@surfer Scramble? You have 6 planes!
L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Volgograd to Tambov
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to ChaharCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 4 Sea Zone to 8 Sea Zone
4 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
4 artilleries and 2 infantry moved from Samara to Volgograd
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 8 Sea Zone
3 artilleries and 5 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 artilleries and 3 infantry moved from Korea to Amur
5 fighters and 5 tactical_bombers moved from Kansu to TambovCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 2 carriers, 6 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 2 : 2/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 3 : 1/4 hits
1 battleship owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 8 Sea Zone
Japanese win with 2 carriers, 6 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 37
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in Aleutian Islands
Japanese attack with 3 artilleries and 5 infantry
Americans defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese roll dice for 3 artilleries and 5 infantry in Aleutian Islands, round 2 : 6/8 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Aleutian Islands, round 2 : 2/3 hits
1 fighter owned by the Americans, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Amur
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Amur, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 3 : 3/5 hits
Russians roll dice for 1 artillery in Amur, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Japanese attack with 5 fighters and 5 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 5 fighters and 5 tactical_bombers in Tambov, round 2 : 7/10 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Tambov
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Tambov to Bryansk
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 battleships and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Korea
1 artillery and 2 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 53 / 58
Americans : 56 / 85
Chinese : 10 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
7 transports moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
7 transports moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 10 armour, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Northern Italy : 1/2 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits
Americans roll dice for 4 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/11 hits
Germans roll dice for 3 aaGuns, 10 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 8/12 hits
3 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans, 2 armour owned by the Americans, 3 aaGuns owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
Americans roll dice for 2 armour and 1 fighter in Northern Italy, round 3 : 2/3 hits
Germans roll dice for 10 armour in Northern Italy, round 3 : 7/10 hits
1 fighter owned by the Americans, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Northern Italy
Germans win with 8 armour remaining. Battle score for attacker is -32
Casualties for Germans: 3 aaGuns, 2 armour, 1 artillery and 1 infantry
Casualties for Americans: 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Americans
Place Units - Americans
3 armour placed in Southern Italy
1 infantry placed in Eastern United States
1 carrier, 1 cruiser, 2 destroyers and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
104 Sea Zone : 1 cruiser and 6 destroyers
95 Sea Zone : 1 carrier, 2 cruisers and 1 transport
101 Sea Zone : 1 transport
91 Sea Zone : 7 transportsProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 53 / 58
Americans : 56 / 71
Chinese : 10 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 50 / 58
Americans : 56 / 71
Chinese : 13 / 19
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Kweichow to Shensi
1 artillery and 1 infantry moved from Szechwan to Sikang
2 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Hunan to Kweichow
2 artilleries and 2 infantry moved from Yunnan to Kwangsi
2 artilleries and 2 infantry moved from Yunnan to Szechwan
1 infantry moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Northwest Persia to Kazakhstan
Russians take Kazakhstan from JapaneseCombat - British
Non Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 infantry moved from Burma to Shan State
1 aaGun moved from Shan State to Burma
1 infantry moved from Shan State to Malaya
2 armour, 1 artillery and 3 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - British
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery and 3 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 3 artilleries and 7 infantry
Kiangsi : 2 infantry
Siam : 1 flag, 2 infantry
Shensi : 1 artillery and 1 infantry
Yunnan : 1 aaGun
Kweichow : 1 artillery
Hopei : 1 infantry
Szechwan : 2 artilleries and 2 infantry
Sikang : 1 artillery and 2 infantry
Shan State : 2 infantry
Burma : 1 aaGun, 1 artillery and 1 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Malaya : 1 harbour and 1 infantry
Kazakhstan : 1 armour
French Indo China : 1 flag, 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Italian Somaliland : 1 flag
Southern Italy : 2 armour, 1 artillery and 3 infantry
Ethiopia : 1 flag, 1 infantry
95 Sea Zone : 3 transports
97 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 4 armour, 1 artillery and 3 infantry
Persia : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 2.854
Median : 2.000
Variance : 1.275
Standard Deviation : 1.129
Total rolls : 41Null / Other
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 armour, 1 artillery and 3 infantry moved from Romania to Yugoslavia
1 armour moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
Production/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 4 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Shan StateCombat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Tobruk
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag, 5 infantry
Libya : 1 flag
Eire : 1 flagProduction/PUs Summary :
Germans : 57 / 68
Russians : 20 / 23
Japanese : 45 / 58
Americans : 56 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 3 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
8 armour moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 infantry moved from Normandy Bordeaux to Southern France
Germans take Southern France from Americans
11 armour and 9 artilleries moved from Bryansk to Russia
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Russia
1 infantry moved from Ukraine to Rostov
2 armour moved from Western Ukraine to Rostov
1 armour moved from Archangel to Russia
1 armour moved from Archangel to RussiaCombat - Germans
Battle in Southern Italy
Germans attack with 8 armour and 2 fighters
British defend with 2 armour, 1 artillery and 3 infantry; Americans defend with 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Germans roll dice for 8 armour and 2 fighters in Southern Italy, round 2 : 5/10 hits
Americans roll dice for 5 armour, 1 artillery and 3 infantry in Southern Italy, round 2 : 2/9 hits
3 infantry owned by the British, 2 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the Americans lost in Southern Italy
Germans roll dice for 6 armour and 2 fighters in Southern Italy, round 3 : 5/8 hits
Americans roll dice for 4 armour in Southern Italy, round 3 : 2/4 hits
2 armour owned by the British, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 4 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 4 armour
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 3 armour
Battle in Rostov
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Rostov, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
Germans roll dice for 2 armour and 1 infantry in Rostov, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 15 armour and 9 artilleries
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 16 infantry
Germans roll dice for 15 armour and 9 artilleries in Russia, round 2 : 11/24 hits
Russians roll dice for 1 armour, 2 artilleries and 16 infantry in Russia, round 2 : 9/19 hits
11 infantry owned by the Russians and 9 artilleries owned by the Germans lost in Russia
Germans roll dice for 15 armour in Russia, round 3 : 7/15 hits
Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Russia, round 3 : 3/8 hits
5 infantry owned by the Russians, 3 armour owned by the Germans and 2 artilleries owned by the Russians lost in Russia
Germans roll dice for 12 armour in Russia, round 4 : 10/12 hits
Russians roll dice for 1 armour in Russia, round 4 : 0/1 hits
1 armour owned by the Russians lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour and 9 artilleries
Casualties for Russians: 1 armour, 2 artilleries and 16 infantryNon Combat Move - Germans
3 aaGuns, 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine
2 infantry moved from Novgorod to Belarus
1 destroyer and 4 submarines moved from 125 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 fighters moved from Southern Italy to Western Germany
1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Western GermanyPlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
4 artilleries and 5 infantry placed in Western Germany
5 infantry placed in Germany
2 artilleries and 1 infantry placed in FranceTurn Complete - Germans
Germans collect 63 PUs; end with 86 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUsProduction/PUs Summary :
Germans : 63 / 101
Russians : 13 / 0
Japanese : 45 / 58
Americans : 50 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
7 infantry moved from Chahar to Jehol
6 infantry moved from Anhwe to Jehol
1 infantry moved from Novosibirsk to TimguskaNon Combat Move - Russians
Turn Complete - Russians
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well that was a kick in the nuts round. :-o

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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 1 fighter and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to Korea
3 artilleries moved from Amur to Korea
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
3 artilleries and 3 infantry moved from Aleutian Islands to 8 Sea Zone
3 artilleries, 2 carriers, 6 destroyers, 2 fighters, 3 infantry, 1 submarine and 4 transports moved from 8 Sea Zone to 6 Sea Zone
1 armour moved from Volgograd to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Kazakhstan
5 fighters and 5 tactical_bombers moved from Bryansk to Yugoslavia
1 infantry moved from Volgograd to Caucasus
4 artilleries and 1 infantry moved from Volgograd to KazakhstanCombat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 4 artilleries and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 4 artilleries and 1 infantry in Kazakhstan, round 2 : 3/6 hits
Russians roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits
1 armour owned by the British lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 4 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Korea
2 destroyers and 1 submarine placed in 6 Sea Zone
2 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 71
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 armour, 3 artilleries, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
7 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 95 Sea Zone to 92 Sea ZoneNon Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
3 artilleries and 7 infantry placed in Eastern United States
4 armour placed in Central United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 submarines and 1 transport
Central United States : 4 armour and 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Gibraltar : 1 armour and 1 infantry
104 Sea Zone : 1 cruiser and 6 destroyers
92 Sea Zone : 1 carrier, 2 cruisers and 1 transport
101 Sea Zone : 7 transports
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 65
Chinese : 17 / 19
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Shensi
1 infantry moved from Kiangsu to AnhweNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Hunan
1 artillery and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Shensi : 1 infantry
Hunan : 3 infantry
Sikang : 1 infantry
Anhwe : 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 49 / 48
Americans : 50 / 65
Chinese : 17 / 23
British : 33 / 38
UK_Pacific : 13 / 12
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
3 transports moved from 95 Sea Zone to 92 Sea Zone
4 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour moved from Egypt to Iraq
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery moved from Shensi to Sikang
2 artilleries and 2 infantry moved from Szechwan to Sikang
1 artillery moved from Kweichow to Shensi
3 artilleries and 7 infantry moved from Kwangsi to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Alexandria to EgyptCombat - British
Battle in Caucasus
British attack with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 6 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 6/11 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 6 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 3 artilleries and 9 infantry
Japanese defend with 1 harbour and 6 infantry
British roll dice for 3 artilleries and 9 infantry in Kwangtung, round 2 : 3/12 hits
Japanese roll dice for 6 infantry in Kwangtung, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British roll dice for 3 artilleries and 7 infantry in Kwangtung, round 3 : 4/10 hits
Japanese roll dice for 3 infantry in Kwangtung, round 3 : 2/3 hits
2 infantry owned by the British and 3 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 6 infantry
Casualties for British: 4 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Yunnan to Shan State
1 infantry moved from India to Burma
1 infantry moved from India to West India
1 infantry moved from India to West India
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,4,3,3,2,2,1,4,3
UK_Pacific collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 4 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 2 infantry
Shensi : 1 artillery
Yunnan : 1 artillery and 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 4 artilleries and 3 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour and 1 infantry
Kwangtung : 3 artilleries, 1 harbour and 5 infantry
French Indo China : 1 flag, 2 infantry
West India : 2 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Caucasus : 1 flag, 6 armour, 1 artillery, 3 infantry and 1 mech_infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 3 armour
92 Sea Zone : 3 transports
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 3 armour and 1 factory_minor
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 0
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 12 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 8 times
Average roll : 3.110
Median : 3.000
Variance : 1.069
Standard Deviation : 1.034
Total rolls : 73Null / Other
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20Japanese Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.050
Median : 3.000
Variance : 0.421
Standard Deviation : 0.649
Total rolls : 20British Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.182
Median : 3.000
Variance : 0.906
Standard Deviation : 0.952
Total rolls : 33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Yugoslavia to Northern ItalyNon Combat Move - Italians
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 63 / 101
Russians : 9 / 0
Japanese : 41 / 48
Americans : 50 / 65
Chinese : 20 / 23
British : 35 / 40
UK_Pacific : 16 / 19
Italians : 10 / 10
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





