@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 cruisers moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers and 4 fighters moved from 54 Sea Zone to 37 Sea Zone
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 2 cruisers in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 cruisers and 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 2 carriers, 2 destroyers and 4 fighters
54 Sea Zone : 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 39 / 48
Americans : 57 / 83
Chinese : 9 / 14
British : 22 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 41 / 65
Russians : 36 / 45
Japanese : 39 / 48
Americans : 57 / 83
Chinese : 9 / 14
British : 22 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 10 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
2 bombers moved from Slovakia Hungary to Novgorod
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from Slovakia Hungary to Normandy Bordeaux
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
4 transports moved from 111 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 tactical_bomber moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 tactical_bomber moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Scotland
Germans attack with 4 artilleries and 4 infantry
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 3/8 hits
British roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Scotland
Germans win, taking Scotland from British with 4 artilleries and 4 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Poland, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Poland, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 4/5 hits
Russians roll dice for 3 infantry in Romania, round 2 : 3/3 hits
3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 bombers and 13 infantry
Russians defend with 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
AA fire in Novgorod : 0/2 hits
Germans roll dice for 1 artillery, 2 bombers and 13 infantry in Novgorod, round 2 : 4/16 hits
Russians roll dice for 1 aaGun, 1 armour, 2 artilleries and 9 infantry in Novgorod, round 2 : 3/12 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 10 infantry in Novgorod, round 3 : 5/13 hits
Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Novgorod, round 3 : 2/9 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 8 infantry in Novgorod, round 4 : 3/11 hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Novgorod, round 4 : 2/4 hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery, 2 bombers and 6 infantry in Novgorod, round 5 : 2/9 hits
Russians roll dice for 1 armour in Novgorod, round 5 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 8 infantry
Casualties for Russians: 1 aaGun, 1 armour, 2 artilleries and 9 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Poland to Slovakia Hungary
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Normandy Bordeaux to Western Germany
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 aaGun moved from 111 Sea Zone to Scotland
1 fighter moved from Romania to Slovakia Hungary
Place Units - Germans
5 artilleries and 5 infantry placed in Western Germany
1 infantry placed in France
9 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Scotland : 1 flag, 1 aaGun, 1 airfield, 4 artilleries and 4 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 2 bombers, 1 fighter, 21 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Romania : 1 infantry
Poland : 1 artillery and 1 infantry
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
125 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 3 transports
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 submarine
111 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 5 transports
105 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 52 / 74
Russians : 29 / 45
Japanese : 39 / 48
Americans : 55 / 83
Chinese : 9 / 14
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Vologda to Urals
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
3 infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Vologda to Urals
1 artillery moved from Samara to Novosibirsk
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Caucasus
Russians attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Caucasus, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 mech_infantry in Caucasus, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 6 : 1/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Romania
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 tactical_bomber in Romania, round 4 : 1/1 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Poland, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Urals
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Urals, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Urals, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Urals, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Urals
Russians roll dice for 1 infantry in Urals, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Urals, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Urals, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Urals, round 6 : 1/1 hits
Japanese roll dice for 1 infantry in Urals, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Romania to Eastern Poland
2 fighters moved from Poland to Eastern Poland
2 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 5 infantry moved from Russia to Smolensk
Place Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
Russians undo move 1.
2 infantry placed in Volgograd
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Territory Summary for Russians :
Manchuria : 1 infantry
Amur : 2 aaGuns and 16 infantry
Kazakhstan : 1 infantry
Poland : 1 flag, 2 infantry
Belarus : 1 infantry
Urals : 1 infantry
Eastern Poland : 3 aaGuns, 8 armour, 1 artillery, 2 fighters, 25 infantry, 7 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 4 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Novosibirsk : 1 artillery and 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Smolensk : 1 artillery and 5 infantry
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 50 / 74
Russians : 34 / 37
Japanese : 33 / 48
Americans : 55 / 83
Chinese : 12 / 14
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.386
Median : 3.000
Variance : 0.837
Standard Deviation : 0.915
Total rolls : 44
Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10
Germans Combat
1 was rolled 3 times
2 was rolled 1 times
5 was rolled 1 times
Average roll : 2.000
Median : 1.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5
Russians Combat
1 was rolled 3 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.517
Median : 3.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
6 units repaired.
2 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from Korea to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
8 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
2 bombers, 1 fighter and 3 tactical_bombers moved from Anhwe to Amur
2 infantry moved from 5 Sea Zone to Amur
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
2 battleships and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
3 fighters and 1 tactical_bomber moved from Japan to Manchuria
Combat - Japanese
Battle in Manchuria
Japanese attack with 3 fighters, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
AA fire in Amur : 0/6 hits
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 2 : 6/23 hits
Russians roll dice for 2 aaGuns and 16 infantry in Amur, round 2 : 3/16 hits
4 infantry owned by the Russians, 3 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 9 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 3 : 6/20 hits
Russians roll dice for 12 infantry in Amur, round 3 : 4/12 hits
6 infantry owned by the Russians and 4 infantry owned by the Japanese lost in Amur
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 5 infantry, 2 mech_infantrys and 3 tactical_bombers in Amur, round 4 : 6/16 hits
Russians roll dice for 6 infantry in Amur, round 4 : 1/6 hits
6 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Aleutian Islands from Americans, taking Amur from Russians with 2 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Japanese: 8 infantry
Casualties for Russians: 2 aaGuns and 16 infantry
Non Combat Move - Japanese
2 bombers moved from Amur to Shantung
1 fighter and 2 tactical_bombers moved from Amur to Korea
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
4 carriers, 2 destroyers and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from Anhwe to Kiangsu
2 aaGuns moved from Jehol to Shantung
1 tactical_bomber moved from Amur to Korea
Place Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
4 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3
Japanese collect 32 PUs (5 lost to blockades); end with 32 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 aaGuns, 4 armour, 2 bombers, 1 factory_minor and 2 mech_infantrys
Korea : 1 fighter and 3 tactical_bombers
Kiangsu : 1 flag, 1 armour, 4 artilleries and 5 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 4 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag, 1 artillery and 1 infantry
Aleutian Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Amur : 1 flag, 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys
Celebes : 1 flag, 1 artillery and 1 infantry
36 Sea Zone : 1 flag
19 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
8 Sea Zone : 1 transport
5 Sea Zone : 2 transports
6 Sea Zone : 2 destroyers and 1 submarine
Caucasus : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 50 / 74
Russians : 33 / 37
Japanese : 37 / 32
Americans : 55 / 83
Chinese : 9 / 14
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 armour moved from Western United States to Central United States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Central United States to Eastern United States
1 armour moved from Western United States to Central United States
Non Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from Western United States to Alaska
1 artillery and 2 infantry moved from Western United States to British Columbia
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 armour, 2 infantry and 1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
1 armour moved from Sikang to Caucasus
1 armour moved from Eastern Persia to Persia
1 infantry moved from Rhodesia to Tanganyika Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Sikang to Caucasus
1 armour moved from Eastern Persia to Persia
1 infantry moved from Rhodesia to Tanganyika Territory
Combat - British
Battle in Caucasus
British attack with 1 armour
Japanese defend with 1 infantry
British roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 armour owned by the British lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armour
Battle in Tanganyika Territory
British attack with 1 infantry
Italians defend with 1 armour
British roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 3 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 4 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 4 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 5 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 5 : 0/1 hits
British roll dice for 1 infantry in Tanganyika Territory, round 6 : 0/1 hits
Italians roll dice for 1 armour in Tanganyika Territory, round 6 : 1/1 hits
1 infantry owned by the British lost in Tanganyika Territory
Italians win with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Eastern Persia to Persia
2 infantry moved from India to Burma
1 infantry moved from India to West India
5 infantry moved from Hunan to Kweichow
2 artilleries moved from Hunan to Kweichow
2 artilleries moved from Yunnan to Hunan
Place Units - British
1 destroyer placed in 109 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 20 PUs; end with 20 PUs total
Place Units - UK_Pacific
1 armour, 1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 2 infantry
Kiangsi : 1 infantry
Siam : 1 flag
Kweichow : 1 aaGun, 2 artilleries and 6 infantry
Hunan : 1 aaGun, 3 artilleries and 7 infantry
Burma : 2 infantry
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 artillery, 1 harbour and 1 infantry
Kwangtung : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 2 destroyers and 1 transport
West India : 1 infantry
Iceland : 1 airfield and 1 fighter
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 12 infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
97 Sea Zone : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 armour
Persia : 1 flag, 1 aaGun, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Production/PUs Summary :
Germans : 50 / 74
Russians : 33 / 37
Japanese : 32 / 32
Americans : 55 / 75
Chinese : 14 / 20
British : 20 / 20
UK_Pacific : 17 / 22
Italians : 23 / 38
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4.500
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.833
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6
Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.600
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
“HOLY COW” Were we playing a game. I’m Real Sorry man.
My Bad.
DAAAA

:lol:
That made me laugh out loud!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from French Central Africa to Gold Coast
Italians take Gold Coast from British
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
1 armour moved from Tanganyika Territory to South West Africa
Italians take South West Africa from British
Combat - Italians
Battle in Gibraltar
Non Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Tobruk to Egypt
2 armour moved from Northern Italy to Slovakia Hungary
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 4 transports moved from 95 Sea Zone to 81 Sea Zone
2 artilleries and 4 infantry moved from 81 Sea Zone to Trans-Jordan
3 artilleries and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Place Units - Italians
3 armour placed in Egypt
5 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag
Trans-Jordan : 3 artilleries and 8 infantry
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Gold Coast : 1 flag, 1 armour
South West Africa : 1 flag, 1 armour
Nigeria : 1 flag
Kenya : 1 flag
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 3 artilleries and 1 infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Slovakia Hungary : 1 aaGun, 2 armour and 1 fighter
Northern Italy : 1 aaGun, 1 factory_major and 5 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Iraq : 1 infantry
92 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport
81 Sea Zone : 4 transports
Production/PUs Summary :
Germans : 50 / 74
Russians : 33 / 37
Japanese : 32 / 32
Americans : 55 / 75
Chinese : 14 / 20
British : 15 / 20
UK_Pacific : 17 / 22
Italians : 28 / 43
ANZAC : 18 / 28
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 carriers moved from 37 Sea Zone to 44 Sea Zone
4 fighters moved from 37 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 carriers moved from 37 Sea Zone to 44 Sea Zone
4 fighters moved from 37 Sea Zone to Celebes
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Hainan
Battle in Celebes
ANZAC attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Hainan from Japanese, taking Celebes from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
4 fighters moved from Celebes to 44 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 armour placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 14 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Belarus
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Poland
Combat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 3 infantry in Poland, round 2 : 3/5 hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 fighters, 3 submarines and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 91 Sea Zone, round 2 : 2/5 hits
1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 1/5 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 cruiser and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 91 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 3/3 hits
Americans roll dice for 1 cruiser, 1 fighter and 2 transports in 91 Sea Zone, round 4 : 1/2 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 1 cruiser owned by the Americans, 1 transport owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
1 mech_infantry owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 aaGun, 4 artilleries and 4 infantry moved from Scotland to 111 Sea Zone
2 bombers moved from Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
1 artillery moved from Normandy Bordeaux to France
7 infantry moved from Germany to Slovakia Hungary
1 aaGun, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 4 infantry and 5 transports moved from 111 Sea Zone to 113 Sea Zone
3 artilleries and 4 infantry moved from 113 Sea Zone to Germany
1 artillery moved from 113 Sea Zone to Germany
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
2 submarines placed in 113 Sea Zone
3 infantry placed in Novgorod
5 artilleries and 5 infantry placed in Germany
3 infantry placed in France
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,3,5,3,5,2
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 infantry
Scotland : 1 flag, 1 airfield
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Slovakia Hungary : 4 aaGuns, 5 armour, 10 artilleries, 2 bombers, 1 fighter, 28 infantry and 1 tactical_bomber
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 8 infantry
Poland : 1 infantry
Germany : 9 artilleries, 1 factory_major and 9 infantry
Holland Belgium : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
125 Sea Zone : 1 flag
113 Sea Zone : 1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 5 transports
95 Sea Zone : 3 transports
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag
92 Sea Zone : 1 carrier and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag
105 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 78
Russians : 28 / 37
Japanese : 29 / 32
Americans : 52 / 75
Chinese : 14 / 20
British : 15 / 20
UK_Pacific : 17 / 22
Italians : 28 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 armour moved from Eastern Poland to Romania
Russians take Romania from Germans
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Belarus
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Baltic States
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
Combat - Russians
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 aaGuns, 6 armour, 1 artillery, 21 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Poland to Western Ukraine
1 tactical_bomber moved from Baltic States to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Tsinghai
Place Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
Territory Summary for Russians :
Kansu : 1 artillery
Tsinghai : 1 infantry
Evenkiyskiy : 1 infantry
Romania : 1 flag
Poland : 1 flag, 2 infantry
Belarus : 2 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 2 infantry
Archangel : 1 artillery and 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 aaGuns, 7 armour, 1 artillery, 2 fighters, 23 infantry, 8 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 artillery and 2 infantry
Bulgaria : 1 flag, 1 armour
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 armour
Production/PUs Summary :
Germans : 47 / 78
Russians : 41 / 55
Japanese : 27 / 32
Americans : 52 / 75
Chinese : 14 / 20
British : 15 / 20
UK_Pacific : 17 / 22
Italians : 28 / 43
ANZAC : 21 / 31
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.150
Median : 3.000
Variance : 0.737
Standard Deviation : 0.858
Total rolls : 20
Japanese Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
2 was rolled 2 times
3 was rolled 2 times
Average roll : 2.500
Median : 2.500
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4
Russians Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.467
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15