Witt (Axis ) vs Aequitas (Allies) 1940 Global

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from Malta to Alexandria
                1 tactical_bomber moved from Malta to Alexandria
                1 fighter moved from Malta to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 fighter
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from India to West India
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 infantry moved from Shan State to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 26 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

  • 22 21 20 19 18 17 16

    Download my Chi turn, because I accidently repaired the IC in Britain.
    I marrinated to long about what to do, that I forgot to turn off the repair mode correctly.
    Rolled the dices only onetime. Good night Wittmann.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning. I am afraid I am confused. If I load the Chi turn, you won’t have done UK.
    I can load UK after you tell me what edits you want me to do.
    Please say if I have not understood.
    I will wait on you. Have a good day.

    Fiorentina are in the Coppa Italia final with Napoli today. I am at work, but my parents are watching it on Sky.

  • 22 21 20 19 18 17 16

    Good morning Wittmann,

    I did the U.S. turn and posted it. I did the Chi turn and posted it. I started the U.K. turn and thought about what actions I want to take, calculated if it is worth for me repairing the IC in London, and set the IPC counter to 9 IPC’s to pay for thr repair cost. But after a minute or so I decieded to not repairing the IC in London and thought it was back to Zero IPC counts and pushed DONE.
    Next step was BUY and I realized that that I only have 23 IPC’s left.
    So I left the page and reloaded it and redid my U.K. turn.

    You can download the U.K. turn and go ahead.
    Sorry for being complicated,but I’m that way sometimes.  :-D

    Go Fiorentina! 1:0 is all they need!
    Have a good day.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you . I am not very hopeful . Napoli are above us and a fantastic side. We have injuries.

    Are you sure I can do Italy? Will do now

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 2 artilleries, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Battle in Greece
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 aaGun and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        97 Sea Zone : 1 flag, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 36 / 37
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 28
        UK_Pacific : 17 / 17
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    The Egypt battle was a gamble, which paid off. I only did it, as you had built that IC and because you attacked me.
    If you attack SZ97, please scramble both German Air and lose the Sub first. Good luck!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                    Italians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry
                Battle in 98 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                    Italians win with 1 transport remaining. Battle score for attacker is 0
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 cruiser and 1 destroyer

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

  • 22 21 20 19 18 17 16

    Good afternoon Wittmann,

    I guess it depends now on your next move with Germany, in wich direction I have to Go.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 armour, 3 artilleries, 1 battleship, 1 destroyer, 2 fighters, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                3 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Do you want to scramble your one ft to save your TT and possibly prevent my landings?

  • 22 21 20 19 18 17 16

    Yes please, Let him do the Priller Defence!  :-) (remebered the movie The longest day)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                3 armour, 3 artilleries, 1 battleship, 1 destroyer, 2 fighters, 8 infantry and 7 transports moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                3 armour, 3 artilleries and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Normandy Bordeaux to Holland Belgium
                2 bombers and 2 tactical_bombers moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                British scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 7 transports
                    British defend with 1 fighter and 1 transport
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer and 7 transports remaining. Battle score for attacker is 17
                    Casualties for British: 1 fighter and 1 transport
                Battle in United Kingdom
                    Germans attack with 3 armour, 3 artilleries, 2 bombers, 2 fighters, 10 infantry and 2 tactical_bombers
                    French defend with 2 infantry; British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans captures 28PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 fighters and 7 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 4 aaGuns, 4 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Germans win, taking Holland Belgium from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    British win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 111 Sea Zone to 113 Sea Zone
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 armour moved from France to Germany
                2 armour and 3 infantry moved from Bulgaria to Romania
                1 artillery moved from Germany to Poland
                1 artillery moved from Germany to Poland
                1 aaGun moved from Poland to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 artillery and 9 infantry placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 75 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun and 2 infantry
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
        Romania : 1 aaGun, 3 armour, 2 artilleries and 10 infantry
        Poland : 2 aaGuns, 1 armour, 5 artilleries and 6 infantry
        Germany : 1 aaGun, 1 armour, 1 artillery, 1 factory_major and 9 infantry
        Holland Belgium : 1 armour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer and 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Finland : 1 flag, 8 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 7 transports

    Production/PUs Summary :

    Germans : 47 / 85
        Russians : 36 / 37
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 18 / 0
        UK_Pacific : 17 / 17
        Italians : 20 / 26
        ANZAC : 10 / 12
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in 113 Sea Zone
                    Russians attack with 1 cruiser and 1 submarine
                    Germans defend with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    Germans win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 submarine and 1 transport placed in 127 Sea Zone
                1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

  • 22 21 20 19 18 17 16

    I took the freedom to let 2 Ftrs and one Tac bmb of you scramble in sz 113.
    Thought it would be in your interest. If you want me to change it, let me know and I will redo my R3 turn.
    Good Night Wittmann.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you. I built the DD and left the Air units there to prevent you attacking my TT.
    you probably should have stayed away.

    Fiorentina lost the final, unfortunately. Dad said we played badly. Work was very busy, so I had a really good night. Hope you had a good night too.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You should not have had your Lend Lease NO. I had a Sub in SZ125. You had no DD to sink me. You attacked with a SUb; I would have submerged. You then fail to collect your NO.
    Subs never stay and fight other Subs as they defend on a 1.

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