dice…
Witt (Axis ) vs Aequitas (Allies) 1940 Global
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 armour moved from Yugoslavia to Greece
1 infantry moved from Albania to Greece
1 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to Greece
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to EgyptCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 transport
British defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 2 artilleries, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 2 infantry
Casualties for British: 1 bomber, 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
Battle in Greece
Italians attack with 2 armour and 2 infantry
Neutral_Allies defend with 1 infantry
Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery, 1 fighter and 1 infantry
Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 aaGun and 1 infantry
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Greece : 1 flag, 2 armour and 2 infantry
97 Sea Zone : 1 flag, 1 submarine and 1 transport
Yugoslavia : 1 flag, 1 infantry
98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 38 / 51
Russians : 36 / 37
Japanese : 35 / 37
Americans : 52 / 52
Chinese : 6 / 6
British : 27 / 28
UK_Pacific : 17 / 17
Italians : 20 / 26
ANZAC : 10 / 10
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
The Egypt battle was a gamble, which paid off. I only did it, as you had built that IC and because you attacked me.
If you attack SZ97, please scramble both German Air and lose the Sub first. Good luck! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Battle in 98 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is 0
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser and 1 destroyerNon Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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Good afternoon Wittmann,
I guess it depends now on your next move with Germany, in wich direction I have to Go.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 1 battleship, 1 destroyer, 2 fighters, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
3 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium -
Do you want to scramble your one ft to save your TT and possibly prevent my landings?
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Yes please, Let him do the Priller Defence! :-) (remebered the movie The longest day)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Reseting Bonus Movement of Units
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 armour, 3 artilleries, 1 battleship, 1 destroyer, 2 fighters, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
3 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland BelgiumCombat - Germans
Germans creates battle in territory 106 Sea Zone
British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 7 transports
British defend with 1 fighter and 1 transport
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 7 transports remaining. Battle score for attacker is 17
Casualties for British: 1 fighter and 1 transport
Battle in United Kingdom
Germans attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 tactical_bombers
French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 3 armour, 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 7 infantry
Casualties for French: 2 infantry
Casualties for British: 4 aaGuns, 4 infantry and 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Holland Belgium from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer
British win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 111 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from France to Germany
2 armour and 3 infantry moved from Bulgaria to Romania
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Poland
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 artillery and 9 infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun and 2 infantry
Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
Romania : 1 aaGun, 3 armour, 2 artilleries and 10 infantry
Poland : 2 aaGuns, 1 armour, 5 artilleries and 6 infantry
Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 9 infantry
Holland Belgium : 1 armour
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Finland : 1 flag, 8 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 7 transportsProduction/PUs Summary :
Germans : 47 / 85
Russians : 36 / 37
Japanese : 35 / 37
Americans : 52 / 52
Chinese : 6 / 6
British : 18 / 0
UK_Pacific : 17 / 17
Italians : 20 / 26
ANZAC : 10 / 12
French : 9 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Russians
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 armour moved from Russia to BryanskPlace Units - Russians
1 submarine and 1 transport placed in 127 Sea Zone
1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 infantry placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
I took the freedom to let 2 Ftrs and one Tac bmb of you scramble in sz 113.
Thought it would be in your interest. If you want me to change it, let me know and I will redo my R3 turn.
Good Night Wittmann. -
Thank you. I built the DD and left the Air units there to prevent you attacking my TT.
you probably should have stayed away.Fiorentina lost the final, unfortunately. Dad said we played badly. Work was very busy, so I had a really good night. Hope you had a good night too.
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You should not have had your Lend Lease NO. I had a Sub in SZ125. You had no DD to sink me. You attacked with a SUb; I would have submerged. You then fail to collect your NO.
Subs never stay and fight other Subs as they defend on a 1. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
Reseting Bonus Movement of Units
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 artillery and 5 infantry moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 armour moved from Kiangsu to Kwangtung
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from Yunnan to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 infantry moved from Kwangsi to 36 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
3 fighters and 3 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 fighter and 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
3 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 bomber moved from Philippines to French Indo China
1 bomber moved from Philippines to French Indo China
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from Malaya to 43 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 fighter and 1 tactical_bomber
Korea : 5 infantry
Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hunan : 1 flag
Kansu : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag, 2 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour, 1 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Soviet Far East : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor, 4 fighters and 4 tactical_bombers
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 transport
43 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 85
Russians : 35 / 41
Japanese : 58 / 58
Americans : 50 / 52
Chinese : 2 / 6
British : 18 / 0
UK_Pacific : 5 / 17
Italians : 20 / 26
ANZAC : 10 / 12
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to Central United States
1 mech_infantry moved from Central United States to Eastern United States
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
1 tactical_bomber placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 41 Sea Zone
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from West India to 79 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to SumatraCombat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
British win, taking 106 Sea Zone from Germans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to Persia
1 infantry moved from India to West India
1 fighter moved from 41 Sea Zone to IndiaPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
Reseting Bonus Movement of Units
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
1 artillery moved from Egypt to Trans-Jordan
1 artillery, 1 fighter and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Yugoslavia to Romania
1 armour moved from Greece to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
2 infantry placed in Egypt
1 submarine placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 1 aaGun, 1 armour and 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 destroyer and 2 submarines
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 47 / 85
Russians : 35 / 41
Japanese : 53 / 58
Americans : 52 / 72
Chinese : 3 / 3
British : 21 / 0
UK_Pacific : 9 / 9
Italians : 19 / 29
ANZAC : 10 / 12
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
You should not have had your Lend Lease NO. I had a Sub in SZ125. You had no DD to sink me. You attacked with a SUb; I would have submerged. You then fail to collect your NO.
Subs never stay and fight other Subs as they defend on a 1.Sorry for that. What you said sounds plaussible will remeber that for the future.
@wittmann:
Fiorentina lost the final, unfortunately. Dad said we played badly.
There had been peoples killed and harmed because of Roman fans who didn’t want their arch enemys playing in their stadium. Sad that such things are more common now even here in Germany. It is a soccer game and still people insist to deal harms to others… :-(
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You are Right. I hate this hooliganism. Roman fans are very bad and I hate them as a people for their arrogant pride.





