like always you pull something unusual out of the hat. I like it! Orders are coming up!
14 L souL (Axis) v. Vold (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
Germans buy 2 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Archangel
1 fighter moved from Baltic States to Archangel
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Bessarabia
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to BessarabiaCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys in Archangel, round 2 : 3/14 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 armour, 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Eastern Poland
1 fighter moved from Western Ukraine to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Western Ukraine to Novgorod
1 artillery and 7 infantry moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 8 infantry moved from Germany to Poland
2 infantry moved from Western Germany to France
1 infantry moved from Scotland to United Kingdom
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Eastern Poland to Germany
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 artilleries and 2 infantry placed in Western Germany
2 armour, 3 infantry and 4 mech_infantrys placed in Germany
Germans undo move 3.
1 infantry placed in United Kingdom
2 armour, 2 infantry and 4 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 destroyers
EDIT: Adding units owned by Germans to 103 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 1 aaGun, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour and 7 infantry
Poland : 1 artillery and 8 infantry
Germany : 2 armour, 1 bomber, 1 factory_major, 2 infantry and 4 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 3 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 3 aaGuns, 7 artilleries, 33 infantry and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 2 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Smolensk : 1 flag
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 5 transports
104 Sea Zone : 1 destroyer
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
103 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 72
Russians : 21 / 25
Japanese : 27 / 31
Americans : 56 / 77
Chinese : 18 / 21
British : 25 / 0
UK_Pacific : 24 / 31
Italians : 10 / 10
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 bombers moved from Russia to Yakut S.S.R.
1 mech_infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from GermansCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 7 bombers and 2 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Yakut S.S.R. from Japanese with 7 bombers and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
3 aaGuns, 3 artilleries and 23 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Russia to Nenetsia
1 mech_infantry moved from Russia to Vologda
7 bombers moved from Yakut S.S.R. to TimguskaPlace Units - Russians
1 armour, 1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 infantry moved from Shantung to Jehol
Japanese take Jehol from Chinese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
2 bombers moved from Kiangsu to 36 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 battleships moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to Manchuria
1 infantry moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Kiangsi
2 cruisers moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsu to KiangsiCombat - Japanese
Battle in Kwangtung
Japanese attack with 4 infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships and 2 cruisers in Kwangtung, round 2 : 3/4 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kiangsi
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 : 3/7 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 7 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 tactical_bombers in 43 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 7 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to Japan
2 tactical_bombers moved from 43 Sea Zone to Formosa
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
1 carrier and 2 destroyers moved from 35 Sea Zone to 20 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsi to Kiangsu
2 carriers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from 36 Sea Zone to KiangsuPlace Units - Japanese
1 bomber placed in Japan
3 infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Formosa : 2 tactical_bombers
Kiangsu : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Kiangsi : 1 flag, 2 infantry
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
20 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
Central Mongolia : 1 flag
7 Sea Zone : 1 submarine
6 Sea Zone : 4 destroyers and 2 transports
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 26 / 26
Japanese : 34 / 34
Americans : 56 / 77
Chinese : 13 / 21
British : 25 / 0
UK_Pacific : 21 / 31
Italians : 10 / 10
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
2 fighters moved from Morocco to 94 Sea Zone
1 bomber moved from Morocco to Southern France
2 fighters moved from 92 Sea Zone to 103 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Philippines
Battle in 94 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans win, taking Philippines from Japanese with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from Southern France to Morocco
2 fighters moved from 104 Sea Zone to Gibraltar
2 fighters moved from 103 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to Morocco
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 mech_infantrys moved from Western United States to Central United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 54 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 6 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 armour, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
5 artilleries and 5 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 5 artilleries and 5 infantry
Japanese defend with 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 3 tactical_bombers
Japanese win with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -23
Casualties for Japanese: 4 infantry
Casualties for Chinese: 5 artilleries and 5 infantry
Battle in Jehol
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 infantry moved from Suiyuyan to HopeiPlace Units - Chinese
3 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,1,5,6,5,2,2,1,1,1,5,6,3,6,3,1,2,1
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 armour, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from India to KiangsuCombat - British
Battle in Kiangsu
British attack with 2 armour, 2 bombers, 2 fighters, 2 infantry, 11 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
British win, taking Kiangsu from Japanese with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 72
Casualties for Japanese: 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Casualties for British: 2 infantry and 9 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 artilleries and 2 infantry moved from Ethiopia to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 bombers moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kiangsu to Anhwe
1 carrier and 2 fighters moved from 42 Sea Zone to 35 Sea ZonePlace Units - UK_Pacific
3 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 3 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to France
1 mech_infantry moved from Southern Italy to FrancePlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs totalTerritory Summary for Italians :
France : 1 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 16 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 58 / 72
Russians : 26 / 26
Japanese : 25 / 34
Americans : 58 / 84
Chinese : 20 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 27
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea ZoneNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to Philippines
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
3 fighters moved from Java to Philippines
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 10
Politics - French
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 destroyers, 2 fighters, 6 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
1 infantry moved from Archangel to Vologda
1 fighter moved from Novgorod to Vologda
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Novgorod to Nenetsia
1 fighter moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Germany to Western Ukraine
1 submarine moved from 112 Sea Zone to 104 Sea Zone
3 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
6 artilleries, 30 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Western UkraineCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 3 armour, 7 artilleries, 1 fighter, 39 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 7 artilleries, 1 fighter, 39 infantry and 4 mech_infantrys in Belarus, round 2 : 14/54 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 7 artilleries, 1 fighter, 38 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Nenetsia
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Nenetsia, round 3 : 1/2 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Nenetsia to Eastern Poland
1 fighter moved from Vologda to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 artillery and 8 infantry moved from Poland to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 artilleries and 7 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 7 infantry moved from 111 Sea Zone to Scotland
2 fighters moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
2 aaGuns and 5 infantry moved from France to Western Germany
2 infantry moved from Germany to Poland
2 infantry moved from United Kingdom to Scotland
3 aaGuns moved from Eastern Poland to BelarusPlace Units - Germans
3 infantry placed in Novgorod
1 bomber, 2 fighters and 3 infantry placed in Western Germany
2 destroyers and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 1 infantry
EDIT: Adding units owned by Germans to France: 5 infantry
EDIT: Adding units owned by Germans to Western Germany: 3 artilleries and 7 infantry
EDIT: Removing units owned by Germans from Scotland: 3 artilleries and 7 infantry
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 5 transports
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier, 1 cruiser, 2 fighters and 5 transports
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield and 2 infantry
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Poland : 2 infantry
Germany : 1 factory_major and 2 infantry
Belarus : 1 flag, 3 aaGuns, 3 armour, 7 artilleries, 38 infantry and 4 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 armour, 1 artillery, 1 bomber, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 artillery and 2 infantry
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 5 transports
125 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer and 1 submarine
Eire : 1 flag
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 62 / 72
Russians : 22 / 26
Japanese : 25 / 34
Americans : 58 / 84
Chinese : 20 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
One last edit, dd no longer needs to go to 104 from 112. map here.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Vologda
7 bombers moved from Timguska to Vologda
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 7 bombers and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 7 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
7 bombers moved from Vologda to Russia
1 aaGun, 3 artilleries and 21 infantry moved from Smolensk to Russia
1 aaGun moved from Smolensk to Bryansk
2 fighters and 1 tactical_bomber moved from Western Ukraine to RussiaPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Shantung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsu
1 fighter moved from Japan to Shantung
1 tactical_bomber moved from Formosa to Shantung
1 tactical_bomber moved from Formosa to Kiangsu
1 submarine moved from 7 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to JeholCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 2 fighters in Jehol, round 3 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Jehol, round 3 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Shantung
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Shantung, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 2 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 armour and 2 mech_infantrys
Japanese roll dice for 2 fighters, 4 infantry and 3 tactical_bombers in Kiangsu, round 2 : 2/9 hits
Chinese roll dice for 2 armour and 2 mech_infantrys in Kiangsu, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsu
Japanese roll dice for 2 fighters, 3 infantry and 3 tactical_bombers in Kiangsu, round 3 : 3/8 hits
Chinese roll dice for 2 armour in Kiangsu, round 3 : 2/2 hits
2 armour owned by the British and 2 infantry owned by the Japanese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 3 infantry
Casualties for British: 2 armour and 2 mech_infantrysNon Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 20 Sea Zone to 19 Sea Zone
4 destroyers moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
2 fighters moved from Jehol to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Shantung to Okinawa
1 tactical_bomber moved from Shantung to 19 Sea Zone
1 tactical_bomber moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to OkinawaPlace Units - Japanese
1 fighter and 8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 mech_infantry
Kiangsu : 1 flag, 1 infantry
Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag, 1 artillery
Okinawa : 2 fighters and 3 tactical_bombers
Manchuria : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
25 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters, 2 tactical_bombers and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 58 / 72
Russians : 27 / 27
Japanese : 30 / 30
Americans : 58 / 84
Chinese : 14 / 22
British : 25 / 0
UK_Pacific : 21 / 22
Italians : 10 / 11
ANZAC : 17 / 30
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
8 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 armour, 7 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries, 2 destroyers, 12 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to 110 Sea Zone -
scramble/kami in Japan?
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no thanks.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
8 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 6 Sea Zone from Japanese
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 25 Sea Zone
1 armour, 7 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 6 Sea Zone to Korea
3 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
6 infantry moved from Morocco to 91 Sea Zone
6 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 1 fighter and 1 submarine moved from 101 Sea Zone to 104 Sea Zone
4 artilleries, 2 destroyers, 12 infantry and 8 transports moved from 91 Sea Zone to 110 Sea Zone
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
4 fighters moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Korea
Battle in United Kingdom
Americans attack with 4 artilleries and 12 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Korea from Japanese, taking United Kingdom from Germans, taking Gibraltar from Americans with 4 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 fighter moved from Morocco to 91 Sea Zone
1 battleship, 4 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Anhwe to Shantung
1 artillery moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
1 artillery and 3 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Shantung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Shantung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 6 infantry placed in Jehol
Chinese undo move 1.
1 artillery and 6 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,5,2,4,3,2,6,1,2,6,5,4,5,4,2,1,5,3,6,5,1
Chinese collect 14 PUs (6 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Non Combat Move - British
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
3 armour and 3 mech_infantrys moved from India to Yunnan
2 bombers moved from Hunan to Korea
2 fighters and 1 tactical_bomber moved from Anhwe to Korea
1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Ukraine to Russia
1 fighter moved from Bryansk to RussiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys





