Witt (Axis ) vs Aequitas (Allies) 1940 Global

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning. You forgot silly old France.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Morocco
                1 cruiser moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

  • 22 21 20 19 18 17 16

    Sorry mein Freund,

    I was interrupted, will be back this eve.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I wondered if that was what it was.
    I need to go out, but will do Germany before 5. Have a good day. Is raining here for the first time in a few days.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Romania to Greece
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Greece

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 infantry and 7 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                Reseting Bonus Movement of Units
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                1 armour moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 fighter moved from 112 Sea Zone to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 fighter moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Romania to Greece
                1 infantry moved from Bulgaria to Greece
                1 fighter moved from Western Germany to Greece
                1 tactical_bomber moved from Western Germany to Greece

    Combat - Germans
                Germans creates battle in territory 106 Sea Zone
                Air Battle in United Kingdom
                    Germans attacks with 5 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 3,6 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 mech_infantrys and 3 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Scotland
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking Scotland from British with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Germans attack with 2 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 4 infantry
                    1 infantry owned by the Germans and 2 armour owned by the Germans retreated to Bulgaria
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from Greece to Southern Italy
                1 tactical_bomber moved from Greece to Southern Italy
                1 aaGun moved from Slovakia Hungary to Romania
                3 armour and 3 artilleries moved from France to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                2 bombers moved from United Kingdom to Western Germany
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from Norway to Finland
                4 infantry moved from Poland to Germany
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Poland to Slovakia Hungary
                1 infantry moved from Poland to Slovakia Hungary
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone

    Place Units - Germans
                7 transports placed in 112 Sea Zone
                3 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                EDIT: Turning off Edit Mode
                Germans undo move 1.
                5 transports placed in 112 Sea Zone
                1 transport placed in 113 Sea Zone
                1 artillery placed in Western Germany
                1 transport placed in 113 Sea Zone
                Germans undo move 5.
                Germans undo move 4.
                1 transport placed in 112 Sea Zone
                2 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 armour and 1 factory_minor
        Slovakia Hungary : 2 infantry
        Western Germany : 2 aaGuns, 1 airfield, 3 armour, 3 artilleries, 2 bombers, 1 factory_major, 1 harbour, 3 infantry and 3 tactical_bombers
        Romania : 1 aaGun, 1 armour, 2 artilleries and 7 infantry
        Poland : 2 aaGuns, 1 armour, 3 artilleries and 6 infantry
        Germany : 1 aaGun, 2 artilleries, 1 factory_major and 4 infantry
        Norway : 1 infantry
        Holland Belgium : 1 fighter
        Southern Italy : 1 fighter and 1 tactical_bomber
        112 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 6 transports
        113 Sea Zone : 1 transport
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag, 2 armour and 3 infantry
        109 Sea Zone : 1 submarine
        Finland : 1 flag, 8 infantry
        111 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 24 / 32
        UK_Pacific : 17 / 18
        Italians : 16 / 14
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I did not offer you an interception as you had one Ft to my 5 air units. You may have hit a FT, but would probably have died. I suspect the Ft will be needed later anyway.

    Re the edit:I also decided I wanted my fleet off Hamburg, not the Forth of Firth. I left you a Cruiser to as bait.
    I am worried you did not take the possibility of a Seelowe seriously and may pay for it.
    If someone buys a Carrier, Sub and DD and does not DOW Russia on G1, you must presume it is an option.
    I play it safe and build 6 INf and a FT and in my one game with Garg, he  still took my Island!
    Most favour attacking Russia and buying heavy on Mech on G2, but you left England too open. Sorry!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Non Combat Move - Russians
                10 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Novgorod to Russia
                1 artillery moved from Novgorod to Belarus
                8 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Smolensk to Archangel
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 aaGun moved from Russia to Bryansk
                1 aaGun moved from Novgorod to Belarus

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 infantry placed in Ukraine
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • 22 21 20 19 18 17 16

    @wittmann:

    If someone buys a Carrier, Sub and DD and does not DOW Russia on G1, you must presume it is an option.
    I play it safe and build 6 INf and a FT and in my one game with Garg, he  still took my Island!
    Most favour attacking Russia and buying heavy on Mech on G2, but you left England too open. Sorry!

    We will see how this is going to play out for us, wittmann. :-D

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                Reseting Bonus Movement of Units
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 armour moved from Kwangsi to Yunnan
                2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                2 fighters moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 2 bombers, 4 fighters and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Siberia

    Non Combat Move - Japanese
                2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers, 4 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 aaGun, 1 artillery and 5 infantry moved from Jehol to Chahar
                1 fighter and 2 tactical_bombers moved from Japan to 20 Sea Zone
                1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Kwangsi
                1 fighter moved from Korea to 23 Sea Zone
                1 fighter moved from 23 Sea Zone to 33 Sea Zone
                1 fighter moved from Korea to Japan
                1 fighter moved from Korea to Japan

    Place Units - Japanese
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 37 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 bombers, 5 fighters, 2 infantry and 5 tactical_bombers
        Korea : 6 infantry
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Okinawa : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 1 armour, 1 artillery and 4 infantry
        Suiyuyan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Kweichow : 1 flag, 1 artillery and 1 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 aaGun, 1 artillery and 5 infantry
        Anhwe : 1 flag
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 2 artilleries and 3 infantry
        33 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 4 transports
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 36 / 37
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 24 / 32
        UK_Pacific : 17 / 18
        Italians : 16 / 14
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 cruiser moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 11 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone
                1 infantry placed in Western United States
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Shensi to Tsinghai
                1 fighter moved from Hopei to Tsinghai

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Sikang
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 bomber moved from Malta to Alexandria
                1 tactical_bomber moved from Malta to Alexandria
                1 fighter moved from Malta to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 fighter
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Holland Belgium to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 artillery moved from India to West India
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 infantry moved from Shan State to Burma

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 106 Sea Zone
                1 fighter placed in Quebec

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 26 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

  • 22 21 20 19 18 17 16

    Download my Chi turn, because I accidently repaired the IC in Britain.
    I marrinated to long about what to do, that I forgot to turn off the repair mode correctly.
    Rolled the dices only onetime. Good night Wittmann.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Morning. I am afraid I am confused. If I load the Chi turn, you won’t have done UK.
    I can load UK after you tell me what edits you want me to do.
    Please say if I have not understood.
    I will wait on you. Have a good day.

    Fiorentina are in the Coppa Italia final with Napoli today. I am at work, but my parents are watching it on Sky.

  • 22 21 20 19 18 17 16

    Good morning Wittmann,

    I did the U.S. turn and posted it. I did the Chi turn and posted it. I started the U.K. turn and thought about what actions I want to take, calculated if it is worth for me repairing the IC in London, and set the IPC counter to 9 IPC’s to pay for thr repair cost. But after a minute or so I decieded to not repairing the IC in London and thought it was back to Zero IPC counts and pushed DONE.
    Next step was BUY and I realized that that I only have 23 IPC’s left.
    So I left the page and reloaded it and redid my U.K. turn.

    You can download the U.K. turn and go ahead.
    Sorry for being complicated,but I’m that way sometimes.  :-D

    Go Fiorentina! 1:0 is all they need!
    Have a good day.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Thank you . I am not very hopeful . Napoli are above us and a fantastic side. We have injuries.

    Are you sure I can do Italy? Will do now

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                Reseting Bonus Movement of Units
                1 armour moved from Yugoslavia to Greece
                1 infantry moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Yugoslavia to Greece
                1 artillery moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 artillery moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 2 artilleries, 2 fighters and 1 infantry
                    ANZAC defend with 2 infantry; British defend with 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                    Italians win, taking Egypt from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 bomber, 1 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Battle in Greece
                    Italians attack with 2 armour and 2 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 1 fighter and 1 infantry
        Egypt : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 aaGun and 1 infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        97 Sea Zone : 1 flag, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 1 infantry
        98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 38 / 51
        Russians : 36 / 37
        Japanese : 35 / 37
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 27 / 28
        UK_Pacific : 17 / 17
        Italians : 20 / 26
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    The Egypt battle was a gamble, which paid off. I only did it, as you had built that IC and because you attacked me.
    If you attack SZ97, please scramble both German Air and lose the Sub first. Good luck!

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total

Suggested Topics

  • 110
  • 32
  • 16
  • 67
  • 56
  • 79
  • 93
  • 255
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

18.0k

Users

40.7k

Topics

1.8m

Posts