TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 cruiser and 6 destroyers moved from 104 Sea Zone to 91 Sea Zone
4 armour moved from Central United States to 101 Sea Zone
3 artilleries moved from Eastern United States to 101 Sea Zone
7 infantry moved from Eastern United States to 101 Sea Zone
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Southern France
Battle in Holland Belgium
Battle in 26 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 3 submarines in 26 Sea Zone, round 2 : 2/3 hits
Americans win, taking Southern France from Germans, taking Holland Belgium from Germans, taking 26 Sea Zone from Neutral with 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Hawaiian Islands
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans roll dice for 4 fighters and 1 infantry in Hawaiian Islands, round 3 : 2/5 hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
4 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
1 armour, 2 artilleries, 2 fighters and 3 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 4 armour, 3 artilleries, 7 infantry and 7 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 7 transports
EDIT: Adding units owned by Americans to Gibraltar: 4 armour, 3 artilleries and 7 infantry
EDIT: Turning off Edit Mode
Territory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Gibraltar : 4 armour, 3 artilleries and 7 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 armour
93 Sea Zone : 1 transport
101 Sea Zone : 3 transports
91 Sea Zone : 1 carrier, 3 cruisers, 6 destroyers and 7 transports
110 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 59 / 81
Russians : 6 / 0
Japanese : 44 / 46
Americans : 56 / 72
Chinese : 20 / 23
British : 33 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Japanese Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13