Germans roll dice for 19 armour and 4 mech_infantrys in Trans-Jordan, round 2 : 9/23 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 19 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Bryansk to Belarus
2 fighters moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
2 armour moved from Germany to Western Germany
6 mech_infantrys moved from Germany to Western Germany
2 fighters and 2 tactical_bombers moved from Bryansk to Germany
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 bomber moved from Samara to Novgorod
1 fighter and 1 tactical_bomber moved from Northwest Persia to Greece
6 bombers moved from Southern Italy to Western Germany
3 infantry moved from Germany to Western Germany
10 infantry moved from Western Germany to Northern Italy
5 infantry moved from Germany to Western Germany
Place Units - Germans
4 artilleries and 6 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Iraq
5 armour and 5 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,5
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs
Territory Summary for Germans :
Sikang : 1 flag, 1 armour and 1 mech_infantry
Yenisey : 1 flag, 1 mech_infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 19 armour and 4 mech_infantrys
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 2 armour, 10 artilleries, 6 bombers, 1 factory_major, 2 fighters, 1 harbour, 29 infantry and 6 mech_infantrys
Germany : 5 armour, 1 factory_major, 2 fighters, 15 infantry, 5 mech_infantrys and 2 tactical_bombers
Northern Italy : 10 infantry
Belarus : 1 flag, 3 aaGuns
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Caucasus : 1 flag
Samara : 1 flag, 1 armour and 1 mech_infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 fighter and 1 tactical_bomber
Iraq : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 67 / 91
Russians : 9 / 0
Japanese : 47 / 64
Americans : 50 / 73
Chinese : 13 / 14
British : 34 / 40
UK_Pacific : 9 / 9
Italians : 17 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0