Dawg axis -vs- vold allies +9
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Java to Philippines
1 fighter moved from Queensland to Philippines
1 destroyer moved from 45 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 carrier and 2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 7
Combat Move - French
Airborne Attack Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
Germans buy 8 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 64 PUs;
Germans buy 8 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Novgorod to Archangel
2 infantry moved from Baltic States to Belarus
1 fighter moved from Western Germany to Belarus
1 tactical_bomber moved from Western Germany to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to UkraineCombat - Germans
Battle in Western Ukraine
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys in Archangel, round 2 : 11/22 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Belarus to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern PolandPlace Units - Germans
3 armour placed in Southern France
3 armour placed in Normandy Bordeaux
2 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 2.
2 armour placed in Normandy Bordeaux
Germans undo move 1.
2 armour placed in Southern France
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 6 armour, 1 factory_major, 1 harbour and 5 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery
Vyborg : 1 flag
Archangel : 1 flag, 8 armour, 3 artilleries, 8 infantry and 3 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun and 3 armour
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 57 / 64
Russians : 29 / 43
Japanese : 27 / 38
Americans : 58 / 84
Chinese : 11 / 13
British : 33 / 59
UK_Pacific : 18 / 24
Italians : 10 / 15
ANZAC : 17 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.821
Median : 2.000
Variance : 1.921
Standard Deviation : 1.386
Total rolls : 39Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.812
Median : 2.500
Variance : 1.484
Standard Deviation : 1.218
Total rolls : 32Russians Combat
1 was rolled 1 times
2 was rolled 2 times
6 was rolled 2 times
Average roll : 3.400
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 bomber moved from Russia to Novgorod
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to TobrukCombat - Russians
Battle in Belarus
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 bomber moved from Belarus to Russia
1 bomber moved from Western Ukraine to Russia
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Iraq to CaucasusPlace Units - Russians
4 artilleries, 1 bomber and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Nenetsia: 1 mech_infantry
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Removing units owned by Russians from Smolensk: 2 artilleries and 4 infantry
EDIT: Adding units owned by Russians to Russia: 2 artilleries and 4 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Hopei
1 bomber moved from Japan to Shensi
1 artillery moved from Tsinghai to Shensi
3 fighters moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Hopei
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shantung to Jehol
1 artillery moved from Shantung to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to Hopei
1 bomber moved from Japan to Shensi
1 artillery moved from Tsinghai to Shensi
3 fighters moved from 19 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to Chahar
1 tactical_bomber moved from Kiangsu to Hopei
1 armour, 1 artillery and 1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 cruiser moved from 19 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 3 fighters and 1 infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Kiangsi, round 2 : 1/6 hits
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Kiangsi, round 3 : 3/5 hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits
Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the British lost in Hopei
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 cruiser and 2 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 cruiser and 2 fighters in 21 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Chahar
Japanese attack with 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 tactical_bomber in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Chahar, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in Chahar
Chinese win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 1 artillery and 1 bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shensi
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shensi to Suiyuyan
1 tactical_bomber moved from Hopei to Suiyuyan
1 bomber moved from Hopei to Kiangsu
3 fighters moved from Kiangsi to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Kiangsu
2 fighters moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Jehol to KiangsuPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 artillery, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 2 tactical_bombers
Kiangsi : 1 flag, 1 armour
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery
Manchuria : 1 flag, 1 aaGun
Suiyuyan : 1 flag, 1 bomber and 1 tactical_bomber
Kweichow : 1 flag, 1 armour
Hunan : 1 flag
Kansu : 1 flag
Tsinghai : 1 flag
Anhwe : 1 flag
French Indo China : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 cruiser
19 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 6 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 34 / 40
Japanese : 31 / 31
Americans : 58 / 84
Chinese : 7 / 13
British : 33 / 59
UK_Pacific : 18 / 24
Italians : 10 / 15
ANZAC : 17 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.809
Median : 4.000
Variance : 0.761
Standard Deviation : 0.872
Total rolls : 47Japanese Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.806
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 31ANZAC Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.643
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 92 Sea Zone to 95 Sea Zone
5 bombers moved from United Kingdom to 95 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
2 artilleries moved from Sumatra to 41 Sea Zone
2 artilleries and 2 transports moved from 41 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in 20 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 5 bombers and 1 submarine
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 4 transports
1 submarine owned by the Americans Submerged
1 submarine owned by the Italians Submerged
Americans win with 5 bombers remaining. Battle score for attacker is 72
Casualties for Italians: 1 battleship, 2 cruisers and 4 transports
Battle in Hainan
Battle in French Indo ChinaNon Combat Move - Americans
4 fighters moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
5 bombers moved from 95 Sea Zone to Malta
3 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
6 artilleries and 4 infantry placed in Eastern United States
2 infantry placed in Central United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Shensi
1 artillery placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Research Technology - British
Purchase Units - British
British buy 3 armour, 2 bombers and 2 destroyers; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Southern France
1 armour moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 armour moved from Hunan to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 bomber moved from Malta to Northern ItalyCombat - British
Battle in Kweichow
British attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
British win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 5 damage total.
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Northern Italy causes 4 damage total.Non Combat Move - British
1 bomber moved from Northern Italy to Malta
1 bomber moved from Southern France to Malta
1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from French Equatorial Africa to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 artillery moved from Nigeria to French Equatorial Africa
1 artillery moved from Gold Coast to 82 Sea Zone
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 artillery moved from 82 Sea Zone to French Equatorial Africa
1 artillery moved from Shan State to Yunnan
1 infantry moved from Siam to Shan State
1 armour and 2 mech_infantrys moved from India to Yunnan
2 destroyers moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
3 armour placed in Egypt
2 bombers placed in United Kingdom
2 destroyers placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 95 Sea ZoneNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
95 Sea Zone : 1 submarine
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 34 / 40
Japanese : 25 / 31
Americans : 60 / 86
Chinese : 11 / 14
British : 33 / 39
UK_Pacific : 18 / 23
Italians : 10 / 15
ANZAC : 17 / 28
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 54 Sea Zone to 35 Sea ZonePlace Units - ANZAC
3 submarines placed in 54 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 8
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans repair 0 damage on 3 factory_minors; Remaining resources: 49 PUs;
Germans buy 2 armour, 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Archangel to Vologda
2 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Nenetsia
2 infantry moved from Archangel to Smolensk
2 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Smolensk
1 artillery moved from Archangel to Belarus
1 artillery moved from Baltic States to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
6 armour and 5 mech_infantrys moved from Western Germany to PolandCombat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
7 armour, 1 artillery and 3 mech_infantrys moved from Archangel to Nenetsia
2 infantry moved from Bulgaria to Yugoslavia
1 bomber moved from Ukraine to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
2 artilleries moved from Eastern Poland to BessarabiaPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Poland : 6 armour and 5 mech_infantrys
Germany : 1 factory_major
Denmark : 2 infantry
Northern Italy : 1 infantry
Belarus : 1 flag, 2 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Nenetsia : 1 flag, 8 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
Bessarabia : 1 flag, 1 aaGun, 2 armour and 2 artilleries
Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag, 2 infantry
Vologda : 1 flag, 2 infantry
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 flag, 1 artillery and 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag, 2 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 59 / 69
Russians : 27 / 40
Japanese : 25 / 31
Americans : 60 / 86
Chinese : 11 / 14
British : 33 / 39
UK_Pacific : 18 / 23
Italians : 10 / 15
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3.688
Median : 4.000
Variance : 0.298
Standard Deviation : 0.546
Total rolls : 48Null / Other
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.697
Median : 4.000
Variance : 0.719
Standard Deviation : 0.848
Total rolls : 33Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 4.000
Variance : 0.083
Standard Deviation : 0.289
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
Russians take Libya from Italians
Russians take Tunisia from Italians
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 bombers moved from Russia to Western Ukraine
2 infantry moved from Russia to Smolensk
2 bombers moved from Russia to Smolensk
1 artillery and 3 infantry moved from Bryansk to Belarus
1 bomber moved from Russia to Belarus
1 fighter moved from Russia to Belarus
6 artilleries and 13 infantry moved from Russia to VologdaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 6 artilleries and 13 infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 fighter and 2 infantry
Battle in Western Ukraine
Russians attack with 2 bombers and 3 infantry
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 bombers and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 bombers moved from Smolensk to Russia
1 bomber and 1 fighter moved from Belarus to Russia
2 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Egypt to Trans-JordanPlace Units - Russians
4 armour and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber and 1 tactical_bomber moved from Suiyuyan to Urals
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone
2 fighters moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
1 armour moved from Kiangsu to Anhwe
1 artillery moved from Jehol to Chahar
1 artillery moved from Kiangsu to Kiangsi
1 fighter moved from 19 Sea Zone to Kiangsi
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 tactical_bomber moved from Kiangsu to Chahar
1 fighter moved from 19 Sea Zone to ChaharCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 bomber and 1 tactical_bomber
British defend with 1 artillery
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Anhwe
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Urals
Japanese attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 armour
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Urals to Nenetsia
1 bomber moved from Urals to Finland
1 fighter moved from Chahar to 19 Sea Zone
1 tactical_bomber moved from Chahar to Kiangsu
1 fighter moved from Anhwe to 19 Sea Zone
1 tactical_bomber moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 fighter moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 21 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter moved from Kiangsi to KiangsuPlace Units - Japanese
2 fighters placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
Japanese collect 24 PUs (2 lost to blockades); end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 6 destroyers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Hainan to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to FormosaCombat - Americans
Battle in FormosaNon Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
6 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 fighters moved from Eastern United States to Morocco
6 artilleries, 1 destroyer, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 bombers moved from Malta to MoroccoPlace Units - Americans
1 factory_minor placed in French Indo China
1 carrier and 6 destroyers placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 12 artilleries, 12 infantry and 6 transports
EDIT: Adding units owned by Americans to Morocco: 6 artilleries and 6 infantry
EDIT: Adding units owned by Americans to 91 Sea Zone: 6 transports
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to HopeiPlace Units - Chinese
2 artilleries and 1 infantry placed in Kweichow
1 infantry placed in Kweichow
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Politics - British
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 mech_infantry moved from Yunnan to KiangsiCombat - British
Battle in Kiangsi
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery
British win, taking Kiangsi from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in NorwayNon Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to 82 Sea Zone
1 artillery and 1 transport moved from 82 Sea Zone to 87 Sea Zone
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Morocco to United Kingdom
2 armour and 3 mech_infantrys moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery and 1 mech_infantry moved from Yunnan to Kwangsi
2 destroyers moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 2 transports placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
Italians collect 5 PUs (3 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
95 Sea Zone : 1 submarine
99 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 49 / 69
Russians : 36 / 45
Japanese : 22 / 24
Americans : 61 / 87
Chinese : 13 / 18
British : 36 / 42
UK_Pacific : 18 / 24
Italians : 8 / 5
ANZAC : 17 / 27
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2