Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern Italy
Place Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry
Territory Summary for British and UK_Pacific :
Kwangsi : 3 artilleries and 7 infantry
Kiangsi : 2 infantry
Siam : 1 flag, 2 infantry
Shensi : 1 artillery and 1 infantry
Yunnan : 1 aaGun
Kweichow : 1 artillery
Hopei : 1 infantry
Szechwan : 2 artilleries and 2 infantry
Sikang : 1 artillery and 2 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 armour
French Indo China : 1 flag, 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Italian Somaliland : 1 flag
Southern Italy : 2 armour, 1 artillery and 3 infantry
Ethiopia : 1 flag, 1 infantry
95 Sea Zone : 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 4 armour, 1 artillery and 3 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 2.854
Median : 2.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 41
Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24
Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Romania to Yugoslavia
1 armour moved from Yugoslavia to Northern Italy
Non Combat Move - Italians
Turn Complete - Italians
Production/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Shan State
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag, 5 infantry
Libya : 1 flag
Eire : 1 flag
Production/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
8 armour moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
11 armour and 9 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 armour moved from Archangel to Russia
1 armour moved from Archangel to Russia
Combat - Germans
Battle in Southern Italy
Germans attack with 8 armour and 2 fighters
British defend with 2 armour, 1 artillery and 3 infantry; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 8 armour and 2 fighters in Southern Italy, round 2 : 5/10 hits
Americans roll dice for 5 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 2/9 hits
3 infantry owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Americans lost in Southern Italy
Germans roll dice for 6 armour and 2 fighters in Southern Italy, round 3 : 5/8 hits
Americans roll dice for 4 armour in Southern Italy, round 3 : 2/4 hits
2 armour owned by the British, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 4 armour
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 3 armour
Battle in Rostov
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 infantry in Rostov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 15 armour and 9 artilleries
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 16 infantry
Germans roll dice for 15 armour and 9 artilleries in Russia, round 2 : 11/24 hits
Russians roll dice for 1 armour, 2 artilleries and 16 infantry in Russia, round 2 : 9/19 hits
11 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Russia
Germans roll dice for 15 armour in Russia, round 3 : 7/15 hits
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Russia, round 3 : 3/8 hits
5 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 12 armour in Russia, round 4 : 10/12 hits
Russians roll dice for 1 armour in Russia, round 4 : 0/1 hits
1 armour owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour and 9 artilleries
Casualties for Russians: 1 armour, 2 artilleries and 16 infantry
Non Combat Move - Germans
3 aaGuns, 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Novgorod to Belarus
1 destroyer and 4 submarines moved from 125 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 artilleries and 5 infantry placed in Western Germany
5 infantry placed in Germany
2 artilleries and 1 infantry placed in France
Turn Complete - Germans
Germans collect 63 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Production/PUs Summary :
Germans : 63 / 101
Russians : 13 / 0
Japanese : 45 / 58
Americans : 50 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
7 infantry moved from Chahar to Jehol
6 infantry moved from Anhwe to Jehol
1 infantry moved from Novosibirsk to Timguska
Non Combat Move - Russians
Turn Complete - Russians
well that was a kick in the nuts round. :-o

TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
3 artilleries moved from Amur to Korea
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
3 artilleries and 3 infantry moved from Aleutian Islands to 8 Sea Zone
3 artilleries, 2 carriers, 6 destroyers, 2 fighters, 3 infantry, 1 submarine and 4 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
5 fighters and 5 tactical_bombers moved from Bryansk to Yugoslavia
1 infantry moved from Volgograd to Caucasus
4 artilleries and 1 infantry moved from Volgograd to Kazakhstan
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 4 artilleries and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in Kazakhstan, round 2 : 3/6 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Korea
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
Production/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 95 Sea Zone to 92 Sea Zone
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 armour placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Territory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 4 armour and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Gibraltar : 1 armour and 1 infantry
104 Sea Zone : 1 cruiser and 6 destroyers
92 Sea Zone : 1 carrier, 2 cruisers and 1 transport
101 Sea Zone : 7 transports
91 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 65
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsu to Anhwe
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 artillery and 2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Territory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Hunan : 3 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 3 infantry
Production/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 65
Chinese : 17 / 23
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to Egypt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to Egypt
Combat - British
Battle in Caucasus
British attack with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 6/11 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 3 artilleries and 9 infantry
Japanese defend with 1 harbour and 6 infantry
British roll dice for 3 artilleries and 9 infantry in Kwangtung, round 2 : 3/12 hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 3 artilleries and 7 infantry in Kwangtung, round 3 : 4/10 hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for British: 4 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to Burma
Place Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,3,3,2,2,1,4,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantry
Territory Summary for British and UK_Pacific :
Siam : 1 flag, 2 infantry
Shensi : 1 artillery
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 4 artilleries and 3 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 3 artilleries, 1 harbour and 5 infantry
French Indo China : 1 flag, 2 infantry
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Caucasus : 1 flag, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour
92 Sea Zone : 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.110
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 73
Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20
British Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
Non Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Production/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to Kwangtung
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
5 infantry moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
5 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
for my Russian turn move my man to Kansu and call it a turn. then you can go rite to the japan turn