Scramble to defend 27?
L14 G40 Helmutpower (Axis) vs Dawgoneit (Allies+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour moved from Baltic States to Belarus
1 mech_infantry moved from Karelia to Archangel
Germans take Archangel from Russians
8 artilleries and 6 infantry moved from Novgorod to Belarus
1 destroyer and 5 submarines moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Germany to Holland Belgium
13 armour, 14 artilleries, 22 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 fighters and 3 tactical_bombers moved from Vyborg to BelarusCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 destroyer and 5 submarines
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 5 submarines in 110 Sea Zone, round 2 : 0/5 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
1 transport owned by the Americans lost in 110 Sea Zone
Germans roll dice for 4 submarines in 110 Sea Zone, round 4 : 2/4 hits
Germans win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/3 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 armour in Normandy Bordeaux, round 3 : 1/2 hits
Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 13 armour, 14 artilleries, 22 infantry and 1 mech_infantry in Western Ukraine, round 2 : 22/50 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour, 8 artilleries, 2 fighters, 6 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Belarus : 1/5 hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 6 infantry and 3 tactical_bombers in Belarus, round 2 : 10/20 hits
Russians roll dice for 2 aaGuns and 12 infantry in Belarus, round 2 : 3/12 hits
8 infantry owned by the Russians, 3 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 2 armour, 8 artilleries, 1 fighter, 3 infantry and 3 tactical_bombers in Belarus, round 3 : 4/17 hits
Russians roll dice for 4 infantry in Belarus, round 3 : 1/4 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 2 armour, 8 artilleries, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 2 aaGuns and 12 infantryNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Belarus to Eastern Poland
3 artilleries and 2 infantry moved from Poland to Eastern Poland
3 infantry moved from Slovakia Hungary to Eastern Poland
4 armour moved from Western Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Western Germany
3 armour placed in Western Germany
5 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 53 / 61
Russians : 29 / 37
Japanese : 46 / 52
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Bryansk to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 12 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 16 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
13 infantry moved from Manchuria to JeholPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,2,2,4,5,6,1,4,1
Russians collect 28 PUs (3 lost to blockades); end with 28 PUs totalTerritory Summary for Russians :
Korea : 1 flag
Jehol : 13 infantry
Kazakhstan : 1 infantry
Bryansk : 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
Rostov : 1 infantry
Archangel : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major and 6 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 61
Russians : 31 / 28
Japanese : 45 / 52
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Null / Other
1 was rolled 2 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.100
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 3 Sea Zone
1 carrier moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries and 4 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 armour moved from Novosibirsk to Vologda
Japanese take Vologda from Russians
1 armour moved from Vologda to Samara
Japanese take Samara from Russians
1 fighter moved from Shantung to 7 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Shantung to 16 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 3 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 4 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier and 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 4 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 7 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Battle in KoreaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 7 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
6 infantry moved from Kwangsi to Kwangtung
4 fighters and 4 tactical_bombers moved from Kwangsi to Kansu
1 aaGun, 4 artilleries and 3 infantry moved from Novosibirsk to Samara
2 battleships and 2 cruisers moved from 44 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
4 destroyers placed in 6 Sea Zone
2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalProduction/PUs Summary :
Germans : 52 / 61
Russians : 26 / 28
Japanese : 54 / 54
Americans : 50 / 75
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 10 / 11
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
4 armour, 4 artilleries and 8 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Morocco to Tunisia
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
2 armour and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 armour moved from 95 Sea Zone to Southern Italy
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from 95 Sea Zone to Southern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 transport moved from 105 Sea Zone to 91 Sea Zone
1 cruiser and 4 destroyers moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 tactical_bomber moved from Western United States to 8 Sea ZoneCombat - Americans
Battle in Northern Italy
Battle in Southern France
Battle in 8 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win, taking Northern Italy from Italians, taking Southern France from Germans with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern Italy
Americans attack with 3 armour, 3 artilleries, 2 fighters and 6 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
AA fire in Southern Italy : 0/2 hits
Americans roll dice for 2 cruisers in Southern Italy, round 2 : 2/2 hits
Americans roll dice for 3 armour, 3 artilleries, 2 fighters and 6 infantry in Southern Italy, round 2 : 5/14 hits
Italians roll dice for 2 aaGuns, 1 fighter and 4 infantry in Southern Italy, round 2 : 4/5 hits
2 aaGuns owned by the Italians, 1 fighter owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy
Americans captures 11PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 armour, 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 20
Casualties for Italians: 2 aaGuns, 1 fighter and 4 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3
Americans collect 54 PUs (6 lost to blockades); end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Aleutian Islands : 1 bomber, 1 fighter and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Amur : 1 artillery and 2 infantry
42 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport
8 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 mech_infantry
Northern Italy : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Southern Italy : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor, 1 harbour and 2 infantry
104 Sea Zone : 1 cruiser and 6 destroyers
95 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 7 transports
93 Sea Zone : 1 transport
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 54 / 54
Americans : 60 / 85
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shantung : 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 52 / 54
Americans : 60 / 85
Chinese : 7 / 9
British : 33 / 38
UK_Pacific : 10 / 7
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.026
Median : 3.000
Variance : 1.189
Standard Deviation : 1.090
Total rolls : 38Null / Other
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.800
Median : 2.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 10Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 fighter moved from Tobruk to 97 Sea Zone
2 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 armour and 1 mech_infantry moved from Turkmenistan to Samara
1 bomber and 1 fighter moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 94 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Tobruk to 97 Sea Zone
2 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 artilleries and 2 infantry moved from Shan State to Yunnan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
2 armour and 1 mech_infantry moved from Turkmenistan to Samara
1 bomber and 1 fighter moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Ukraine to Samara
1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 battleship moved from 94 Sea Zone to 97 Sea ZoneCombat - British
Battle in Samara
British attack with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 4 artilleries and 3 infantry
AA fire in Samara : 2/3 hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Samara
British roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Samara, round 2 : 2/5 hits
Japanese roll dice for 1 aaGun, 1 armour, 4 artilleries and 3 infantry in Samara, round 2 : 5/8 hits
1 bomber owned by the British, 2 armour owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 aaGun owned by the Japanese lost in Samara
Japanese win with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is -51
Casualties for Japanese: 1 aaGun and 1 infantry
Casualties for British: 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Battle in 97 Sea Zone
British attack with 1 battleship, 1 destroyer and 1 fighter
Italians defend with 1 destroyer and 1 submarine
British roll dice for 1 battleship, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 3/3 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from 97 Sea Zone to Southern Italy
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
4 armour and 2 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
3 transports placed in 81 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 artillery and 5 infantry
Siam : 1 flag, 2 infantry
Yunnan : 1 aaGun, 4 artilleries and 4 infantry
Kweichow : 1 artillery and 2 infantry
Hunan : 1 artillery and 2 infantry
Szechwan : 1 artillery and 2 infantry
Shan State : 1 aaGun and 2 infantry
Burma : 1 aaGun and 1 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Malaya : 1 harbour
French Indo China : 1 flag, 2 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 9 infantry
Italian Somaliland : 1 flag, 1 infantry
Southern Italy : 1 fighter
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 battleship and 1 destroyer
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 3 transports
Northwest Persia : 1 flag, 4 armour and 2 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 45 / 54
Americans : 60 / 85
Chinese : 11 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 13 times
3 was rolled 9 times
4 was rolled 10 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 2.902
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 61Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 2.500
Median : 2.000
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12British Combat
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 2.500
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 8Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Americans Combat
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.235
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Bessarabia to Romania
1 armour moved from Greece to RomaniaTurn Complete - Italians
Production/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 45 / 54
Americans : 60 / 85
Chinese : 11 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 14 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneTurn Complete - French
Territory Summary for French :
Alexandria : 3 infantry
Scotland : 1 infantry
United Kingdom : 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag, 1 infantry
Eire : 1 flag
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 26 / 28
Japanese : 45 / 54
Americans : 60 / 85
Chinese : 11 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
13 armour, 14 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
7 artilleries and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 armour moved from Normandy Bordeaux to Southern France
3 armour, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
5 armour moved from Germany to Northern Italy
2 armour moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 destroyer and 4 submarines moved from 110 Sea Zone to 125 Sea Zone -
Scramble in SZ97 (italy) ?
-
yes scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 fighter and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
13 armour, 14 artilleries, 20 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
7 artilleries and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
2 armour moved from Normandy Bordeaux to Southern France
3 armour, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
5 armour moved from Germany to Northern Italy
2 armour moved from Belarus to Archangel
1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 tactical_bomber moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Eastern Poland to 97 Sea Zone
1 artillery and 1 infantry moved from Belarus to Bryansk
1 destroyer and 4 submarines moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
British scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 4 submarines
Russians defend with 1 submarine
Germans roll dice for 4 submarines in 125 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 submarines in 125 Sea Zone, round 3 : 2/4 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 4 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 armour
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 2 armour in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 0/2 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour in Archangel, round 3 : 2/2 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Bryansk
Germans attack with 13 armour, 22 artilleries, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
AA fire in Bryansk : 1/1 hits
1 tactical_bomber owned by the Germans lost in Bryansk
Germans roll dice for 13 armour, 22 artilleries, 22 infantry and 1 mech_infantry in Bryansk, round 2 : 21/58 hits
Russians roll dice for 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 24/48 hits
19 infantry owned by the Russians, 22 infantry owned by the Germans, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 13 armour and 21 artilleries in Bryansk, round 3 : 16/34 hits
Russians roll dice for 6 armour, 3 artilleries, 15 infantry and 5 mech_infantrys in Bryansk, round 3 : 8/29 hits
15 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 8 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 13 armour and 13 artilleries in Bryansk, round 4 : 9/26 hits
Russians roll dice for 6 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 4 : 3/13 hits
2 armour owned by the Russians, 3 artilleries owned by the Russians, 4 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Bryansk
Germans roll dice for 13 armour and 10 artilleries in Bryansk, round 5 : 7/23 hits
Russians roll dice for 4 armour in Bryansk, round 5 : 1/4 hits
4 armour owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour and 9 artilleries remaining. Battle score for attacker is 47
Casualties for Germans: 13 artilleries, 22 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 6 armour, 3 artilleries, 34 infantry and 5 mech_infantrys
Battle in Southern France
Germans attack with 2 armour
Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 2/2 hits
2 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 battleship, 1 destroyer and 1 fighter
Germans roll dice for 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/4 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the French, 1 fighter owned by the Germans and 1 destroyer owned by the British lost in 97 Sea Zone
Germans roll dice for 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 battleship and 1 fighter in 97 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the British, 1 battleship owned by the British and 1 fighter owned by the Germans lost in 97 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 destroyer and 1 fighter
Battle in Northern Italy
Germans attack with 8 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 8 armour, 1 artillery and 2 infantry in Northern Italy, round 2 : 4/11 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 8 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 aaGuns moved from Western Germany to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
1 infantry moved from Holland Belgium to France
3 aaGuns, 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Slovakia Hungary to Western UkrainePlace Units - Germans
1 artillery and 1 infantry placed in France
4 artilleries, 1 fighter and 4 infantry placed in Western Germany
2 infantry placed in Novgorod
1 infantry placed in Normandy Bordeaux
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 57 / 68
Russians : 22 / 28
Japanese : 45 / 54
Americans : 56 / 85
Chinese : 11 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 14 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Rostov to Tambov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
2 infantry moved from Volgograd to Tambov
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Anhwe
Chinese take Anhwe from Japanese
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
3 infantry moved from Jehol to Anhwe
4 infantry moved from Jehol to ChaharCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer and 1 submarine moved from 7 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 4 Sea Zone to 8 Sea Zone
4 destroyers moved from 6 Sea Zone to 8 Sea Zone
1 carrier and 1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from Samara to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
4 artilleries and 2 infantry moved from Samara to Volgograd
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 8 Sea Zone
3 artilleries and 5 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
3 artilleries and 3 infantry moved from Korea to Amur
5 fighters and 5 tactical_bombers moved from Kansu to TambovCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 2 carriers, 6 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Americans defend with 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 2 : 2/9 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 carriers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 8 Sea Zone, round 3 : 3/9 hits
Americans roll dice for 1 battleship, 1 cruiser and 2 destroyers in 8 Sea Zone, round 3 : 1/4 hits
1 battleship owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 8 Sea Zone
Japanese win with 2 carriers, 6 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 37
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser, 2 destroyers and 1 submarine
Battle in Aleutian Islands
Japanese attack with 3 artilleries and 5 infantry
Americans defend with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese roll dice for 3 artilleries and 5 infantry in Aleutian Islands, round 2 : 6/8 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Aleutian Islands, round 2 : 2/3 hits
1 fighter owned by the Americans, 2 infantry owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 bomber owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 27
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Amur
Japanese attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Amur, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 2 infantry in Amur, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Amur
Japanese roll dice for 3 artilleries and 2 infantry in Amur, round 3 : 3/5 hits
Russians roll dice for 1 artillery in Amur, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Japanese attack with 5 fighters and 5 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 5 fighters and 5 tactical_bombers in Tambov, round 2 : 7/10 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Tambov
Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Tambov to Bryansk
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
2 battleships and 1 cruiser moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 factory_minor placed in Korea
1 artillery and 2 infantry placed in Japan
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 53 / 58
Americans : 56 / 85
Chinese : 10 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
7 transports moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Southern France to Northern Italy
2 fighters moved from 95 Sea Zone to Northern Italy
3 armour, 3 artilleries and 2 infantry moved from Southern Italy to Northern Italy
7 transports moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 mech_infantry moved from 95 Sea Zone to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 3 aaGuns, 10 armour, 1 artillery, 1 factory_minor and 1 infantry
AA fire in Northern Italy : 1/2 hits
1 fighter owned by the Americans lost in Northern Italy
Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits
Americans roll dice for 4 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 4/11 hits
Germans roll dice for 3 aaGuns, 10 armour, 1 artillery and 1 infantry in Northern Italy, round 2 : 8/12 hits
3 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Germans, 2 armour owned by the Americans, 3 aaGuns owned by the Germans, 2 infantry owned by the Americans and 1 artillery owned by the Germans lost in Northern Italy
Americans roll dice for 2 armour and 1 fighter in Northern Italy, round 3 : 2/3 hits
Germans roll dice for 10 armour in Northern Italy, round 3 : 7/10 hits
1 fighter owned by the Americans, 2 armour owned by the Germans and 2 armour owned by the Americans lost in Northern Italy
Germans win with 8 armour remaining. Battle score for attacker is -32
Casualties for Germans: 3 aaGuns, 2 armour, 1 artillery and 1 infantry
Casualties for Americans: 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantryNon Combat Move - Americans
Place Units - Americans
3 armour placed in Southern Italy
1 infantry placed in Eastern United States
1 carrier, 1 cruiser, 2 destroyers and 2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Jehol : 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
42 Sea Zone : 1 flag
10 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Southern Italy : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
104 Sea Zone : 1 cruiser and 6 destroyers
95 Sea Zone : 1 carrier, 2 cruisers and 1 transport
101 Sea Zone : 1 transport
91 Sea Zone : 7 transportsProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 53 / 58
Americans : 56 / 71
Chinese : 10 / 9
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kwangsi : 2 infantry
Kiangsu : 1 infantry
Kweichow : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 57 / 68
Russians : 19 / 23
Japanese : 50 / 58
Americans : 56 / 71
Chinese : 13 / 19
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 3 / 0
ANZAC : 10 / 24
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 2.846
Median : 2.000
Variance : 1.132
Standard Deviation : 1.064
Total rolls : 39Germans Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 2.708
Median : 2.000
Variance : 1.043
Standard Deviation : 1.022
Total rolls : 24Americans Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.067
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15





